Damage absorption: Difference between revisions

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! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
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| [[Detachment]] || [[Psion]] Skill || '''20%+S% resistance''' || 30 minutes || Level 14 || +20 - S seconds to the duration of each turn
| [[Detachment]] || [[Psion]] Skill || '''20%+S% resistance''' || 30 minutes || Level 14 || +20-S seconds to the duration of each turn
|-
|-
| [[Crystallizer of Dreams]] || Offhand Item || '''10% resistance''' || Always || Level 40 || +50 spell damage<br>+10% to initiative
| [[Crystallizer of Dreams]] || Offhand Item || '''10% resistance''' || Always || Level 40 || +50 spell damage<br>+10% to initiative

Revision as of 07:26, 14 December 2010

  • Each point of damage absorption absorbs one damage when you are hit. This effect takes place after the damage calculation based on offense and defense is done. Effects listed as "resistance" apply to the total damage of the attack, independent of other DA.
  • Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source Source type Increase Duration Requirements Notes
Detachment Psion Skill 20%+S% resistance 30 minutes Level 14 +20-S seconds to the duration of each turn
Crystallizer of Dreams Offhand Item 10% resistance Always Level 40 +50 spell damage
+10% to initiative
Armadillo Armor Naturalist Buff 2 + S + round(level/6) 30 + 3*S minutes
roboto shield Offhand Item 20 Always Level 13
Aegis Flux Incapacitor Offhand Item 1*Level, cap 20 Always Can discharge elemental attacks
+20% resist fire, ice, electric, and acid damage
Attacker takes 5 damage
+20 to maximum HP
Zorromir's double tower shield Offhand Item 1*Level, cap 20 Always Allows you to use a battle cry
+3% of weapon damage returned as HP
+X offense (+5/level, max: +60) (requires set)
brick wall Offhand Item 10 Always Level 9 -33% Strength
Plump with Laughter Item 10 90 minutes Obtained from berry pills
Upgrade Armor: Superabsorbance Gadgeteer Skill 2 + (S/2)
8 for S=10
20-40 minutes Level 2 Skill points invested in Upgrade Armor
Duration depends on Improved Tinkering
Bowler's Sticky Wicket Talisman 5 Always +30% Intellect
+20% spell damage
-15% defense
chain coif Helmet 5 Always Level 11
chain cuirass Shirt 5 Always Level 11 -5 to initiative
chain cuisses Pants 5 Always Level 11 -5 to initiative
chain gauntlets Gloves 5 Always Level 11
chain sabaton Boots 5 Always Level 11
heavy duty jacket Shirt 5 Always Level 15 +10% Strength
insanely super bowl breastplate Shirt 5 Always 20% sugar item drops
+10% Reflexes - for Gadgeteers only
Little Yellow Indifferent Item 5 30 minutes Obtained from little yellow pill
Plated Pantaloons of Pretentious Potency Pants 5 Always Level 10 +5% Strength
pseudo-chitin armor Full-body suit 5 Always Level 8 +5% acid damage resistance
Attacker takes 3 damage
silenced mail shirt Shirt 5 Always Level 11 +5 to initiative
silenced mail leggings Pants 5 Always Level 11 +5 to initiative
Tangled Up in Two Item 5 60 minutes Obtained from lost soul
+2% chance of fumbles
+25% psychic resistance
Tempest's Brooch Talisman 5 Always +30% Intellect
+20% spell damage
-15% defense
three-speed bicycle shorts (high gear) Pants 5 Always Level 10 -15 seconds to the duration of each turn
Regenerates PP as a function of level
docker's pants Pants 4 Always Level 6
Euphoria Item 4 60 minutes Obtained from white pill and liao
+100% XP per combat
+100% to maximum HP
In practice halved due to Utter Wretchedness
eyepatch Accessory 4 Always Level 10
heavy, heavy plate Full-body suit 4 Always Level 9 +10 foe toughness.
Mummified Item 4 120 minutes Obtained from unsanitary gauze
-2 HP regen/turn
padded pants Pants 4 Always Level 4
blockheaded hat Helmet 3 Always Level 10 -33% Intellect
Live Twice Item 3 60 minutes Obtained from spy disguise
Soft Wear Effect 3 65 minutes Gained from There's a Blog.Org for This
The Slime's snuggie Full-body suit 3 Always Level 11 +50% acid damage resistance
stuffed shirt Shirt 3 Always Level 3
body pillow Offhand Item 2 Always Level 2
catcher's mitt Gloves 2 Always +4% chance of weapon fumbles
stamped boots of stamping Boots 2 Always Level 7 Attacker takes 6 damage
Biff Socko's socks Boots 2 Always Level 5 +5% Reflexes
Blue's crushed velvet wristband Accessory 2 Always Level 6 +10% Strength
catcher's mask Helmet 2 Always Level 3
poofy skirt Pants 2 Always Level 8 -5 to initiative
starched shirt Shirt 2 Always Level 7
yule shield Offhand Item 2 Always
Alfred bear Offhand Item 1 Always Cute and cuddly!
carapace shield Offhand Item 1 Always Level 4
felt caffeine molecule Offhand Item 1 Always Cute and cuddly!
fuzzy orange critter Offhand Item 1 Always Cute and cuddly!
kneepads Accessory 1 Always
low-jump boots Boots 1 Always Level 9 -33% Reflexes
Lug-Nut Keychain Talisman 1 Always -1 Strength
my little unicorn Offhand Item 1 Always Cute and cuddly!
padded cap Helmet 1 Always
plush dragon Offhand Item 1 Always Cute and cuddly!
robotic puppy Offhand Item 1 Always Cute and cuddly!
teddy bear Offhand Item 1 Always Cute and cuddly!
vellux rabbit Offhand Item 1 Always Cute and cuddly!
velour elephant Offhand Item 1 Always Cute and cuddly!
velveteen pony Offhand Item 1 Always Cute and cuddly!
Black robot Sidekick ? 120 minutes Obtained from black robot
Clockwork armadillo Sidekick ? 180 minutes Obtained from clockwork armadillo
Ferric man Sidekick ? 120 minutes Obtained from ferric man
Free dummy Sidekick ? 60 minutes Obtained from mismatched earring
Breaks after some damage
genuine lookalike World Series 2008 ring Talisman -2 Always +30% resist fire, ice, electric, and acid damage
Utter Wretchedness Item -2 240 minutes Obtained from white pill and liao
-50% XP per combat
-50% to maximum HP


Notes

Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration