Difference between revisions of "Hit Chance modifiers"
From Twilight Heroes Wiki
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|[[Special wooden cup]] || Talisman || '''10%'''|| Always || Level 0 || +15 Melee damage<br>-15% dodging<br>+3 XP per combat | |[[Special wooden cup]] || Talisman || '''10%'''|| Always || Level 0 || +15 Melee damage<br>-15% dodging<br>+3 XP per combat | ||
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+ | |[[Upgrade Weapons]]: Frickin' Sharp|| [[Gadgeteer ]] Skill ||'''30'''|| 45 minutes || Level 10 || | ||
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+ | |[[Aura: Vim]] || [[Psion]] Skill ||'''15'''|| 30 minutes || || +?? dodging ability | ||
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+ | |[[Upgrade Weapons]]: Sharpness|| [[Gadgeteer ]] Skill ||'''15'''|| 30 minutes || Level 6 || | ||
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|[[astral spline]]|| Melee weapon ||'''10'''|| Always || Level 9 || +7 Melee damage | |[[astral spline]]|| Melee weapon ||'''10'''|| Always || Level 9 || +7 Melee damage | ||
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+ | |[[Basic Martial Arts]]|| [[Gadgeteer ]] Skill ||'''10'''|| Always || Level 3 || | ||
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|[[Digital rapier]] || Melee weapon ||'''10'''|| Always || Level 3 || +5 to initiative | |[[Digital rapier]] || Melee weapon ||'''10'''|| Always || Level 3 || +5 to initiative | ||
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|[[Truepenny blade]]|| Melee weapon || '''5'''|| Always || Level 7 || +5 Melee damage | |[[Truepenny blade]]|| Melee weapon || '''5'''|| Always || Level 7 || +5 Melee damage | ||
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|[[Automatic for the Weapon]]|| Item ||'''??'''|| 50 minutes || || Obtained from [[motor]]. | |[[Automatic for the Weapon]]|| Item ||'''??'''|| 50 minutes || || Obtained from [[motor]]. | ||
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|[[Big honkin' hammer]]|| Melee weapon || '''-5'''|| Always || Level 5 || +8 electric damage | |[[Big honkin' hammer]]|| Melee weapon || '''-5'''|| Always || Level 5 || +8 electric damage |
Revision as of 20:06, 13 February 2009
This page is UNDER CONSTRUCTION: How to-hit works should be spaded out and explained on this page. |
The following table lists all game mechanics which affect to-hit chance.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Bat out of hell | Melee weapon | 10% | Always | Level 10 | |
Needler | Ranged weapon | 10% | Always | Level 9 | |
Smart shirt | Shirt | 10% | Always | Level 12 | |
Special wooden cup | Talisman | 10% | Always | Level 0 | +15 Melee damage -15% dodging +3 XP per combat |
Upgrade Weapons: Frickin' Sharp | Gadgeteer Skill | 30 | 45 minutes | Level 10 | |
Aura: Vim | Psion Skill | 15 | 30 minutes | +?? dodging ability | |
Upgrade Weapons: Sharpness | Gadgeteer Skill | 15 | 30 minutes | Level 6 | |
astral spline | Melee weapon | 10 | Always | Level 9 | +7 Melee damage |
Basic Martial Arts | Gadgeteer Skill | 10 | Always | Level 3 | |
Digital rapier | Melee weapon | 10 | Always | Level 3 | +5 to initiative |
Truepenny blade | Melee weapon | 5 | Always | Level 7 | +5 Melee damage |
Automatic for the Weapon | Item | ?? | 50 minutes | Obtained from motor. | |
Big honkin' hammer | Melee weapon | -5 | Always | Level 5 | +8 electric damage |
Lamp post | Melee weapon | -8 | Always | Level 8 | +10 Melee damage |
Air tank | Accessory | -10 | Always |
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