Combat chance modifiers

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Revision as of 14:53, 6 July 2009 by Muhandes (talk | contribs) (Magnetism)
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Each unit of combat/noncombat chance modification increases/decreases the chance of combat adventures by 5%.

Combat chances can only be increased/decreased up to a maximum of 4 units, which is 20%.

Source Source type Towards Duration Requirements Notes
Aura: Attractive Magnetism Psion Skill combat 30 minutes Level 16
Hear Me Roar Item combat 90 minutes Obtained from lion pill
Hobbes' nail boots Boots combat Always +5 Melee damage
Occasionally grants a bonus tiger pounce attack if you win initiative.
+5% item drops
Sinus of the Shark Naturalist buff combat 45 minutes
targe vert with human rampant Offhand Item combat Always Level 12
Targeting Trouble software combat Obtained from MacRuff's Mercantile Monitor software
Treader of the Dust's Sandals Boots combat Always Level 55 +10 PP per turn
+10 Weapon damage (ranged or melee)
-5 seconds to the duration of each turn
Aura: Repulsive Magnetism Psion Skill noncombat 30 minutes Level 16
Inky as Mother Night Item noncombat 40 minutes Obtained from squidopus ink
Mummers' gloves Gloves noncombat Always Can generate an invisible box 5 times per day.
Occasionally perpetrates mimery.
+5% Reflexes
Robe of Summanus Full-body suit noncombat Always Level 40 Moderately increased chance of critical hits.
+10% resist fire, ice, electric, and acid damage
Increases the effectiveness of reputation-affecting choices
Seeking Solitude software noncombat perpetual Obtained from Garcia's Traffic Avoider software
Shining Trapezohedron Accessory noncombat Always Level 55 +10 HP per turn
sneakiers Boots noncombat Always Level 8
Stealth Gadgeteer buff noncombat 30 minutes


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration