Combat chance modifiers
Each unit of combat/noncombat chance modification increases/decreases the chance of combat adventures by 5%.
Combat chances can only be increased/decreased up to a maximum of 4 units, which is 20%.
Source | Source type | Towards | Duration | Requirements | Notes |
---|---|---|---|---|---|
Hear Me Roar | Item | combat | 90 minutes | Obtained from lion pill | |
Hobbes' nail boots | Boots | combat | Always | +5 Melee damage Occasionally grants a bonus tiger pounce attack if you win initiative. +5% item drops | |
Sinus of the Shark | Naturalist buff | combat | 45 minutes | ||
targe vert with human rampant | Offhand Item | combat | Always | Level 12 | |
Targeting Trouble | software | combat | perpetual | Obtained from MacRuff's Mercantile Monitor software | |
Inky as Mother Night | Item | noncombat | 40 minutes | Obtained from squidopus ink | |
Mummers' gloves | Gloves | noncombat | Always | Can generate an invisible box 5 times per day. Occasionally perpetrates mimery. +5% Reflexes | |
Seeking Solitude | software | noncombat | perpetual | Obtained from Garcia's Traffic Avoider software | |
sneakiers | Boots | noncombat | Always | Level 8 | |
Stealth | Gadgeteer buff | noncombat | 30 minutes |