Difference between revisions of "Fumble Chance"
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| [[stranging device]] || Ranged weapon || <font color="red">'''+8%'''</font> || Always || Level 7 || +10 Sonic Damage | | [[stranging device]] || Ranged weapon || <font color="red">'''+8%'''</font> || Always || Level 7 || +10 Sonic Damage | ||
|- | |- | ||
+ | |} | ||
+ | ==Enemy Fumbles== | ||
+ | {| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable" | ||
+ | |- style="background-color:#EFEFEF" | ||
+ | ! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ||
+ | |- | ||
+ | | [[foxy sombrero mask]] || Helmet || +8% || Always || || +10% chips<br>You can leave your fiery mark on opponents if they fumble | ||
+ | |- | ||
+ | | [[Stainless Steelbreaker]] || Offhand Item || +4% || Always || || +10% offense<br>Occasonally blocks enemy attacks.<br>Successful hit weakens opponents (by 5 points). | ||
+ | |- | ||
+ | | [[Gilligan's golf club]] || Melee weapon || +3% || Always || Level 13 ||+10% Reflexes<br>+6% chance of weapon fumbles.<br>+10% to your maximum Hit Points | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
{{Modifiers list}} | {{Modifiers list}} | ||
[[Category:Modifier Summary Tables]][[Category:Fumble Chance|*]] | [[Category:Modifier Summary Tables]][[Category:Fumble Chance|*]] |
Revision as of 08:41, 2 January 2010
This page contains some non specific data which NEEDS SPADING: What is the basic chance? |
As the note on all of these says, the total effect is capped at +/- 8%, except when the effect is Never.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Doctor Worm's surgical gloves | Gloves | Never | Always | Level 12 | +3 Weapon damage (ranged or melee) |
filthy sock puppet | Offhand | Never | Always | No Level | +10% Strength +15 Increased foe toughness |
handle | Melee weapon | Never | Always | Level 2 | |
Upgrade Weapons: Better Grip | Gadgeteer Skill | Never | 30 minutes | Level 6-9 | |
Upgrade Weapons: Self-Balancing | Gadgeteer Skill | Never | 45 minutes | Level 10 | Some would-be fumbles become critical hits |
Got Your Tacky On | Item | -6% | 50 minutes | Obtained from tacky grip | |
Vambraces of the Star Spawn | Gloves | -6% | Always | Level 40 | -15 foe toughness. Attacker takes 10 damage |
fingerless gloves | Gloves | -4% | Always | Level 8 | +2% chance of critical hits |
The Shark's darts | Ranged weapon | -4% | Always | Level 6 | +1 extra attack(s) per turn +4% chips |
work gloves | Gloves | -4% | Always | Level 6 | |
gnat gloves | Gloves | -2% | Always | Level 5 | Grants wearer the ability for super jumps +2% item drops |
tritanium treads | Boots | -2% | Always | Level 6 | +3 defense |
Aaron Burr's flintlock | Ranged weapon | +2% | Always | Level 2 | +3 fire damage +3 sonic damage |
Tangled Up in Two | Item | +2% | 60 minutes | Obtained from lost soul +5 damage absorption +25% psychic resistance | |
tattered shorts | Pants | +2% | Always | Level 7 | +10 Strength |
The Sweats | Item | +4% | 35 minutes | Obtained from Guatemalan pepperjuice | |
Gilligan's golf club | Melee weapon | +6% | Always | Level 13 | +10% Reflexes +3% chance of enemy fumbles +10% to your maximum hit points |
stranging device | Ranged weapon | +8% | Always | Level 7 | +10 Sonic Damage |
Enemy Fumbles
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
foxy sombrero mask | Helmet | +8% | Always | +10% chips You can leave your fiery mark on opponents if they fumble | |
Stainless Steelbreaker | Offhand Item | +4% | Always | +10% offense Occasonally blocks enemy attacks. Successful hit weakens opponents (by 5 points). | |
Gilligan's golf club | Melee weapon | +3% | Always | Level 13 | +10% Reflexes +6% chance of weapon fumbles. +10% to your maximum Hit Points |