Catalyze
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Revision as of 04:27, 30 December 2014 by Valmo (talk | contribs) (16 spinning coins in an ingot. I'll start chipping away at the new stuff on here after work.)
Go to Gadgeteer Skills (level 12 skill, trained at the Training Room)
Catalyze
You built yourself a fancy catalyzer unit in your hideout that can be used to convert materials at the molecular level.
Upgrades materials with a catalyzer unit
Notes
- Based on an entry posted by Rykar during the May 2009 bounty.
- The items that can be catalyzed depend on S, where S is the number of skill points invested.
- In practice used from the Workbench interface at your Hideout.
- Catalyzation functions like decryption on a computer; the conversion process works in the background as you patrol.
- When skill points were first introduced, the items that could be catalyzed were to depend on S:
S required | Source item | Target item | Time |
---|---|---|---|
0 | Titanium | Tritanium | 60 minutes |
0 | Plasteel | Polysteel | 90 minutes |
3 | Cybertronium | Byzantium | 90 minutes |
6 | Cryonite | Pentium | 60 minutes |
8 | Cavorite | Paladinum | 90 minutes |
10 | Illuminum | Malkamite | 90 minutes |
? | Caffeine pill | small hyper-c | 45 minutes |
? | Powdered mojo | large hyper-c | 60 minutes |
- Prior to the introduction of skill points, all conversions were possible.