Difference between revisions of "Strike-back damage"

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(in-game typo fixed)
(insanely super bowl shield)
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''Strike-back damage is applied whenever you are hit by a foe. You get the message:''
+
*''Strike-back damage is applied whenever you are hit by a foe.''
 +
* ''For standard items you get the message:''
  
 
Your opponent is damaged by your fierce defenses, and takes '''X damage'''.
 
Your opponent is damaged by your fierce defenses, and takes '''X damage'''.
  
''Strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get the message:''
+
* ''Strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get the message:''
  
 
Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.  
 
Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.  
 
+
* ''[[insanely super bowl shield]] is currently the only item with different behavior. See specifics on that page.''
''[[:Category:Frusion Enemies|Frusion Enemies]] take only one Strike-back damage every hit, with a special message:''
+
* ''[[:Category:Frusion Enemies|Frusion Enemies]] take only one Strike-back damage every hit, with a special message:''
  
 
Your opponent seems slightly put off by your defenses, and takes '''1 damage.'''
 
Your opponent seems slightly put off by your defenses, and takes '''1 damage.'''
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|- style="background-color:#EFEFEF"
 
|- style="background-color:#EFEFEF"
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 +
|-
 +
| [[insanely super bowl shield]] || Offhand Item || 10% of damage || Always || || {{col|sonic|sonic}} damage<br>+5% dodging ability<br>+10% Strength - for Naturalists only
 
|-
 
|-
 
| [[Fire Shield]] || [[Elemental]] Buff || Level/2 +4 || 30 minutes || ||
 
| [[Fire Shield]] || [[Elemental]] Buff || Level/2 +4 || 30 minutes || ||
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| [[Vambraces of the Star Spawn]] || Gloves || 10 || Always || Level 40 || -15 foe toughness.<br>-6% chance of weapon fumbles.
 
| [[Vambraces of the Star Spawn]] || Gloves || 10 || Always || Level 40 || -15 foe toughness.<br>-6% chance of weapon fumbles.
 
|-
 
|-
| [[Spines of the Echidna]] || [[Naturalist]] buff || 8 || 45 Minuts || ||
+
| [[Spines of the Echidna]] || [[Naturalist]] buff || 8 || 45 Minutes || ||
 
|-
 
|-
 
| [[triangle triptych]] || Offhand Item || 7 || Always || Level 7 || +4 defense
 
| [[triangle triptych]] || Offhand Item || 7 || Always || Level 7 || +4 defense

Revision as of 02:06, 4 February 2010

  • Strike-back damage is applied whenever you are hit by a foe.
  • For standard items you get the message:

Your opponent is damaged by your fierce defenses, and takes X damage.

  • Strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get the message:

Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.

Your opponent seems slightly put off by your defenses, and takes 1 damage.

Source Source type Increase Duration Requirements Notes
insanely super bowl shield Offhand Item 10% of damage Always sonic damage
+5% dodging ability
+10% Strength - for Naturalists only
Fire Shield Elemental Buff Level/2 +4 30 minutes
Vambraces of the Star Spawn Gloves 10 Always Level 40 -15 foe toughness.
-6% chance of weapon fumbles.
Spines of the Echidna Naturalist buff 8 45 Minutes
triangle triptych Offhand Item 7 Always Level 7 +4 defense
Paradox Naught Talisman 6 Always +3 HP per turn
-15% Intellect
Aegis Flux Incapacitor Offhand item 5 Always Can discharge elemental attacks
+X damage absorption
+20% resist fire, ice, electric, and acid damage
+20 to maximum HP
Doctor Talon's anklet Accessory 5 Always Level 8 +10% Reflexes
paper cut gloves Gloves 5 Always
pseudo-chitin armor Full-body suit 3 Always Level 8 +5% acid damage resistance
+5 damage absorption
cold shoulder shirt Shirt 2 Always Level 5 +4 ice damage
Spooked credo Pants 2 Always Level 2


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration