Difference between revisions of "Damage absorption"
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(2!) |
m (Damage Absorption moved to Damage absorption: decapitalise for consistency) |
(No difference)
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Revision as of 19:34, 23 April 2008
This page is UNDER CONSTRUCTION: Do +defense items (e.g., smudged sweater) belong here? Does armor power have an effect? How DA works should be spaded out and explained on this page. |
The following table lists all game mechanics which affect damage absorption.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Roboto shield | Offhand Item | 20 | Always | Level 13 | |
Docker's pants | Pants | 4 | Always | Level 6 | |
Poofy skirt | Pants | 2 | Always | Level 8 | -5 to initiative |
kneepads | Accessory | 2 | Always | ||
Carapace shield | Offhand Item | 1 | Always | Level 4 | |
Lug-Nut Keychain | Talisman | 1 | Always | -1 Strength | |
Battle Armor | Gadgeteer Skill | ?? | Always | Level 16 | |
Air Shield | Elemental Buff | ?? | 30 minutes | ||
Armadillo Armor | Naturalist Buff | ?? | 45 minutes | ||
Stone Armor | Elemental Skill | ?? | 30 minutes | Level 8 | |
Upgrade Armor: Absorption | Gadgeteer Skill | ?? | 30 minutes | Level 2 | |
Upgrade Armor: Superabsorbance | Gadgeteer Skill | ?? | 45 minutes | Level 10 |