Difference between revisions of "Bonus elemental damage"
From Twilight Heroes Wiki
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! Source !! Source type !! {{col|fire|Fire}} !! {{col|ice|Ice}} !! {{col|electric|Electric}} !! {{col|sonic|Sonic}} !! {{col|acid|Acid}} !! {{col|psychic|Psychic}} !! Total !! Duration !! Requirements !! class="unsortable"|Notes | ! Source !! Source type !! {{col|fire|Fire}} !! {{col|ice|Ice}} !! {{col|electric|Electric}} !! {{col|sonic|Sonic}} !! {{col|acid|Acid}} !! {{col|psychic|Psychic}} !! Total !! Duration !! Requirements !! class="unsortable"|Notes | ||
|- | |- | ||
− | | [[Furnace of Yeb]] || Ranged weapon || 50 || || || || || || 50 || Always || Level 70 || +50% weapon damage<br>+5 extra attack(s) per turn | + | | [[Furnace of Yeb]] || Ranged weapon || 50 || || || || || || 50 || Always || Level 70 || +50% weapon damage<br>+5 extra attack(s) per turn |
|- | |- | ||
| [[Torch of Nug]] || Melee weapon || 50 || || || || || || 50 || Always || Level 70 || +50% weapon damage<br>+10% of weapon damage returned as HP | | [[Torch of Nug]] || Melee weapon || 50 || || || || || || 50 || Always || Level 70 || +50% weapon damage<br>+10% of weapon damage returned as HP | ||
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| [[jury-rigged splatter]] || Ranged weapon || || || || || 20 || || 20 || Always || Level 10 || | | [[jury-rigged splatter]] || Ranged weapon || || || || || 20 || || 20 || Always || Level 10 || | ||
|- | |- | ||
− | | [[N'Gah-Kthun's Lancer]] || Ranged weapon || 20 || || || || || || 20 || Always || Level 55 || +3 extra attack(s) per turn | + | | [[N'Gah-Kthun's Lancer]] || Ranged weapon || 20 || || || || || || 20 || Always || Level 55 || +3 extra attack(s) per turn<br>+20% to hit<br>+2% chance of critical hits |
|- | |- | ||
| [[rail gun]] || Ranged weapon || 10 || || || 10 || || || 20 || Always || Level 12 || | | [[rail gun]] || Ranged weapon || 10 || || || 10 || || || 20 || Always || Level 12 || | ||
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| [[photo-chopper]] || Melee weapon || 2 || 2 || 2 || 2 || 2 || 2 || 12 || Always || Level 4 || Custom item given to {{user|Corrupt Shadow}} | | [[photo-chopper]] || Melee weapon || 2 || 2 || 2 || 2 || 2 || 2 || 12 || Always || Level 4 || Custom item given to {{user|Corrupt Shadow}} | ||
+ | |- | ||
+ | | [[shrunken head]] || Accessory || || || || || || 12 || 12 || Always || Level 10 || Take 6 psychic damage per round of combat | ||
|- | |- | ||
| [[staff of the crusader]] || Melee weapon || 12 || || || || || || 12 || Always || Level 15 || +10% Strength | | [[staff of the crusader]] || Melee weapon || 12 || || || || || || 12 || Always || Level 15 || +10% Strength | ||
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| [[cold-blooded axe]] || Melee weapon || || 10 || || || || || 10 || Always || Level 15 || +20% ice resistance | | [[cold-blooded axe]] || Melee weapon || || 10 || || || || || 10 || Always || Level 15 || +20% ice resistance | ||
|- | |- | ||
− | | [[electric slide whistle]] || Accessory || || || 10 || || || || 10 || Always || Level 14 || +5 increased foe toughness | + | | [[electric slide whistle]] || Accessory || || || 10 || || || || 10 || Always || Level 14 || +5 increased foe toughness |
|- | |- | ||
| [[holy hand grenade launcher]] || Ranged weapon || 10 || || || || || || 10 || Always || Level 15 || +10% Strength<br>+50% damage against rabbits | | [[holy hand grenade launcher]] || Ranged weapon || 10 || || || || || || 10 || Always || Level 15 || +10% Strength<br>+50% damage against rabbits | ||
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| [[neverending red pen]] || Offhand Item || 10 || || || || || || 10 || Always || Level 10 || -1 HP per turn<br>+4% chance of critical hits | | [[neverending red pen]] || Offhand Item || 10 || || || || || || 10 || Always || Level 10 || -1 HP per turn<br>+4% chance of critical hits | ||
|- | |- | ||
− | | [[pentacle]] || Accessory || || || || || || 10 || 10 || Always || Level 20 || +10 foe toughness | + | | [[pentacle]] || Accessory || || || || || || 10 || 10 || Always || Level 20 || +10 foe toughness<br>Take 1 psychic damage per round of combat |
|- | |- | ||
| [[prismatic sports bra]] || Shirt || || || 10 || || || || 10 || One turn || || When trigger Chartreuse<br>Other beneficial effects | | [[prismatic sports bra]] || Shirt || || || 10 || || || || 10 || One turn || || When trigger Chartreuse<br>Other beneficial effects | ||
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| [[ion beamer]] || Ranged weapon || 10 || || || || || || 10 || Always || Level 8 || +10 to hit | | [[ion beamer]] || Ranged weapon || 10 || || || || || || 10 || Always || Level 8 || +10 to hit | ||
|- | |- | ||
− | | [[Ring of Solis]] || Accessory || || || || || || 10 || 10 || Always || Level 70 || Grants invisibility (chat effect) | + | | [[Ring of Solis]] || Accessory || || || || || || 10 || 10 || Always || Level 70 || Grants invisibility (chat effect)<br>+5% resistance to all elements<br>+40 to maximum HP<br>+40 to maximum PP<br>+10% Intellect<br>-5 seconds to the duration of each turn |
|- | |- | ||
| [[shooting stars]] || Ranged weapon || 10 || || || || || || 10 || Always || Level 10 || | | [[shooting stars]] || Ranged weapon || 10 || || || || || || 10 || Always || Level 10 || | ||
|- | |- | ||
− | | [[stranging device]] || Ranged weapon || || || || 10 || || || 10 || Always || Level 7 || +8% chance of weapon fumbles | + | | [[stranging device]] || Ranged weapon || || || || 10 || || || 10 || Always || Level 7 || +8% chance of weapon fumbles<br>Causes disastrous fumbles |
|- | |- | ||
| [[sun dress]] || Full-body suit || || || 10 || || || || 10 || Always || Level 14 || 5% chance to stun opponents<br>+4 PP per turn<br>+5% item drops | | [[sun dress]] || Full-body suit || || || 10 || || || || 10 || Always || Level 14 || 5% chance to stun opponents<br>+4 PP per turn<br>+5% item drops | ||
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|- | |- | ||
| [[Aaron Burr's flintlock]] || Ranged weapon || 3 || || || 3 || || || 6 || Always || Level 2 || +2% chance of weapon fumbles | | [[Aaron Burr's flintlock]] || Ranged weapon || 3 || || || 3 || || || 6 || Always || Level 2 || +2% chance of weapon fumbles | ||
+ | |- | ||
+ | | [[cold-blooded axe]] || Melee weapon || || || || || || 6 || 6 || Always || Level 10 || +5% to hit | ||
|- | |- | ||
| [[legal briefs]] || Pants || || || || || || 5 || 5 || Always || Level 10 || +5% Intellect | | [[legal briefs]] || Pants || || || || || || 5 || 5 || Always || Level 10 || +5% Intellect | ||
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| [[Cathay ray]] || Ranged weapon || 5 || || || || || || 5 || Always || Level 16 || +10 dodging ability | | [[Cathay ray]] || Ranged weapon || 5 || || || || || || 5 || Always || Level 16 || +10 dodging ability | ||
|- | |- | ||
− | | [[cloak of desanguination]] || Shirt || || || || || || 5 || 5 || Always || Level 9 || +4 foe toughness | + | | [[cloak of desanguination]] || Shirt || || || || || || 5 || 5 || Always || Level 9 || +4 foe toughness<br>-1 HP per turn |
|- | |- | ||
| [[Cool Coding]] || Item? || || 5 || || || || || 5 || ? || || Obtained from [[TH Editor software]]? | | [[Cool Coding]] || Item? || || 5 || || || || || 5 || ? || || Obtained from [[TH Editor software]]? | ||
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| [[frostbite whip]] || Melee weapon || || 4 || || || || || 4 || Always || Level 2 || | | [[frostbite whip]] || Melee weapon || || 4 || || || || || 4 || Always || Level 2 || | ||
|- | |- | ||
− | | [[frosty mug helmet]] || Helmet || || 4 || || || || || 4 || Always || Level 5 || +4 | + | | [[frosty mug helmet]] || Helmet || || 4 || || || || || 4 || Always || Level 5 || +4 foe toughness |
|- | |- | ||
| [[laser cannon]] || Ranged weapon || 4 || || || || || || 4 || Always || Level 6 || | | [[laser cannon]] || Ranged weapon || 4 || || || || || || 4 || Always || Level 6 || | ||
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| [[boots of the cold feet]] || Boots || || 3 || || || || || 3 || Always || Level 5 || | | [[boots of the cold feet]] || Boots || || 3 || || || || || 3 || Always || Level 5 || | ||
|- | |- | ||
− | | [[cryonite club]] || Melee weapon || || 3 || || || || || 3 || Always || Level 5 || Successful hit weakens opponents | + | | [[cryonite club]] || Melee weapon || || 3 || || || || || 3 || Always || Level 5 || Successful hit weakens opponents |
|- | |- | ||
| [[cryonite darts]] || Ranged weapon || || 3 || || || || || 3 || Always || Level 5 || +3 Ranged damage | | [[cryonite darts]] || Ranged weapon || || 3 || || || || || 3 || Always || Level 5 || +3 Ranged damage |
Revision as of 11:31, 6 April 2010
- Bonus elemental damage is applied to attacks made with both Melee Weapons and Ranged Weapons.
- Amounts for Skills are affected by S, the number of skill points invested in the skill. Because of the size of the table, values for S=10 are listed, and the exact formula is specified under the Notes column.
Source | Source type | Fire | Ice | Electric | Sonic | Acid | Psychic | Total | Duration | Requirements | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Furnace of Yeb | Ranged weapon | 50 | 50 | Always | Level 70 | +50% weapon damage +5 extra attack(s) per turn | |||||
Torch of Nug | Melee weapon | 50 | 50 | Always | Level 70 | +50% weapon damage +10% of weapon damage returned as HP | |||||
Trident of Nodens | Ranged weapon | 37-44 | 37-44 | 37-44 | 37-44 | ~40.5 | Always | Level 40 | One random damage type per round +3 extra attack(s) per turn +5% of weapon damage returned as HP +5% of weapon damage returned as PP | ||
third rail gun | Ranged weapon | 10 | 30 | 40 | Always | Level 14 | Take 1 electric damage per round of combat -10 Ranged damage | ||||
polyphonic spree-gun | Ranged weapon | 30 | 30 | Always | Level 13 | +10% Reflexes Take 1 sonic damage per round of combat -10 Ranged damage | |||||
Electric Smile | Item | 10 | 10 | 20 | 60 minutes | Obtained from Clegg's elixir | |||||
flaming whip | Melee weapon | 20 | 20 | Always | Level 3 | Take 3 damage per round of combat | |||||
jury-rigged splatter | Ranged weapon | 20 | 20 | Always | Level 10 | ||||||
N'Gah-Kthun's Lancer | Ranged weapon | 20 | 20 | Always | Level 55 | +3 extra attack(s) per turn +20% to hit +2% chance of critical hits | |||||
rail gun | Ranged weapon | 10 | 10 | 20 | Always | Level 12 | |||||
spark saw | Melee weapon | 20 | 20 | Always | Level 14 | ||||||
telekinetic katana | Melee weapon | 20 | 20 | Always | Level 10 | ||||||
Boomstick | Ranged weapon | 5 | 10 | 15 | Always | Level 3 | |||||
fire drill | Melee weapon | 13 | 13 | Always | Level 13 | ||||||
cranky old bastard sword | Melee weapon | 12 | 12 | Always | Level 18 | +2% XP per combat | |||||
Jimmy Six's laser | Ranged weapon | 12 | 12 | Always | Level 13 | +4% chance of critical hits | |||||
photo-chopper | Melee weapon | 2 | 2 | 2 | 2 | 2 | 2 | 12 | Always | Level 4 | Custom item given to Corrupt Shadow |
shrunken head | Accessory | 12 | 12 | Always | Level 10 | Take 6 psychic damage per round of combat | |||||
staff of the crusader | Melee weapon | 12 | 12 | Always | Level 15 | +10% Strength | |||||
Upgrade Weapons: Lethalized | Gadgeteer Skill | 6 | 6 | 12 | 20-40 minutes | Level 6 | Actually 1 + floor(S/2) fire and 1 + ceil(S/2) electric Skill points invested in Upgrade Weapons Duration depends on Improved Tinkering | ||||
shaking cane | Melee weapon | 11 | 11 | Always | Level 17 | +5 XP per combat | |||||
Abaddon charm | Talisman | 10 | 10 | Always | +20% fire resistance +20% Strength -3 PP per turn | ||||||
Amazing Technicolor Dreampants | Pants | 10 | 10 | One turn | When trigger Red Other beneficial effects | ||||||
cold-blooded axe | Melee weapon | 10 | 10 | Always | Level 15 | +20% ice resistance | |||||
electric slide whistle | Accessory | 10 | 10 | Always | Level 14 | +5 increased foe toughness | |||||
holy hand grenade launcher | Ranged weapon | 10 | 10 | Always | Level 15 | +10% Strength +50% damage against rabbits | |||||
neverending red pen | Offhand Item | 10 | 10 | Always | Level 10 | -1 HP per turn +4% chance of critical hits | |||||
pentacle | Accessory | 10 | 10 | Always | Level 20 | +10 foe toughness Take 1 psychic damage per round of combat | |||||
prismatic sports bra | Shirt | 10 | 10 | One turn | When trigger Chartreuse Other beneficial effects | ||||||
ion beamer | Ranged weapon | 10 | 10 | Always | Level 8 | +10 to hit | |||||
Ring of Solis | Accessory | 10 | 10 | Always | Level 70 | Grants invisibility (chat effect) +5% resistance to all elements +40 to maximum HP +40 to maximum PP +10% Intellect -5 seconds to the duration of each turn | |||||
shooting stars | Ranged weapon | 10 | 10 | Always | Level 10 | ||||||
stranging device | Ranged weapon | 10 | 10 | Always | Level 7 | +8% chance of weapon fumbles Causes disastrous fumbles | |||||
sun dress | Full-body suit | 10 | 10 | Always | Level 14 | 5% chance to stun opponents +4 PP per turn +5% item drops | |||||
Big Earl's suspenders | Shirt | 8 | 8 | Always | Level 6 | ||||||
Big honkin' hammer | Melee weapon | 8 | 8 | Always | Level 5 | -5 to hit | |||||
Cappy Capi's cayenne cape | Accessory | 8 | 8 | Always | Level 6 | +20% ice resistance | |||||
Thor's bolts | Ranged weapon | 8 | 8 | Always | Level 7 | ||||||
Thundarr's photon blade | Melee weapon | 8 | 8 | Always | Level 8 | +8 defense | |||||
Wolley's Index | Accessory | 8 | 8 | Always | +20% item drops | ||||||
boom box | Accessory | 7 | 7 | Always | Level 12 | +6 foe toughness | |||||
canary bonnet | Helmet | 7 | 7 | Always | Level 14 | +20 to maximum PP | |||||
Fast Eddy's cold cash | Accessory | 7 | 7 | Always | Level 5 | ||||||
illuminum skirt | Pants | 7 | 7 | Always | Level 14 | +20 spell damage | |||||
Mother's whistle | Accessory | 7 | 7 | Always | Level 5 | ||||||
Aaron Burr's flintlock | Ranged weapon | 3 | 3 | 6 | Always | Level 2 | +2% chance of weapon fumbles | ||||
cold-blooded axe | Melee weapon | 6 | 6 | Always | Level 10 | +5% to hit | |||||
legal briefs | Pants | 5 | 5 | Always | Level 10 | +5% Intellect | |||||
hunk'a burnin' gloves | Gloves | 3 | 3 | 3 | Always | Take 1 fire damage per round of combat Take 1 psychic damage per round of combat | |||||
numbchucks | Melee weapon | 6 | 6 | Always | Level 4 | ||||||
off-handed hatchet | Offhand Item | 6 | 6 | Always | Level 10 | ||||||
Static's spark shield | Offhand Item | 6 | 6 | Always | Level 7 | +10% electric resistance | |||||
Toxic rocker pants | Pants | 6 | 6 | Always | Level 2 | +5% Reflexes | |||||
vicious cycle | Transportation | 6 | 6 | Always | Level 12 | %10 fire resistance | |||||
Cathay ray | Ranged weapon | 5 | 5 | Always | Level 16 | +10 dodging ability | |||||
cloak of desanguination | Shirt | 5 | 5 | Always | Level 9 | +4 foe toughness -1 HP per turn | |||||
Cool Coding | Item? | 5 | 5 | ? | Obtained from TH Editor software? | ||||||
hot pants | Pants | 5 | 5 | Always | Level 11 | +5% ice resistance | |||||
icicle | Melee weapon | 5 | 5 | Always | Level 2 | ||||||
illuminum blouse | Shirt | 5 | 5 | Always | Level 14 | +5% spell damage | |||||
illuminated shield | Offhand Item | 5 | 5 | Always | Level 14 | +5% item drops | |||||
lightning rod | Melee weapon | 5 | 5 | Always | Level 14 | +3% of weapon damage returned as PP +3% of weapon damage returned as HP | |||||
Livia's icicle pendant | Talisman | 5 | 5 | Always | +10 spell damage +10% ice resistance | ||||||
Pachelbel's cannon | Ranged weapon | 5 | 5 | Always | Level 7 | ||||||
pentameter | Ranged Weapon | 5 | 5 | Always | Level 9 | +5 foe toughness | |||||
sonic echidna figurine | Accessory | 5 | 5 | Always | Level 4 | ||||||
tropical fleece | Shirt | 5 | 5 | Always | Level 11 | +5% fire resistance | |||||
zapper | Ranged weapon | 5 | 5 | Always | Level 4 | ||||||
bow of hazard | Ranged weapon | 4 | 4 | Always | Level 3 | ||||||
cold shoulder shirt | Shirt | 4 | 4 | Always | Level 5 | Attacker takes 2 damage | |||||
frostbite whip | Melee weapon | 4 | 4 | Always | Level 2 | ||||||
frosty mug helmet | Helmet | 4 | 4 | Always | Level 5 | +4 foe toughness | |||||
laser cannon | Ranged weapon | 4 | 4 | Always | Level 6 | ||||||
light cycle | Transportation | 4 | 4 | Always | Level 14 | %4 item drops | |||||
military sidearm | Ranged weapon | 4 | 4 | Always | Level 7 | ||||||
night club | Melee weapon | 4 | 4 | Always | Level 7 | ||||||
suspicious trench coat | Full-body suit | 4 | 4 | Always | Level 9 | ||||||
TaserMax | Ranged weapon | 4 | 4 | Always | Level 6 | ||||||
U.R.L. | Ranged weapon | 4 | 4 | Always | Level 4 | ||||||
boogaloo boots | Boots | 3 | 3 | Always | Level 14 | +10% Reflexes +10 dodging ability | |||||
boots of the cold feet | Boots | 3 | 3 | Always | Level 5 | ||||||
cryonite club | Melee weapon | 3 | 3 | Always | Level 5 | Successful hit weakens opponents | |||||
cryonite darts | Ranged weapon | 3 | 3 | Always | Level 5 | +3 Ranged damage | |||||
dented hubcap | Ranged weapon | 3 | 3 | Always | Level 5 | ||||||
digital saber | Melee weapon | 3 | 3 | Always | Level 4 | ||||||
heart of ice | Accessory | 3 | 3 | Always | Level 10 | +10% fire resistance +2 PP per turn | |||||
illuminum gloves | Gloves | 3 | 3 | Always | Level 14 | +1 to the cost of combat spells | |||||
laser saber | Melee weapon | 3 | 3 | Always | Level 6 | +4 dodging ability | |||||
Malappropriator's ski beanery | Helmet | 3 | 3 | Always | Level 7 | +10% Intellect Take 1 pyschic damage per round of combat | |||||
mysterious machine | Transportation | 1 | 1 | 1 | 3 | Always | Level 8 | ||||
taser | Ranged weapon | 3 | 3 | Always | Level 3 | ||||||
battery whip | Melee weapon | 1 | 1 | 2 | Always | Take 1 acid damage per round of combat | |||||
dark arts | Ranged weapon | 2 | 2 | Always | |||||||
demolition derby | Helmet | 2 | 2 | Always | Level 6 | ||||||
hot pockets | Pants | 2 | 2 | Always | Level 3 | Take 2 fire damage per round of combat +50% ice resistance | |||||
laser pistol | Ranged weapon | 2 | 2 | Always | Level 4 | ||||||
newt leather jacket | Shirt | 2 | 2 | Always | Level 3 | Take 2 fire damage per round of combat +2 PP per turn | |||||
water moccasins | Boots | 2 | 2 | Always | Level 5 | ||||||
pocket van de graf generator | Offhand item | 2 | 2 | Always | Level 3 | ||||||
bed-sheet with holes | Full-body suit | 1 | 1 | Always | |||||||
creepy robe | Full-body suit | 1 | 1 | Always | |||||||
extension cord | Melee weapon | 1 | 1 | Always | |||||||
pocket laser | Ranged weapon | 1 | 1 | Always | Level 2 |