Difference between revisions of "Strike-back damage"

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(Fire shield now does fire damage!)
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* Strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get the message:
 
* Strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get the message:
 
:Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.  
 
:Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.  
* [[insanely super bowl shield]] is currently the only item with different behavior. See specifics on that page
+
* [[insanely super bowl shield]] is currently the only item with different behavior. See specifics on that page.
 +
* [[Fire Shield]] also acts slightly differently than the rest.  See specifics on that page.
 
* [[:Category:Frusion Enemies|Frusion Enemies]] take only one Strike-back damage every hit, with a special message:
 
* [[:Category:Frusion Enemies|Frusion Enemies]] take only one Strike-back damage every hit, with a special message:
 
:Your opponent seems slightly put off by your defenses, and takes '''1 damage.'''
 
:Your opponent seems slightly put off by your defenses, and takes '''1 damage.'''
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| [[insanely super bowl shield]] || Offhand Item || '''10% of damage''' || Always || || {{col|sonic|sonic}} damage<br>+5% dodging ability<br>+10% Strength - for Naturalists only
 
| [[insanely super bowl shield]] || Offhand Item || '''10% of damage''' || Always || || {{col|sonic|sonic}} damage<br>+5% dodging ability<br>+10% Strength - for Naturalists only
 
|-
 
|-
| [[Fire Shield]] || [[Elemental]] Buff || '''5 + 2*S + round(level/5)''' || 30 + S minutes || ||
+
| [[Fire Shield]] || [[Elemental]] Buff || '''5 + 2*S + round(level/5)''' || 30 + S minutes || || {{col|fire|fire}} damage
 
|-
 
|-
 
| [[Spines of the Echidna]] || [[Naturalist]] buff || '''5 + S''' || 30 + 3*S Minutes || ||
 
| [[Spines of the Echidna]] || [[Naturalist]] buff || '''5 + S''' || 30 + 3*S Minutes || ||

Revision as of 16:02, 16 March 2010

  • Strike-back damage is applied whenever you are hit by a foe.
  • For standard items you get the message:
Your opponent is damaged by your fierce defenses, and takes X damage.
  • Strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get the message:
Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.
  • insanely super bowl shield is currently the only item with different behavior. See specifics on that page.
  • Fire Shield also acts slightly differently than the rest. See specifics on that page.
  • Frusion Enemies take only one Strike-back damage every hit, with a special message:
Your opponent seems slightly put off by your defenses, and takes 1 damage.
  • Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source Source type Increase Duration Requirements Notes
insanely super bowl shield Offhand Item 10% of damage Always sonic damage
+5% dodging ability
+10% Strength - for Naturalists only
Fire Shield Elemental Buff 5 + 2*S + round(level/5) 30 + S minutes fire damage
Spines of the Echidna Naturalist buff 5 + S 30 + 3*S Minutes
Vambraces of the Star Spawn Gloves 10 Always Level 40 -15 foe toughness.
-6% chance of weapon fumbles.
triangle triptych Offhand Item 7 Always Level 7 +4 defense
Paradox Naught Talisman 6 Always +3 HP per turn
-15% Intellect
Aegis Flux Incapacitor Offhand item 5 Always Can discharge elemental attacks
+X damage absorption
+20% resist fire, ice, electric, and acid damage
+20 to maximum HP
Doctor Talon's anklet Accessory 5 Always Level 8 +10% Reflexes
paper cut gloves Gloves 5 Always
pseudo-chitin armor Full-body suit 3 Always Level 8 +5% acid damage resistance
+5 damage absorption
cold shoulder shirt Shirt 2 Always Level 5 +4 ice damage
Spooked credo Pants 2 Always Level 2


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration