Bonus melee damage: Difference between revisions
Jump to navigation
Jump to search
PKProStudio (talk | contribs) No edit summary |
PKProStudio (talk | contribs) mNo edit summary |
||
| Line 41: | Line 41: | ||
| [[quill blade]] || Melee weapon || '''10''' || Always || Level 12 || +5% to hit | | [[quill blade]] || Melee weapon || '''10''' || Always || Level 12 || +5% to hit | ||
|- | |- | ||
| [[Reticulated Roundel of Ribald Resoluteness || Offhand Item || '''10''' || Always || Level 10 || +20 to maximum HP | | [[Reticulated Roundel of Ribald Resoluteness]] || Offhand Item || '''10''' || Always || Level 10 || +20 to maximum HP | ||
|- | |- | ||
| [[Sockin' it to 'Em]] || Item || '''10''' || 60 minutes || || Obtained from [[lost sock]] | | [[Sockin' it to 'Em]] || Item || '''10''' || 60 minutes || || Obtained from [[lost sock]] | ||
Revision as of 17:22, 16 August 2010
- Bonus melee damage is applied to attacks made with Melee Weapons.
- Amounts for Skills are affected by S, the number of
skill points invested in the skill.
| Source | Source type | Increase | Duration | Requirements | Notes |
|---|---|---|---|---|---|
| Maul of the Cave Bear | Naturalist Combat Skill | Multiple 3 + (S/5) | one attack | Level 16 | Multiple 3 + (S/5) Ranged damage 15% + S%, minimum of 20 + S to hit |
| Trample of the Rhino | Naturalist Combat Skill | Multiple 2.5 + (S/10) | one attack | Level 10 | Multiple 2.5 + (S/10) Ranged damage 10 + 2*S + level, cap 50 to hit |
| Charge of the Bovine | Naturalist Combat Skill | Multiple 1.5 + (S/10) | one attack | Level 2 | Multiple 1.5 + (S/10) Ranged damage 10 + S + level, cap 30 to hit |
| Torch of Nug | Melee weapon | 50% | Always | Level 70 | +50 fire damage +10% of weapon damage returned as HP |
| Super, Man | Effect | 10% | 35 minutes | Gained from *@=g3,8d\&fbb=-q/hk%fg +10% Ranged damage | |
| datagun | Ranged weapon | 5% | Always | Level 6 | +5% to hit +5% Ranged damage |
| Diamond Dagger of Derring-Do | Melee weapon | 5% | Always | Level 10 | +2% XP per combat |
| Shark's Tooth Necklace | Talisman | .5*level | Always | -1 Intellect | |
| Scourge of Souls | Melee weapon | 50 | Always | Level 55 | 5% chance to stun opponents -10 foe toughness +10% of weapon damage returned as HP |
| Talons of the Raptor | Naturalist Skill | 3 + S + round(level/3), cap 10 + S |
30 + 3*S minutes | Level 9 | |
| saw glove | Melee weapon | 15 | Always | Level 12 | |
| special wooden cup | Talisman | 15 | Always | +10% to hit +3 XP per combat -15% dodging ability | |
| Seeing Red | Item | 12 | 180 minutes | Obtained from ruby treacle +12 Ranged damage | |
| badger gauntlets | Gloves | 10 | Always | for Naturalists only +10 to-hit ability - for Naturalists only | |
| Fighting Club | Melee weapon | 10 | Always | +X offense +20% Strength +5% of weapon damage returned as HP You do know Jack. Specifically, Jack's physiology. | |
| ham banner | Melee weapon | 10 | Always | Level 6 | |
| lamp post | Melee weapon | 10 | Always | Level 8 | -8 to hit |
| quill blade | Melee weapon | 10 | Always | Level 12 | +5% to hit |
| Reticulated Roundel of Ribald Resoluteness | Offhand Item | 10 | Always | Level 10 | +20 to maximum HP |
| Sockin' it to 'Em | Item | 10 | 60 minutes | Obtained from lost sock | |
| Treader of the Dust's Sandals | Boots | 10 | Always | Level 55 | +10 PP per turn Increased chance of combat adventures +10 Ranged damage -5 seconds to the duration of each turn |
| bun's blade | Melee weapon | 9 | Always | Level 17 | +20 Reflexes Grants wearer the ability for super jumps |
| jack boots | Boots | 8 | Always | level 7 | |
| poly stilettos | Boots | 8 | Always | Level 13 | +5% Reflexes +8 Ranged damage |
| The Tenderizer's hammer | Melee weapon | 8 | Always | Level 13 | +15% Strength |
| astral spline | Melee weapon | 7 | Always | Level 9 | +10 to hit |
| unbalanced club | Melee weapon | 6 | Always | Level 9 | +3 foe toughness |
| Ace Up Your Sleeve | Item | 5 | 60 minutes | Sometimes obtained from playing card | |
| Hobbes' nail boots | Boots | 5 | Always | Occasionally grants a bonus tiger pounce attack if you win initiative +5% item drops Increased chance of combat adventures | |
| Thirsty | Item | 5 | 120 minutes | Obtained from dehydrated water +5 Ranged damage -2 PP regen/turn | |
| truepenny blade | Melee weapon | 5 | Always | Level 7 | +5 to hit |
| Bass-O-Matic 77 | Melee weapon | 4 | Always | Level 4 | |
| cat o' five tails | Melee weapon | 4 | Always | Level 2 | +5 foe toughness |
| Mega Hurts | Effect | 4 | 65 minutes | Gained from There's a Blog.Org for This +4 Ranged damage | |
| warmaking baton | Melee weapon | 4 | Always | Level 7 | |
| Circle A | Accessory | 3 | Always | Level 5 | +3 Ranged damage |
| Doctor Worm's surgical gloves | Gloves | 3 | Always | level 12 | No weapon fumbles, ever +3 Ranged damage |
| hammer time | Melee weapon | 3 | Always | Level 6 | -5 seconds to the duration of each turn |
| roller blades | Boots | 3 | Always | level 5 | |
| spiked gloves | Gloves | 3 | Always | level 3 | |
| Thewsday | day of the week | 3 | Always | ||
| paper machete | Melee weapon | 2 | Always | ||
| pirate hook | Offhand item | 1 | Always | ||
| plastic fangs | Accessory | 1 | Always | ||
| Dangerously Dour | Item | scales with level | 90 minutes | Obtained from grim pill Ranged damage | |
| Smoldering with Fury | Item | scales with level | 90 minutes | Obtained from rusty brick Ranged damage Spell damage | |
| Thunder in a Bottle | Talisman | -3 | Always | Using skills costs -2 PP +10% to your maximum PP |
Notes
- Discovering the bonus on Thewsday was part of the March 2009 spading bounty.