Bonus spell damage: Difference between revisions

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| [[insanely super XL bowl]] || Accessory || '''10%''' || Always || [[Elemental]] || +10% item drops<br>+10% chips drop
| [[insanely super XL bowl]] || Accessory || '''10%''' || Always || [[Elemental]] || +10% item drops<br>+10% chips drop
|-
|-
| [[Jill's elegant gloves]] || Gloves || '''10%''' || Always || || +10 to maximum PP<br>-1 to the cost of combat spells<br><font color=#777777>Set bonus:</font> +1 skill point applied to combat skills if [[Spring-Heeled Jack's boots|both items]] are worn
| [[Jill's elegant gloves]] || Gloves || '''10%''' || Always || || +10 to maximum PP<br>-1 to the cost of combat spells<br>+1 skill point applied to combat skills if [[Spring-Heeled Jack's boots]] is worn
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|-
| [[The Fire Within]] || [[Elemental]] Passive Skill || '''S%''' || Always || Level 14 || 10% + S% max PP
| [[The Fire Within]] || [[Elemental]] Passive Skill || '''S%''' || Always || Level 14 || 10% + S% max PP

Revision as of 14:55, 1 November 2010

  • Bonus spell damage is applied to spell attacks only.
  • Amounts for Skills are affected by S, the number of skill points invested in the skill.
  • Note that damage caps apply. That is, if a spell has a damage cap, spell damage modifiers cannot give more damage than the cap.
Source Source type Increase Duration Requirements Notes
Mirror of Nitocris Offhand item 50% Always Level 70 -5 to the cost of combat spells
Polar Star Offhand item 25%+50 Always Level 55
Mento's fleshraker wand Melee weapon 25% Always Level 9
karma charm Accessory 20% Always Level 5 Increases the effectiveness of reputation-affecting choices.
Using skills costs -1 PP
Bowler's Sticky Wicket Talisman 20% Always +30% Intellect
+5 damage absorption
-15% defense
Tempest's Brooch Talisman 20% Always +30% Intellect
+5 damage absorption
-15% defense
aquamarine ion stone Accessory 10% Always Level 9
fall's staff Melee weapon 10% Always Level 8
insanely super XL bowl Accessory 10% Always Elemental +10% item drops
+10% chips drop
Jill's elegant gloves Gloves 10% Always +10 to maximum PP
-1 to the cost of combat spells
+1 skill point applied to combat skills if Spring-Heeled Jack's boots is worn
The Fire Within Elemental Passive Skill S% Always Level 14 10% + S% max PP
gothy black dress Full-body suit 5% Always Level 6 +15% Intellect
illuminum blouse Shirt 5% Always Level 14 +5 electric damage
Marty Crouch's magic chest Offhand item 5% Always Summons 7-11 "magic trick" combat items per day.
Marty Crouch's magic chest (empty) Offhand item 5% Always Summons 7-11 "magic trick" combat items per day.
UltraSport slacks Pants 5% Always Level 12 +20 to maximum PP
Aura: Mystery Psion Skill 2*S + (level/2) 30 minutes Level 4 -1 PP to the cost of combat spells
Ember in a Bottle Talisman .5 x Level Always -2 to maximum HP
Crystallizer of Dreams Offhand item 50 Always Level 40 10% physical damage absorption
+10% to initiative
enerbun sphere Offhand item 20 Always Level 12
illuminum skirt Pants 20 Always Level 14 +7 electric damage
Ebon Eye of the Deep Talisman 15 Always +5% of damage returned as PP
-20% chips.
staff of meeting Melee weapon 15 Always Level 10
archron's staff Melee weapon 10 Always Level 8 -5 seconds to the duration of each turn
channeling blade Melee weapon 10 Always Level 5 for Psions only
+10 psychic damage - for Psions only
Gulliver's maul Melee weapon 10 Always Level 12 +3% of weapon damage returned as PP
Livia's icicle pendant Talisman 10 Always +5 ice damage
+10% ice resistance
pandimensional scepter Melee weapon 10 Always Level 9 -1 to the cost of combat spells
The Murk's Silk Shirt Shirt 10 Always Level 9 Using skills costs -1 PP
-5 seconds to the duration of each turn
isinglass orb Offhand item 6 Always Level 4
number one fan Offhand item 6 Always +3 PP per turn
Pawn of Destruction Offhand Item 5 Always Level 5 +5 weapon damage
ball of fire Offhand item 3 Always
filigreed foil hat Helmet 3 Always +3 weapon damage
Starsday day of the week 3 Always
witch's hat Helmet 2 Always
Smoldering with Fury Item scales with level 90 minutes Obtained from rusty brick
Melee damage
Ranged damage


Notes

Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration