Difference between revisions of "Hit Chance modifiers"

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(New page: {{underconstruction|comment=Missing lots of items. How to-hit works should be spaded out and explained on this page.}} The following table lists all game mechanics which affect to-hit cha...)
 
(This takes more time than you think! And... uhm, 4!)
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{{underconstruction|comment=Missing lots of items. How to-hit works should be spaded out and explained on this page.}}
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{{underconstruction|comment=How to-hit works should be spaded out and explained on this page.}}
  
 
The following table lists all game mechanics which affect to-hit chance.
 
The following table lists all game mechanics which affect to-hit chance.
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! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
|-
 
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|[[astral spline]] || Melee weapon || +10 || Always || Level 9 || +7 Melee damage
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|[[Bat out of hell]]|| Melee weapon ||'''10%'''|| Always || Level 10 ||
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|-
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|[[Needler]] || Ranged weapon ||'''10%'''|| Always || Level 9||
 +
|-
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|[[Smart shirt]] || Shirt ||'''10%'''|| Always || Level 12||
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|-
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|[[astral spline]]|| Melee weapon ||'''10'''|| Always || Level 9 || +7 Melee damage
 +
|-
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|[[Digital rapier]] || Melee weapon ||'''10'''|| Always || Level 3 || +5 to initiative
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|-
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|[[Truepenny blade]]|| Melee weapon || '''5'''|| Always || Level 7 || +5 Melee damage
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|-
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|[[Aura: Vim]] || [[Psion]] Skill ||'''??'''|| 30 minutes || || +?? dodging ability
 +
|-
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|[[Automatic for the Weapon]]|| Item ||'''??'''|| 50 minutes || || Obtained from [[motor]].
 +
|-
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|[[Basic Martial Arts]]|| [[Gadgeteer ]] Skill ||'''??'''|| Always || Level 3 ||
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|-
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|[[Upgrade Weapons]]: Frickin' Sharp|| [[Gadgeteer ]] Skill ||'''??'''|| 45 minutes || Level 10 ||
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|-
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|[[Upgrade Weapons]]: Sharpness|| [[Gadgeteer ]] Skill ||'''??'''|| 30 minutes || Level 6 ||
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|-
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|[[Big honkin' hammer]]|| Melee weapon || '''-5'''|| Always || Level 5 || +8 electric damage
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|-
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|[[Lamp post]]|| Melee weapon || '''-8'''|| Always || Level 8 || +10 Melee damage
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|-
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|[[Air tank]]|| Accessory || '''-10'''|| Always || ||
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*Can be rented at the [[Bayside Dive Shop]].
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*A component of equipment required to breathe under water.
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|-
 
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Revision as of 12:22, 12 April 2008

Hammer.gif This page is UNDER CONSTRUCTION:
How to-hit works should be spaded out and explained on this page.

The following table lists all game mechanics which affect to-hit chance.

Source Source type Increase Duration Requirements Notes
Bat out of hell Melee weapon 10% Always Level 10
Needler Ranged weapon 10% Always Level 9
Smart shirt Shirt 10% Always Level 12
astral spline Melee weapon 10 Always Level 9 +7 Melee damage
Digital rapier Melee weapon 10 Always Level 3 +5 to initiative
Truepenny blade Melee weapon 5 Always Level 7 +5 Melee damage
Aura: Vim Psion Skill ?? 30 minutes +?? dodging ability
Automatic for the Weapon Item ?? 50 minutes Obtained from motor.
Basic Martial Arts Gadgeteer Skill ?? Always Level 3
Upgrade Weapons: Frickin' Sharp Gadgeteer Skill ?? 45 minutes Level 10
Upgrade Weapons: Sharpness Gadgeteer Skill ?? 30 minutes Level 6
Big honkin' hammer Melee weapon -5 Always Level 5 +8 electric damage
Lamp post Melee weapon -8 Always Level 8 +10 Melee damage
Air tank Accessory -10 Always
  • Can be rented at the Bayside Dive Shop.
  • A component of equipment required to breathe under water.


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration