Difference between revisions of "Offense modifiers"
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(the 3-erang) |
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| [[King's boomerang]]<br>[[Ring of Fellowship]]<br>[[Zorromir's double tower shield]] || Ranged weapon<br>Accessory<br>Offhand Item || +5/level, max: +60 || Always || Wearing entire set || Many other benefits | | [[King's boomerang]]<br>[[Ring of Fellowship]]<br>[[Zorromir's double tower shield]] || Ranged weapon<br>Accessory<br>Offhand Item || +5/level, max: +60 || Always || Wearing entire set || Many other benefits | ||
+ | |- | ||
+ | | [[tri-cycle]] || Transportation || 10 || Always || || +10 defense | ||
|- | |- | ||
| [[Advanced Martial Arts]] || [[Gadgeteer]] Passive Skill || scales with level || Always || Level 8 || | | [[Advanced Martial Arts]] || [[Gadgeteer]] Passive Skill || scales with level || Always || Level 8 || |
Revision as of 12:50, 29 June 2009
This page contains some non specific data which NEEDS SPADING: How does offense work? |
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
the 3-erang | Ranged weapon | +30%, +10 | Always | Level 7 | |
Fighting Club | Melee weapon | +10/level, max: 100 | Always | +20% Strength +10 Melee damage +5% of weapon damage returned as HP You do know Jack. Specifically, Jack's physiology. | |
GigaGuy cannon | Ranged weapon | +10/level, max: 100 | Always | +1 extra attack(s) per turn. Provides several special attacks in combat. Occasionally causes foes to drop restoratives. | |
King's boomerang Ring of Fellowship Zorromir's double tower shield |
Ranged weapon Accessory Offhand Item |
+5/level, max: +60 | Always | Wearing entire set | Many other benefits |
tri-cycle | Transportation | 10 | Always | +10 defense | |
Advanced Martial Arts | Gadgeteer Passive Skill | scales with level | Always | Level 8 | |
Grimm's Bulwark | Talisman | -15% | Always | +20% to your defensive rating +20% resistance to all elements Regenerates HP as a function of level Regenerates PP as a function of level |