Difference between revisions of "Strength modifiers"
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| [[seashell locket]] || Talisman || <span style="color:red">'''-20%'''</span> || Always || || +3 PP per turn<br>Grants wearer the ability to breathe under water | | [[seashell locket]] || Talisman || <span style="color:red">'''-20%'''</span> || Always || || +3 PP per turn<br>Grants wearer the ability to breathe under water | ||
+ | |- | ||
+ | | [[Whispers in the Dark]] || Item || <span style="color:red">'''-25%'''</span> || 120 minutes || || Obtained from [[Evill brain cylinder]], [[Horrible brain cylinder]] and [[Temporal brain cylinder]]<br>-25% to all stats<br>Take 5 psychic damage per round of combat | ||
|- | |- | ||
| [[brick wall]] || Offhand Item || <span style="color:red">'''-33%'''</span> || Always || Level 9 || +10 damage absorption | | [[brick wall]] || Offhand Item || <span style="color:red">'''-33%'''</span> || Always || Level 9 || +10 damage absorption |
Revision as of 08:03, 13 February 2013
This page contains some non specific data which NEEDS SPADING: the strength bonus was made "25% larger". Is that 1 damage for every 4 points of strength? |
- The major effect of strength is additional damage to Melee attacks, at the rate of 1 point of damage for every 5 points in strength.
- Strength determines the result in The Third Funny Room.
- Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Really Pumped | Item | 100% | 90 minutes | Obtained from seltzer of sturdiness | |
Roid Rage | Item | 100% | 60 minutes | Obtained from suspicious syringe +25% Melee damage | |
polluted charm | Talisman | 75% | Always | +75% to all stats -75% XP per combat | |
corrupt amulet | Talisman | 50% | Always | +50% to all stats -50% XP per combat Gives wearer a slightly brutish appearance. | |
Permitted | Item | 50% | 180 minutes | Obtained from green card | |
Angriest Man's Squeezeball of Rage | Talisman | 30% | Always | +20% to your maximum Hit Points +10% to hit -15% defense | |
Reed's Brassard | Talisman | 30% | Always | +20% to your maximum Hit Points +10% to hit -15% defense | |
Aqua Marine | Item | 25% | 180 minutes | Obtained from sapphire syrup +25% to all stats | |
Festive like October | Item | 25% | 60 minutes | Obtained from Brewmeister's master potion +25% to all stats | |
tainted ankh | Talisman | 25% | Always | +25% to all stats -25% XP per combat | |
Why the Long Face? | Item | 20%+10 | 60 minutes | Obtained from horse pill | |
Abaddon charm | Talisman | 20% | Always | +10 fire damage +20% fire resistance -3 PP per turn | |
Erdrick's plate | Full-body suit | 20% | Always | Level 15 | +5 HP per turn |
Fighting Club | Melee weapon | 20% | Always | +X offense (+10/level, max: 100) +10 Melee damage +5% of weapon damage returned as HP You do know Jack. Specifically, Jack's physiology. | |
Hammer | Melee weapon | 20% | Always | Level 30 | Successful hit weakens opponents (by 8 points) +5% chance of enemy fumbles -10 seconds to the duration of each turn Rental equipment is lost at rollover |
Major Twilight's stalwart scutum | Offhand Item | 20% | Always | +10% defense Increases the effectiveness of reputation-affecting choices. Grants combat skills based on reputation. | |
Pallid Mask | Helmet | 20% | Always | Level 70 | +10 XP per combat +20% Intellect +20% Reflexes |
arm streamers | Accessory | 15% | Always | Level 12 | Gives wearer a slightly brutish appearance |
Astral Monkey's Paw Necklace | Talisman | 15% | Always | +10% to your maximum Hit Points Unlocks Naturalists' Predatory Instincts -5% Intellect | |
Chuck van Arnolde's tank top | Shirt | 15% | Always | Level 10 | +4% chance of critical hits |
Paddlebot logo | Accessory | 15% | Always | Level 12 | |
Pink'd | Item | 15% | 40 minutes | Level 12 | Obtained from pink elephant -5% intellect -5% reflexes |
The Tenderizer's hammer | Melee weapon | 15% | Always | Level 13 | +8 Melee damage |
retconner's crown | Helmet | 10%+10 | Always | Level 12 | |
amethyst ion stone | Accessory | 10% | Always | Level 9 | |
archaeologist's trowel | Melee weapon | 10% | Always | Level 8 | Infinitesimally increased odds of finding an ultra-rare. Moderately increased odds of finding nonseizium. |
Blue's crushed velvet wristband | Accessory | 10% | Always | Level 6 | +2 damage absorption |
defender of the crown | Helmet | 10% | Always | Level 15 | +20 to maximum HP |
Embiggened | Item | 10% | 90 minutes | Obtained from embiggening tonic | |
epic flail | Melee weapon | 10% | Always | Level 14 | +30 to maximum HP +4% chance of weapon fumbles Causes disastrous fumbles |
filthy sock puppet | Offhand Item | 10% | Always | +15 Increased foe toughness No weapon fumbles, ever | |
hair suit | Full-body suit | 10% | Always | Level 12 | Take 1 physical damage per round of combat Gives wearer a slightly brutish appearance |
heavy duty jacket | Shirt | 10% | Always | Level 15 | +5 damage absorption |
holy hand grenade launcher | Ranged weapon | 10% | Always | Level 15 | +10 fire damage +50% damage against rabbits |
insanely super bowl shield | Offhand Item | 10% | Always | Naturalist | Attacker takes sonic damage upon successful hit +5% dodging ability |
Marble of Madness | Talisman | 10% | Always | Increases foe toughness as a function of level +10% Intellect +10% Reflexes -10% dodging ability | |
multiversal fist | Gloves | 10% | Always | +3 HP per turn +3 PP per turn Rental equipment is lost at rollover | |
pants valiant | Pants | 10% | Always | Level 15 | +20 to maximum HP |
power tie | Accessory | 10% | Always | Level 10 | |
Robe of 'Umr At-Tawil | Full-body suit | 10% | Always | Level 50 | Limited immortality 3 times/day -10 seconds to the duration of each turn +10% Intellect +10% Reflexes |
Sceptre of 'Umr At-Tawil | Melee weapon | 10% | Always | Level 50 | Can use a disintegration beam 10 times/day -5 seconds to the duration of each turn +10% Intellect +10% Reflexes |
smart suit | Full-body suit | 10% | Always | Level 12 | +10% Reflexes +20% resist fire, ice, electrical, and acid damage |
staff of the crusader | Melee weapon | 10% | Always | Level 15 | 12 fire damage |
UltraSport boxing gloves | Gloves | 10% | Always | Level 10 | +10 to maximum PP |
Strong Sense of Self | Item | 10% | 60 minutes | Obtained from Lost wallet +10% to all stats | |
Viking Games jersey | Shirt | 10% | Always | +10% Reflexes +5% to your maximum Hit Points +5% to initiative +5 XP per combat | |
Wolfed Out | Item | 10% | 60 minutes | Obtained from lupine liquor | |
Thunder's cat shirt | Shirt | 6% | Always | Level 8 | +6% sonic damage resistance |
dashing shoes | Boots | 5% | Always | Level 15 | +3% to initiative |
dauntless gauntlets | Gloves | 5% | Always | Level 15 | +10 to hit |
Frost Scaler's humongous mallet | Melee weapon | 5% | Always | Level 12 | -10% to initiative +10% weapon damage |
Gilded Gauntlets of Gripping Greatness | Gloves | 5% | Always | Level 10 | +3% chips |
lion-hearted shield | Offhand Item | 5% | Always | Level 15 | 25 to maximum HP |
mighty quill | Melee weapon | 5% | Always | Level 5 | +5% to your maximum Hit Points +3% of weapon damage returned as HP |
Plated Pantaloons of Pretentious Potency | Pants | 5% | Always | Level 10 | +5 damage absorption |
Power Point | Effect | 5% | 65 minutes | Gained from There's a Blog.Org for This | |
raccoon mask | Accessory | 5% | Always | Level 7 | Gives wearer a slightly brutish appearance. |
righteous hook | Melee weapon | 5% | Always | Level 15 | 1% chance to stun opponents |
Universal Unitard of Ultimate Utility | Full-body suit | 5% | Always | Level 10 | +5% Intellect +5% Reflexes -10 seconds to the duration of each turn +3 XP per combat |
Ant's Strength | Naturalist Buff | 5 + S | 30 + 3*S minutes | +10 + S to maximum HP | |
Beefcake! | Skill | 5 + 3*S | Passive | Obtained from Muscle Fancy magazine | |
VHF-1 Exosuit | Full-body suit | 15 | Always | +20 defense -10 seconds to the duration of each turn | |
crib sheet | Accessory | 10 | Always | +10 to all stats | |
fishnet shirt | Shirt | 10 | Always | Level 12 | +15 foe toughness Gives wearer a slightly brutish appearance |
leopard skin loincloth | Pants | 10 | Always | Level 12 | +10 Intellect Gives wearer a slightly brutish appearance |
stovepipe hat | Helmet | 10 | Always | Level 9 | |
tattered shorts | Pants | 10 | Always | Level 7 | +2% chance of weapon fumbles Gives wearer a slightly brutish appearance. |
the whole nine yards | Melee weapon | 10 | Always | Level 7 | |
threeinforced vest | Shirt | 10 | Always | Level 7 | +5 defense |
tritanium trident | Melee weapon | 10 | Always | Level 7 | +30% offense |
dateless gloves | Gloves | 9 | Always | Level 18 | +5 XP per combat |
supersolid mettle medal | Accessory | 8 | Always | +8 Intellect +8 Reflexes | |
unleaded pipe | Melee weapon | 8 | Always | Level 7 | |
yellow bandana mask | Accessory | 6 | Always | Level 8 | |
big left hook | Melee weapon | 5 | Always | Level 6 | |
cryonite shield | Offhand Item | 5 | Always | Level 4 | +20% fire resistance |
decorated jerkin | Shirt | 5 | Always | Level 7 | |
gold star | Accessory | 5 | Always | Increases all stats by +1 level: +5 Intellect +5 Reflexes +10 Maximum HP +10 Maximum PP +10 offense +10 defense +10 to-hit +10 dodge | |
Man with the Golden Watch | Item | 5 | 60 minutes | Obtained from spy watch +5 Intellect +5 Reflexes | |
paper pumpkin pin | Accessory | 5 | Always | ||
Proper Grounding | Elemental Buff | 2+floor(S/3) | 15+S minutes | Also increases Intellect and Reflexes | |
Roderick's Gloves | Gloves | 5 | Always | +4% chance of critical hits Provides +10% Strength if worn in conjunction with Roderick's Boots | |
heavy mettle medal | Accessory | 4 | Always | +4 Intellect +4 Reflexes | |
sturdy harness | Shirt | 4 | Always | Level 8 | +2% item drops |
hedge slammer | Melee weapon | 3 | Always | ||
brass knuckles | Melee weapon | 2 | Always | ||
denser mettle medal | Accessory | 2 | Always | +2 Intellect +2 Reflexes | |
diamond | Offhand Item | 1 | Always | +1 to all stats | |
metal medal of mettle | Accessory | 1 | Always | +1 Intellect +1 Reflexes | |
vampire costume | Full-body suit | 1 | Always | ||
Lug-Nut Keychain | Talisman | -1 | Always | +1 damage absorption Unlocks Gadgeteers' Death Blossom | |
Paradox Knot | Talisman | -15 | Always | Successful hit weakens opponents (by 2 points) +6 foe toughness | |
Swedish Navy Wrench | Talisman | -5% | Always | +15% Reflexes +10 dodging ability Unlocks Gadgeteers' Death Blossom | |
Coward's Cloak | Accessory | -10% | Always | -10% to all stats | |
Weakened | Enemy | -10% | 30 minutes | Obtained from Delilah, flock of harpies, sub-atom ant, and vampire leech | |
Drained | Enemy | -20% | 30 minutes | Obtained from nioth korghai | |
seashell locket | Talisman | -20% | Always | +3 PP per turn Grants wearer the ability to breathe under water | |
Whispers in the Dark | Item | -25% | 120 minutes | Obtained from Evill brain cylinder, Horrible brain cylinder and Temporal brain cylinder -25% to all stats Take 5 psychic damage per round of combat | |
brick wall | Offhand Item | -33% | Always | Level 9 | +10 damage absorption |
Laaaaazyyy | Item | -50% | 60 minutes | Obtained from lethargy pill -50% to all stats |