User:Lxndr

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Revision as of 11:39, 4 January 2011 by Lxndr (talk | contribs) (pre-emptive strike!)

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Retcon plan:

(Start with passives, expand to level 1 skills, expand to active HP skills, expand to other skills)

(after 4 Maso, and unlocking the nocturne foods, probably will do all retcons using Max Pulls, Class Skills and/or Kitkat)


Passives

Already have Precompletion Pro

Maso Passives:

  1. Maso Gadgeteer - Battle Armor
  2. Current Run Maso Naturalist - Starfish Regeneration (8)
  3. Maso Elementalist Proper Hydration (5)
  4. Maso Psion - Premonition (5)

Useful Passives:

  1. Kitkat, No Skills, Decaf - Gadgeteer - Sniper (15)
  2. Kitkat, Class Skills, Diet - Gadgeteer - Advanced Martial Arts (8)
  3. Gadgeteer - Basic Martial Arts (3)
  4. Naturalist - Echolocation (4)
  5. Elementalist - The Fire Within (15)
  6. Psion - Meditation (10)

Filler Passives:

  1. Psion - Electronic Understanding (11)
  2. Gadgeteer - Improved Tinkering (10)
  3. Gadgeteer - Catalyze (12)


Passives are done! Synergy Skills

  1. Gadgeteer Upgrade Weapons (6) - more put that improved tinkering to good use
  2. Elementalist Metalmorph (11) - synergy with Catalyze
  3. Gadgeteer Upgrade Armor (2) - put that improved tinkering to good use

Time to gather the basics

Level 1 Effect Skills:

  1. Psion Aura: Vim
  2. Gadgeteer Endurance
  3. Naturalist Ant's Strength
  4. Elementalist Proper Grounding

Level 1 Attack Skills:

  1. Gadgeteer Stun Gas
  2. Naturalist Kangaroo Punch
  3. Psion Mind Poke
  4. Elementalist Throw Sparks

Now, maybe some healing

HP/Healing Skills:

  1. Gadgeteer First Aid (4)
  2. Elementalist Lifeblood Manipulation (10)
  3. Psion Knit Bone (9)
  4. Psion Knit Flesh (2)

And now, whatever else comes to mind!

Miscellaneous:

  1. Gadgeteer Metal Detector (7)(items!)
  2. Naturalist Snout of the Swine (7) (chips!)

?????

NO sidekick-granting skills for as long as possible.

Skill Table

Bolded skills are permed. Passive skills are marked with (P)

Elemental Gadgeteer Naturalist Psion
1 Proper Grounding Endurance Ant's Strength Aura: Vim
1 Throw Sparks Stun Gas Kangaroo Punch Mind Poke
2 Air Shield Upgrade Armor Charge of the Bovine Knit Flesh
3 Ice Bolt Basic Martial Arts (P) Mantis Reflexes Telekinesis
4 Groundquake First Aid Echolocation (P) Aura: Mystery
5 Proper Hydration (P) Not Implemented yet. Memory of the Elephant Premonition (P)
6 Lightning Bolt Upgrade Weapons Armadillo Armor Mind Jab
7 Fire Shield Metal Detector Snout of the Swine Wind Warrior
8 Stone Armor Advanced Martial Arts (P) Starfish Regeneration (P) Aura: Keen Observation
9 Tornado Not Implemented yet. Talons of the Raptor Knit Bone
10 Lifeblood Manipulation Improved Tinkering (P) Trample of the Rhino Meditation (P)
11 Metalmorph Electric Net Summon Wolf Electronic Understanding (P)
12 Firestorm Catalyze (P) Nurture vs. Nature Aura: Vigor
13 Not Implemented yet. Shock Grenade Spines of the Echidna Psionic Blast
14 The Fire Within (P) Stealth Sinus of the Shark Detachment
15 Sundowner Breeze Sniper (P) Summon Water Buffalo Biofeedback
16 Not Implemented yet. Battle Armor (P) Maul of the Cave Bear Aura: Mental Magnetism
Other Precompletion Pro (P), Test Skill #2

Table edited and taken from Class Comparison Tables