Difference between revisions of "Initiative modifiers"

From Twilight Heroes Wiki
Jump to: navigation, search
(3!)
(complete table)
Line 1: Line 1:
{{underconstruction|comment=How initiative works should be spaded out and explained on this page.}}
+
{{needsspading|How does initiative work?}}
 
+
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
The following table lists all game mechanics which affect initiative in combat.
 
 
 
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
 
 
|- style="background-color:#EFEFEF"
 
|- style="background-color:#EFEFEF"
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
|-
 
|-
|[[Asp Evader]] || Transportation ||'''10%''' || Always || || Can be bought at the [[used car lot]].
+
| [[Asp Evader]] || Transportation || '''10%''' || Always || ||
 
|-
 
|-
|[[Xelor watch]] || Accessory ||'''10%''' || Always || Level 5 ||
+
| [[camoflage dungarees]] || Full-body suit || '''10%''' || Always || Level 7 ||
 
|-
 
|-
|[[Deterministic coin]] || Offhand Item ||'''10''' || Always || Level 6 ||
+
| [[xelor watch]] || Accessory || '''10%''' || Always || Level 5 ||
 
|-
 
|-
|[[Digital rapier]] || Melee weapon || '''5'''|| Always || Level 3 || +10 to hit
+
| [[xentrium axe]] || Melee weapon|| '''10%''' || Always || Level 14 || +10 to hit
 
|-
 
|-
|[[Moonbow]] || Ranged weapon || '''5'''|| Always ||||
+
| [[xentrium crossbow]] || Ranged weapon|| '''10%''' || Always || Level 14 || +10 to hit
 
|-
 
|-
|[[Motorcycle]] || Transportation || '''5''' || Always || || Can be bought at the [[used car lot]].
+
| [[deterministic coin]] || Offhand Item || '''10''' || Always || Level 6 ||
 
|-
 
|-
|[[Premonition]] || [[Psion]] Skill ||'''??'''|| Always || ||
+
| [[digital rapier]] || Melee weapon || '''5'''|| Always || Level 3 || +10 to hit
 
|-
 
|-
|[[Upgrade Armor]]: Initiative|| [[Gadgeteer ]] Skill ||'''??'''|| 45 minutes || Level 10 || +8 Reflexes
+
| [[moonbow]] || Ranged weapon || '''5'''|| Always ||||
 
|-
 
|-
|[[Poofy skirt]] || Pants || '''-5'''|| Always || Level 8 ||+2 damage absorption
+
| [[motorcycle]] || Transportation || '''5''' || Always || ||  
 
|-
 
|-
|[[Skateboard]] || Transportation || '''-5''' || Always || || Can be bought at the [[used car lot]].
+
| [[Amazing Technicolor Dreampants]] || Pants || '''?''' || One turn || || When trigger Orange<br>Other beneficiary effects
 
|-
 
|-
|[[Unbranded jalopy]] || Transportation || '''-5''' || Always || || Can be bought at the [[used car lot]].
+
| [[Mantis Reflexes]] || [[Naturalist]] Buff || '''?''' || 45 minutes || || +8 Reflexes
 
|-
 
|-
|[[Fins]] || Boots || '''-20%'''|| Always || ||  
+
| [[Premonition]] || [[Psion]] Skill || '''?''' || Always || ||
*Can be rented at the [[Bayside Dive Shop]].
+
|-
*A component of equipment required to breathe under water.
+
| [[Upgrade Armor: Initiative]] || [[Gadgeteer]] Skill || '''?''' || 45 minutes || Level 10 || +8 Reflexes
 +
|-
 +
| [[discount pants]] || Pants || <font color="red">'''-3'''</font> || Always || || +3% item drops<br>-3 Reflexes
 +
|-
 +
| [[poofy skirt]] || Pants || <font color="red">'''-5'''</font>|| Always || Level 8 ||+2 damage absorption
 +
|-
 +
| [[skateboard]] || Transportation || <font color="red">'''-5'''</font> || Always || ||
 +
|-
 +
| [[unbranded jalopy]] || Transportation || <font color="red">'''-5'''</font> || Always || ||
 +
|-
 +
| [[fins]] || Boots || <font color="red">'''-20%'''</font> || Always || || A component of equipment required to breathe under water.
 
|-
 
|-
 
|}
 
|}
 
<br clear="all">
 
<br clear="all">
 
 
{{Modifiers list}}
 
{{Modifiers list}}
 
+
[[Category:Modifier Summary Tables]][[Category:Initiative Modifiers|*]]
[[Category: Guides]]
 

Revision as of 22:41, 12 February 2009

Rakes-trowel.gif This page contains some non specific data which NEEDS SPADING:
How does initiative work?
Source Source type Increase Duration Requirements Notes
Asp Evader Transportation 10% Always
camoflage dungarees Full-body suit 10% Always Level 7
xelor watch Accessory 10% Always Level 5
xentrium axe Melee weapon 10% Always Level 14 +10 to hit
xentrium crossbow Ranged weapon 10% Always Level 14 +10 to hit
deterministic coin Offhand Item 10 Always Level 6
digital rapier Melee weapon 5 Always Level 3 +10 to hit
moonbow Ranged weapon 5 Always
motorcycle Transportation 5 Always
Amazing Technicolor Dreampants Pants ? One turn When trigger Orange
Other beneficiary effects
Mantis Reflexes Naturalist Buff ? 45 minutes +8 Reflexes
Premonition Psion Skill ? Always
Upgrade Armor: Initiative Gadgeteer Skill ? 45 minutes Level 10 +8 Reflexes
discount pants Pants -3 Always +3% item drops
-3 Reflexes
poofy skirt Pants -5 Always Level 8 +2 damage absorption
skateboard Transportation -5 Always
unbranded jalopy Transportation -5 Always
fins Boots -20% Always A component of equipment required to breathe under water.


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration