Difference between revisions of "Dodging modifiers"

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(Complete table)
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{{underconstruction|comment=How dodging works should be spaded out and explained on this page.}}
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{{needsspading|How does it work??}}
 
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{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable
The following table lists all game mechanics which affect dodging ability in combat.
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|- style="background-color:#EFEFEF"
 
 
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
 
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
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|[[smarty pants]] || Pants ||'''10%'''|| Always || Level 12 ||  
 
|[[smarty pants]] || Pants ||'''10%'''|| Always || Level 12 ||  
 
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|[[Swedish Navy Wrench]] || Talisman ||'''10'''|| Always || ||
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|[[Aura: Vim]] || [[Psion]] Skill ||'''15'''|| 30 minutes || || +15 to hit
*+15% Reflexes
 
*-5% Strength
 
 
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|[[Security slacks]] || Pants || '''5'''|| Always || Level 3 ||  
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|[[Indivisible]] || Item || '''15''' || 60 minutes || || Obtained from [[potion of invisibility]]
 
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|[[Unisex beanie]] || Helmet || '''5 '''|| Always || Level 6 ||
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|[[Slippery as a Pig]] || Item || '''10''' || 60 minutes || || Obtained from [[recycled oil]]
 
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|[[Aura: Vim]] || [[Psion]] Skill ||'''??'''|| 30 minutes || || +?? hit chance
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|[[Swedish Navy Wrench]] || Talisman ||'''10'''|| Always || || +15% Reflexes<br>-5% Strength
 
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|[[The Sweats]]|| Item ||'''??'''|| 50 minutes || ||  
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|[[baseball jersey]] || Shirt || '''5''' || Always || Level 3 ||
*Obtained from [[Guatemalan pepperjuice]].
 
*+?? fumble chance
 
 
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|[[Special wooden cup]]||| Talisman ||'''<font color=red>-15%</font>'''|| Always || || +10% hit chance<br>+15 Melee damage<br>+3 XP per combat
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|[[I Can See My Face]] || Item || '''5''' || 60 minutes || || Obtained from [[boot polish]]
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|[[security slacks]] || Pants || '''5'''|| Always || Level 3 ||
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|[[unisex beanie]] || Helmet || '''5 '''|| Always || Level 6 ||
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|[[white cape]] || Helmet || '''2 '''|| Always || || Approved for use in the PvP arena.<br>+3 PvP dodge defense
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|[[Concussed]] || Effect ||'''<font color=red>-15</font>'''|| 45 minutes || || Obtained from being being [[defeated]]<br>-15 to hit
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|[[special wooden cup]] || Talisman ||'''<font color=red>-15%</font>'''|| Always || ||+10% hit chance<br>+15 Melee damage<br>+3 XP per combat
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|-
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|[[fool's-gold star]] || Accessory ||'''<font color=red>-50%</font>'''|| Always || ||-50% to hit
 
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|}
 
|}
 
<br clear="all">
 
<br clear="all">
 
 
{{Modifiers list}}
 
{{Modifiers list}}
 
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[[Category:Modifier Summary Tables]][[Category:Dodging Ability|*]]
[[Category: Guides]]
 

Revision as of 11:30, 16 February 2009

Rakes-trowel.gif This page contains some non specific data which NEEDS SPADING:
How does it work??
Source Source type Increase Duration Requirements Notes
smarty pants Pants 10% Always Level 12
Aura: Vim Psion Skill 15 30 minutes +15 to hit
Indivisible Item 15 60 minutes Obtained from potion of invisibility
Slippery as a Pig Item 10 60 minutes Obtained from recycled oil
Swedish Navy Wrench Talisman 10 Always +15% Reflexes
-5% Strength
baseball jersey Shirt 5 Always Level 3
I Can See My Face Item 5 60 minutes Obtained from boot polish
security slacks Pants 5 Always Level 3
unisex beanie Helmet 5 Always Level 6
white cape Helmet 2 Always Approved for use in the PvP arena.
+3 PvP dodge defense
Concussed Effect -15 45 minutes Obtained from being being defeated
-15 to hit
special wooden cup Talisman -15% Always +10% hit chance
+15 Melee damage
+3 XP per combat
fool's-gold star Accessory -50% Always -50% to hit


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration