Strike-back damage: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
Hoyifung04 (talk | contribs) m solar disc  | 
				Hoyifung04 (talk | contribs) m genuine lookalike World Series 2015 ring  | 
				||
| (14 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
* Strike-back damage is applied whenever you are hit by a foe.  | * Strike-back damage is applied whenever you are hit by a foe.  | ||
* Each damage type has a specific message associated to it.  | * Each damage type has a specific message associated to it.  | ||
:{{col|player|  | :{{col|player|physical}}: Your opponent is damaged by your fierce defenses, and takes '''X damage'''.  | ||
:{{col|sonic|sonic}}: Part of your opponent's blow comes into contact with your sonic defenses, causing your equipment to reverberate with a resounding CLONGGGGG! It causes {{col|sonic|X damage}} to your opponent.  | :{{col|sonic|sonic}}: Part of your opponent's blow comes into contact with your sonic defenses, causing your equipment to reverberate with a resounding CLONGGGGG! It causes {{col|sonic|X damage}} to your opponent.  | ||
:{{col|ice|ice}}: Your opponent's attack triggers a blast of frost that sprays them for {{col|ice|X damage}}.  | :{{col|ice|ice}}: Your opponent's attack triggers a blast of frost that sprays them for {{col|ice|X damage}}.  | ||
:{{col|acid|acid}}: Your opponent becomes slightly dissolved ''(ew)'' by your acidic defenses, and takes {{col|acid|X damage}}.  | :{{col|acid|acid}}: Your opponent becomes slightly dissolved ''(ew)'' by your acidic defenses, and takes {{col|acid|X damage}}.  | ||
:{{col|fire|fire}}: With a WHOOSH! your   | :{{col|fire|fire}}: With a WHOOSH! your fiery defenses activate in response to your opponent's attack, reflecting {{col|fire|X damage}} onto your opponent.  | ||
:{{col|electric|electric}}: Your opponent is zapped by your electrified defenses (shocking!), and takes {{col|electric|X damage}}.  | :{{col|electric|electric}}: Your opponent is zapped by your electrified defenses (shocking!), and takes {{col|electric|X damage}}.  | ||
:{{col|psychic|psychic}}: In retribution for the attack your defenses trigger a psychic echo that fires back to your opponent for {{col|psychic|X damage}}.  | :{{col|psychic|psychic}}: In retribution for the attack your defenses trigger a psychic echo that fires back to your opponent for {{col|psychic|X damage}}.  | ||
* [[Fire Shield]] has a different message. See specifics on its page.  | * [[Fire Shield]] has a different message. See specifics on its page.  | ||
* Strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get a message right after the regular message, depending on damage type:  | * Strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get a message right after the regular message, depending on damage type:  | ||
:{{col|player|  | :{{col|player|physical}}: Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.    | ||
:{{col|sonic|sonic}}: Your opponent appears to be pretty shaken up by the noise.  | :{{col|sonic|sonic}}: Your opponent appears to be pretty shaken up by the noise.  | ||
:{{col|ice|ice}}: Your opponent appears rattled by the intensity of your defenses.  | :{{col|ice|ice}}: Your opponent appears rattled by the intensity of your defenses.  | ||
| Line 33: | Line 33: | ||
|-  | |-  | ||
| [[genuine lookalike World Series 2012 ring]] || Talisman || '''15% of damage''' || Always || || {{col|ice|ice}} damage<br>+1 to the cost of combat skills  | | [[genuine lookalike World Series 2012 ring]] || Talisman || '''15% of damage''' || Always || || {{col|ice|ice}} damage<br>+1 to the cost of combat skills  | ||
|-  | |||
| [[genuine lookalike World Series 2014 ring]] || Talisman || '''15% of damage''' || Always || || {{col|acid|acid}} damage<br>-10% resist fire, ice, electric, and acid damage  | |||
|-  | |||
| [[genuine lookalike World Series 2015 ring]] || Talisman || '''15% of damage''' || Always || || {{col|sonic|sonic}} damage<br>-15% dodging ability  | |||
|-  | |-  | ||
| [[hero's blazing shield]] || Offhand Item || '''15% of damage''' || Always || Level 20 || {{col|fire|fire}} damage  | | [[hero's blazing shield]] || Offhand Item || '''15% of damage''' || Always || Level 20 || {{col|fire|fire}} damage  | ||
|-  | |-  | ||
| [[firewall fragment]] || Offhand Item || '''10% of damage''' || Always || Level 20 || {{col|fire|fire}}damage<br>+20% psychic damage resistance  | | [[Dr. Nano's labcoat]] || Full-body suit || '''10% of damage''' || Always || Level 25 || {{col|acid|acid}} damage<br>+25% Intellect<br>+10% acid damage resistance  | ||
|-  | |||
| [[firewall fragment]] || Offhand Item || '''10% of damage''' || Always || Level 20 || {{col|fire|fire}} damage<br>+20% psychic damage resistance  | |||
|-  | |||
| [[heretical stockings]] || Pants || '''10% of damage''' || Always || Level 25 || {{col|sonic|sonic}} damage<br>+15% sonic damage resistance<br>Wailing of Yuggoth  | |||
|-  | |-  | ||
| [[  | | [[ice cool jacket]] || Shirt || '''10% of damage''' || Always || Level 15 || {{col|ice|ice}} damage<br>+5 PP per turn<br>Cool as Ice  | ||
|-  | |-  | ||
| [[insanely super bowl shield]] || Offhand Item || '''10% of damage''' || Always || || {{col|sonic|sonic}} damage<br>+5% dodging ability<br>+10% Strength - for Naturalists only  | | [[insanely super bowl shield]] || Offhand Item || '''10% of damage''' || Always || || {{col|sonic|sonic}} damage<br>+5% dodging ability<br>+10% Strength - for Naturalists only  | ||
| Line 46: | Line 54: | ||
| [[multiversal gong]] || Offhand Item|| '''10% of damage''' || Always ||  || {{col|sonic|sonic}} damage<br>Stunning reverb<br>-10 seconds to the duration of each turn<br>Rental equipment is lost at rollover  | | [[multiversal gong]] || Offhand Item|| '''10% of damage''' || Always ||  || {{col|sonic|sonic}} damage<br>Stunning reverb<br>-10 seconds to the duration of each turn<br>Rental equipment is lost at rollover  | ||
|-  | |-  | ||
| [[pet dust bunny]] || Offhand Item || '''10% of damage''' || Always || Level 10 || {{col|electric|electric}} damage<br>  | | [[pet dust bunny]] || Offhand Item || '''10% of damage''' || Always || Level 10 || {{col|electric|electric}} damage<br>Your software triggers less consistently  | ||
|-  | |-  | ||
| [[Siamese dreamcatcher]] || Offhand Item || '''10% of damage''' || Always || Level 16 || {{col|psychic|psychic}} damage<br>+10% psychic damage resistance  | | [[Siamese dreamcatcher]] || Offhand Item || '''10% of damage''' || Always || Level 16 || {{col|psychic|psychic}} damage<br>+10% psychic damage resistance  | ||
|-  | |||
| [[snow angel halo]] || Helmet || '''10% of damage''' || Always || || {{col|ice|ice}} damage<br>Regenerates PP as a function of level<br>Drops snow and items that can be combined into companions  | |||
|-  | |-  | ||
| [[solar disc]] || Offhand Item || '''10% of damage''' || Always || || {{col|electric|electric}} damage<br>+5 HP per turn<br>Occasionally blocks enemy attacks<br>Charges with solar power when you take damage  | | [[solar disc]] || Offhand Item || '''10% of damage''' || Always || || {{col|electric|electric}} damage<br>+5 HP per turn<br>Occasionally blocks enemy attacks<br>Charges with solar power when you take damage  | ||
|-  | |-  | ||
| [[Sunset's Flaming Sharovary]] || Pants || '''10% of damage''' || Always || Level 5|| {{col|fire|fire}} damage<br>+10 to your maximum Power Points  | | [[solar-powered shirt]] || Shirt || '''10% of damage''' || Always || || {{col|electric|electric}} damage<br>Regenerates PP as a function of level<br>+20% fire resistance<br>Sometimes hits enemies with solar-powered lightning  | ||
|-  | |||
| [[Sunset's Flaming Sharovary]] || Pants || '''10% of damage''' || Always || Level 5 || {{col|fire|fire}} damage<br>+10 to your maximum Power Points  | |||
|-  | |||
| [[diving bell]] || Transportation || '''1% of damage''' || Always || || {{col|sonic|sonic}} damage<br>Grants wearer the ability to breathe under water  | |||
|-  | |-  | ||
| [[Fire Shield]] || [[Elemental]] Buff || '''5 + 2*S + round(level/5)''' || 30 + S minutes || || {{col|fire|fire}} damage  | | [[Fire Shield]] || [[Elemental]] Buff || '''5 + 2*S + round(level/5)''' || 30 + S minutes || || {{col|fire|fire}} damage  | ||
| Line 59: | Line 73: | ||
|-  | |-  | ||
| [[Spines of the Echidna]] || [[Naturalist]] Buff || '''5 + S''' || 30 + 3*S Minutes || ||  | | [[Spines of the Echidna]] || [[Naturalist]] Buff || '''5 + S''' || 30 + 3*S Minutes || ||  | ||
|-  | |||
| [[decorative gears]] || Accessory || '''10''' || Always || Level 15 ||  +10 foe toughness  | |||
|-  | |||
| [[Desert Dan's snake rattle]] || Talisman || '''10''' || Always || || {{col|sonic|sonic}} damage<br>+15% Melee damage<br>+20% ice resistance<br>This game is too hard  | |||
|-  | |-  | ||
| [[multiversal bandolier]] || Accessory || '''10''' || Always || || {{col|acid|acid}} damage<br>+10% Reflexes<br>+10% chips<br>Rental equipment is lost at rollover  | | [[multiversal bandolier]] || Accessory || '''10''' || Always || || {{col|acid|acid}} damage<br>+10% Reflexes<br>+10% chips<br>Rental equipment is lost at rollover  | ||
| Line 73: | Line 91: | ||
|-  | |-  | ||
| [[Vambraces of the Star Spawn]] || Gloves || '''10''' || Always || Level 40 || -15 foe toughness.<br>-6% chance of weapon fumbles.  | | [[Vambraces of the Star Spawn]] || Gloves || '''10''' || Always || Level 40 || -15 foe toughness.<br>-6% chance of weapon fumbles.  | ||
|-  | |||
| [[With Chance of Ions]] || Item || '''10''' || 180 minutes || || Obtained from [[ionic cloud]]  | |||
|-  | |-  | ||
| [[Frost]] || Melee weapon || '''8''' || Always || Level 5 || {{col|ice|ice}} damage<br>+8 ice damage<br>+50% ice resistance<br>Rental equipment is lost at rollover  | | [[Frost]] || Melee weapon || '''8''' || Always || Level 5 || {{col|ice|ice}} damage<br>+8 ice damage<br>+50% ice resistance<br>Rental equipment is lost at rollover  | ||
| Line 87: | Line 107: | ||
|-  | |-  | ||
| [[Aegis Flux Incapacitor]] || Offhand Item || '''5''' || Always || || Can discharge elemental attacks<br>+X damage absorption<br>+20% resist fire, ice, electric, and acid damage<br>+20 to maximum HP  | | [[Aegis Flux Incapacitor]] || Offhand Item || '''5''' || Always || || Can discharge elemental attacks<br>+X damage absorption<br>+20% resist fire, ice, electric, and acid damage<br>+20 to maximum HP  | ||
|-  | |||
| [[Blockee power armor]] || Full-body suit || '''5''' || Always || || +5 damage absorption<br>+10% resist fire, ice, electric, and acid damage<br>You find Blockees in the weirdest places  | |||
|-  | |-  | ||
| [[Bruiser's shell shield]] || Offhand Item || '''5''' || Always || Level 12 || +20% fire resistance<br>+5 Melee damage  | | [[Bruiser's shell shield]] || Offhand Item || '''5''' || Always || Level 12 || +20% fire resistance<br>+5 Melee damage  | ||
| Line 105: | Line 127: | ||
|-  | |-  | ||
| [[firefly gloves]] || Gloves || '''4''' || Always || Level 5 || {{col|electric|electric}} damage  | | [[firefly gloves]] || Gloves || '''4''' || Always || Level 5 || {{col|electric|electric}} damage  | ||
|-  | |||
| [[Great Cesar's sheet]] || Full-body suit || '''4''' || Always || Level 8 || {{col|ice|ice}} damage<br> +8% psychic damage resistance  | |||
|-  | |-  | ||
| [[pseudo-chitin armor]] || Full-body suit || '''3''' || Always || Level 8 || +5% acid damage resistance<br>+5 damage absorption  | | [[pseudo-chitin armor]] || Full-body suit || '''3''' || Always || Level 8 || +5% acid damage resistance<br>+5 damage absorption  | ||
Latest revision as of 15:49, 7 December 2015
- Strike-back damage is applied whenever you are hit by a foe.
 - Each damage type has a specific message associated to it.
 
- physical: Your opponent is damaged by your fierce defenses, and takes X damage.
 - sonic: Part of your opponent's blow comes into contact with your sonic defenses, causing your equipment to reverberate with a resounding CLONGGGGG! It causes X damage to your opponent.
 - ice: Your opponent's attack triggers a blast of frost that sprays them for X damage.
 - acid: Your opponent becomes slightly dissolved (ew) by your acidic defenses, and takes X damage.
 - fire: With a WHOOSH! your fiery defenses activate in response to your opponent's attack, reflecting X damage onto your opponent.
 - electric: Your opponent is zapped by your electrified defenses (shocking!), and takes X damage.
 - psychic: In retribution for the attack your defenses trigger a psychic echo that fires back to your opponent for X damage.
 
- Fire Shield has a different message. See specifics on its page.
 - Strike-back damage cannot kill an opponent. When an opponent would have been killed by strike-back damage it is canceled and you get a message right after the regular message, depending on damage type:
 
- physical: Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.
 - sonic: Your opponent appears to be pretty shaken up by the noise.
 - ice: Your opponent appears rattled by the intensity of your defenses.
 - acid: Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.
 - fire: Your opponent appears to be pretty shaken up by the noise.
 - electric: Your opponent appears to be in pretty bad shape. It pulls back before your defenses cause it critical damage.
 - psychic: Your opponent appears rattled by the intensity of your defenses.
 
- Frusion Enemies take only one Strike-back damage every hit, with a special message:
 
- Your opponent seems slightly put off by your defenses, and takes 1 damage.
 
- Amounts for Skills are affected by S, the number of 
 skill points invested in the skill. 
| Source | Source type | Increase | Duration | Requirements | Notes | 
|---|---|---|---|---|---|
| bully pulpit | Accessory | 20% of damage | Always | Level 10 | ice damage | 
| blazing shield fragment | Accessory | 15% of damage | Always | Level 15 | fire damage Take 5 fire damage per round of combat  | 
| chalkboard shield | Offhand Item | 15% of damage | Always | Level 10 | sonic damage | 
| genuine lookalike World Series 2011 ring | Talisman | 15% of damage | Always | fire damage +1 to the cost of combat skills  | |
| genuine lookalike World Series 2012 ring | Talisman | 15% of damage | Always | ice damage +1 to the cost of combat skills  | |
| genuine lookalike World Series 2014 ring | Talisman | 15% of damage | Always | acid damage -10% resist fire, ice, electric, and acid damage  | |
| genuine lookalike World Series 2015 ring | Talisman | 15% of damage | Always | sonic damage -15% dodging ability  | |
| hero's blazing shield | Offhand Item | 15% of damage | Always | Level 20 | fire damage | 
| Dr. Nano's labcoat | Full-body suit | 10% of damage | Always | Level 25 | acid damage +25% Intellect +10% acid damage resistance  | 
| firewall fragment | Offhand Item | 10% of damage | Always | Level 20 | fire damage +20% psychic damage resistance  | 
| heretical stockings | Pants | 10% of damage | Always | Level 25 | sonic damage +15% sonic damage resistance Wailing of Yuggoth  | 
| ice cool jacket | Shirt | 10% of damage | Always | Level 15 | ice damage +5 PP per turn Cool as Ice  | 
| insanely super bowl shield | Offhand Item | 10% of damage | Always | sonic damage +5% dodging ability +10% Strength - for Naturalists only  | |
| Midnight's Cloak | Shirt | 10% of damage | Always | Level 5 | psychic damage +10% dodging ability  | 
| multiversal gong | Offhand Item | 10% of damage | Always | sonic damage Stunning reverb -10 seconds to the duration of each turn Rental equipment is lost at rollover  | |
| pet dust bunny | Offhand Item | 10% of damage | Always | Level 10 | electric damage Your software triggers less consistently  | 
| Siamese dreamcatcher | Offhand Item | 10% of damage | Always | Level 16 | psychic damage +10% psychic damage resistance  | 
| snow angel halo | Helmet | 10% of damage | Always | ice damage Regenerates PP as a function of level Drops snow and items that can be combined into companions  | |
| solar disc | Offhand Item | 10% of damage | Always | electric damage +5 HP per turn Occasionally blocks enemy attacks Charges with solar power when you take damage  | |
| solar-powered shirt | Shirt | 10% of damage | Always | electric damage Regenerates PP as a function of level +20% fire resistance Sometimes hits enemies with solar-powered lightning  | |
| Sunset's Flaming Sharovary | Pants | 10% of damage | Always | Level 5 | fire damage +10 to your maximum Power Points  | 
| diving bell | Transportation | 1% of damage | Always | sonic damage Grants wearer the ability to breathe under water  | |
| Fire Shield | Elemental Buff | 5 + 2*S + round(level/5) | 30 + S minutes | fire damage | |
| Gwneuthurwr Deganau's hunllef puzzle | Accessory | 2*Level, cap 30 | One turn | acid damage When trigger Green Other beneficial results  | |
| Spines of the Echidna | Naturalist Buff | 5 + S | 30 + 3*S Minutes | ||
| decorative gears | Accessory | 10 | Always | Level 15 | +10 foe toughness | 
| Desert Dan's snake rattle | Talisman | 10 | Always | sonic damage +15% Melee damage +20% ice resistance This game is too hard  | |
| multiversal bandolier | Accessory | 10 | Always | acid damage +10% Reflexes +10% chips Rental equipment is lost at rollover  | |
| King of Armageddon | Talisman | 10 | Always | fire damage Allows you to tap into the power of Armageddon in combat Adds ice damage to your attacks -25% to your maximum Hit Points Take 2 psychic damage per round of combat  | |
| Moletron's Molecar | Transportation | 10 | Always | Level 4 | Bolsters your Initiative when the city is under attack Drill beneath your foes for surprise attacks  | 
| pointininis | Boots | 10 | Always | Level 11 | |
| thistle hurt you more than it hurts me | Offhand Item | 10 | Always | Level 7 | Take 1 physical damage per round of combat | 
| tricky triskelion | Talisman | 10 | Always | Prevents bad injuries +10% of weapon damage returned as HP -75% dodging ability  | |
| Vambraces of the Star Spawn | Gloves | 10 | Always | Level 40 | -15 foe toughness. -6% chance of weapon fumbles.  | 
| With Chance of Ions | Item | 10 | 180 minutes | Obtained from ionic cloud | |
| Frost | Melee weapon | 8 | Always | Level 5 | ice damage +8 ice damage +50% ice resistance Rental equipment is lost at rollover  | 
| volcano shield | Offhand Item | 8 | Always | Level 15 | fire damage | 
| tectonic plate | Full-body suit | 7 | Always | Level 15 | fire damage +7 damage absorption  | 
| triangle triptych | Offhand Item | 7 | Always | Level 7 | +4 defense | 
| Paradox Naught | Talisman | 6 | Always | +3 HP per turn -15% Intellect  | |
| stamped boots of stamping | Boots | 6 | Always | Level 7 | +2 damage absorption | 
| Aegis Flux Incapacitor | Offhand Item | 5 | Always | Can discharge elemental attacks +X damage absorption +20% resist fire, ice, electric, and acid damage +20 to maximum HP  | |
| Blockee power armor | Full-body suit | 5 | Always | +5 damage absorption +10% resist fire, ice, electric, and acid damage You find Blockees in the weirdest places  | |
| Bruiser's shell shield | Offhand Item | 5 | Always | Level 12 | +20% fire resistance +5 Melee damage  | 
| dataclub | Melee weapon | 5 | Always | Level 6 | +10 electric damage | 
| Doctor Talon's anklet | Accessory | 5 | Always | Level 8 | +10% Reflexes | 
| motorpede | Transportation | 5 | Always | Level 8 | |
| paper cut gloves | Gloves | 5 | Always | Level 10 | |
| photoelectric cello | Offhand Item | 5 | Always | Level 6 | electric damage Infinitesimally increased odds of finding an ultra-rare. Moderately increased odds of finding nonseizium. +2 electric damage  | 
| spiky heels | Boots | 5 | Always | Level 10 | +5 Melee damage | 
| wings of Icarus | Transportation | 5 | Always | Level 12 | electric damage Grants wearer the ability to fly  | 
| firefly gloves | Gloves | 4 | Always | Level 5 | electric damage | 
| Great Cesar's sheet | Full-body suit | 4 | Always | Level 8 | ice damage +8% psychic damage resistance  | 
| pseudo-chitin armor | Full-body suit | 3 | Always | Level 8 | +5% acid damage resistance +5 damage absorption  | 
| cold shoulder shirt | Shirt | 2 | Always | Level 5 | +4 ice damage | 
| spooked credo | Pants | 2 | Always | Level 2 | |
| styrofoam lid | Offhand Item | 2 | Always | sonic damage | |
| attache case | Offhand Item | 1 | Always | Level 10 | +50% drops for SQUID and CTHULHU discs |