Difference between revisions of "Item Drop modifiers"
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| [[Echolocation]] || [[Naturalist]] Passive Skill || '''10% + S%''' || Always || Level 4 || | | [[Echolocation]] || [[Naturalist]] Passive Skill || '''10% + S%''' || Always || Level 4 || | ||
|- | |- | ||
− | | [[Vortex suit]] || Full-body suit|| '''25%''' || Always || || Base metals only ([[titanium plating|titanium]], [[plasteel plating|plasteel]], [[cybertronium]])<br>Occasional super weapon attacks | + | | [[Vortex suit]] || Full-body suit|| '''25%''' || Always || || Base metals only ([[titanium plating|titanium]], [[plasteel plating|plasteel]], [[cybertronium]])<br>Occasional super weapon attacks<br> +6 damage absorption |
|- | |- | ||
| [[foyal crown]] || Helmet || '''20%''' || Always || Level 8 || Base metals only ([[titanium plating|titanium]], [[plasteel plating|plasteel]], [[cybertronium]])<br>+7 XP per combat | | [[foyal crown]] || Helmet || '''20%''' || Always || Level 8 || Base metals only ([[titanium plating|titanium]], [[plasteel plating|plasteel]], [[cybertronium]])<br>+7 XP per combat |
Revision as of 01:27, 3 June 2011
- Item drop modifiers are multiplicative, i.e. if an item has a natural drop rate of X% and the player has a modifier of Y%, the total drop rate is X*(1+Y/100)%. A total over 100% will mean the item will always drop.
- Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
attache case | Offhand Item | 50% | Always | Level 10 | SQUID and CTHULHU discs only Attacker takes 1 damage |
cutting torch | Offhand Item | 50% | Always | Base metals only (titanium, plasteel, cybertronium) | |
Grumpy old smuggler | Sidekick | 2.5% x Level, 50% cap | Full-time | Enabled by using highly implausible script Blocks enemy attacks | |
Clockwork kangaroo | Sidekick | 30% | 180 minutes | Obtained from clockwork kangaroo | |
Nicely Aged | Item | 30% | 90 minutes | Obtained from age pill | |
Alphabet Soup | Effect | 25% | (60+Turn Length) minutes | Obtained from Alphabet Soup | |
RoboTronic | Effect | 25% | 35 minutes | Gained from *@=g3,8d\&fbb=-q/hk%fg | |
Metal Detector | Gadgeteer Buff | 15% + S% | 30-50 minutes | Duration depends on Improved Tinkering | |
Crow | Sidekick | 20% | 60 minutes | Obtained from stale cracker | |
Cupid's quiver | Accessory | 20% | Always | +3% of weapon damage returned as HP 3% chance to stun opponents | |
Echolocation | Naturalist Passive Skill | 10% + S% | Always | Level 4 | |
Vortex suit | Full-body suit | 25% | Always | Base metals only (titanium, plasteel, cybertronium) Occasional super weapon attacks +6 damage absorption | |
foyal crown | Helmet | 20% | Always | Level 8 | Base metals only (titanium, plasteel, cybertronium) +7 XP per combat |
Hero's Cape | Accessory | 20% | Always | Regenerates PP as a function of level | |
insanely super bowl breastplate | Shirt | 20% | Always | sugar items only +5 damage absorption +10% Reflexes - for Gadgeteers only | |
Monkey | Sidekick | 20% | 60 minutes | Obtained from seal o' canth | |
Wolley's Index | Accessory | 20% | Always | +8 psychic damage | |
mask of Odysseus | Accessory | 15% | Always | +15% Intellect Makes the wearer unusually cunning. +5 Ranged damage | |
binoculars | Accessory | 10% | Always | Level 7 | |
Flea market trader | Sidekick | 10% | Full-time | Enabled at Firebird College at Philbin | |
Golden Eyed | Item | 10% | 60 minutes | Sometimes obtained from spy glasses | |
Gumshoe | Item | 10% | 60 minutes | Obtained from Palooka Joe gum | |
insanely super XL bowl | Accessory | 10% | Always | +10% chip drops +10% spell damage - for Elementals only | |
isotope meter | Offhand Item | 10% | Always | Level 12 | |
Stacked Deck | Item | 10% | 60 minutes | Sometimes obtained from playing card | |
Life in the Song of Keys | Item | 8% | 60 minutes | Obtained from lost keys | |
The Recycler's bin | Accessory | 8% | Always | Level 7 | |
goldfish whiskas | Accessory | 7% | Always | Level 4 | |
barrel full of monkeys (monkeys not included) | Pants | 5% | Always | Level 9 | Grants wearer the ability for super jumps |
citrine ion stone | Accessory | 5% | Always | Level 9 | |
flashlight | Offhand Item | 5% | Always | ||
illuminated shield | Offhand Item | 5% | Always | Level 14 | +5 electric damage |
Hobbes' nail boots | Boots | 5% | Always | +5 Melee damage Occasionally grants a bonus tiger pounce attack if you win initiative. Increased chance of combat adventures. | |
Phial of Samuels | Accessory | 5% | Always | Level 8 | +5 PP per turn +10% to your maximum Power Points |
Pouch of Many Lost Things | Accessory | 5% | Always | ||
seventh of nine | Accessory | 5% | Always | ||
sun dress | Full-body suit | 5% | Always | Level 14 | +10 electric damage 5% chance to stun opponents +4 PP per turn |
buckskin coat | Shirt | 4% | Always | Level 10 | |
duct tape | Offhand Item | 4% | Always | Level 6 | |
light cycle | Transportation | 4% | Always | Level 14 | +4 electric damage |
Pouch of Several Lost Things | Accessory | 4% | Always | ||
discount pants | Pants | 3% | Always | -3 Reflexes -3 to initiative | |
Pouch of Few Lost Things | Accessory | 3% | Always | ||
short end of the stick | Melee weapon | 3% | Always | Level 3 | |
shortbow of the stick | Ranged weapon | 3% | Always | Level 3 | |
sticky gloves | Gloves | 3% | Always | ||
umpire's glasses | Accessory | 3% | Always | ||
gnat gloves | Gloves | 2% | Always | Level 5 | Grants wearer the ability for super jumps -2% chance of weapon fumbles |
harness | Shirt | 2% | Always | Level 5 | |
Pouch of a Couple Lost Things | Accessory | 2% | Always | ||
sturdy harness | Shirt | 2% | Always | Level 8 | +4 Strength |
basket of goodies | Offhand Item | 1% | Always | ||
nicknack | Accessory | 1% | Always | Level 7 | +1 foe toughness +1 weapon damage (ranged or melee) +1 spell damage +1 damage absorption +1% chips +1% effectiveness from your sidekick |
Pouch of One Lost Thing | Accessory | 1% | Always | ||
singed wallet | Accessory | 1% | Always | -5% chips | |
Amazing Technicolor Dreampants | Pants | ? | One turn, when Green | Various other beneficial effects | |
Red Eyes | Item | -5% | 30 minutes | Obtained from using red-eye mind trick in combat. | |
scuba mask | Helmet | -5% | Always | Level 3 | A component of equipment required to breathe under water. |
smoky goggles | Accessory | -5% | Always | +1% chips | |
Ultimate Aviator Goggles | Talisman | -5% | Always | +10% chips +2 PP per turn Grants wearer the ability to fly |