NCI Live building
NCI Live building | |
Location: | (Jekyll and) Hyde Park |
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Unlocks: | during Cat and Mick-y Mouse Game |
Combat %: | unknown |
Foe XP range: | |
ID: 55 |
The Mick is somewhere in here. Can you find him before it's too late?
- NCI Live building opens as you approach Rand for the second time during Cat and Mick-y Mouse Game.
- The location includes 35 rooms numbered from left to right, from top to bottom, skipping levels 6 and 7.
- A room can be in one of three states:
- You start with only room 26 available.
Contents
Room 19
Opens room 18
Room 20
Opens room 19
Room 22
Opens room 21
Room 23
Before Information Technology's Secret Weapon (with paperclip):
Gonna Let the Elevator Bring Us Down
Hm, the elevator doesn't seem to be working. That's gonna be a problem. They must have locked all the machinery down. You're going to have to find some stairs or figure out how to turn this thing back on.
After Information Technology's Secret Weapon (with paperclip):
gonzo accountant | ||
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Item Drops: swingline stapler Chip Drops: some Experience Gained: 125
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opens 22 and 24
Room 24
Attica Gets No Respect | ||
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office hoplite | ||
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Item Drops: hoplon, hoplite sword Chip Drops: some Experience Gained: 123
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Betrayed By the One He Mocked | ||
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Leon Idas | ||
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Item Drops: hoplite sword Chip Drops: some Experience Gained: 130
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opens room 25
Room 25
opens room 20
Room 26 (front room)
Petty Theft (room 26) | ||
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ultimate security guard | ||
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Experience Gained: 115
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Room 27
opens room 28
Room 28
General encounter.
opens room 29
Room 29
General encounter.
opens room 23, 30 and 34
Room 30
Room 31
Information Technology's Secret Weapon (without paperclip) | ||
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Information Technology's Secret Weapon (with paperclip) | ||
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Room 32
General encounter.
opens room 31
Room 33
General encounter.
opens room 32
Room 34
Requires super jumping or you get:
Holy Floors with Holes in Them, <name>!
For about a quarter of a second you consider jumping through the hole in the floor here, but then decide that's a bad idea. For one thing, you don't know how to get back up. What if it's a trap? What if you starve to death down there?
Playing it safe isn't exactly your thing, but in this case you probably ought to be prepared with some super-jump option before going down there.
General encounter.
opens room 33 and 35
Room 35
Perpetual access.
General encounters
Combat
intimidating janitor | ||
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Item Drops: combat paperclip, epic mop Chip Drops: some Experience Gained: 117
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femaleroom clerk | ||
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Item Drops: throwing pen Chip Drops: some Experience Gained: 116
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catfish lawyer | ||
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Item Drops: attache case, chip loafers, legal briefs Chip Drops: 93-154 Experience Gained: 123
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receptionist | ||
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Item Drops: shocker pen, bubble gum, relaxing flats, nail file Chip Drops: some Experience Gained: 115
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mailroom clerk | ||
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Item Drops: chain links, chain links Chip Drops: some Experience Gained: 116
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maleroom clerk | ||
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Item Drops: paper cut gloves, taped glasses, Manly Man energy drink Chip Drops: 87-144 Experience Gained: 115
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IT drone | ||
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Item Drops: taped glasses, SQUID disc: Brain Computers and You Chip Drops: some Experience Gained: 115
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killer printer | ||
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Item Drops: power converter, mangled data plate, titanium plating, electronic cabling, nanoprocessor Chip Drops: some Experience Gained: 127
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Noncombat
Petty Theft | ||
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Shouldn't This Be At the Casino? | ||
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