Difference between revisions of "Strength modifiers"

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* The major effect of strength is additional damage to Melee attacks, at the rate of 1 point of damage for every 5 points in strength.
 
* The major effect of strength is additional damage to Melee attacks, at the rate of 1 point of damage for every 5 points in strength.
 
* Strength determines the result in [[The Third Funny Room]].
 
* Strength determines the result in [[The Third Funny Room]].
* Amounts for [[Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill.  
+
* Amounts for [[Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill.
 +
* Negative percentage modifiers are capped at -90%.
 
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
 
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
 
|- style="background-color:#EFEFEF"
 
|- style="background-color:#EFEFEF"
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Increase''' !! '''Duration''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
|-
 
|-
| [[Really Pumped]] || Item || '''100%''' || 90 minutes || || Obtained from [[seltzer of sturdiness]]
+
| [[Really Pumped]] || Item || '''+100%''' || 90 minutes || || Obtained from [[seltzer of sturdiness]]
 
|-
 
|-
| [[Roid Rage]] || Item || '''100%''' || 60 minutes || || Obtained from [[suspicious syringe]]<br>+25% Melee damage
+
| [[Roid Rage]] || Item || '''+100%''' || 60 minutes || || Obtained from [[suspicious syringe]]<br>+25% Melee damage
 
|-
 
|-
| [[polluted charm]] || Talisman || '''75%''' || Always || || +75% to all stats<br>-75% XP per combat
+
| [[polluted charm]] || Talisman || '''+75%''' || Always || || +75% to all stats<br>-75% XP per combat
 
|-
 
|-
| [[corrupt amulet]] || Talisman || '''50%''' || Always || || +50% to all stats<br>-50% XP per combat<br>Gives wearer a slightly brutish appearance.
+
| [[corrupt amulet]] || Talisman || '''+50%''' || Always || || +50% to all stats<br>-50% XP per combat<br>Gives wearer a slightly brutish appearance.
 
|-
 
|-
| [[Permitted]] || Item || '''50%''' || 180 minutes || || Obtained from [[green card]]
+
| [[Permitted]] || Item || '''+50%''' || 180 minutes || || Obtained from [[green card]]
 
|-
 
|-
| [[Angriest Man's Squeezeball of Rage]] || Talisman || '''30%''' || Always || || +20% to your maximum Hit Points<br>+10% to hit<br>-15% defense
+
| [[Angriest Man's Squeezeball of Rage]] || Talisman || '''+30%''' || Always || || +20% to your maximum Hit Points<br>+10% to hit<br>-15% defense
 
|-
 
|-
| [[Plum Bum's level]] || Talisman || '''30%''' || Always || || +5% of weapon damage returned as HP<br>Earn some chips periodically for odd jobs while patrolling<br>Draws you to an Abandoned Chemistry Lab in Somerset<br>-15% to your maximum Power Points
+
| [[Plum Bum's level]] || Talisman || '''+30%''' || Always || || +5% of weapon damage returned as HP<br>Earn some chips periodically for odd jobs while patrolling<br>Draws you to an Abandoned Chemistry Lab in Somerset<br>-15% to your maximum Power Points
 
|-
 
|-
| [[Reed's Brassard]] || Talisman || '''30%''' || Always || || +20% to your maximum Hit Points<br>+10% to hit<br>-15% defense
+
| [[Reed's Brassard]] || Talisman || '''+30%''' || Always || || +20% to your maximum Hit Points<br>+10% to hit<br>-15% defense
 
|-
 
|-
| [[Aqua Marine]] || Item || '''25%''' || 180 minutes || || Obtained from [[sapphire syrup]]<br>+25% to all stats
+
| [[Aqua Marine]] || Item || '''+25%''' || 180 minutes || || Obtained from [[sapphire syrup]]<br>+25% to all stats
 
|-
 
|-
| [[Festive like October]] || Item || '''25%''' || 60 minutes || || Obtained from [[Brewmeister's master potion]]<br>+25% to all stats
+
| [[Dungeon Durability]] || Item || '''+25%''' || 60 minutes || || Obtained from [[dungeon dumpling]]<br>-10% to Intellect<br>-10% to Reflexes
 
|-
 
|-
| [[tainted ankh]] || Talisman || '''25%''' || Always || || +25% to all stats<br>-25% XP per combat
+
| [[Festive like October]] || Item || '''+25%''' || 60 minutes || || Obtained from [[Brewmeister's master potion]]<br>+25% to all stats
 +
|-
 +
| [[tainted ankh]] || Talisman || '''+25%''' || Always || || +25% to all stats<br>-25% XP per combat
 
|-
 
|-
 
| [[Why the Long Face?]] || Item || '''20%+10''' || 60 minutes || || Obtained from [[horse pill]]
 
| [[Why the Long Face?]] || Item || '''20%+10''' || 60 minutes || || Obtained from [[horse pill]]
 
|-
 
|-
| [[Abaddon charm]] || Talisman || '''20%''' || Always || || +10 fire damage<br>+20% fire resistance<br>-3 PP per turn
+
| [[Abaddon charm]] || Talisman || '''+20%''' || Always || || +10 fire damage<br>+20% fire resistance<br>-3 PP per turn
 
|-
 
|-
| [[Erdrick's plate]] || Full-body suit || '''20%''' || Always || Level 15 || +5 HP per turn
+
| [[Erdrick's plate]] || Full-body suit || '''+20%''' || Always || Level 15 || +5 HP per turn
 
|-
 
|-
| [[Fighting Club]] || Melee weapon || '''20%''' || Always || || +X offense (+10/level, max: 100)<br>+10 Melee damage<br>+5% of weapon damage returned as HP<br>You do know Jack. Specifically, Jack's physiology.
+
| [[Fighting Club]] || Melee weapon || '''+20%''' || Always || || +X offense (+10/level, max: 100)<br>+10 Melee damage<br>+5% of weapon damage returned as HP<br>You do know Jack. Specifically, Jack's physiology.
 
|-
 
|-
| [[Hammer (Armament of Destiny)|Hammer]] || Melee weapon || '''20%''' || Always || Level 30 || Successful hit weakens opponents (by 8 points)<br>+5% chance of enemy fumbles<br>-10 seconds to the duration of each turn<br>Rental equipment is lost at rollover
+
| [[Hammer (Armament of Destiny)|Hammer]] || Melee weapon || '''+20%''' || Always || Level 30 || Successful hit weakens opponents (by 8 points)<br>+5% chance of enemy fumbles<br>-10 seconds to the duration of each turn<br>Rental equipment is lost at rollover
 
|-
 
|-
| [[Major Twilight's stalwart scutum]] || Offhand Item || '''20%''' || Always || || +10% defense<br>Increases the effectiveness of reputation-affecting choices.<br>Grants combat skills based on reputation.
+
| [[Major Twilight's stalwart scutum]] || Offhand Item || '''+20%''' || Always || || +10% defense<br>Increases the effectiveness of reputation-affecting choices.<br>Grants combat skills based on reputation.
 
|-
 
|-
| [[Pallid Mask]] || Helmet || '''20%''' || Always || Level 70 || +10 XP per combat<br>+20% Intellect<br>+20% Reflexes
+
| [[Pallid Mask]] || Helmet || '''+20%''' || Always || Level 70 || +10 XP per combat<br>+20% Intellect<br>+20% Reflexes
 
|-
 
|-
| [[arm streamers]] || Accessory || '''15%''' || Always || Level 12 || Gives wearer a slightly brutish appearance
+
| [[arm streamers]] || Accessory || '''+15%''' || Always || Level 12 || Gives wearer a slightly brutish appearance
 
|-
 
|-
| [[Astral Monkey's Paw Necklace]] || Talisman || '''15%''' || Always || || +10% to your maximum Hit Points<br>Unlocks Naturalists' Predatory Instincts<br>-5% Intellect
+
| [[Astral Monkey's Paw Necklace]] || Talisman || '''+15%''' || Always || || +10% to your maximum Hit Points<br>Unlocks Naturalists' Predatory Instincts<br>-5% Intellect
 
|-
 
|-
| [[Chuck van Arnolde's tank top]] || Shirt || '''15%''' || Always || Level 10 || +4% chance of critical hits
+
| [[Chuck van Arnolde's tank top]] || Shirt || '''+15%''' || Always || Level 10 || +4% chance of critical hits
 
|-
 
|-
| [[Paddlebot logo]] || Accessory || '''15%''' || Always || Level 12 ||
+
| [[Paddlebot logo]] || Accessory || '''+15%''' || Always || Level 12 ||
 
|-
 
|-
| [[Pink'd]] || Item || '''15%''' || 40 minutes || Level 12 || Obtained from [[pink elephant]]<br>-5% intellect<br>-5% reflexes
+
| [[Pink'd]] || Item || '''+15%''' || 40 minutes || Level 12 || Obtained from [[pink elephant]]<br>-5% intellect<br>-5% reflexes
 
|-
 
|-
| [[The Tenderizer's hammer]] || Melee weapon || '''15%''' || Always || Level 13 || +8 Melee damage
+
| [[The Tenderizer's hammer]] || Melee weapon || '''+15%''' || Always || Level 13 || +8 Melee damage
 
|-
 
|-
 
| [[retconner's crown]] || Helmet || '''10%+10''' || Always || Level 12 ||
 
| [[retconner's crown]] || Helmet || '''10%+10''' || Always || Level 12 ||
 
|-
 
|-
| [[amethyst ion stone]] || Accessory || '''10%''' || Always || Level 9 ||
+
| [[alpha wolf shirt]] || Shirt || '''+10%''' || Always || || Bolsters your Initiative when the city is under attack
 
|-
 
|-
| [[archaeologist's trowel]] || Melee weapon || '''10%''' || Always || Level 8 || Infinitesimally increased odds of finding an ultra-rare.<br>Moderately increased odds of finding nonseizium.
+
| [[amethyst ion stone]] || Accessory || '''+10%''' || Always || Level 9 ||
 
|-
 
|-
| [[Blue's crushed velvet wristband]] || Accessory || '''10%''' || Always || Level 6 || +2 damage absorption
+
| [[archaeologist's trowel]] || Melee weapon || '''+10%''' || Always || Level 8 || Infinitesimally increased odds of finding an ultra-rare.<br>Moderately increased odds of finding nonseizium.
 
|-
 
|-
| [[defender of the crown]] || Helmet || '''10%''' || Always || Level 15 || +20 to maximum HP
+
| [[Blue's crushed velvet wristband]] || Accessory || '''+10%''' || Always || Level 6 || +2 damage absorption
 
|-
 
|-
| [[Embiggened]] || Item || '''10%''' || 90 minutes || || Obtained from [[embiggening tonic]]
+
| [[defender of the crown]] || Helmet || '''+10%''' || Always || Level 15 || +20 to maximum HP
 
|-
 
|-
| [[epic flail]] || Melee weapon || '''10%''' || Always || Level 14 || +30 to maximum HP<br>+4% chance of weapon fumbles<br>Causes disastrous fumbles
+
| [[Embiggened]] || Item || '''+10%''' || 90 minutes || || Obtained from [[embiggening tonic]]
 
|-
 
|-
| [[filthy sock puppet]] || Offhand Item || '''10%''' || Always || || +15 Increased foe toughness<br>No weapon fumbles, ever
+
| [[epic flail]] || Melee weapon || '''+10%''' || Always || Level 14 || +30 to maximum HP<br>+4% chance of weapon fumbles<br>Causes disastrous fumbles
 
|-
 
|-
| [[hair suit]] || Full-body suit || '''10%''' || Always || Level 12 || Take 1 physical damage per round of combat<br>Gives wearer a slightly brutish appearance
+
| [[filthy sock puppet]] || Offhand Item || '''+10%''' || Always || || +15 Increased foe toughness<br>No weapon fumbles, ever
 
|-
 
|-
| [[heavy duty jacket]] || Shirt || '''10%''' || Always || Level 15 || +5 damage absorption
+
| [[hair suit]] || Full-body suit || '''+10%''' || Always || Level 12 || Take 1 physical damage per round of combat<br>Gives wearer a slightly brutish appearance
 
|-
 
|-
| [[holy hand grenade launcher]] || Ranged weapon || '''10%''' || Always || Level 15 || +10 fire damage<br>+50% damage against rabbits
+
| [[heavy duty jacket]] || Shirt || '''+10%''' || Always || Level 15 || +5 damage absorption
 
|-
 
|-
| [[insanely super bowl shield]] || Offhand Item || '''10%''' || Always || [[Naturalist]] || Attacker takes sonic damage upon successful hit<br>+5% dodging ability
+
| [[holy hand grenade launcher]] || Ranged weapon || '''+10%''' || Always || Level 15 || +10 fire damage<br>+50% damage against rabbits
 
|-
 
|-
| [[Marble of Madness]] || Talisman || '''10%''' || Always || || Increases foe toughness as a function of level<br>+10% Intellect<br>+10% Reflexes<br>-10% dodging ability
+
| [[insanely super bowl shield]] || Offhand Item || '''+10%''' || Always || [[Naturalist]] || Attacker takes sonic damage upon successful hit<br>+5% dodging ability
 
|-
 
|-
| [[multiversal fist]] || Gloves || '''10%''' || Always || || +3 HP per turn<br>+3 PP per turn<br>Rental equipment is lost at rollover
+
| [[Marble of Madness]] || Talisman || '''+10%''' || Always || || Increases foe toughness as a function of level<br>+10% Intellect<br>+10% Reflexes<br>-10% dodging ability
 
|-
 
|-
| [[pants valiant]] || Pants || '''10%''' || Always || Level 15 || +20 to maximum HP
+
| [[multiversal fist]] || Gloves || '''+10%''' || Always || || +3 HP per turn<br>+3 PP per turn<br>Rental equipment is lost at rollover
 
|-
 
|-
| [[power tie]] || Accessory || '''10%''' || Always || Level 10 ||
+
| [[pants valiant]] || Pants || '''+10%''' || Always || Level 15 || +20 to maximum HP
 
|-
 
|-
| [[Robe of 'Umr At-Tawil]] || Full-body suit || '''10%''' || Always || Level 50 || Limited immortality 3 times/day<br>-10 seconds to the duration of each turn<br>+10% Intellect<br>+10% Reflexes
+
| [[power tie]] || Accessory || '''+10%''' || Always || Level 10 ||
 
|-
 
|-
| [[Sceptre of 'Umr At-Tawil]] || Melee weapon || '''10%''' || Always || Level 50 || Can use a disintegration beam 10 times/day<br>-5 seconds to the duration of each turn<br>+10% Intellect<br>+10% Reflexes
+
| [[Robe of 'Umr At-Tawil]] || Full-body suit || '''+10%''' || Always || Level 50 || Limited immortality 3 times/day<br>-10 seconds to the duration of each turn<br>+10% Intellect<br>+10% Reflexes
 
|-
 
|-
| [[smart suit]] || Full-body suit || '''10%''' || Always || Level 12 || +10% Reflexes<br>+20% resist fire, ice, electrical, and acid damage
+
| [[Sceptre of 'Umr At-Tawil]] || Melee weapon || '''+10%''' || Always || Level 50 || Can use a disintegration beam 10 times/day<br>-5 seconds to the duration of each turn<br>+10% Intellect<br>+10% Reflexes
 
|-
 
|-
| [[staff of the crusader]] || Melee weapon || '''10%''' || Always || Level 15 || 12 fire damage
+
| [[smart suit]] || Full-body suit || '''+10%''' || Always || Level 12 || +10% Reflexes<br>+20% resist fire, ice, electrical, and acid damage
 
|-
 
|-
| [[UltraSport boxing gloves]] || Gloves || '''10%''' || Always || Level 10 || +10 to maximum PP
+
| [[staff of the crusader]] || Melee weapon || '''+10%''' || Always || Level 15 || 12 fire damage
 
|-
 
|-
| [[Strong Sense of Self]] || Item || '''10%''' || 60 minutes || || Obtained from [[Lost wallet]]<br>+10% to all stats
+
| [[UltraSport boxing gloves]] || Gloves || '''+10%''' || Always || Level 10 || +10 to maximum PP
 
|-
 
|-
| [[Viking Games jersey]] || Shirt || '''10%''' || Always || || +10% Reflexes<br>+5% to your maximum Hit Points<br>+5% to initiative<br>+5 XP per combat
+
| [[Strong Sense of Self]] || Item || '''+10%''' || 60 minutes || || Obtained from [[Lost wallet]]<br>+10% to all stats
 
|-
 
|-
| [[Wolfed Out]] || Item || '''10%''' || 60 minutes || || Obtained from [[lupine liquor]]
+
| [[Viking Games jersey]] || Shirt || '''+10%''' || Always || || +10% Reflexes<br>+5% to your maximum Hit Points<br>+5% to initiative<br>+5 XP per combat
 
|-
 
|-
| [[bionic arms]] || Shirt || '''8%''' || Always || Level 10 || +4 Melee damage
+
| [[Wolfed Out]] || Item || '''+10%''' || 60 minutes || || Obtained from [[lupine liquor]]
 
|-
 
|-
| [[Thunder's cat shirt]] || Shirt || '''6%''' || Always || Level 8 || +6% sonic damage resistance
+
| [[bionic arms]] || Shirt || '''+8%''' || Always || Level 10 || +4 Melee damage
 
|-
 
|-
| [[dashing shoes]] || Boots || '''5%''' || Always || Level 15 || +3% to initiative
+
| [[Thunder's cat shirt]] || Shirt || '''+6%''' || Always || Level 8 || +6% sonic damage resistance
 
|-
 
|-
| [[dauntless gauntlets]] || Gloves || '''5%''' || Always || Level 15 || +10 to hit
+
| [[dashing shoes]] || Boots || '''+5%''' || Always || Level 15 || +3% to initiative
 
|-
 
|-
| [[Frost Scaler's humongous mallet]] || Melee weapon || '''5%''' || Always || Level 12 || -10% to initiative<br>+10% weapon damage
+
| [[dauntless gauntlets]] || Gloves || '''+5%''' || Always || Level 15 || +10 to hit
 
|-
 
|-
| [[Gilded Gauntlets of Gripping Greatness]] || Gloves || '''5%''' || Always || Level 10 || +3% chips
+
| [[Frost Scaler's humongous mallet]] || Melee weapon || '''+5%''' || Always || Level 12 || -10% to initiative<br>+10% weapon damage
 
|-
 
|-
| [[lion-hearted shield]] || Offhand Item || '''5%''' || Always || Level 15 || 25 to maximum HP
+
| [[Gilded Gauntlets of Gripping Greatness]] || Gloves || '''+5%''' || Always || Level 10 || +3% chips
 
|-
 
|-
| [[mighty quill]] || Melee weapon || '''5%''' || Always || Level 5 || +5% to your maximum Hit Points<br>+3% of weapon damage returned as HP
+
| [[lion-hearted shield]] || Offhand Item || '''+5%''' || Always || Level 15 || 25 to maximum HP
 
|-
 
|-
| [[Plated Pantaloons of Pretentious Potency]] || Pants || '''5%''' || Always || Level 10 || +5 damage absorption
+
| [[mighty quill]] || Melee weapon || '''+5%''' || Always || Level 5 || +5% to your maximum Hit Points<br>+3% of weapon damage returned as HP
 
|-
 
|-
| [[Power Point]] || Effect || '''5%''' || 65 minutes || || Gained from [[There's a Blog.Org for This]]
+
| [[Plated Pantaloons of Pretentious Potency]] || Pants || '''+5%''' || Always || Level 10 || +5 damage absorption
 
|-
 
|-
| [[raccoon mask]] || Accessory || '''5%''' || Always || Level 7 || Gives wearer a slightly brutish appearance.
+
| [[Power Point]] || Effect || '''+5%''' || 65 minutes || || Gained from [[There's a Blog.Org for This]]
 
|-
 
|-
| [[righteous hook]] || Melee weapon || '''5%''' || Always || Level 15 || 1% chance to stun opponents
+
| [[raccoon mask]] || Accessory || '''+5%''' || Always || Level 7 || Gives wearer a slightly brutish appearance.
 
|-
 
|-
| [[Universal Unitard of Ultimate Utility]] || Full-body suit || '''5%''' || Always || Level 10 || +5% Intellect<br>+5% Reflexes<br>-10 seconds to the duration of each turn<br>+3 XP per combat
+
| [[righteous hook]] || Melee weapon || '''+5%''' || Always || Level 15 || 1% chance to stun opponents
 
|-
 
|-
| [[baseball tanzanite]] || Offhand Item || '''3%''' || Always || Level 4 || +3% Intellect<br>+3% Reflexes
+
| [[Universal Unitard of Ultimate Utility]] || Full-body suit || '''+5%''' || Always || Level 10 || +5% Intellect<br>+5% Reflexes<br>-10 seconds to the duration of each turn<br>+3 XP per combat
 +
|-
 +
| [[baseball tanzanite]] || Offhand Item || '''+3%''' || Always || Level 4 || +3% Intellect<br>+3% Reflexes
 
|-
 
|-
 
| [[Ant's Strength]] || [[Naturalist]] Buff || '''5 + S''' || 30 + 3*S minutes || || +10 + S to maximum HP
 
| [[Ant's Strength]] || [[Naturalist]] Buff || '''5 + S''' || 30 + 3*S minutes || || +10 + S to maximum HP
Line 145: Line 150:
 
| [[leopard skin loincloth]] || Pants || '''10''' || Always || Level 12 || +10 Intellect<br>Gives wearer a slightly brutish appearance
 
| [[leopard skin loincloth]] || Pants || '''10''' || Always || Level 12 || +10 Intellect<br>Gives wearer a slightly brutish appearance
 
|-
 
|-
| [[stovepipe hat]] || Helmet || '''10''' || Always || Level 9 ||  
+
| [[stovepipe hat]] || Helmet || '''10''' || Always || Level 9 ||
 
|-
 
|-
 
| [[tattered shorts]] || Pants || '''10''' || Always || Level 7 || +2% chance of weapon fumbles<br>Gives wearer a slightly brutish appearance.
 
| [[tattered shorts]] || Pants || '''10''' || Always || Level 7 || +2% chance of weapon fumbles<br>Gives wearer a slightly brutish appearance.
 
|-
 
|-
| [[the whole nine yards]] || Melee weapon || '''10''' || Always || Level 7 ||  
+
| [[the whole nine yards]] || Melee weapon || '''10''' || Always || Level 7 ||
 
|-
 
|-
 
| [[threeinforced vest]] || Shirt || '''10''' || Always || Level 7 || +5 defense
 
| [[threeinforced vest]] || Shirt || '''10''' || Always || Level 7 || +5 defense
Line 159: Line 164:
 
| [[supersolid mettle medal]] || Accessory || '''8''' || Always || || +8 Intellect<br>+8 Reflexes
 
| [[supersolid mettle medal]] || Accessory || '''8''' || Always || || +8 Intellect<br>+8 Reflexes
 
|-
 
|-
| [[unleaded pipe]] || Melee weapon || '''8''' || Always || Level 7 ||  
+
| [[unleaded pipe]] || Melee weapon || '''8''' || Always || Level 7 ||
 
|-
 
|-
 
| [[yellow bandana mask]] || Accessory || '''6''' || Always || Level 8 ||
 
| [[yellow bandana mask]] || Accessory || '''6''' || Always || Level 8 ||
 
|-
 
|-
| [[big left hook]] || Melee weapon || '''5''' || Always || Level 6 ||  
+
| [[big left hook]] || Melee weapon || '''5''' || Always || Level 6 ||
 +
|-
 +
| [[Blockee sword]] || Melee weapon || '''5''' || Always || Level 3 ||
 
|-
 
|-
 
| [[cryonite shield]] || Offhand Item || '''5''' || Always || Level 4 || +20% fire resistance
 
| [[cryonite shield]] || Offhand Item || '''5''' || Always || Level 4 || +20% fire resistance
 
|-
 
|-
| [[decorated jerkin]] || Shirt || '''5''' || Always || Level 7 ||  
+
| [[decorated jerkin]] || Shirt || '''5''' || Always || Level 7 ||
 
|-
 
|-
 
| [[gold star]] || Accessory || '''5''' || Always || || Increases all stats by +1 level:<br>+5 Intellect<br>+5 Reflexes<br>+10 Maximum HP<br>+10 Maximum PP<br>+10 offense<br>+10 defense<br>+10 to-hit<br>+10 dodge
 
| [[gold star]] || Accessory || '''5''' || Always || || Increases all stats by +1 level:<br>+5 Intellect<br>+5 Reflexes<br>+10 Maximum HP<br>+10 Maximum PP<br>+10 offense<br>+10 defense<br>+10 to-hit<br>+10 dodge
Line 181: Line 188:
 
| [[torn ETU sweatshirt]] || Shirt || '''5''' || Always || Level 8 || Gives wearer a slightly brutish appearance.
 
| [[torn ETU sweatshirt]] || Shirt || '''5''' || Always || Level 8 || Gives wearer a slightly brutish appearance.
 
|-
 
|-
| [[heavy mettle medal]] || Accessory || '''4''' || Always || || +4 Intellect<br>+4 Reflexes
+
| [[heavy mettle medal]] || Accessory || '''4''' || Always || || +4 Intellect<br>+4 Reflexes
 
|-
 
|-
 
| [[sturdy harness]] || Shirt || '''4''' || Always || Level 8 || +2% item drops
 
| [[sturdy harness]] || Shirt || '''4''' || Always || Level 8 || +2% item drops
 
|-
 
|-
| [[hedge slammer]] || Melee weapon || '''3''' || Always || ||  
+
| [[hedge slammer]] || Melee weapon || '''3''' || Always || ||
 
|-
 
|-
| [[brass knuckles]] || Melee weapon || '''2''' || Always || ||  
+
| [[denser mettle medal]] || Accessory || '''2''' || Always || || +2 Intellect<br>+2 Reflexes
 
|-
 
|-
| [[denser mettle medal]] || Accessory || '''2''' || Always || || +2 Intellect<br>+2 Reflexes
+
| [[iron knuckles]] || Melee weapon || '''2''' || Always || ||
 
|-
 
|-
 
| [[diamond]] || Offhand Item || '''1''' || Always || || +1 to all stats
 
| [[diamond]] || Offhand Item || '''1''' || Always || || +1 to all stats
Line 199: Line 206:
 
| [[Lug-Nut Keychain]] || Talisman || <span style="color:red">'''-1'''</span> || Always || || +1 damage absorption<br>Unlocks Gadgeteers' Death Blossom
 
| [[Lug-Nut Keychain]] || Talisman || <span style="color:red">'''-1'''</span> || Always || || +1 damage absorption<br>Unlocks Gadgeteers' Death Blossom
 
|-
 
|-
| [[Paradox Knot]] || Talisman || <span style="color:red">'''-15'''</span> || Always || || Successful hit weakens opponents (by 2 points)<br>+6 foe toughness
+
| [[Paradox Knot]] || Talisman || <span style="color:red">'''-15'''</span> || Always || || Successful hit weakens opponents (by 2 points)<br>+6 foe toughness
 
|-
 
|-
 
| [[Swedish Navy Wrench]] || Talisman || <span style="color:red">'''-5%'''</span> || Always || || +15% Reflexes<br>+10 dodging ability<br>Unlocks Gadgeteers' Death Blossom
 
| [[Swedish Navy Wrench]] || Talisman || <span style="color:red">'''-5%'''</span> || Always || || +15% Reflexes<br>+10 dodging ability<br>Unlocks Gadgeteers' Death Blossom
 
|-
 
|-
 
| [[Coward's Cloak]] || Accessory || <span style="color:red">'''-10%'''</span> || Always || || -10% to all stats
 
| [[Coward's Cloak]] || Accessory || <span style="color:red">'''-10%'''</span> || Always || || -10% to all stats
 +
|-
 +
| [[Dungeon Dash]] || Item || <span style="color:red">'''-10%'''</span> || 60 minutes || || Obtained from [[dungeon dumpling]]<br>+25% to Reflexes<br>-10% to Intellect
 +
|-
 +
| [[Dungeon Dinner]] || Item || <span style="color:red">'''-10%'''</span> || 60 minutes || || Obtained from [[dungeon dumpling]]<br>+25% to Intellect<br>-10% to Reflexes
 
|-
 
|-
 
| [[Weakened]] || Enemy || <span style="color:red">'''-10%'''</span> || 30 minutes || || Obtained from [[Delilah]], [[flock of harpies]],<br>[[sub-atom ant]], and [[vampire leech]]
 
| [[Weakened]] || Enemy || <span style="color:red">'''-10%'''</span> || 30 minutes || || Obtained from [[Delilah]], [[flock of harpies]],<br>[[sub-atom ant]], and [[vampire leech]]

Latest revision as of 22:52, 15 February 2018

Rakes-trowel.gif This page contains some non specific data which NEEDS SPADING:
the strength bonus was made "25% larger". Is that 1 damage for every 4 points of strength?
  • The major effect of strength is additional damage to Melee attacks, at the rate of 1 point of damage for every 5 points in strength.
  • Strength determines the result in The Third Funny Room.
  • Amounts for Skills are affected by S, the number of Skill-point.gif skill points invested in the skill.
  • Negative percentage modifiers are capped at -90%.
Source Source type Increase Duration Requirements Notes
Really Pumped Item +100% 90 minutes Obtained from seltzer of sturdiness
Roid Rage Item +100% 60 minutes Obtained from suspicious syringe
+25% Melee damage
polluted charm Talisman +75% Always +75% to all stats
-75% XP per combat
corrupt amulet Talisman +50% Always +50% to all stats
-50% XP per combat
Gives wearer a slightly brutish appearance.
Permitted Item +50% 180 minutes Obtained from green card
Angriest Man's Squeezeball of Rage Talisman +30% Always +20% to your maximum Hit Points
+10% to hit
-15% defense
Plum Bum's level Talisman +30% Always +5% of weapon damage returned as HP
Earn some chips periodically for odd jobs while patrolling
Draws you to an Abandoned Chemistry Lab in Somerset
-15% to your maximum Power Points
Reed's Brassard Talisman +30% Always +20% to your maximum Hit Points
+10% to hit
-15% defense
Aqua Marine Item +25% 180 minutes Obtained from sapphire syrup
+25% to all stats
Dungeon Durability Item +25% 60 minutes Obtained from dungeon dumpling
-10% to Intellect
-10% to Reflexes
Festive like October Item +25% 60 minutes Obtained from Brewmeister's master potion
+25% to all stats
tainted ankh Talisman +25% Always +25% to all stats
-25% XP per combat
Why the Long Face? Item 20%+10 60 minutes Obtained from horse pill
Abaddon charm Talisman +20% Always +10 fire damage
+20% fire resistance
-3 PP per turn
Erdrick's plate Full-body suit +20% Always Level 15 +5 HP per turn
Fighting Club Melee weapon +20% Always +X offense (+10/level, max: 100)
+10 Melee damage
+5% of weapon damage returned as HP
You do know Jack. Specifically, Jack's physiology.
Hammer Melee weapon +20% Always Level 30 Successful hit weakens opponents (by 8 points)
+5% chance of enemy fumbles
-10 seconds to the duration of each turn
Rental equipment is lost at rollover
Major Twilight's stalwart scutum Offhand Item +20% Always +10% defense
Increases the effectiveness of reputation-affecting choices.
Grants combat skills based on reputation.
Pallid Mask Helmet +20% Always Level 70 +10 XP per combat
+20% Intellect
+20% Reflexes
arm streamers Accessory +15% Always Level 12 Gives wearer a slightly brutish appearance
Astral Monkey's Paw Necklace Talisman +15% Always +10% to your maximum Hit Points
Unlocks Naturalists' Predatory Instincts
-5% Intellect
Chuck van Arnolde's tank top Shirt +15% Always Level 10 +4% chance of critical hits
Paddlebot logo Accessory +15% Always Level 12
Pink'd Item +15% 40 minutes Level 12 Obtained from pink elephant
-5% intellect
-5% reflexes
The Tenderizer's hammer Melee weapon +15% Always Level 13 +8 Melee damage
retconner's crown Helmet 10%+10 Always Level 12
alpha wolf shirt Shirt +10% Always Bolsters your Initiative when the city is under attack
amethyst ion stone Accessory +10% Always Level 9
archaeologist's trowel Melee weapon +10% Always Level 8 Infinitesimally increased odds of finding an ultra-rare.
Moderately increased odds of finding nonseizium.
Blue's crushed velvet wristband Accessory +10% Always Level 6 +2 damage absorption
defender of the crown Helmet +10% Always Level 15 +20 to maximum HP
Embiggened Item +10% 90 minutes Obtained from embiggening tonic
epic flail Melee weapon +10% Always Level 14 +30 to maximum HP
+4% chance of weapon fumbles
Causes disastrous fumbles
filthy sock puppet Offhand Item +10% Always +15 Increased foe toughness
No weapon fumbles, ever
hair suit Full-body suit +10% Always Level 12 Take 1 physical damage per round of combat
Gives wearer a slightly brutish appearance
heavy duty jacket Shirt +10% Always Level 15 +5 damage absorption
holy hand grenade launcher Ranged weapon +10% Always Level 15 +10 fire damage
+50% damage against rabbits
insanely super bowl shield Offhand Item +10% Always Naturalist Attacker takes sonic damage upon successful hit
+5% dodging ability
Marble of Madness Talisman +10% Always Increases foe toughness as a function of level
+10% Intellect
+10% Reflexes
-10% dodging ability
multiversal fist Gloves +10% Always +3 HP per turn
+3 PP per turn
Rental equipment is lost at rollover
pants valiant Pants +10% Always Level 15 +20 to maximum HP
power tie Accessory +10% Always Level 10
Robe of 'Umr At-Tawil Full-body suit +10% Always Level 50 Limited immortality 3 times/day
-10 seconds to the duration of each turn
+10% Intellect
+10% Reflexes
Sceptre of 'Umr At-Tawil Melee weapon +10% Always Level 50 Can use a disintegration beam 10 times/day
-5 seconds to the duration of each turn
+10% Intellect
+10% Reflexes
smart suit Full-body suit +10% Always Level 12 +10% Reflexes
+20% resist fire, ice, electrical, and acid damage
staff of the crusader Melee weapon +10% Always Level 15 12 fire damage
UltraSport boxing gloves Gloves +10% Always Level 10 +10 to maximum PP
Strong Sense of Self Item +10% 60 minutes Obtained from Lost wallet
+10% to all stats
Viking Games jersey Shirt +10% Always +10% Reflexes
+5% to your maximum Hit Points
+5% to initiative
+5 XP per combat
Wolfed Out Item +10% 60 minutes Obtained from lupine liquor
bionic arms Shirt +8% Always Level 10 +4 Melee damage
Thunder's cat shirt Shirt +6% Always Level 8 +6% sonic damage resistance
dashing shoes Boots +5% Always Level 15 +3% to initiative
dauntless gauntlets Gloves +5% Always Level 15 +10 to hit
Frost Scaler's humongous mallet Melee weapon +5% Always Level 12 -10% to initiative
+10% weapon damage
Gilded Gauntlets of Gripping Greatness Gloves +5% Always Level 10 +3% chips
lion-hearted shield Offhand Item +5% Always Level 15 25 to maximum HP
mighty quill Melee weapon +5% Always Level 5 +5% to your maximum Hit Points
+3% of weapon damage returned as HP
Plated Pantaloons of Pretentious Potency Pants +5% Always Level 10 +5 damage absorption
Power Point Effect +5% 65 minutes Gained from There's a Blog.Org for This
raccoon mask Accessory +5% Always Level 7 Gives wearer a slightly brutish appearance.
righteous hook Melee weapon +5% Always Level 15 1% chance to stun opponents
Universal Unitard of Ultimate Utility Full-body suit +5% Always Level 10 +5% Intellect
+5% Reflexes
-10 seconds to the duration of each turn
+3 XP per combat
baseball tanzanite Offhand Item +3% Always Level 4 +3% Intellect
+3% Reflexes
Ant's Strength Naturalist Buff 5 + S 30 + 3*S minutes +10 + S to maximum HP
Beefcake! Skill 5 + 3*S Passive Obtained from Muscle Fancy magazine
Hardy Rester Item 20 60 minutes Obtained from candied laurels and laurel root beer
+20 Intellect
+20 Reflexes
-20% XP per turn
VHF-1 Exosuit Full-body suit 15 Always +20 defense
-10 seconds to the duration of each turn
crib sheet Accessory 10 Always +10 to all stats
fishnet shirt Shirt 10 Always Level 12 +15 foe toughness
Gives wearer a slightly brutish appearance
leopard skin loincloth Pants 10 Always Level 12 +10 Intellect
Gives wearer a slightly brutish appearance
stovepipe hat Helmet 10 Always Level 9
tattered shorts Pants 10 Always Level 7 +2% chance of weapon fumbles
Gives wearer a slightly brutish appearance.
the whole nine yards Melee weapon 10 Always Level 7
threeinforced vest Shirt 10 Always Level 7 +5 defense
tritanium trident Melee weapon 10 Always Level 7 +30% offense
dateless gloves Gloves 9 Always Level 18 +5 XP per combat
supersolid mettle medal Accessory 8 Always +8 Intellect
+8 Reflexes
unleaded pipe Melee weapon 8 Always Level 7
yellow bandana mask Accessory 6 Always Level 8
big left hook Melee weapon 5 Always Level 6
Blockee sword Melee weapon 5 Always Level 3
cryonite shield Offhand Item 5 Always Level 4 +20% fire resistance
decorated jerkin Shirt 5 Always Level 7
gold star Accessory 5 Always Increases all stats by +1 level:
+5 Intellect
+5 Reflexes
+10 Maximum HP
+10 Maximum PP
+10 offense
+10 defense
+10 to-hit
+10 dodge
Man with the Golden Watch Item 5 60 minutes Obtained from spy watch
+5 Intellect
+5 Reflexes
paper pumpkin pin Accessory 5 Always
Proper Grounding Elemental Buff 2+floor(S/3) 15+S minutes Also increases Intellect and Reflexes
Roderick's Gloves Gloves 5 Always +4% chance of critical hits
Provides +10% Strength if worn in
conjunction with Roderick's Boots
torn ETU sweatshirt Shirt 5 Always Level 8 Gives wearer a slightly brutish appearance.
heavy mettle medal Accessory 4 Always +4 Intellect
+4 Reflexes
sturdy harness Shirt 4 Always Level 8 +2% item drops
hedge slammer Melee weapon 3 Always
denser mettle medal Accessory 2 Always +2 Intellect
+2 Reflexes
iron knuckles Melee weapon 2 Always
diamond Offhand Item 1 Always +1 to all stats
metal medal of mettle Accessory 1 Always +1 Intellect
+1 Reflexes
vampire costume Full-body suit 1 Always
Lug-Nut Keychain Talisman -1 Always +1 damage absorption
Unlocks Gadgeteers' Death Blossom
Paradox Knot Talisman -15 Always Successful hit weakens opponents (by 2 points)
+6 foe toughness
Swedish Navy Wrench Talisman -5% Always +15% Reflexes
+10 dodging ability
Unlocks Gadgeteers' Death Blossom
Coward's Cloak Accessory -10% Always -10% to all stats
Dungeon Dash Item -10% 60 minutes Obtained from dungeon dumpling
+25% to Reflexes
-10% to Intellect
Dungeon Dinner Item -10% 60 minutes Obtained from dungeon dumpling
+25% to Intellect
-10% to Reflexes
Weakened Enemy -10% 30 minutes Obtained from Delilah, flock of harpies,
sub-atom ant, and vampire leech
celestial snarl Talisman -20% Always +3 PP per turn
-10 weapon damage (ranged or melee)
-20% fire resistance
Drained Enemy -20% 30 minutes Obtained from nioth korghai
seashell locket Talisman -20% Always +3 PP per turn
Grants wearer the ability to breathe under water
Whispers in the Dark Item -25% 120 minutes Obtained from Evill brain cylinder,
Horrible brain cylinder and Temporal brain cylinder
-25% to all stats
Take 5 psychic damage per round of combat
brick wall Offhand Item -33% Always Level 9 +10 damage absorption
Laaaaazyyy Item -50% 60 minutes Obtained from lethargy pill
-50% to all stats


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration