Difference between revisions of "Bonus ranged damage"

From Twilight Heroes Wiki
Jump to: navigation, search
(cave bear)
(Dangerously Dour)
Line 7: Line 7:
 
|-
 
|-
 
| [[Trample of the Rhino]] || [[Naturalist]] Combat Skill || 200% || one turn || Level 10 || +200% Melee damage
 
| [[Trample of the Rhino]] || [[Naturalist]] Combat Skill || 200% || one turn || Level 10 || +200% Melee damage
|-
 
| [[Dangerously Dour]] || Item || 100% || 90 minutes || || Obtained from [[grim pill]]
 
 
|-
 
|-
 
| [[Charge of the Bovine]] || [[Naturalist]] Combat Skill || 100% || one turn || Level 2 || +100% Melee damage
 
| [[Charge of the Bovine]] || [[Naturalist]] Combat Skill || 100% || one turn || Level 2 || +100% Melee damage
Line 21: Line 19:
 
|-
 
|-
 
| [[robbin' hood]] || Helmet || 3 || Always || Level 10 || +3 to hit<br>+3% chips
 
| [[robbin' hood]] || Helmet || 3 || Always || Level 10 || +3 to hit<br>+3% chips
 +
|-
 +
| [[Dangerously Dour]] || Item || scales with level || 90 minutes || || Obtained from [[grim pill]]<br>Melee damage
 
|-
 
|-
 
|}
 
|}

Revision as of 14:46, 14 February 2009

Bonus ranged damage is applied to attacks made with Ranged Weapons.

Source Source type Increase Duration Requirements Notes
Maul of the Cave Bear Naturalist Combat Skill 300% one turn Level 16 +300% Melee damage
Trample of the Rhino Naturalist Combat Skill 200% one turn Level 10 +200% Melee damage
Charge of the Bovine Naturalist Combat Skill 100% one turn Level 2 +100% Melee damage
your little friend Ranged weapon 6 Always Level 5
anarchery set Ranged weapon 4 Always Level 7
bag of throwing starfish Ranged weapon 3 Always Level 6
Circle A Accessory 3 Always Level 5 +3 Melee damage
robbin' hood Helmet 3 Always Level 10 +3 to hit
+3% chips
Dangerously Dour Item scales with level 90 minutes Obtained from grim pill
Melee damage


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration