Initiative modifiers
From Twilight Heroes Wiki
This page is UNDER CONSTRUCTION: How initiative works should be spaded out and explained on this page. |
The following table lists all game mechanics which affect initiative in combat.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Asp Evader | Transportation | 10% | Always | Can be bought at the used car lot. | |
Xelor watch | Accessory | 10% | Always | Level 5 | |
Deterministic coin | Offhand Item | 10 | Always | Level 6 | |
Digital rapier | Melee weapon | 5 | Always | Level 3 | +10 to hit |
Moonbow | Ranged weapon | 5 | Always | ||
Motorcycle | Transportation | 5 | Always | Can be bought at the used car lot. | |
Premonition | Psion Skill | ?? | Always | ||
Upgrade Armor: Initiative | Gadgeteer Skill | ?? | 45 minutes | Level 10 | +8 Reflexes |
Poofy skirt | Pants | -5 | Always | Level 8 | +2 damage absorption |
Skateboard | Transportation | -5 | Always | Can be bought at the used car lot. | |
Unbranded jalopy | Transportation | -5 | Always | Can be bought at the used car lot. | |
Fins | Boots | -20% | Always |
|