Difference between revisions of "Initiative modifiers"

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(Creepy Old House items)
(UltraSport jersey)
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| [[Mantis Reflexes]] || [[Naturalist]] Buff || '''10''' || 45 minutes || || +8 Reflexes
 
| [[Mantis Reflexes]] || [[Naturalist]] Buff || '''10''' || 45 minutes || || +8 Reflexes
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|-
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| [[UltraSport jersey]] || Shirt || '''10''' || Always || Level 12 || +30 to maximum PP
 
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| [[Upgrade Armor: Initiative]] || [[Gadgeteer]] Skill || '''10''' || 45 minutes || Level 10 || +8 Reflexes
 
| [[Upgrade Armor: Initiative]] || [[Gadgeteer]] Skill || '''10''' || 45 minutes || Level 10 || +8 Reflexes

Revision as of 06:52, 24 June 2009

Rakes-trowel.gif This page contains some non specific data which NEEDS SPADING:
How does initiative work?
Source Source type Increase Duration Requirements Notes
Asp Evader Transportation 10% Always
camoflage dungarees Full-body suit 10% Always Level 7
Crystallizer of Dreams Offhand Item 10% Always Level 40 10% physical damage absorption
+50 spell damage
xelor watch Accessory 10% Always Level 5
xentrium axe Melee weapon 10% Always Level 14 +10 to hit
xentrium crossbow Ranged weapon 10% Always Level 14 +10 to hit
The Bee's Knees Item 20 90 minutes Obtained from bug pill
Purple Cowardice Item 15 30 minutes Obtained from purple pill.
+15 Reflexes
deterministic coin Offhand Item 10 Always Level 6
Mantis Reflexes Naturalist Buff 10 45 minutes +8 Reflexes
UltraSport jersey Shirt 10 Always Level 12 +30 to maximum PP
Upgrade Armor: Initiative Gadgeteer Skill 10 45 minutes Level 10 +8 Reflexes
digital rapier Melee weapon 5 Always Level 3 +10 to hit
moonbow Ranged weapon 5 Always
motorcycle Transportation 5 Always
Amazing Technicolor Dreampants Pants ? One turn When trigger Orange
Other beneficiary effects
Premonition Psion Skill scales with level Always
discount pants Pants -3 Always +3% item drops
-3 Reflexes
Playing Fifty-two Pickup Item -5 30 minutes Obtained from magic deck of cards being used on you
poofy skirt Pants -5 Always Level 8 +2 damage absorption
skateboard Transportation -5 Always
unbranded jalopy Transportation -5 Always
fins Boots -20% Always A component of equipment required to breathe under water.


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration