Bonus melee damage: Difference between revisions
		
		
		
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|  Shadow Mist's Iron Scythe | Hoyifung04 (talk | contribs) m computer interaction text | ||
| (43 intermediate revisions by 4 users not shown) | |||
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| * Bonus melee damage is applied to attacks made with [[Melee Weapons Summary Table|Melee Weapons]]. | * Bonus melee damage is applied to attacks made with [[Melee Weapons Summary Table|Melee Weapons]]. | ||
| * Amounts for [[ | * Amounts for [[Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill.   | ||
| {| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"    | {| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"    | ||
| |- style="background-color:#EFEFEF" | |- style="background-color:#EFEFEF" | ||
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| |- | |- | ||
| | [[Torch of Nug]] || Melee weapon || '''50%''' || Always || Level 70 || +50 fire damage<br>+10% of weapon damage returned as HP | | [[Torch of Nug]] || Melee weapon || '''50%''' || Always || Level 70 || +50 fire damage<br>+10% of weapon damage returned as HP | ||
| |- | |||
| | [[glistening fleur-de-lis]] || Talisman || '''25%''' || Always || || +25% Ranged damage<br>+25% offense<br>-50% defense | |||
| |- | |||
| | [[Roid Rage]] || Item || '''25%''' || 60 minutes || || Obtained from [[suspicious syringe]]<br>+100% Strength | |||
| |- | |||
| | [[Aqua Boy Glove Charm]] || Talisman || '''15%''' || Always || || +5% of weapon damage returned as HP<br>Grants wearer the ability to breathe under water<br>Unlocks Aqua Boy's Call<br>-20% Intellect | |||
| |- | |||
| | [[Desert Dan's snake rattle]] || Talisman || '''15%''' || Always || || Attacker takes +10 sonic damage upon successful hit<br>+20% ice resistance<br>This game is too hard | |||
| |- | |||
| | [[Frost Scaler's humongous mallet]] || Melee weapon || '''10%''' || Always || Level 12 || -10% to initiative<br>+5% Strength | |||
| |- | |||
| | [[gigantic sword]] || Melee weapon || '''10%''' || Always || Level 12 || -10 to initiative<br>-10 to hit<br>Gives wearer a slightly brutish appearance | |||
| |- | |||
| | [[serpentine ion stone]] || Accessory || '''10%''' || Always || Level 10 || +3% of weapon damage returned as HP | |||
| |- | |- | ||
| | [[Super, Man]] || Effect || '''10%''' || 35 minutes || || Gained from [[*@=g3,8d\&fbb=-q/hk%fg]]<br>+10% Ranged damage | | [[Super, Man]] || Effect || '''10%''' || 35 minutes || || Gained from [[*@=g3,8d\&fbb=-q/hk%fg]]<br>+10% Ranged damage | ||
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| | [[Diamond Dagger of Derring-Do]] || Melee weapon || '''5%''' || Always || Level 10 || +2% XP per combat<br>+5% Ranged damage | | [[Diamond Dagger of Derring-Do]] || Melee weapon || '''5%''' || Always || Level 10 || +2% XP per combat<br>+5% Ranged damage | ||
| |- | |- | ||
| | [[Shark's Tooth Necklace]] || Talisman || '''.5*level''' || Always || || -1 Intellect | | [[Ever-Dim Halter]] || Shirt || '''5%''' || Always || Level 13 || +13% to your maximum Hit Points<br>+5 damage absorption<br>3% chance to stun opponents | ||
| |- | |||
| | [[monster truck]] || Transportation || '''5%''' || Always || Level 8 || | |||
| |- | |||
| | [[snug breeches]] || Pants || '''5%''' || Always || Level 9 || +5% Ranged damage | |||
| |- | |||
| | [[Gaius gloves]] || Gloves || '''3%''' || Always || Level 8 || | |||
| |- | |||
| | [[aluminum baseball bat]] || Melee weapon || '''2%''' || Always || Level 11 || +10% to initiative | |||
| |- | |||
| | [[Shark's Tooth Necklace]] || Talisman || '''.5*level''' || Always || || Unlocks Naturalists' Predatory Instincts<br>-1 Intellect | |||
| |- | |- | ||
| | [[Scourge of Souls]] || Melee weapon || '''50''' || Always || Level 55 || 5% chance to stun opponents<br>-10 foe toughness<br>+10% of weapon damage returned as HP | | [[Scourge of Souls]] || Melee weapon || '''50''' || Always || Level 55 || 5% chance to stun opponents<br>-10 foe toughness<br>+10% of weapon damage returned as HP | ||
| |- | |- | ||
| | [[Talons of the Raptor]] || [[Naturalist]] Skill || '''3 + S + round(level/3),<br>cap 10 + S''' || 30 + 3*S minutes || Level 9 || | | [[Talons of the Raptor]] || [[Naturalist]] Skill || '''3 + S + round(level/3),<br>cap 10 + S''' || 30 + 3*S minutes || Level 9 || | ||
| |- | |||
| | [[juggling clubs]] || Ranged weapon || '''15''' || Always || || | |||
| |- | |- | ||
| | [[saw glove]] || Melee weapon || '''15''' || Always || Level 12 || | | [[saw glove]] || Melee weapon || '''15''' || Always || Level 12 || | ||
| |- | |- | ||
| | [[special wooden cup]] || Talisman || '''15''' || Always || || +10% to hit<br>+3 XP per combat<br>-15% dodging ability | | [[special wooden cup]] || Talisman || '''15''' || Always || || +10% to hit<br>+3 XP per combat<br>-15% dodging ability | ||
| |- | |||
| | [[Claw]] || Melee weapon || '''12''' || Always || Level 15 || +20% chance of critical hits<br>-5 seconds to the duration of each turn<br>Rental equipment is lost at rollover | |||
| |- | |- | ||
| | [[Seeing Red]] || Item || '''12''' || 180 minutes || || Obtained from [[ruby treacle]]<br>+12 Ranged damage | | [[Seeing Red]] || Item || '''12''' || 180 minutes || || Obtained from [[ruby treacle]]<br>+12 Ranged damage | ||
| |- | |- | ||
| | [[badger gauntlets]] || Gloves || '''10''' || Always || Level 5  | | [[badger gauntlets]] || Gloves || '''10''' || Always || Level 5<br>[[Naturalist]] || +10 to-hit ability - for Naturalists only | ||
| |- | |- | ||
| | [[Captain Nocturnal's Serpent Skin Pants]] || Pants || '''10''' || Always || Level 9 || +5 HP per turn<br>+5% chance of critical hits | | [[Captain Nocturnal's Serpent Skin Pants]] || Pants || '''10''' || Always || Level 9 || +5 HP per turn<br>+5% chance of critical hits | ||
| |- | |||
| | [[coconut bikini top]] || Shirt || '''10''' || Always || Level 12 || Only against Male Opponents.<br>Take 1 physical damage per round of combat | |||
| |- | |- | ||
| | [[Fighting Club]] || Melee weapon || '''10''' || Always || || +X offense <br>+20% Strength<br>+5% of weapon damage returned as HP<br>You do know Jack. Specifically, Jack's physiology. | | [[Fighting Club]] || Melee weapon || '''10''' || Always || || +X offense <br>+20% Strength<br>+5% of weapon damage returned as HP<br>You do know Jack. Specifically, Jack's physiology. | ||
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| | [[ham banner]] || Melee weapon || '''10''' || Always || Level 6 || | | [[ham banner]] || Melee weapon || '''10''' || Always || Level 6 || | ||
| |- | |- | ||
| | [[lamp post]] || Melee weapon || '''10''' || Always || Level 8 || -8 to hit | | [[I/O bus]] || Transportation || '''10''' || Always || Level 7 || Only against [[:Category:Positronic Robots|Positronic Robots]] and [[:Category:Electronic Robots|Electronic Robots]] | ||
| |- | |||
| | [[lamp post]] || Melee weapon || '''10''' || Always || Level 8 || -8 to hit<br>Gives wearer a slightly brutish appearance. | |||
| |- | |- | ||
| | [[quill blade]] || Melee weapon || '''10''' || Always || Level 12 || +5% to hit | | [[quill blade]] || Melee weapon || '''10''' || Always || Level 12 || +5% to hit | ||
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| |- | |- | ||
| | [[Sockin' it to 'Em]] || Item || '''10''' || 60 minutes || || Obtained from [[lost sock]] | | [[Sockin' it to 'Em]] || Item || '''10''' || 60 minutes || || Obtained from [[lost sock]] | ||
| |- | |||
| | [[stranglet needle]] || Melee weapon || '''10''' || Always || Level 10 || Against [[:Category:Positronic Robots|Positronic Robots]] only | |||
| |- | |||
| | [[The Lieforce]] || Talisman || '''10''' || Always || || +10% Intellect<br>+10 Ranged damage<br>+10 sonic damage<br>-30% psychic damage resistance | |||
| |- | |||
| | [[the Night Mare]] || Transportation || '''10''' || Always || Level 5 || +10% to initiative<br>+10 Ranged damage | |||
| |- | |- | ||
| | [[Treader of the Dust's Sandals]] || Boots || '''10''' || Always || Level 55 || +10 PP per turn<br>Increased chance of combat adventures<br>+10 Ranged damage<br>-5 seconds to the duration of each turn | | [[Treader of the Dust's Sandals]] || Boots || '''10''' || Always || Level 55 || +10 PP per turn<br>Increased chance of combat adventures<br>+10 Ranged damage<br>-5 seconds to the duration of each turn | ||
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| |- | |- | ||
| | [[astral spline]] || Melee weapon || '''7''' || Always || Level 9 || +10 to hit | | [[astral spline]] || Melee weapon || '''7''' || Always || Level 9 || +10 to hit | ||
| |- | |||
| | [[Got the Beat]] || Item || '''7''' || 30 minutes || || Obtained from [[drumsticks]]<br>+7 Ranged damage | |||
| |- | |||
| | [[rolled-up newspaper]] || Melee weapon || '''6''' || Always || Level 3 || Only against [[:Category:Animals|animals]] | |||
| |- | |- | ||
| | [[unbalanced club]] || Melee weapon || '''6''' || Always || Level 9 || +3 foe toughness | | [[unbalanced club]] || Melee weapon || '''6''' || Always || Level 9 || +3 foe toughness | ||
| |- | |||
| | [[wakizashi]] || Offhand Item || '''6''' || Always || Level 8 ||  | |||
| |- | |- | ||
| | [[Ace Up Your Sleeve]] || Item || '''5''' || 60 minutes || || Sometimes obtained from [[playing card]] | | [[Ace Up Your Sleeve]] || Item || '''5''' || 60 minutes || || Sometimes obtained from [[playing card]] | ||
| |- | |||
| | [[blue lynx pajamas]] || Full-body suit || '''5''' || Always || [[Naturalist]] || +5 dodging ability | |||
| |- | |||
| | [[Bruiser's shell shield]] || Offhand Item || '''5''' || Always || Level 12 || +20% fire resistance<br>Attacker takes 5 damage | |||
| |- | |||
| | [[frusion neoleash]] || Offhand Item || '''5''' || Always || Level 4 ||  | |||
| |- | |- | ||
| | [[Hobbes' nail boots]] || Boots || '''5''' || Always || || Occasionally grants a bonus tiger pounce attack if you win initiative<br>+5% item drops<br>Increased chance of combat adventures | | [[Hobbes' nail boots]] || Boots || '''5''' || Always || || Occasionally grants a bonus tiger pounce attack if you win initiative<br>+5% item drops<br>Increased chance of combat adventures | ||
| |- | |||
| | [[invisible claymore]] || Melee weapon || '''5''' || Always || Level 3 || +5% to initiative | |||
| |- | |||
| | [[metal hockey mask]] || Helmet || '''5''' || Always || Level 13 || +5 damage absorption<br>-5 foe toughness<br>+5 Ranged damage<br>Gives wearer a slightly brutish appearance | |||
| |- | |||
| | [[Pawn of Destruction]] || Offhand Item || '''5''' || Always || Level 5 || +5 Ranged damage<br>+5 spell damage | |||
| |- | |||
| | [[plastic wrap armband]] || Accessory || '''5''' || Always || Level 3 || +5 Ranged damage | |||
| |- | |- | ||
| | [[Scratch Your Eyes Out]] || Item || '''5''' || 60 minutes || || Obtained from [[nail file]] | | [[Scratch Your Eyes Out]] || Item || '''5''' || 60 minutes || || Obtained from [[nail file]] | ||
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| |- | |- | ||
| | [[Thirsty]] || Item || '''5''' || 120 minutes || || Obtained from [[dehydrated water]]<br>+5 Ranged damage<br>-2 PP regen/turn | | [[Thirsty]] || Item || '''5''' || 120 minutes || || Obtained from [[dehydrated water]]<br>+5 Ranged damage<br>-2 PP regen/turn | ||
| |- | |||
| | [[tin medal]] || Accessory || '''5''' || Always || Level 11 || -5 seconds to the duration of each turn<br>+10 to maximum HP<br>+5 Ranged damage | |||
| |- | |- | ||
| | [[truepenny blade]] || Melee weapon || '''5''' || Always || Level 7 || +5 to hit | | [[truepenny blade]] || Melee weapon || '''5''' || Always || Level 7 || +5 to hit | ||
| |- | |||
| | [[white noise knuckles]] || Melee weapon || '''5''' || Always || Level 3 || Only against [[:Category:Electronic Robots|Electronic Robots]] | |||
| |- | |- | ||
| | [[Bass-O-Matic 77]] || Melee weapon || '''4''' || Always || Level 4 || | | [[Bass-O-Matic 77]] || Melee weapon || '''4''' || Always || Level 4 || | ||
| |- | |||
| | [[bionic arms]] || Shirt || '''4''' || Always || Level 10 || +8% Strength | |||
| |- | |||
| | [[bionic skull]] || Helmet || '''4''' || Always || Level 10 || Only against [[:Category:Positronic Robots|Positronic Robots]] and [[:Category:Electronic Robots|Electronic Robots]]<br>+8% Intellect | |||
| |- | |- | ||
| | [[cat o' five tails]] || Melee weapon || '''4''' || Always || Level 2 || +5 foe toughness | | [[cat o' five tails]] || Melee weapon || '''4''' || Always || Level 2 || +5 foe toughness | ||
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| |- | |- | ||
| | [[Circle A]] || Accessory || '''3''' || Always || Level 5 || +3 Ranged damage | | [[Circle A]] || Accessory || '''3''' || Always || Level 5 || +3 Ranged damage | ||
| |- | |||
| | [[combative 'tank' top]] || Shirt || '''3''' || Always || Level 9 || Increased chance of combat adventures<br>3% chance to stun opponents<br>+3 Ranged damage | |||
| |- | |- | ||
| | [[Doctor Worm's surgical gloves]] || Gloves || '''3''' || Always || level 12 ||  No weapon fumbles, ever<br>+3 Ranged damage | | [[Doctor Worm's surgical gloves]] || Gloves || '''3''' || Always || level 12 ||  No weapon fumbles, ever<br>+3 Ranged damage | ||
| |- | |- | ||
| | [[filigreed foil hat]] || Helmet || '''3''' || Always || || +3  | | [[filigreed foil hat]] || Helmet || '''3''' || Always || || +3 Ranged damage<br>+3 spell damage | ||
| |- | |- | ||
| | [[hammer time]] || Melee weapon || '''3''' || Always || Level 6 || -5 seconds to the duration of each turn | | [[hammer time]] || Melee weapon || '''3''' || Always || Level 6 || -5 seconds to the duration of each turn | ||
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| |- | |- | ||
| | Thewsday || day of the week || '''3''' || Always || || | | Thewsday || day of the week || '''3''' || Always || || | ||
| |- | |||
| | [[data mining pick]] || Melee weapon || '''2''' || Always || || Only against [[:Category:Electronic Robots|Electronic Robots]] | |||
| |- | |- | ||
| | [[paper machete]] || Melee weapon || '''2''' || Always || || | | [[paper machete]] || Melee weapon || '''2''' || Always || || | ||
| |- | |||
| | [[goaty slippers]] || Boots || '''1''' || Always || || +1 HP per turn | |||
| |- | |||
| | [[horse]] || Transportation || '''1''' || Always || Level 3 || | |||
| |- | |||
| | [[magnetized needle]] || Melee weapon || '''1''' || Always || || Only against [[:Category:Positronic Robots|Positronic Robots]] and [[:Category:Electronic Robots|Electronic Robots]]<br>Your software triggers more consistently | |||
| |- | |||
| | [[nicknack]] || Accessory || '''1''' || Always || Level 7 || +1 foe toughness<br>+1 Ranged damage<br>+1 spell damage<br>+1 damage absorption<br>+1% item drops<br>+1% chips<br>+1% effectiveness from your sidekick | |||
| |- | |- | ||
| | [[pirate hook]] || Offhand item || '''1''' || Always || || | | [[pirate hook]] || Offhand item || '''1''' || Always || || | ||
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| | [[Smoldering with Fury]] || Item || '''scales with level''' || 90 minutes || || Obtained from [[rusty brick]]<br>Ranged damage<br>Spell damage | | [[Smoldering with Fury]] || Item || '''scales with level''' || 90 minutes || || Obtained from [[rusty brick]]<br>Ranged damage<br>Spell damage | ||
| |- | |- | ||
| | [[Thunder in a Bottle]] || Talisman || '''<font color="red">-3</font>''' || Always || || Using skills costs -2 PP<br>+10% to your maximum PP | | [[Thunder in a Bottle]] || Talisman || '''<font color="red">-3</font>''' || Always || || Using skills costs -2 PP<br>+10% to your maximum PP<br>Unlocks Elementals' Core Tap | ||
| |- | |||
| | [[Bubble Bauble]] || Talisman || '''<font color="red">-5</font>''' || Always || || Foes never have critical hits<br>+10% defense<br>Regenerates HP as a function of level<br>No critical hits, ever<br>-5 Ranged damage | |||
| |- | |||
| | [[tofu knife]] || Melee weapon || '''<font color="red">-5</font>''' || Always || Level 12 || +15 foe toughness | |||
| |- | |||
| | [[celestial snarl]] || Talisman || '''<font color="red">-10</font>''' || Always || || +3 PP per turn<br>-10 Ranged damage<br>-20% Strength<br>-20% fire resistance | |||
| |- | |||
| | [[crop]] || Melee weapon || '''<font color="red">-10%</font>''' || Always || Level 11 || +15% to initiative<br>+5 sonic damage | |||
| |- | |||
| | [[pugil stick]] || Melee weapon || '''<font color="red">-50%</font>''' || Always || Level 11 || No weapon fumbles, ever | |||
| |} | |} | ||
| <br clear="all"> | <br clear="all"> | ||
Latest revision as of 18:51, 1 May 2015
- Bonus melee damage is applied to attacks made with Melee Weapons.
- Amounts for Skills are affected by S, the number of  skill points invested in the skill. skill points invested in the skill.
| Source | Source type | Increase | Duration | Requirements | Notes | 
|---|---|---|---|---|---|
| Maul of the Cave Bear | Naturalist Combat Skill | Multiple 3 + (S/5) | one attack | Level 16 | Multiple 3 + (S/5) Ranged damage 15% + S%, minimum of 20 + S to hit | 
| Trample of the Rhino | Naturalist Combat Skill | Multiple 2.5 + (S/10) | one attack | Level 10 | Multiple 2.5 + (S/10) Ranged damage 10 + 2*S + level, cap 50 to hit | 
| Charge of the Bovine | Naturalist Combat Skill | Multiple 1.5 + (S/10) | one attack | Level 2 | Multiple 1.5 + (S/10) Ranged damage 10 + S + level, cap 30 to hit | 
| Torch of Nug | Melee weapon | 50% | Always | Level 70 | +50 fire damage +10% of weapon damage returned as HP | 
| glistening fleur-de-lis | Talisman | 25% | Always | +25% Ranged damage +25% offense -50% defense | |
| Roid Rage | Item | 25% | 60 minutes | Obtained from suspicious syringe +100% Strength | |
| Aqua Boy Glove Charm | Talisman | 15% | Always | +5% of weapon damage returned as HP Grants wearer the ability to breathe under water Unlocks Aqua Boy's Call -20% Intellect | |
| Desert Dan's snake rattle | Talisman | 15% | Always | Attacker takes +10 sonic damage upon successful hit +20% ice resistance This game is too hard | |
| Frost Scaler's humongous mallet | Melee weapon | 10% | Always | Level 12 | -10% to initiative +5% Strength | 
| gigantic sword | Melee weapon | 10% | Always | Level 12 | -10 to initiative -10 to hit Gives wearer a slightly brutish appearance | 
| serpentine ion stone | Accessory | 10% | Always | Level 10 | +3% of weapon damage returned as HP | 
| Super, Man | Effect | 10% | 35 minutes | Gained from *@=g3,8d\&fbb=-q/hk%fg +10% Ranged damage | |
| datagun | Ranged weapon | 5% | Always | Level 6 | +5% to hit +5% Ranged damage | 
| Diamond Dagger of Derring-Do | Melee weapon | 5% | Always | Level 10 | +2% XP per combat +5% Ranged damage | 
| Ever-Dim Halter | Shirt | 5% | Always | Level 13 | +13% to your maximum Hit Points +5 damage absorption 3% chance to stun opponents | 
| monster truck | Transportation | 5% | Always | Level 8 | |
| snug breeches | Pants | 5% | Always | Level 9 | +5% Ranged damage | 
| Gaius gloves | Gloves | 3% | Always | Level 8 | |
| aluminum baseball bat | Melee weapon | 2% | Always | Level 11 | +10% to initiative | 
| Shark's Tooth Necklace | Talisman | .5*level | Always | Unlocks Naturalists' Predatory Instincts -1 Intellect | |
| Scourge of Souls | Melee weapon | 50 | Always | Level 55 | 5% chance to stun opponents -10 foe toughness +10% of weapon damage returned as HP | 
| Talons of the Raptor | Naturalist Skill | 3 + S + round(level/3), cap 10 + S | 30 + 3*S minutes | Level 9 | |
| juggling clubs | Ranged weapon | 15 | Always | ||
| saw glove | Melee weapon | 15 | Always | Level 12 | |
| special wooden cup | Talisman | 15 | Always | +10% to hit +3 XP per combat -15% dodging ability | |
| Claw | Melee weapon | 12 | Always | Level 15 | +20% chance of critical hits -5 seconds to the duration of each turn Rental equipment is lost at rollover | 
| Seeing Red | Item | 12 | 180 minutes | Obtained from ruby treacle +12 Ranged damage | |
| badger gauntlets | Gloves | 10 | Always | Level 5 Naturalist | +10 to-hit ability - for Naturalists only | 
| Captain Nocturnal's Serpent Skin Pants | Pants | 10 | Always | Level 9 | +5 HP per turn +5% chance of critical hits | 
| coconut bikini top | Shirt | 10 | Always | Level 12 | Only against Male Opponents. Take 1 physical damage per round of combat | 
| Fighting Club | Melee weapon | 10 | Always | +X offense +20% Strength +5% of weapon damage returned as HP You do know Jack. Specifically, Jack's physiology. | |
| ham banner | Melee weapon | 10 | Always | Level 6 | |
| I/O bus | Transportation | 10 | Always | Level 7 | Only against Positronic Robots and Electronic Robots | 
| lamp post | Melee weapon | 10 | Always | Level 8 | -8 to hit Gives wearer a slightly brutish appearance. | 
| quill blade | Melee weapon | 10 | Always | Level 12 | +5% to hit | 
| razor claw | Melee weapon | 10 | Always | Level 10 | Take 5 fire damage per round of combat | 
| razor glove | Melee weapon | 10 | Always | Level 11 | +3% chance of critical hits +5% fire resistance | 
| Reticulated Roundel of Ribald Resoluteness | Offhand Item | 10 | Always | Level 10 | +20 to maximum HP +10 Ranged damage | 
| Shadow Mist's Iron Scythe | Melee weapon | 10 | Always | Level 5 | Successful hit weakens opponents (by 5 points) | 
| Sockin' it to 'Em | Item | 10 | 60 minutes | Obtained from lost sock | |
| stranglet needle | Melee weapon | 10 | Always | Level 10 | Against Positronic Robots only | 
| The Lieforce | Talisman | 10 | Always | +10% Intellect +10 Ranged damage +10 sonic damage -30% psychic damage resistance | |
| the Night Mare | Transportation | 10 | Always | Level 5 | +10% to initiative +10 Ranged damage | 
| Treader of the Dust's Sandals | Boots | 10 | Always | Level 55 | +10 PP per turn Increased chance of combat adventures +10 Ranged damage -5 seconds to the duration of each turn | 
| bun's blade | Melee weapon | 9 | Always | Level 17 | +20 Reflexes Grants wearer the ability for super jumps | 
| jack boots | Boots | 8 | Always | level 7 | |
| poly stilettos | Boots | 8 | Always | Level 13 | +5% Reflexes +8 Ranged damage | 
| The Tenderizer's hammer | Melee weapon | 8 | Always | Level 13 | +15% Strength | 
| astral spline | Melee weapon | 7 | Always | Level 9 | +10 to hit | 
| Got the Beat | Item | 7 | 30 minutes | Obtained from drumsticks +7 Ranged damage | |
| rolled-up newspaper | Melee weapon | 6 | Always | Level 3 | Only against animals | 
| unbalanced club | Melee weapon | 6 | Always | Level 9 | +3 foe toughness | 
| wakizashi | Offhand Item | 6 | Always | Level 8 | |
| Ace Up Your Sleeve | Item | 5 | 60 minutes | Sometimes obtained from playing card | |
| blue lynx pajamas | Full-body suit | 5 | Always | Naturalist | +5 dodging ability | 
| Bruiser's shell shield | Offhand Item | 5 | Always | Level 12 | +20% fire resistance Attacker takes 5 damage | 
| frusion neoleash | Offhand Item | 5 | Always | Level 4 | |
| Hobbes' nail boots | Boots | 5 | Always | Occasionally grants a bonus tiger pounce attack if you win initiative +5% item drops Increased chance of combat adventures | |
| invisible claymore | Melee weapon | 5 | Always | Level 3 | +5% to initiative | 
| metal hockey mask | Helmet | 5 | Always | Level 13 | +5 damage absorption -5 foe toughness +5 Ranged damage Gives wearer a slightly brutish appearance | 
| Pawn of Destruction | Offhand Item | 5 | Always | Level 5 | +5 Ranged damage +5 spell damage | 
| plastic wrap armband | Accessory | 5 | Always | Level 3 | +5 Ranged damage | 
| Scratch Your Eyes Out | Item | 5 | 60 minutes | Obtained from nail file | |
| spiky heels | Boots | 5 | Always | Level 10 | Attacker takes 5 damage | 
| switchboard garrote | Melee weapon | 5 | Always | Level 10 | Successful hit weakens opponents (by 10 points) +10% chance of critical hits | 
| Thirsty | Item | 5 | 120 minutes | Obtained from dehydrated water +5 Ranged damage -2 PP regen/turn | |
| tin medal | Accessory | 5 | Always | Level 11 | -5 seconds to the duration of each turn +10 to maximum HP +5 Ranged damage | 
| truepenny blade | Melee weapon | 5 | Always | Level 7 | +5 to hit | 
| white noise knuckles | Melee weapon | 5 | Always | Level 3 | Only against Electronic Robots | 
| Bass-O-Matic 77 | Melee weapon | 4 | Always | Level 4 | |
| bionic arms | Shirt | 4 | Always | Level 10 | +8% Strength | 
| bionic skull | Helmet | 4 | Always | Level 10 | Only against Positronic Robots and Electronic Robots +8% Intellect | 
| cat o' five tails | Melee weapon | 4 | Always | Level 2 | +5 foe toughness | 
| Mega Hurts | Effect | 4 | 65 minutes | Gained from There's a Blog.Org for This +4 Ranged damage | |
| warmaking baton | Melee weapon | 4 | Always | Level 7 | |
| Circle A | Accessory | 3 | Always | Level 5 | +3 Ranged damage | 
| combative 'tank' top | Shirt | 3 | Always | Level 9 | Increased chance of combat adventures 3% chance to stun opponents +3 Ranged damage | 
| Doctor Worm's surgical gloves | Gloves | 3 | Always | level 12 | No weapon fumbles, ever +3 Ranged damage | 
| filigreed foil hat | Helmet | 3 | Always | +3 Ranged damage +3 spell damage | |
| hammer time | Melee weapon | 3 | Always | Level 6 | -5 seconds to the duration of each turn | 
| roller blades | Boots | 3 | Always | level 5 | |
| spiked gloves | Gloves | 3 | Always | level 3 | |
| Thewsday | day of the week | 3 | Always | ||
| data mining pick | Melee weapon | 2 | Always | Only against Electronic Robots | |
| paper machete | Melee weapon | 2 | Always | ||
| goaty slippers | Boots | 1 | Always | +1 HP per turn | |
| horse | Transportation | 1 | Always | Level 3 | |
| magnetized needle | Melee weapon | 1 | Always | Only against Positronic Robots and Electronic Robots Your software triggers more consistently | |
| nicknack | Accessory | 1 | Always | Level 7 | +1 foe toughness +1 Ranged damage +1 spell damage +1 damage absorption +1% item drops +1% chips +1% effectiveness from your sidekick | 
| pirate hook | Offhand item | 1 | Always | ||
| plastic fangs | Accessory | 1 | Always | ||
| Dangerously Dour | Item | scales with level | 90 minutes | Obtained from grim pill Ranged damage | |
| Smoldering with Fury | Item | scales with level | 90 minutes | Obtained from rusty brick Ranged damage Spell damage | |
| Thunder in a Bottle | Talisman | -3 | Always | Using skills costs -2 PP +10% to your maximum PP Unlocks Elementals' Core Tap | |
| Bubble Bauble | Talisman | -5 | Always | Foes never have critical hits +10% defense Regenerates HP as a function of level No critical hits, ever -5 Ranged damage | |
| tofu knife | Melee weapon | -5 | Always | Level 12 | +15 foe toughness | 
| celestial snarl | Talisman | -10 | Always | +3 PP per turn -10 Ranged damage -20% Strength -20% fire resistance | |
| crop | Melee weapon | -10% | Always | Level 11 | +15% to initiative +5 sonic damage | 
| pugil stick | Melee weapon | -50% | Always | Level 11 | No weapon fumbles, ever | 
Notes
- Discovering the bonus on Thewsday was part of the March 2009 spading bounty.