Difference between revisions of "Initiative modifiers"
From Twilight Heroes Wiki
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* According to the [[Combat (manual)|manual]], initiative is calculated as a function of [[Dodging modifiers|dodge]], [[Intellect modifiers|Intellect]] and initiative modifiers. | * According to the [[Combat (manual)|manual]], initiative is calculated as a function of [[Dodging modifiers|dodge]], [[Intellect modifiers|Intellect]] and initiative modifiers. | ||
* Whoever has the higher initiative value, wins. | * Whoever has the higher initiative value, wins. | ||
+ | * Amounts for [[Skills]] are affected by S, the number of skill points invested in the skill. | ||
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable" | {| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable" | ||
|- style="background-color:#EFEFEF" | |- style="background-color:#EFEFEF" | ||
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ||
+ | |- | ||
+ | | [[Premonition]] || [[Psion]] Passive Skill || '''5 + 2*S + (level/5)''' || Always || Level 5 || | ||
|- | |- | ||
| [[Asp Evader]] || Transportation || '''10%''' || Always || || | | [[Asp Evader]] || Transportation || '''10%''' || Always || || | ||
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| [[Gaul blatter]] || Ranged weapon || '''5%''' || Always || Level 16 || +10 to hit | | [[Gaul blatter]] || Ranged weapon || '''5%''' || Always || Level 16 || +10 to hit | ||
|- | |- | ||
− | | [[Viking Games jersey]] || Shirt || ''' | + | | [[Viking Games jersey]] || Shirt || '''5%''' || Always || || +10% Strength<br>+10% Reflexes<br>+5% to your maximum Hit Points<br>+5 XP per combat |
|- | |- | ||
| [[dashing shoes]] || Boots || '''3%''' || Always || Level 15 || +5% Strength | | [[dashing shoes]] || Boots || '''3%''' || Always || Level 15 || +5% Strength | ||
+ | |- | ||
+ | | [[Sniper]] || [[Gadgeteer]] Passive Skill || '''10 + 2*S''' || Always || Level 15 || +5 + 2*S ranged damage | ||
|- | |- | ||
| [[The Bee's Knees]] || Item || '''20''' || 90 minutes || || Obtained from [[bug pill]] | | [[The Bee's Knees]] || Item || '''20''' || 90 minutes || || Obtained from [[bug pill]] | ||
+ | |- | ||
+ | | [[Mantis Reflexes]] || [[Naturalist]] Buff || '''5 + S''' || 30 + 3*S minutes || || +5 + S Reflexes | ||
|- | |- | ||
| [[olivine ion stone]] || Accessory || '''15''' || Always || Level 9 || | | [[olivine ion stone]] || Accessory || '''15''' || Always || Level 9 || | ||
|- | |- | ||
| [[Purple Cowardice]] || Item || '''15''' || 30 minutes || || Obtained from [[purple pill]].<br>+15 Reflexes | | [[Purple Cowardice]] || Item || '''15''' || 30 minutes || || Obtained from [[purple pill]].<br>+15 Reflexes | ||
− | |||
− | |||
|- | |- | ||
| [[deterministic coin]] || Offhand Item || '''10''' || Always || Level 6 || | | [[deterministic coin]] || Offhand Item || '''10''' || Always || Level 6 || | ||
− | |||
− | |||
|- | |- | ||
| [[UltraSport jersey]] || Shirt || '''10''' || Always || Level 12 || +30 to maximum PP | | [[UltraSport jersey]] || Shirt || '''10''' || Always || Level 12 || +30 to maximum PP | ||
|- | |- | ||
− | | [[Upgrade Armor: Motorized]] || [[Gadgeteer]] Skill || ''' | + | | [[Upgrade Armor: Motorized]] || [[Gadgeteer]] Skill || '''5 + S''' || 45 minutes || Level 10 || 4 + (S/2) Reflexes (10 for S=10) |
|- | |- | ||
| [[antsy pants]] || Pants || '''5''' || Always || Level 9 || +5 foe toughness. | | [[antsy pants]] || Pants || '''5''' || Always || Level 9 || +5 foe toughness. | ||
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|- | |- | ||
| [[Amazing Technicolor Dreampants]] || Pants || '''?''' || One turn || || When trigger Orange<br>Other beneficiary effects | | [[Amazing Technicolor Dreampants]] || Pants || '''?''' || One turn || || When trigger Orange<br>Other beneficiary effects | ||
− | |||
− | |||
|- | |- | ||
| [[discount pants]] || Pants || <font color="red">'''-3'''</font> || Always || || +3% item drops<br>-3 Reflexes | | [[discount pants]] || Pants || <font color="red">'''-3'''</font> || Always || || +3% item drops<br>-3 Reflexes |
Revision as of 08:25, 11 March 2010
This page contains some non specific data which NEEDS SPADING: How exactly is initiative calculated? How is randomness added? |
- Initiative determined who attacks first, you or your foe.
- According to the manual, initiative is calculated as a function of dodge, Intellect and initiative modifiers.
- Whoever has the higher initiative value, wins.
- Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Premonition | Psion Passive Skill | 5 + 2*S + (level/5) | Always | Level 5 | |
Asp Evader | Transportation | 10% | Always | ||
camouflage dungarees | Full-body suit | 10% | Always | Level 7 | |
Crystallizer of Dreams | Offhand Item | 10% | Always | Level 40 | 10% physical damage absorption +50 spell damage |
xelor watch | Accessory | 10% | Always | Level 5 | |
xentrium axe | Melee weapon | 10% | Always | Level 14 | +10 to hit |
xentrium crossbow | Ranged weapon | 10% | Always | Level 14 | +10 to hit |
Gaul blatter | Ranged weapon | 5% | Always | Level 16 | +10 to hit |
Viking Games jersey | Shirt | 5% | Always | +10% Strength +10% Reflexes +5% to your maximum Hit Points +5 XP per combat | |
dashing shoes | Boots | 3% | Always | Level 15 | +5% Strength |
Sniper | Gadgeteer Passive Skill | 10 + 2*S | Always | Level 15 | +5 + 2*S ranged damage |
The Bee's Knees | Item | 20 | 90 minutes | Obtained from bug pill | |
Mantis Reflexes | Naturalist Buff | 5 + S | 30 + 3*S minutes | +5 + S Reflexes | |
olivine ion stone | Accessory | 15 | Always | Level 9 | |
Purple Cowardice | Item | 15 | 30 minutes | Obtained from purple pill. +15 Reflexes | |
deterministic coin | Offhand Item | 10 | Always | Level 6 | |
UltraSport jersey | Shirt | 10 | Always | Level 12 | +30 to maximum PP |
Upgrade Armor: Motorized | Gadgeteer Skill | 5 + S | 45 minutes | Level 10 | 4 + (S/2) Reflexes (10 for S=10) |
antsy pants | Pants | 5 | Always | Level 9 | +5 foe toughness. |
cat suit | Full-body suit | 5 | Always | ||
digital rapier | Melee weapon | 5 | Always | Level 3 | +10 to hit |
moonbow | Ranged weapon | 5 | Always | ||
motorcycle | Transportation | 5 | Always | ||
yule thinking perch | Offhand Item | 4 | Always | ||
Amazing Technicolor Dreampants | Pants | ? | One turn | When trigger Orange Other beneficiary effects | |
discount pants | Pants | -3 | Always | +3% item drops -3 Reflexes | |
iron-toe boots | Boots | -5 | Always | Level 9 | +3 foe toughness. +3 offense +3 defense |
Playing Fifty-two Pickup | Item | -5 | 30 minutes | Obtained from magic deck of cards being used on you | |
poofy skirt | Pants | -5 | Always | Level 8 | +2 damage absorption |
skateboard | Transportation | -5 | Always | ||
unbranded jalopy | Transportation | -5 | Always | ||
fins | Boots | -20% | Always | A component of equipment required to breathe under water. |