Fumble Chance
From Twilight Heroes Wiki
This page contains some non specific data which NEEDS SPADING: How fumble work, what is the basic chance. Does the limit apply on all effects or just on equipment? |
Note that no matter how much equipment is worn, the total effect is capped at greatly increased or greatly decreased, except when the effect is Never.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
filthy sock puppet | Offhand | Never | Always | No Level | +10% Strength +15 Increased foe toughness |
handle | Melee weapon | Never | Always | Level 2 | |
Upgrade Weapons: Better Grip | Gadgeteer Skill | Never | 30 minutes | Level 6-9 | |
Upgrade Weapons: Self-Balancing | Gadgeteer Skill | Never | 45 minutes | Level 10 | Some would-be fumbles become critical hits |
Vambraces of the Star Spawn | Gloves | Moderately decreased | Always | Level 40 | -15 decreased foe toughness. Attacker takes 10 damage |
fingerless gloves | Gloves | Somewhat Decreased | Always | Level 8 | Slightly increased chance of critical hits. |
work gloves | Gloves | Slightly Decreased | Always | Level 6 | |
Got Your Tacky On | Item | Decreased | 50 minutes | Obtained from tacky grip | |
Tangled Up in Two | Item | Increased | 60 minutes | Obtained from lost soul +5 damage absorption +25% psychic resistance | |
The Sweats | Item | Increased | 35 minutes | Obtained from Guatemalan pepperjuice | |
tattered shorts | Pants | Slightly Increased | Always | Level 7 | +10 Strength |
stranging device | Ranged weapon | Greatly Increased | Always | Level 7 | +10 Sonic Damage |