Difference between revisions of "Special abilities"
From Twilight Heroes Wiki
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As a super hero you can use special super abilities. | As a super hero you can use special super abilities. | ||
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! '''Source''' !! '''Source type''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ||
|- | |- | ||
− | | [[air tank]] | + | | [[air tank]]<br>[[fins]]<br>[[scuba mask]] || Accessory<br>Boots<br>Helmet || Level 3<br>Wear entire set || -10 to hit<br>-20% to initiative<br>-5% item drops |
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| [[dreamer's clock]] || Transportation || Level 15 || Grants wearer the ability to fly | | [[dreamer's clock]] || Transportation || Level 15 || Grants wearer the ability to fly | ||
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| [[harbor pearl]] || Offhand Item || Level 5 || | | [[harbor pearl]] || Offhand Item || Level 5 || | ||
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− | | [[seashell locket]] || Talisman || || +3 PP per turn | + | | [[seashell locket]] || Talisman || || +3 PP per turn<br>-20% Strength |
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− | | [[Seppia's cephalopod skullcap]] || Helmet || || +5 ice damage | + | | [[Seppia's cephalopod skullcap]] || Helmet || || +5 ice damage<br>Allows the use of SQUID discs<br>-5 seconds to the duration of each turn<br>Regenerates PP as a function of level |
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| [[sub-ma-car]] || Transportation || Level 4 || | | [[sub-ma-car]] || Transportation || Level 4 || | ||
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| [[armored pegasus]] || Transportation || Level 12 || -10 seconds to the duration of each turn | | [[armored pegasus]] || Transportation || Level 12 || -10 seconds to the duration of each turn | ||
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− | | [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP | + | | [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP<br>Can call down lightning 5 times per day<br>+7% chips<br>Grants wearer the ability for super jumps |
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− | | [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points | + | | [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points<br>Can call down lightning 5 times per day<br>+8% chance of critical hits<br>Grants wearer the ability for super jumps |
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| [[dreamer's clock]] || Transportation || Level 15 || Grants wearer the ability to breathe under water | | [[dreamer's clock]] || Transportation || Level 15 || Grants wearer the ability to breathe under water | ||
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| [[lead dirigible]] || Transportation || || +20 seconds to the duration of each turn | | [[lead dirigible]] || Transportation || || +20 seconds to the duration of each turn | ||
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− | | [[medevac chopper]] || Transportation || || Can perform up to 5 air rescues per day | + | | [[medevac chopper]] || Transportation || || Can perform up to 5 air rescues per day<br>+3 HP per turn |
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| [[Ned's chopper]] || Transportation || || | | [[Ned's chopper]] || Transportation || || | ||
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| [[pegasus]] || Transportation || Level 12 || | | [[pegasus]] || Transportation || Level 12 || | ||
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− | | [[rocket boots]] || Boots || Level 5 || for Gadgeteers only | + | | [[rocket boots]] || Boots || Level 5 || for Gadgeteers only<br> |
+10 initiative - for Gadgeteers only | +10 initiative - for Gadgeteers only | ||
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− | | [[Ultimate Aviator Goggles]] || Talisman || || +10% chips | + | | [[Ultimate Aviator Goggles]] || Talisman || || +10% chips<br>+2 PP per turn<br>Grants wearer the ability for super jumps<br>-5% item drops |
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− | | [[VHF-1 Fighter]] || Transportation || || Can perform up to 5 airstrike attacks per day | + | | [[VHF-1 Fighter]] || Transportation || || Can perform up to 5 airstrike attacks per day<br>Refreshingly climate-controlled cabin |
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|} | |} | ||
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! '''Source''' !! '''Source type''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Requirements''' !! class="unsortable"|'''Notes''' | ||
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− | | [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP | + | | [[Atmos Spear (extended)]] || Melee weapon || Level 10 || +20 to maximum HP<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day<br>+7% chips |
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− | | [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points | + | | [[Atmos Spear (shortened)]] || Melee weapon || || +10% to your maximum Hit Points<br>Grants wearer the ability to fly<br>Can call down lightning 5 times per day<br>+8% chance of critical hits |
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− | | [[bun's blade]] || Melee weapon || Level 17 || +9 Melee damage | + | | [[bun's blade]] || Melee weapon || Level 17 || +9 Melee damage<br>+20 Reflexes |
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− | | [[foxy caped suit]] || Full-body suit || || +5% Reflexes | + | | [[foxy caped suit]] || Full-body suit || || +5% Reflexes<br>+10% to hit<br>-10 seconds to the duration of each turn<br>Chance of stunning opponents if you win initiative |
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− | | [[gnat gloves]] || Gloves || Level 5 || +2% item drops | + | | [[gnat gloves]] || Gloves || Level 5 || +2% item drops<br>-2% chance of weapon fumbles |
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| [[high-jump boots]] || Boots || Level 5 || | | [[high-jump boots]] || Boots || Level 5 || | ||
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− | | [[Roderick's Boots]] || Boots || || +5 Reflexes | + | | [[Roderick's Boots]] || Boots || || +5 Reflexes<br>Provides +10% Reflexes |
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− | | [[Spring-Heeled Jack's boots]] || Boots || || 5% chance to stun opponents | + | | [[Spring-Heeled Jack's boots]] || Boots || || 5% chance to stun opponents<br>10% dodging ability<br>+1 skill point applied to combat skills if [[Jill's elegant gloves]] is worn |
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− | | [[Ultimate Aviator Goggles]] || Talisman || || +10% chips | + | | [[Ultimate Aviator Goggles]] || Talisman || || +10% chips<br>+2 PP per turn<br>Grants wearer the ability to fly<br>-5% item drops |
|} | |} | ||
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| [[Grumpy old smuggler]] || Sidekick || Always || Level 9 Quest || {{statrate|685|141}} block at level 20 | | [[Grumpy old smuggler]] || Sidekick || Always || Level 9 Quest || {{statrate|685|141}} block at level 20 | ||
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− | | [[Stainless Steelbreaker]] || Offhand || Always || || Unknown block rate | + | | [[Stainless Steelbreaker]] || Offhand || Always || || Unknown block rate<br>+10% offense<br>+4% chance of enemy fumbles<br>Successful hit weakens opponents (by 5 points). |
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|} | |} | ||
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! '''Source''' !! '''Source type''' !! '''Duration''' !! Requirements !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Duration''' !! Requirements !! class="unsortable"|'''Notes''' | ||
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− | | [[chameleon clasp]] || Talisman || Always || || Provides unsurpassed blending-in abilities | + | | [[chameleon clasp]] || Talisman || Always || || Provides unsurpassed blending-in abilities<br>+6% chance of critical hits<br>-6% chance of weapon fumbles<br>30% additional damage taken from robots<br>30% less damage dealt to robots from weapons or skills |
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| [[Indivisible]] || Item || 60 minutes || || +15 dodging ability | | [[Indivisible]] || Item || 60 minutes || || +15 dodging ability | ||
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− | | [[Ring of Fellowship]] || Accessory || Always || || +20 to maximum HP | + | | [[Ring of Fellowship]] || Accessory || Always || || +20 to maximum HP<br>+5% psychic damage resistance<br>+3% of weapon damage returned as HP<br>offense |
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− | | [[Ring of Solis]] || Accessory || Always || Level 70 || +5% resistance to all elements | + | | [[Ring of Solis]] || Accessory || Always || Level 70 || +5% resistance to all elements<br>+10 psychic damage<br>+40 to maximum HP<br>+40 to maximum PP<br>+10% Intellect<br>-5 seconds to the duration of each turn |
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|} | |} | ||
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| [[robo cap]] || Helmet || Level 12 || | | [[robo cap]] || Helmet || Level 12 || | ||
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− | | [[Virtual Reality helmet]] || Helmet || || +3 XP per combat | + | | [[Virtual Reality helmet]] || Helmet || || +3 XP per combat<br>Wearer occasionally gains extra stat points. |
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|} | |} | ||
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! '''Source''' !! '''Source type''' !! '''Amount''' !! Duration !! Requirements !! class="unsortable"|'''Notes''' | ! '''Source''' !! '''Source type''' !! '''Amount''' !! Duration !! Requirements !! class="unsortable"|'''Notes''' | ||
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− | | [[judo kid gloves]] || Accessory || '''50%''' || Always || || Allows your sidekick to sometimes perform a vicious judo chop in fights | + | | [[judo kid gloves]] || Accessory || '''50%''' || Always || || Allows your sidekick to sometimes perform a vicious judo chop in fights<br>Sidekicks occasionally provide refreshment |
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| [[Green Thumb]] || Item || '''30%''' || 180 minutes || Level 8 || Obtained from [[Emerald nectar]] | | [[Green Thumb]] || Item || '''30%''' || 180 minutes || Level 8 || Obtained from [[Emerald nectar]] | ||
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| [[Model T-1000]] || Transportation || '''25%''' || Always || Level 8 || | | [[Model T-1000]] || Transportation || '''25%''' || Always || Level 8 || | ||
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− | | [[prismatic sports bra]] || Shirt || '''25%''' || one turn || || When trigger Periwinkle | + | | [[prismatic sports bra]] || Shirt || '''25%''' || one turn || || When trigger Periwinkle<br>Provides other beneficial results |
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| [[Lil' Jerk Disguise Kit]] || Accessory || '''20%''' || Always || Level 10 || | | [[Lil' Jerk Disguise Kit]] || Accessory || '''20%''' || Always || Level 10 || | ||
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| [[shepherd's crook]] || Melee weapon || '''5%''' || Always || Level 2 || Successful hit weakens opponents (by 5 points) | | [[shepherd's crook]] || Melee weapon || '''5%''' || Always || Level 2 || Successful hit weakens opponents (by 5 points) | ||
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− | | [[Quizzically Quivering Quadraphonic Quad-Quadrant]] || Offhand Item || '''3%''' || Always || Level 11 || +3% chance of critical hits | + | | [[Quizzically Quivering Quadraphonic Quad-Quadrant]] || Offhand Item || '''3%''' || Always || Level 11 || +3% chance of critical hits<br>+5 fire damage<br>+5 psychic damage |
|} | |} | ||
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{{Modifiers list}} | {{Modifiers list}} | ||
[[Category:Modifier Summary Tables]][[Category:Breath Under Water|*]][[Category:Flying Ability|*]][[Category:Super Jumping|*]][[Category:Invisibility|*]][[Category:Computer Interaction|*]][[Category:Sidekick Effectiveness|*]] | [[Category:Modifier Summary Tables]][[Category:Breath Under Water|*]][[Category:Flying Ability|*]][[Category:Super Jumping|*]][[Category:Invisibility|*]][[Category:Computer Interaction|*]][[Category:Sidekick Effectiveness|*]] |
Revision as of 18:25, 23 November 2010
As a super hero you can use special super abilities.
Contents
Breathing Under Water
Breathing under water grants access to:
Source | Source type | Requirements | Notes |
---|---|---|---|
air tank fins scuba mask |
Accessory Boots Helmet |
Level 3 Wear entire set |
-10 to hit -20% to initiative -5% item drops |
dreamer's clock | Transportation | Level 15 | Grants wearer the ability to fly |
Elemental | Class | ||
harbor pearl | Offhand Item | Level 5 | |
seashell locket | Talisman | +3 PP per turn -20% Strength | |
Seppia's cephalopod skullcap | Helmet | +5 ice damage Allows the use of SQUID discs -5 seconds to the duration of each turn Regenerates PP as a function of level | |
sub-ma-car | Transportation | Level 4 |
Flying
- Grants access to Flying above Twilight
- Enables a special outcome in the Gotta Move Quick choice adventure, opening Survey the Rooftops of Downtown.
- Enables adventuring in Rooftops of downtown once it is opened by the above.
- Enables the Just Deserts adventure.
- Enables skipping the Trapped! adventure.
- Speeds up part of Through the Dimensional Rabbit-Hole.
- Enables renting items at Quincy's Airship Emporium.
Source | Source type | Requirements | Notes |
---|---|---|---|
armored pegasus | Transportation | Level 12 | -10 seconds to the duration of each turn |
Atmos Spear (extended) | Melee weapon | Level 10 | +20 to maximum HP Can call down lightning 5 times per day +7% chips Grants wearer the ability for super jumps |
Atmos Spear (shortened) | Melee weapon | +10% to your maximum Hit Points Can call down lightning 5 times per day +8% chance of critical hits Grants wearer the ability for super jumps | |
dreamer's clock | Transportation | Level 15 | Grants wearer the ability to breathe under water |
jetpack | Transportation | ||
lead dirigible | Transportation | +20 seconds to the duration of each turn | |
medevac chopper | Transportation | Can perform up to 5 air rescues per day +3 HP per turn | |
Ned's chopper | Transportation | ||
pegasus | Transportation | Level 12 | |
rocket boots | Boots | Level 5 | for Gadgeteers only +10 initiative - for Gadgeteers only |
Ultimate Aviator Goggles | Talisman | +10% chips +2 PP per turn Grants wearer the ability for super jumps -5% item drops | |
VHF-1 Fighter | Transportation | Can perform up to 5 airstrike attacks per day Refreshingly climate-controlled cabin |
Super Jumping
- Enables a special outcome in the Gotta Move Quick choice adventure, opening Survey the Rooftops of Downtown.
- Enables adventuring in Rooftops of downtown once it is opened by the above.
- Enables skipping the Trapped! adventure.
- Speeds up part of Through the Dimensional Rabbit-Hole.
- Enables renting items at Quincy's Airship Emporium.
Source | Source type | Requirements | Notes |
---|---|---|---|
Atmos Spear (extended) | Melee weapon | Level 10 | +20 to maximum HP Grants wearer the ability to fly Can call down lightning 5 times per day +7% chips |
Atmos Spear (shortened) | Melee weapon | +10% to your maximum Hit Points Grants wearer the ability to fly Can call down lightning 5 times per day +8% chance of critical hits | |
bun's blade | Melee weapon | Level 17 | +9 Melee damage +20 Reflexes |
foxy caped suit | Full-body suit | +5% Reflexes +10% to hit -10 seconds to the duration of each turn Chance of stunning opponents if you win initiative | |
gnat gloves | Gloves | Level 5 | +2% item drops -2% chance of weapon fumbles |
high-jump boots | Boots | Level 5 | |
Roderick's Boots | Boots | +5 Reflexes Provides +10% Reflexes | |
Spring-Heeled Jack's boots | Boots | 5% chance to stun opponents 10% dodging ability +1 skill point applied to combat skills if Jill's elegant gloves is worn | |
Ultimate Aviator Goggles | Talisman | +10% chips +2 PP per turn Grants wearer the ability to fly -5% item drops |
Block Foe Attacks
Source | Source type | Duration | Requirements | Notes |
---|---|---|---|---|
Grumpy old smuggler | Sidekick | Always | Level 9 Quest | (20.6% ± 3.1%) block at level 20 |
Stainless Steelbreaker | Offhand | Always | Unknown block rate +10% offense +4% chance of enemy fumbles Successful hit weakens opponents (by 5 points). |
Invisibility
Invisibility is in fact a chat effect, makes people unable to tell you are listening to chat, unless you talk,
Source | Source type | Duration | Requirements | Notes |
---|---|---|---|---|
chameleon clasp | Talisman | Always | Provides unsurpassed blending-in abilities +6% chance of critical hits -6% chance of weapon fumbles 30% additional damage taken from robots 30% less damage dealt to robots from weapons or skills | |
Indivisible | Item | 60 minutes | +15 dodging ability | |
Ring of Fellowship | Accessory | Always | +20 to maximum HP +5% psychic damage resistance +3% of weapon damage returned as HP offense | |
Ring of Solis | Accessory | Always | Level 70 | +5% resistance to all elements +10 psychic damage +40 to maximum HP +40 to maximum PP +10% Intellect -5 seconds to the duration of each turn |
Improved Computer Interaction
This page contains some non specific data which NEEDS SPADING: How does it work |
Source | Source type | Requirements | Notes |
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datashirt | Shirt | Level 6 | +5 electric damage |
robo cap | Helmet | Level 12 | |
Virtual Reality helmet | Helmet | +3 XP per combat Wearer occasionally gains extra stat points. |
Improved Sidekick Effectiveness
- Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source | Source type | Amount | Duration | Requirements | Notes |
---|---|---|---|---|---|
judo kid gloves | Accessory | 50% | Always | Allows your sidekick to sometimes perform a vicious judo chop in fights Sidekicks occasionally provide refreshment | |
Green Thumb | Item | 30% | 180 minutes | Level 8 | Obtained from Emerald nectar |
Model T-1000 | Transportation | 25% | Always | Level 8 | |
prismatic sports bra | Shirt | 25% | one turn | When trigger Periwinkle Provides other beneficial results | |
Lil' Jerk Disguise Kit | Accessory | 20% | Always | Level 10 | |
Nurture vs. Nature | Naturalist Skill | 10% + S% | 30 + 3*S minutes | Level 12 | |
The Grouch's Sack of Loot (full) | Accessory | 10% | Always | ||
The Grouch's Sack of Loot (empty) | Accessory | 5% | Always | ||
shepherd's crook | Melee weapon | 5% | Always | Level 2 | Successful hit weakens opponents (by 5 points) |
Quizzically Quivering Quadraphonic Quad-Quadrant | Offhand Item | 3% | Always | Level 11 | +3% chance of critical hits +5 fire damage +5 psychic damage |