Initiative modifiers
From Twilight Heroes Wiki
This page contains some non specific data which NEEDS SPADING: How does initiative work? |
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Asp Evader | Transportation | 10% | Always | ||
camoflage dungarees | Full-body suit | 10% | Always | Level 7 | |
xelor watch | Accessory | 10% | Always | Level 5 | |
xentrium axe | Melee weapon | 10% | Always | Level 14 | +10 to hit |
xentrium crossbow | Ranged weapon | 10% | Always | Level 14 | +10 to hit |
deterministic coin | Offhand Item | 10 | Always | Level 6 | |
Mantis Reflexes | Naturalist Buff | 10 | 45 minutes | +8 Reflexes | |
Upgrade Armor: Initiative | Gadgeteer Skill | 10 | 45 minutes | Level 10 | +8 Reflexes |
digital rapier | Melee weapon | 5 | Always | Level 3 | +10 to hit |
moonbow | Ranged weapon | 5 | Always | ||
motorcycle | Transportation | 5 | Always | ||
Amazing Technicolor Dreampants | Pants | ? | One turn | When trigger Orange Other beneficiary effects | |
Premonition | Psion Skill | scales with level | Always | ||
discount pants | Pants | -3 | Always | +3% item drops -3 Reflexes | |
poofy skirt | Pants | -5 | Always | Level 8 | +2 damage absorption |
skateboard | Transportation | -5 | Always | ||
unbranded jalopy | Transportation | -5 | Always | ||
fins | Boots | -20% | Always | A component of equipment required to breathe under water. |