Difference between revisions of "Bonus ranged damage"
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| Thewsday || day of the week || '''3''' || Always || || | | Thewsday || day of the week || '''3''' || Always || || | ||
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+ | | [[nicknack]] || Accessory || '''1''' || Always || Level 7 || +1 foe toughness<br>+1 melee damage<br>+1 spell damage<br>+1 damage absorption<br>+1% item drops<br>+1% chips<br>+1% effectiveness from your sidekick | ||
|- | |- | ||
| [[straw and thumbtacks]] || Ranged weapon || '''1''' || Always || || | | [[straw and thumbtacks]] || Ranged weapon || '''1''' || Always || || |
Revision as of 07:54, 6 February 2011
- Bonus ranged damage is applied to attacks made with Ranged Weapons.
- Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Maul of the Cave Bear | Naturalist Combat Skill | Multiple 3 + (S/5) | one attack | Level 16 | Multiple 3 + (S/5) Melee damage 15% + S%, minimum of 20 + S to hit |
Trample of the Rhino | Naturalist Combat Skill | Multiple 2.5 + (S/10) | one attack | Level 10 | Multiple 2.5 + (S/10) Melee damage 10 + 2*S + level, cap 50 to hit |
Charge of the Bovine | Naturalist Combat Skill | Multiple 1.5 + (S/10) | one attack | Level 2 | Multiple 1.5 + (S/10) Melee damage 10 + S + level, cap 30 to hit |
Furnace of Yeb | Ranged weapon | 50% | Always | Level 70 | +50 fire damage +5 extra attack(s) per turn |
Super, Man | Effect | 10% | 35 minutes | Gained from *@=g3,8d\&fbb=-q/hk%fg +10% Melee damage | |
datagun | Ranged weapon | 5% | Always | Level 6 | +5% to hit +5% Melee damage |
Diamond Dagger of Derring-Do | Melee weapon | 5% | Always | Level 10 | +2% XP per combat +5% Melee damage |
snug breeches | Pants | 5% | Always | Level 9 | +5% Melee damage |
Sniper | Gadgeteer Passive Skill | 5 + 2*S | Always | Level 15 | +10 + 2*S initiative |
Seeing Red | Item | 12 | 180 minutes | Obtained from ruby treacle +12 Melee damage | |
Mecha Nist's Night-vision Helmet | Helmet | 10 | Always | Level 5 | +10% chance of critical hits |
Reticulated Roundel of Ribald Resoluteness | Offhand Item | 10 | Always | Level 10 | +20 to maximum HP +10 Melee damage |
the golem's Glock | Ranged weapon | 10 | Always | Level 8 | +8 to hit +1 extra attack(s) per turn |
the Night Mare | Transportation | 10 | Always | Level 5 | +10% to initiative +10 melee damage |
Treader of the Dust's Sandals | Boots | 10 | Always | Level 55 | +10 PP per turn Increased chance of combat adventures. +10 Melee damage -5 seconds to the duration of each turn |
poly stilettos | Boots | 8 | Always | Level 13 | +5% Reflexes +8 Melee damage |
Got the Beat | Item | 7 | 30 minutes | Obtained from drumsticks +7 Melee damage | |
your little friend | Ranged weapon | 6 | Always | Level 5 | |
ball bearing cannon | Ranged weapon | 5 | Always | Level 3 | |
frusion neoscope | Offhand Item | 5 | Always | Level 4 | |
mask of Odysseus | Accessory | 5 | Always | +15% Intellect +15% item drops Makes the wearer unusually cunning | |
Pawn of Destruction | Offhand Item | 5 | Always | Level 5 | +5 melee damage +5 spell damage |
Thirsty | Item | 5 | 120 minutes | Obtained from dehydrated water +5 Melee damage -2 PP regen/turn | |
throwing pen | Ranged weapon | 5 | Always | Level 10 | +1 extra ranged attack(s) per turn +10 to initiative |
anarchery set | Ranged weapon | 4 | Always | Level 7 | |
Mega Hurts | Effect | 4 | 65 minutes | Gained from There's a Blog.Org for This +4 Melee damage | |
bag of throwing starfish | Ranged weapon | 3 | Always | Level 6 | |
Circle A | Accessory | 3 | Always | Level 5 | +3 Melee damage |
combative 'tank' top | Shirt | 3 | Always | Level 9 | Increased chance of combat adventures 3% chance to stun opponents +3 melee damage |
cryonite darts | Ranged weapon | 3 | Always | Level 5 | +3 ice damage |
Doctor Worm's surgical gloves | Gloves | 3 | Always | level 12 | No weapon fumbles, ever. +3 Melee damage |
filigreed foil hat | Helmet | 3 | Always | +3 melee damage +3 spell damage | |
robbin' hood | Helmet | 3 | Always | Level 10 | +3 to hit +3% chips |
Thewsday | day of the week | 3 | Always | ||
nicknack | Accessory | 1 | Always | Level 7 | +1 foe toughness +1 melee damage +1 spell damage +1 damage absorption +1% item drops +1% chips +1% effectiveness from your sidekick |
straw and thumbtacks | Ranged weapon | 1 | Always | ||
Dangerously Dour | Item | scales with level | 90 minutes | Obtained from grim pill Melee damage | |
Smoldering with Fury | Item | scales with level | 90 minutes | Obtained from rusty brick Melee damage Spell damage | |
Bubble Bauble | Talisman | -5 | Always | Foes never have critical hits +10% defense Regenerates HP as a function of level No critical hits, ever -5 Melee damage | |
polyphonic spree-gun | Ranged weapon | -10 | Always | Level 13 | +10% Reflexes Take 1 sonic damage per round of combat +30 sonic damage |
third rail gun | Ranged weapon | -10 | Always | Level 14 | Take 1 electric damage per round of combat +30 electric damage +10 fire damage |
Notes
- Discovering the bonus on Thewsday was part of the March 2009 spading bounty.