Difference between revisions of "Defense modifiers"
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* According to the [[Combat (manual)|manual]], your basic defense is the sum of the power of the [[Boots Summary Table|boots]], [[Full-body Suits Summary Table|full-body suit]], [[Gloves Summary Table|gloves]], [[Helmets Summary Table|helmet]], [[Offhand Items Summary Table|offhand]], [[Pants Summary Table|pants]] and [[Shirts Summary Table|shirt]] you are wearing. Defense modifiers are applied to this value. | * According to the [[Combat (manual)|manual]], your basic defense is the sum of the power of the [[Boots Summary Table|boots]], [[Full-body Suits Summary Table|full-body suit]], [[Gloves Summary Table|gloves]], [[Helmets Summary Table|helmet]], [[Offhand Items Summary Table|offhand]], [[Pants Summary Table|pants]] and [[Shirts Summary Table|shirt]] you are wearing. Defense modifiers are applied to this value. | ||
* The damage sustained is calculated as <code>OpponentOffense*(a+b/Defense)</code> where <code>a</code> and <code>b</code> are yet to be determined constants, smaller than one. | * The damage sustained is calculated as <code>OpponentOffense*(a+b/Defense)</code> where <code>a</code> and <code>b</code> are yet to be determined constants, smaller than one. | ||
+ | * Amounts for [[Skills]] are effected by S, the number of skill points invested in the skill. | ||
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable" | {| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable" | ||
|- style="background-color:#EFEFEF" | |- style="background-color:#EFEFEF" | ||
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ||
|- | |- | ||
− | | [[Grimm's Bulwark]] || Talisman || 20% || Always || || +20% resistance to all elements<br>Regenerates HP as a function of level<br>Regenerates PP as a function of level<br>-15% offense | + | | [[Grimm's Bulwark]] || Talisman || '''20%''' || Always || || +20% resistance to all elements<br>Regenerates HP as a function of level<br>Regenerates PP as a function of level<br>-15% offense |
|- | |- | ||
− | | [[Rake's Garden Trowel]] || Talisman || 20% || Always || || +20% resistance to all elements<br>Regenerates HP as a function of level<br>Regenerates PP as a function of level<br>-15% offense | + | | [[Rake's Garden Trowel]] || Talisman || '''20%''' || Always || || +20% resistance to all elements<br>Regenerates HP as a function of level<br>Regenerates PP as a function of level<br>-15% offense |
|- | |- | ||
− | | [[ | + | | [[Stone Armor]] || [[Elemental]] Skill || '''10 + 2*S + level,<br>cap 30 + 2*S''' || 30 + S minutes || Level 8 || 5% + (S/2)% fire, ice, and electric resistanc |
|- | |- | ||
− | | [[ | + | | [[Air Shield]] || [[Elemental]] Buff || '''5 + 3*S''' || 30 + S minutes || || |
|- | |- | ||
− | | [[ | + | | [[Nostronomically Hardened]] || Passive Skill || '''20''' || Always || Level 10 || +20 Offense |
|- | |- | ||
− | | [[ | + | | [[VHF-1 Exosuit]] || Full-body suit || '''20''' || Always || || +15 Strength<br>-10 seconds to the duration of each turn |
|- | |- | ||
− | | [[ | + | | [[topaz ion stone]] || Accessory || '''15''' || Always || Level 9 || |
|- | |- | ||
− | | [[ | + | | [[Green Globulin]] || Effect || '''10''' || 35 minutes || || Gained from using [[throwing star - black hole]] in combat<br>+10 HP<br>+10 PP<br>+10 offense<br>+10 to-hit<br>+10 dodge |
|- | |- | ||
− | | [[ | + | | [[Minion Brand helmet]] || Helmet || '''10''' || Always || Level 7 || -5 to hit |
|- | |- | ||
− | | [[ | + | | [[tri-cycle]] || Transportation || '''10''' || Always || || +10 offense |
|- | |- | ||
− | | [[ | + | | [[Thundarr's photon blade]] || Melee weapon || '''8''' || Always || Level 8 || +8 fire damage |
|- | |- | ||
− | | [[ | + | | [[smudged sweater]] || Shirt || '''5''' || Always || Level 3 || |
|- | |- | ||
− | | [[ | + | | [[TheK3vin's Kh4k1s]] || Pants || '''5''' || Always || Level 7 || +10 Reflexes |
|- | |- | ||
− | | [[ | + | | [[threeinforced cap]] || Helmet || '''5''' || Always || Level 7 || +10 Intellect |
|- | |- | ||
− | | [[ | + | | [[threeinforced vest]] || Shirt || '''5''' || Always || Level 7 || +10 Strength |
|- | |- | ||
− | | [[ | + | | [[triangle triptych]] || Offhand Item || '''4'''' || Always || Level 7 || Attacker takes 7 damage |
|- | |- | ||
− | | [[ | + | | [[iron-toe boots]] || Boots || '''3''' || Always || Level 9 || +3 foe toughness.<br>+3 offense<br>-5 to initiative |
|- | |- | ||
− | | [[ | + | | [[The Baroness's stiletto boots]] || Boots || '''3''' || Always || Level 11 || +10 to maximum HP |
|- | |- | ||
− | | [[ | + | | [[three-fingered gloves]] || Gloves || '''3''' || Always || Level 7 || +10% acid resistance |
|- | |- | ||
− | | [[ | + | | [[tritanium treads]] || Boots || '''3''' || Always || Level 6 || -2% chance of weapon fumbles. |
|- | |- | ||
− | | [[ | + | | [[gloveless fingers]] || Gloves || '''2''' || Always || || +5% resist fire, ice, electric, and acid damage |
|- | |- | ||
− | | [[ | + | | [[Invisibly Boxed]] || Item || '''scales with level''' || 30 minutes || || Obtained from [[Mummers' gloves]] |
|- | |- | ||
− | | [[Angriest Man's Squeezeball of Rage]] || Talisman || <font color="red">-15%</font> || Always || || +30% Strength<br>+20% to your maximum Hit Points<br>+10% to hit | + | | [[Angriest Man's Squeezeball of Rage]] || Talisman || '''<font color="red">-15%</font>''' || Always || || +30% Strength<br>+20% to your maximum Hit Points<br>+10% to hit |
|- | |- | ||
− | | [[Bowler's Sticky Wicket]] || Talisman || <font color="red">-15%</font> || Always || || +30% Intellect<br>+20% spell damage<br>+5 damage absorption | + | | [[Bowler's Sticky Wicket]] || Talisman || '''<font color="red">-15%</font>''' || Always || || +30% Intellect<br>+20% spell damage<br>+5 damage absorption |
|- | |- | ||
− | | [[Reed's Brassard]] || Talisman || <font color="red">-15%</font> || Always || || +30% Strength<br>+20% to your maximum Hit Points<br>+10% to hit | + | | [[Reed's Brassard]] || Talisman || '''<font color="red">-15%</font>''' || Always || || +30% Strength<br>+20% to your maximum Hit Points<br>+10% to hit |
|- | |- | ||
− | | [[Tempest's Brooch]] || Talisman || <font color="red">-15%</font> || Always || || +30% Intellect<br>+20% spell damage<br>+5 damage absorption | + | | [[Tempest's Brooch]] || Talisman || '''<font color="red">-15%</font>''' || Always || || +30% Intellect<br>+20% spell damage<br>+5 damage absorption |
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
{{Modifiers list}} | {{Modifiers list}} | ||
[[Category:Modifier Summary Tables]][[Category:Defense Modifiers|*]] | [[Category:Modifier Summary Tables]][[Category:Defense Modifiers|*]] |
Revision as of 02:38, 11 March 2010
This page contains some non specific data which NEEDS SPADING: What are the constants? How does randomness get into the calculation? |
- According to the manual, your basic defense is the sum of the power of the boots, full-body suit, gloves, helmet, offhand, pants and shirt you are wearing. Defense modifiers are applied to this value.
- The damage sustained is calculated as
OpponentOffense*(a+b/Defense)
wherea
andb
are yet to be determined constants, smaller than one. - Amounts for Skills are effected by S, the number of skill points invested in the skill.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Grimm's Bulwark | Talisman | 20% | Always | +20% resistance to all elements Regenerates HP as a function of level Regenerates PP as a function of level -15% offense | |
Rake's Garden Trowel | Talisman | 20% | Always | +20% resistance to all elements Regenerates HP as a function of level Regenerates PP as a function of level -15% offense | |
Stone Armor | Elemental Skill | 10 + 2*S + level, cap 30 + 2*S |
30 + S minutes | Level 8 | 5% + (S/2)% fire, ice, and electric resistanc |
Air Shield | Elemental Buff | 5 + 3*S | 30 + S minutes | ||
Nostronomically Hardened | Passive Skill | 20 | Always | Level 10 | +20 Offense |
VHF-1 Exosuit | Full-body suit | 20 | Always | +15 Strength -10 seconds to the duration of each turn | |
topaz ion stone | Accessory | 15 | Always | Level 9 | |
Green Globulin | Effect | 10 | 35 minutes | Gained from using throwing star - black hole in combat +10 HP +10 PP +10 offense +10 to-hit +10 dodge | |
Minion Brand helmet | Helmet | 10 | Always | Level 7 | -5 to hit |
tri-cycle | Transportation | 10 | Always | +10 offense | |
Thundarr's photon blade | Melee weapon | 8 | Always | Level 8 | +8 fire damage |
smudged sweater | Shirt | 5 | Always | Level 3 | |
TheK3vin's Kh4k1s | Pants | 5 | Always | Level 7 | +10 Reflexes |
threeinforced cap | Helmet | 5 | Always | Level 7 | +10 Intellect |
threeinforced vest | Shirt | 5 | Always | Level 7 | +10 Strength |
triangle triptych | Offhand Item | 4' | Always | Level 7 | Attacker takes 7 damage |
iron-toe boots | Boots | 3 | Always | Level 9 | +3 foe toughness. +3 offense -5 to initiative |
The Baroness's stiletto boots | Boots | 3 | Always | Level 11 | +10 to maximum HP |
three-fingered gloves | Gloves | 3 | Always | Level 7 | +10% acid resistance |
tritanium treads | Boots | 3 | Always | Level 6 | -2% chance of weapon fumbles. |
gloveless fingers | Gloves | 2 | Always | +5% resist fire, ice, electric, and acid damage | |
Invisibly Boxed | Item | scales with level | 30 minutes | Obtained from Mummers' gloves | |
Angriest Man's Squeezeball of Rage | Talisman | -15% | Always | +30% Strength +20% to your maximum Hit Points +10% to hit | |
Bowler's Sticky Wicket | Talisman | -15% | Always | +30% Intellect +20% spell damage +5 damage absorption | |
Reed's Brassard | Talisman | -15% | Always | +30% Strength +20% to your maximum Hit Points +10% to hit | |
Tempest's Brooch | Talisman | -15% | Always | +30% Intellect +20% spell damage +5 damage absorption |