Difference between revisions of "Special abilities"

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As a super hero you can use special super abilities.
 
As a super hero you can use special super abilities.
  
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! '''Source''' !! '''Source type''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
|-
 
|-
| [[air tank]]<br>[[fins]]<br>[[scuba mask]] || Accessory<br>Boots<br>Helmet || Level 3<br>Wear entire set || -10 to hit<br>-20% to initiative<br>-5% item drops
+
| [[air tank]]&lt;br>[[fins]]&lt;br>[[scuba mask]] || Accessory&lt;br>Boots&lt;br>Helmet || Level 3&lt;br>Wear entire set || -10 to hit&lt;br>-20% to initiative&lt;br>-5% item drops
 
|-
 
|-
 
| [[dreamer's clock]] || Transportation || Level 15 || Grants wearer the ability to fly
 
| [[dreamer's clock]] || Transportation || Level 15 || Grants wearer the ability to fly
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| [[harbor pearl]] || Offhand Item || Level 5 ||  
 
| [[harbor pearl]] || Offhand Item || Level 5 ||  
 
|-
 
|-
| [[seashell locket]] || Talisman || || +3 PP per turn<br>-20% Strength
+
| [[seashell locket]] || Talisman || || +3 PP per turn&lt;br>-20% Strength
 
|-
 
|-
| [[Seppia's cephalopod skullcap]] || Helmet || || +5 ice damage<br>Allows the use of SQUID discs<br>-5 seconds to the duration of each turn<br>Regenerates PP as a function of level
+
| [[Seppia's cephalopod skullcap]] || Helmet || || +5 ice damage&lt;br>Allows the use of SQUID discs&lt;br>-5 seconds to the duration of each turn&lt;br>Regenerates PP as a function of level
 
|-
 
|-
 
| [[sub-ma-car]] || Transportation || Level 4 ||
 
| [[sub-ma-car]] || Transportation || Level 4 ||
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| [[armored pegasus]] || Transportation || Level 12 || -10 seconds to the duration of each turn
 
| [[armored pegasus]] || Transportation || Level 12 || -10 seconds to the duration of each turn
 
|-
 
|-
| [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP<br>Can call down lightning 5 times per day<br>+7% chips<br>Grants wearer the ability for super jumps
+
| [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP&lt;br>Can call down lightning 5 times per day&lt;br>+7% chips&lt;br>Grants wearer the ability for super jumps
 
|-
 
|-
| [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points<br>Can call down lightning 5 times per day<br>+8% chance of critical hits<br>Grants wearer the ability for super jumps
+
| [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points&lt;br>Can call down lightning 5 times per day&lt;br>+8% chance of critical hits&lt;br>Grants wearer the ability for super jumps
 
|-
 
|-
 
| [[dreamer's clock]] || Transportation || Level 15 || Grants wearer the ability to breathe under water
 
| [[dreamer's clock]] || Transportation || Level 15 || Grants wearer the ability to breathe under water
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| [[lead dirigible]] || Transportation || || +20 seconds to the duration of each turn
 
| [[lead dirigible]] || Transportation || || +20 seconds to the duration of each turn
 
|-
 
|-
| [[medevac chopper]] || Transportation || || Can perform up to 5 air rescues per day<br>+3 HP per turn
+
| [[medevac chopper]] || Transportation || || Can perform up to 5 air rescues per day&lt;br>+3 HP per turn
 
|-
 
|-
 
| [[Ned's chopper]] || Transportation || ||
 
| [[Ned's chopper]] || Transportation || ||
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| [[pegasus]] || Transportation || Level 12 ||
 
| [[pegasus]] || Transportation || Level 12 ||
 
|-
 
|-
| [[rocket boots]] || Boots || Level 5 || for Gadgeteers only<br>
+
| [[rocket boots]] || Boots || Level 5 || for Gadgeteers only&lt;br>
 
+10 initiative - for Gadgeteers only
 
+10 initiative - for Gadgeteers only
 
|-
 
|-
| [[Ultimate Aviator Goggles]] || Talisman || || +10% chips<br>+2 PP per turn<br>Grants wearer the ability for super jumps<br>-5% item drops
+
| [[Ultimate Aviator Goggles]] || Talisman || || +10% chips&lt;br>+2 PP per turn&lt;br>Grants wearer the ability for super jumps&lt;br>-5% item drops
 
|-
 
|-
| [[VHF-1 Fighter]] || Transportation || || Can perform up to 5 airstrike attacks per day<br>Refreshingly climate-controlled cabin
+
| [[VHF-1 Fighter]] || Transportation || || Can perform up to 5 airstrike attacks per day&lt;br>Refreshingly climate-controlled cabin
 
|-
 
|-
 
|}
 
|}
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! '''Source''' !! '''Source type''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
|-
 
|-
| [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day<br>+7% chips
+
| [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP&lt;br>Grants wearer the ability to fly&lt;br>Can call down lightning 5 times per day&lt;br>+7% chips
 
|-
 
|-
| [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day<br>+8% chance of critical hits
+
| [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points&lt;br>Grants wearer the ability to fly&lt;br>Can call down lightning 5 times per day&lt;br>+8% chance of critical hits
 
|-
 
|-
| [[bun's blade]] || Melee weapon || Level 17 || +9 Melee damage<br>+20 Reflexes
+
| [[bun's blade]] || Melee weapon || Level 17 || +9 Melee damage&lt;br>+20 Reflexes
 
|-
 
|-
| [[foxy caped suit]] || Full-body suit || || +5% Reflexes<br>+10% to hit<br>-10 seconds to the duration of each turn<br>Chance of stunning opponents if you win initiative
+
| [[foxy caped suit]] || Full-body suit || || +5% Reflexes&lt;br>+10% to hit&lt;br>-10 seconds to the duration of each turn&lt;br>Chance of stunning opponents if you win initiative
 
|-
 
|-
| [[gnat gloves]] || Gloves || Level 5 || +2% item drops<br>-2% chance of weapon fumbles
+
| [[gnat gloves]] || Gloves || Level 5 || +2% item drops&lt;br>-2% chance of weapon fumbles
 
|-
 
|-
 
| [[high-jump boots]] || Boots || Level 5 ||
 
| [[high-jump boots]] || Boots || Level 5 ||
 
|-
 
|-
| [[Roderick's Boots]] || Boots || || +5 Reflexes<br>Provides +10% Reflexes
+
| [[Roderick's Boots]] || Boots || || +5 Reflexes&lt;br>Provides +10% Reflexes
 
|-
 
|-
| [[Spring-Heeled Jack's boots]] || Boots || || 5% chance to stun opponents<br>10% dodging ability<br>+1 skill point applied to combat skills if [[Jill's elegant gloves]] is worn
+
| [[Spring-Heeled Jack's boots]] || Boots || || 5% chance to stun opponents&lt;br>10% dodging ability&lt;br>+1 skill point applied to combat skills if [[Jill's elegant gloves]] is worn
 
|-
 
|-
| [[Ultimate Aviator Goggles]] || Talisman || || +10% chips<br>+2 PP per turn<br>Grants wearer the ability to fly<br>-5% item drops
+
| [[Ultimate Aviator Goggles]] || Talisman || || +10% chips&lt;br>+2 PP per turn&lt;br>Grants wearer the ability to fly&lt;br>-5% item drops
 
|}
 
|}
  
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| [[Grumpy old smuggler]] || Sidekick || Always || Level 9 Quest || {{statrate|685|141}} block at level 20
 
| [[Grumpy old smuggler]] || Sidekick || Always || Level 9 Quest || {{statrate|685|141}} block at level 20
 
|-
 
|-
| [[Stainless Steelbreaker]] || Offhand || Always || || Unknown block rate<br>+10% offense<br>+4% chance of enemy fumbles<br>Successful hit weakens opponents (by 5 points).
+
| [[Stainless Steelbreaker]] || Offhand || Always || || Unknown block rate&lt;br>+10% offense&lt;br>+4% chance of enemy fumbles&lt;br>Successful hit weakens opponents (by 5 points).
 
|-
 
|-
 
|}
 
|}
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! '''Source''' !! '''Source type''' !! '''Duration''' !! Requirements !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Duration''' !! Requirements !! class="unsortable"|'''Notes'''
 
|-
 
|-
| [[chameleon clasp]] || Talisman || Always || || Provides unsurpassed blending-in abilities<br>+6% chance of critical hits<br>-6% chance of weapon fumbles<br>30% additional damage taken from robots<br>30% less damage dealt to robots from weapons or skills
+
| [[chameleon clasp]] || Talisman || Always || || Provides unsurpassed blending-in abilities&lt;br>+6% chance of critical hits&lt;br>-6% chance of weapon fumbles&lt;br>30% additional damage taken from robots&lt;br>30% less damage dealt to robots from weapons or skills
 
|-
 
|-
 
| [[Indivisible]] || Item || 60 minutes || || +15 dodging ability
 
| [[Indivisible]] || Item || 60 minutes || || +15 dodging ability
 
|-
 
|-
| [[Ring of Fellowship]] || Accessory || Always || || +20 to maximum HP<br>+5% psychic damage resistance<br>+3% of weapon damage returned as HP<br>offense
+
| [[Ring of Fellowship]] || Accessory || Always || || +20 to maximum HP&lt;br>+5% psychic damage resistance&lt;br>+3% of weapon damage returned as HP&lt;br>offense
 
|-
 
|-
| [[Ring of Solis]] || Accessory || Always || Level 70 || +5% resistance to all elements<br>+10 psychic damage<br>+40 to maximum HP<br>+40 to maximum PP<br>+10% Intellect<br>-5 seconds to the duration of each turn
+
| [[Ring of Solis]] || Accessory || Always || Level 70 || +5% resistance to all elements&lt;br>+10 psychic damage&lt;br>+40 to maximum HP&lt;br>+40 to maximum PP&lt;br>+10% Intellect&lt;br>-5 seconds to the duration of each turn
 
|-
 
|-
 
|}
 
|}
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| [[robo cap]] || Helmet || Level 12 ||
 
| [[robo cap]] || Helmet || Level 12 ||
 
|-
 
|-
| [[Virtual Reality helmet]] || Helmet || || +3 XP per combat<br>Wearer occasionally gains extra stat points.
+
| [[Virtual Reality helmet]] || Helmet || || +3 XP per combat&lt;br>Wearer occasionally gains extra stat points.
 
|-
 
|-
 
|}
 
|}
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! '''Source''' !! '''Source type''' !! '''Amount''' !! Duration !! Requirements !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Amount''' !! Duration !! Requirements !! class="unsortable"|'''Notes'''
 
|-
 
|-
| [[judo kid gloves]] || Accessory || '''50%''' || Always || || Allows your sidekick to sometimes perform a vicious judo chop in fights<br>Sidekicks occasionally provide refreshment
+
| [[judo kid gloves]] || Accessory || '''50%''' || Always || || Allows your sidekick to sometimes perform a vicious judo chop in fights&lt;br>Sidekicks occasionally provide refreshment
 
|-
 
|-
 
| [[Green Thumb]] || Item || '''30%''' || 180 minutes || Level 8 || Obtained from [[Emerald nectar]]
 
| [[Green Thumb]] || Item || '''30%''' || 180 minutes || Level 8 || Obtained from [[Emerald nectar]]
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| [[Model T-1000]] || Transportation || '''25%''' || Always || Level 8 ||
 
| [[Model T-1000]] || Transportation || '''25%''' || Always || Level 8 ||
 
|-
 
|-
| [[prismatic sports bra]] || Shirt || '''25%''' || one turn || || When trigger Periwinkle<br>Provides other beneficial results
+
| [[prismatic sports bra]] || Shirt || '''25%''' || one turn || || When trigger Periwinkle&lt;br>Provides other beneficial results
 
|-
 
|-
 
| [[Lil' Jerk Disguise Kit]] || Accessory || '''20%''' || Always || Level 10 ||
 
| [[Lil' Jerk Disguise Kit]] || Accessory || '''20%''' || Always || Level 10 ||
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| [[shepherd's crook]] || Melee weapon || '''5%''' || Always || Level 2 || Successful hit weakens opponents (by 5 points)
 
| [[shepherd's crook]] || Melee weapon || '''5%''' || Always || Level 2 || Successful hit weakens opponents (by 5 points)
 
|-
 
|-
| [[Quizzically Quivering Quadraphonic Quad-Quadrant]] || Offhand Item || '''3%''' || Always || Level 11 || +3% chance of critical hits<br>+5 fire damage<br>+5 psychic damage
+
| [[Quizzically Quivering Quadraphonic Quad-Quadrant]] || Offhand Item || '''3%''' || Always || Level 11 || +3% chance of critical hits&lt;br>+5 fire damage&lt;br>+5 psychic damage
 
|}
 
|}
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{{Modifiers list}}
 
{{Modifiers list}}
  
 
[[Category:Modifier Summary Tables]][[Category:Breath Under Water|*]][[Category:Flying Ability|*]][[Category:Super Jumping|*]][[Category:Invisibility|*]][[Category:Computer Interaction|*]][[Category:Sidekick Effectiveness|*]]
 
[[Category:Modifier Summary Tables]][[Category:Breath Under Water|*]][[Category:Flying Ability|*]][[Category:Super Jumping|*]][[Category:Invisibility|*]][[Category:Computer Interaction|*]][[Category:Sidekick Effectiveness|*]]

Revision as of 17:50, 23 November 2010


As a super hero you can use special super abilities.

Breathing Under Water

Breathing under water grants access to:

Source Source type Requirements Notes
air tank<br>fins<br>scuba mask Accessory<br>Boots<br>Helmet Level 3<br>Wear entire set -10 to hit<br>-20% to initiative<br>-5% item drops
dreamer's clock Transportation Level 15 Grants wearer the ability to fly
Elemental Class
harbor pearl Offhand Item Level 5
seashell locket Talisman +3 PP per turn<br>-20% Strength
Seppia's cephalopod skullcap Helmet +5 ice damage<br>Allows the use of SQUID discs<br>-5 seconds to the duration of each turn<br>Regenerates PP as a function of level
sub-ma-car Transportation Level 4

Flying

Source Source type Requirements Notes
armored pegasus Transportation Level 12 -10 seconds to the duration of each turn
Atmos Spear (extended) Melee weapon Level 10 +20 to maximum HP<br>Can call down lightning 5 times per day<br>+7% chips<br>Grants wearer the ability for super jumps
Atmos Spear (shortened) Melee weapon +10% to your maximum Hit Points<br>Can call down lightning 5 times per day<br>+8% chance of critical hits<br>Grants wearer the ability for super jumps
dreamer's clock Transportation Level 15 Grants wearer the ability to breathe under water
jetpack Transportation
lead dirigible Transportation +20 seconds to the duration of each turn
medevac chopper Transportation Can perform up to 5 air rescues per day<br>+3 HP per turn
Ned's chopper Transportation
pegasus Transportation Level 12
rocket boots Boots Level 5 for Gadgeteers only<br>

+10 initiative - for Gadgeteers only

Ultimate Aviator Goggles Talisman +10% chips<br>+2 PP per turn<br>Grants wearer the ability for super jumps<br>-5% item drops
VHF-1 Fighter Transportation Can perform up to 5 airstrike attacks per day<br>Refreshingly climate-controlled cabin

Super Jumping

Source Source type Requirements Notes
Atmos Spear (extended) Melee weapon Level 10 +20 to maximum HP<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day<br>+7% chips
Atmos Spear (shortened) Melee weapon +10% to your maximum Hit Points<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day<br>+8% chance of critical hits
bun's blade Melee weapon Level 17 +9 Melee damage<br>+20 Reflexes
foxy caped suit Full-body suit +5% Reflexes<br>+10% to hit<br>-10 seconds to the duration of each turn<br>Chance of stunning opponents if you win initiative
gnat gloves Gloves Level 5 +2% item drops<br>-2% chance of weapon fumbles
high-jump boots Boots Level 5
Roderick's Boots Boots +5 Reflexes<br>Provides +10% Reflexes
Spring-Heeled Jack's boots Boots 5% chance to stun opponents<br>10% dodging ability<br>+1 skill point applied to combat skills if Jill's elegant gloves is worn
Ultimate Aviator Goggles Talisman +10% chips<br>+2 PP per turn<br>Grants wearer the ability to fly<br>-5% item drops

Block Foe Attacks

Source Source type Duration Requirements Notes
Grumpy old smuggler Sidekick Always Level 9 Quest (20.6% ± 3.1%) block at level 20
Stainless Steelbreaker Offhand Always Unknown block rate<br>+10% offense<br>+4% chance of enemy fumbles<br>Successful hit weakens opponents (by 5 points).

Invisibility

Invisibility is in fact a chat effect, makes people unable to tell you are listening to chat, unless you talk,

Source Source type Duration Requirements Notes
chameleon clasp Talisman Always Provides unsurpassed blending-in abilities<br>+6% chance of critical hits<br>-6% chance of weapon fumbles<br>30% additional damage taken from robots<br>30% less damage dealt to robots from weapons or skills
Indivisible Item 60 minutes +15 dodging ability
Ring of Fellowship Accessory Always +20 to maximum HP<br>+5% psychic damage resistance<br>+3% of weapon damage returned as HP<br>offense
Ring of Solis Accessory Always Level 70 +5% resistance to all elements<br>+10 psychic damage<br>+40 to maximum HP<br>+40 to maximum PP<br>+10% Intellect<br>-5 seconds to the duration of each turn

Improved Computer Interaction

Rakes-trowel.gif This page contains some non specific data which NEEDS SPADING:
How does it work
Source Source type Requirements Notes
datashirt Shirt Level 6 +5 electric damage
robo cap Helmet Level 12
Virtual Reality helmet Helmet +3 XP per combat<br>Wearer occasionally gains extra stat points.

Improved Sidekick Effectiveness

Source Source type Amount Duration Requirements Notes
judo kid gloves Accessory 50% Always Allows your sidekick to sometimes perform a vicious judo chop in fights<br>Sidekicks occasionally provide refreshment
Green Thumb Item 30% 180 minutes Level 8 Obtained from Emerald nectar
Model T-1000 Transportation 25% Always Level 8
prismatic sports bra Shirt 25% one turn When trigger Periwinkle<br>Provides other beneficial results
Lil' Jerk Disguise Kit Accessory 20% Always Level 10
Nurture vs. Nature Naturalist Skill 10% + S% 30 + 3*S minutes Level 12
The Grouch's Sack of Loot (full) Accessory 10% Always
The Grouch's Sack of Loot (empty) Accessory 5% Always
shepherd's crook Melee weapon 5% Always Level 2 Successful hit weakens opponents (by 5 points)
Quizzically Quivering Quadraphonic Quad-Quadrant Offhand Item 3% Always Level 11 +3% chance of critical hits<br>+5 fire damage<br>+5 psychic damage

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Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration