Dodging modifiers

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Revision as of 12:20, 12 April 2008 by Silvar (talk | contribs) (1!)

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Hammer.gif This page is UNDER CONSTRUCTION:
How dodging works should be spaded out and explained on this page.

The following table lists all game mechanics which affect dodging ability in combat.

Source Source type Increase Duration Requirements Notes
smarty pants Pants 10% Always Level 12
Swedish Navy Wrench Talisman 10 Always
  • +15% Reflexes
  • -5% Strength
Security slacks Pants 5 Always Level 3
Unisex beanie Helmet 5 Always Level 6
Aura: Vim Psion Skill ?? 30 minutes +?? hit chance
The Sweats Item ?? 50 minutes


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration