Special abilities

From Twilight Heroes Wiki
Revision as of 06:34, 31 March 2009 by Muhandes (talk | contribs) (Flying: You don't need flying to adventure in Rooftops of downtown)

Jump to: navigation, search

As a super hero you can use special super abilities.

Breathing Under Water

Breathing under water grants access to:

Source Source type Requirements Notes
air tank
fins
scuba mask
Accessory
Boots
Helmet
Level 3
Wear entire set
-10 to hit
-20% to initiative
-5% item drops
harbor pearl Offhand Item Level 5
sub-ma-car Transportation
Elemental Class

Flying

Source Source type Notes
jetpack Transportation
lead dirigible Transportation +20 seconds to the duration of each turn
Ned's chopper Transportation
pegasus Transportation
Ultimate Aviator Goggles Talisman +10% chips
+2 PP per turn
-5% item drops
VHF-1 Fighter Transportation Can perform up to 5 airstrike attacks per day.
Refreshingly climate-controlled cabin.

Super Jumping

Source Source type Requirements Notes
foxy caped suit Full-body suit +5% Reflexes
+10% to hit
-10 seconds to the duration of each turn
Chance of stunning opponents if you win initiative
high-jump boots Boots Level 5
Roderick's Boots Boots +5 Reflexes
Provides +10% Reflexes

Invisibility

Invisibility is in fact a chat effect, makes people unable to tell you are listening to chat, unless you talk,

Source Source type Duration Notes
Indivisible Item 60 minutes +15 dodging ability
Ring of Fellowship Accessory Always +20 to maximum HP
+5% psychic damage resistance
+3% of weapon damage returned as HP
offense power

Improved Computer Interaction

Rakes-trowel.gif This page contains some non specific data which NEEDS SPADING:
How does it work
Source Source type Requirements Notes
robo cap Helmet Level 12
Virtual Reality helmet Helmet +3 XP per combat
Wearer occasionally gains extra stat points.

Improved Sidekick Effectiveness

Source Source type Amount Duration Notes
judo kid gloves Accessory 50% Always Allows your sidekick to sometimes perform a vicious judo chop in fights.
Sidekicks occasionally provide refreshment.
Green Thumb Item 30% 180 minutes Obtained from Emerald nectar
Model T-1000 Transportation 25% Always


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration