Strength modifiers: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
PKProStudio (talk | contribs) No edit summary |
||
| Line 71: | Line 71: | ||
|- | |- | ||
| [[dashing shoes]] || Boots || '''+5%''' || Always || Level 15 || +3% to initiative | | [[dashing shoes]] || Boots || '''+5%''' || Always || Level 15 || +3% to initiative | ||
|- | |||
| [[Gilded Gauntlets of Gripping Greatness]] || Gloves || '''+5%''' || Always || Level 10 || +3% chips | |||
|- | |- | ||
| [[lion-hearted shield]] || Offhand Item || '''+5%''' || Always || Level 15 || 25 to maximum HP | | [[lion-hearted shield]] || Offhand Item || '''+5%''' || Always || Level 15 || 25 to maximum HP | ||
Revision as of 16:57, 16 August 2010
- The major effect of strength is additional damage to Melee attacks, at the rate of 1 point of damage for every 5 points in strength.
- Strength determines the result in The Third Funny Room.
- Amounts for Skills are affected by S, the number of
skill points invested in the skill.
| Source | Source type | Increase | Duration | Requirements | Notes |
|---|---|---|---|---|---|
| Really Pumped | Item | +100% | 90 minutes | Obtained from seltzer of sturdiness | |
| corrupt amulet | Talisman | +50% | Always | +50% to all stats -50% XP per combat | |
| Angriest Man's Squeezeball of Rage | Talisman | +30% | Always | +20% to your maximum Hit Points +10% to hit -15% defense | |
| Reed's Brassard | Talisman | +30% | Always | +20% to your maximum Hit Points +10% to hit -15% defense | |
| Aqua Marine | Item | +25% | 180 minutes | Obtained from sapphire syrup +25% to all stats | |
| Festive like October | Item | +25% | 60 minutes | Obtained from Brewmeister's master potion +25% to all stats | |
| abaddon charm | Talisman | +20% | Always | +10 fire damage +20% fire resistance -3 PP per turn | |
| Erdrick's plate | Full-body suit | +20% | Always | Level 15 | +5 HP per turn |
| Fighting Club | Melee weapon | +20% | Always | +X offense (+10/level, max: 100) +10 Melee damage +5% of weapon damage returned as HP You do know Jack. Specifically, Jack's physiology. | |
| Pallid Mask | Helmet | 20% | Always | Level 70 | +10 XP per combat +20% Intellect +20% Reflexes |
| Astral Monkey's Paw Necklace | Talisman | +15% | Always | +10% to your maximum Hit Points -5% Intellect | |
| Chuck van Arnolde's tank top | Shirt | +15% | Always | Level 10 | +4% chance of critical hits |
| Paddlebot logo | Accessory | +15% | Always | Level 12 | |
| The Tenderizer's hammer | Melee weapon | +15% | Always | Level 13 | +8 Melee damage |
| amethyst ion stone | Accessory | +10% | Always | Level 9 | |
| defender of the crown | Helmet | +10% | Always | Level 15 | +20 to maximum HP |
| Embiggened | Item | +10% | 90 minutes | Obtained from embiggening tonic | |
| epic flail | Melee Weapon | +10% | Always | Level 14 | +30 to maximum HP +4% chance of weapon fumbles Causes disastrous fumbles |
| filthy sock puppet | Offhand Item | +10% | Always | +15 Increased foe toughness No weapon fumbles, ever | |
| heavy duty jacket | Shirt | +10% | Always | Level 15 | +5 damage absorption |
| holy hand grenade launcher | Ranged Weapon | +10% | Always | Level 15 | +10 fire damage +50% damage against rabbits |
| insanely super bowl shield | Offhand Item | +10% | Always | Naturalist | Attacker takes sonic damage upon successful hit +5% dodging ability |
| pants valiant | Pants | +10% | Always | Level 15 | +20 to maximum HP |
| power tie | Accessory | +10% | Always | Level 10 | |
| Robe of 'Umr At-Tawil | Full-body suit | +10% | Always | Level 50 | Limited immortality 3 times/day -10 seconds to the duration of each turn +10% Intellect +10% Reflexes |
| Sceptre of 'Umr At-Tawil | Melee Weapon | +10% | Always | Level 50 | Can use a disintegration beam 10 times/day -5 seconds to the duration of each turn +10% Intellect +10% Reflexes |
| smart suit | Full-body suit | +10% | Always | Level 12 | +10% Reflexes +20% resist fire, ice, electrical, and acid damage |
| staff of the crusader | Melee Weapon | +10% | Always | Level 15 | 12 fire damage |
| UltraSport boxing gloves | Gloves | +10% | Always | Level 10 | +10 to maximum PP |
| Strong Sense of Self | Item | +10% | 60 minutes | Obtained from Lost wallet +10% to all stats | |
| Viking Games jersey | Shirt | +10% | Always | +10% Reflexes +5% to your maximum Hit Points +5% to initiative +5 XP per combat | |
| Wolfed Out | Item | +10% | 60 minutes | Obtained from lupine liquor | |
| dashing shoes | Boots | +5% | Always | Level 15 | +3% to initiative |
| Gilded Gauntlets of Gripping Greatness | Gloves | +5% | Always | Level 10 | +3% chips |
| lion-hearted shield | Offhand Item | +5% | Always | Level 15 | 25 to maximum HP |
| mighty quill | Melee Weapon | +5% | Always | Level 5 | +5% to your maximum Hit Points +3% of weapon damage returned as HP |
| Power Point | Effect | +5% | 65 minutes | Gained from There's a Blog.Org for This | |
| raccoon mask | Accessory | +5% | Always | Level 7 | |
| righteous hook | Melee Weapon | +5% | Always | Level 15 | 1% chance to stun opponents |
| Ant's Strength | Naturalist Buff | 5 + S | 30 + 3*S minutes | +10 + S to maximum HP | |
| VHF-1 Exosuit | Full-body suit | 15 | Always | +20 defense -10 seconds to the duration of each turn | |
| crib sheet | Accessory | 10 | Always | +10 to all stats | |
| stovepipe hat | Helmet | 10 | Always | Level 9 | |
| tattered shorts | Pants | 10 | Always | Level 7 | +2% chance of weapon fumbles |
| the whole nine yards | Melee weapon | 10 | Always | Level 7 | |
| threeinforced vest | Shirt | 10 | Always | Level 7 | +5 defense |
| tritanium trident | Melee weapon | 10 | Always | Level 7 | +30% offense |
| dateless gloves | Gloves | 9 | Always | Level 18 | +5 XP per combat |
| unleaded pipe | Melee weapon | 8 | Always | Level 7 | |
| big left hook | Melee weapon | 5 | Always | Level 6 | |
| cryonite shield | Offhand Item | 5 | Always | Level 4 | +20% fire resistance |
| decorated jerkin | Shirt | 5 | Always | Level 7 | |
| gold star | Accessory | 5 | Always | Increases all stats by +1 level: +5 Intellect +5 Reflexes +10 Maximum HP +10 Maximum PP | |
| paper pumpkin pin | Accessory | 5 | Always | ||
| Proper Grounding | Elemental Buff | 2+floor(S/3) | 15+S minutes | Also increases Intellect and Reflexes | |
| Roderick's Gloves | Gloves | 5 | Always | +4% chance of critical hits Provides +10% Strength if worn in conjunction with Roderick's Boots | |
| sturdy harness | Shirt | 4 | Always | Level 8 | +2% item drops |
| hedge slammer | Melee weapon | 3 | Always | ||
| diamond | Offhand Item | 1 | Always | +1 to all stats | |
| vampire costume | Full-body suit | 1 | Always | ||
| Lug-Nut Keychain | Talisman | -1 | Always | +1 damage absorption | |
| Swedish Navy Wrench | Talisman | -5% | Always | +15% Reflexes +10 dodging ability | |
| Coward's Cloak | Accessory | -10% | Always | -10% to all stats | |
| Weakened | Enemy | -10% | 30 minutes | Obtained from several foes | |
| Drained | Enemy | -20% | 30 minutes | Obtained from nioth korghai | |
| seashell locket | Talisman | -20% | Always | +3 PP per turn Grants wearer the ability to breathe under water | |
| brick wall | Offhand Item | -33% | Always | Level 9 | +10 damage absorption |
| Laaaaazyyy | Item | -50% | 60 minutes | Obtained from lethargy pill -50% to all stats |