Difference between revisions of "Elemental resistance"

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(adding patchy protection)
(Added hero dash unitard)
 
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:* [[Psion]]s have bonus 20% resistance against {{col|psychic|psychic}} applied after the cap, for a maximum of 70%.
 
:* [[Psion]]s have bonus 20% resistance against {{col|psychic|psychic}} applied after the cap, for a maximum of 70%.
 
:* [[Casino's Choice award]] increases the capacity of all resistances by 5%.
 
:* [[Casino's Choice award]] increases the capacity of all resistances by 5%.
 +
:* [[Hero Dash unitard]] increases the capacity of all resistances by 5%.
 
:* [[training suit]] increases the capacity of all resistances by 5%.
 
:* [[training suit]] increases the capacity of all resistances by 5%.
 
* Amounts for [[Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill. Because of the size of the table, values for S=10 are listed, and the exact formula is specified under the Notes column.
 
* Amounts for [[Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill. Because of the size of the table, values for S=10 are listed, and the exact formula is specified under the Notes column.
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|-
 
|-
 
| [[Grimm's Bulwark]] || Talisman || 20% || 20% || 20% || 20% || 20% || 20% || 120% || Always || || +20% defense<br>Regenerates HP as a function of level<br>Regenerates PP as a function of level<br>-15% offense
 
| [[Grimm's Bulwark]] || Talisman || 20% || 20% || 20% || 20% || 20% || 20% || 120% || Always || || +20% defense<br>Regenerates HP as a function of level<br>Regenerates PP as a function of level<br>-15% offense
 +
|-
 +
| [[Patchy Protection]] || Effect|| 20% || 20% || 20% || 20% || 20% || 20% || 120% || 120 minutes|| || Obtained from [[Hero Dash patch]]
 
|-
 
|-
 
| [[Rake's Garden Trowel]] || Talisman || 20% || 20% || 20% || 20% || 20% || 20% || 120% || Always || || +20% defense<br>Regenerates HP as a function of level<br>Regenerates PP as a function of level<br>-15% offense
 
| [[Rake's Garden Trowel]] || Talisman || 20% || 20% || 20% || 20% || 20% || 20% || 120% || Always || || +20% defense<br>Regenerates HP as a function of level<br>Regenerates PP as a function of level<br>-15% offense
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|-
 
|-
 
| [[Biofeedback]] || [[Psion]] Buff || 15% || 15% || || 15% || || 15% || 60% || 30 minutes || || Actually 5% + S%<br>Sonic only with S≥5. Psychic only with S=10
 
| [[Biofeedback]] || [[Psion]] Buff || 15% || 15% || || 15% || || 15% || 60% || 30 minutes || || Actually 5% + S%<br>Sonic only with S≥5. Psychic only with S=10
 +
|-
 +
| [[Hero Dash unitard]] || Full-body suit || 10% || 10% || 10% || 10% || 10% || 10% || 60% || Always || || +5% capacity to all resistances
 
|-
 
|-
 
| [[Mad Masked]] || Item || 20% || || 20% || || 20% || || 60% || 60 minutes || || Obtained from [[digger's mask]]
 
| [[Mad Masked]] || Item || 20% || || 20% || || 20% || || 60% || 60 minutes || || Obtained from [[digger's mask]]
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|-
 
|-
 
| [[hot pockets]] || Pants || || 50% || || || || || 50% || Always || Level 3 || Take 2 fire damage per round of combat<br>+2 fire damage
 
| [[hot pockets]] || Pants || || 50% || || || || || 50% || Always || Level 3 || Take 2 fire damage per round of combat<br>+2 fire damage
 +
|-
 +
| [[Lepidoptera's First Symphony]] || Accessory || || || || 25% || || 25% || 50% || Always || ||
 
|-
 
|-
 
| [[The Slime's snuggie]] || Full-body suit || || || || || 50% || || 50% || Always || Level 11 || +3 damage absorption
 
| [[The Slime's snuggie]] || Full-body suit || || || || || 50% || || 50% || Always || Level 11 || +3 damage absorption
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|-
 
|-
 
| [[Scary World]] || Effect|| <font color="red">-20%</font> || <font color="red">-20%</font> || <font color="red">-20%</font> || <font color="red">-20%</font> ||<font color="red">-20%</font> || <font color="red">-20%</font> || <font color="red">-120%</font> || 30 minutes|| ||
 
| [[Scary World]] || Effect|| <font color="red">-20%</font> || <font color="red">-20%</font> || <font color="red">-20%</font> || <font color="red">-20%</font> ||<font color="red">-20%</font> || <font color="red">-20%</font> || <font color="red">-120%</font> || 30 minutes|| ||
|-
 
| [[Patchy Protection]] || Effect|| 20% || 20% || 20% || 20% || 20% || 20% || 120% || 120 minutes|| || Obtained from [[Hero Dash patch]]
 
 
|}
 
|}
 
<br clear="all">
 
<br clear="all">
 
{{Modifiers list}}
 
{{Modifiers list}}
 
[[Category:Modifier Summary Tables]][[Category:Resist Elemental Damage|*]]
 
[[Category:Modifier Summary Tables]][[Category:Resist Elemental Damage|*]]

Latest revision as of 14:02, 1 October 2017

  • Usually, the maximum resistance to any single element is 50%.
  • Elementals have a cap of 55% against fire, ice, and electric.
  • Psions have bonus 20% resistance against psychic applied after the cap, for a maximum of 70%.
  • Casino's Choice award increases the capacity of all resistances by 5%.
  • Hero Dash unitard increases the capacity of all resistances by 5%.
  • training suit increases the capacity of all resistances by 5%.
  • Amounts for Skills are affected by S, the number of Skill-point.gif skill points invested in the skill. Because of the size of the table, values for S=10 are listed, and the exact formula is specified under the Notes column.
Source Source type Fire Ice Electric Sonic Acid Psychic Total Duration Requirements Notes
genuine lookalike World Series 2008 ring Talisman 30% 30% 30% 30% 120% Always

-2 Damage Absorption

Grimm's Bulwark Talisman 20% 20% 20% 20% 20% 20% 120% Always +20% defense
Regenerates HP as a function of level
Regenerates PP as a function of level
-15% offense
Patchy Protection Effect 20% 20% 20% 20% 20% 20% 120% 120 minutes Obtained from Hero Dash patch
Rake's Garden Trowel Talisman 20% 20% 20% 20% 20% 20% 120% Always +20% defense
Regenerates HP as a function of level
Regenerates PP as a function of level
-15% offense
Very Sheltered Item 15% 15% 15% 15% 15% 15% 90% 30 minutes Obtained from potion of the indoors
Abyssinian exosuit Full-body suit 20% 20% 20% 20% 80% Always Level 16 +25% Intellect
Aegis Flux Incapacitor Offhand Item 20% 20% 20% 20% 80% Always Can discharge elemental attacks
+X damage absorption (1x your level, capped at 20)
Attacker takes 5 damage
+20 to maximum HP
smart suit Full-body suit 20% 20% 20% 20% 80% Always Level 12 +10% Strength
+10% Reflexes
Biofeedback Psion Buff 15% 15% 15% 15% 60% 30 minutes Actually 5% + S%
Sonic only with S≥5. Psychic only with S=10
Hero Dash unitard Full-body suit 10% 10% 10% 10% 10% 10% 60% Always +5% capacity to all resistances
Mad Masked Item 20% 20% 20% 60% 60 minutes Obtained from digger's mask
Frost Melee weapon 50% 50% Always Level 5 +8 ice damage
Attacker takes +8 ice damage upon successful hit
Rental equipment is lost at rollover
hot pockets Pants 50% 50% Always Level 3 Take 2 fire damage per round of combat
+2 fire damage
Lepidoptera's First Symphony Accessory 25% 25% 50% Always
The Slime's snuggie Full-body suit 50% 50% Always Level 11 +3 damage absorption
Vociferous's earplugs Accessory 50% 50% Always Level 5
antique shield Offhand Item 12% 12% 12% 12% 48% Always Level 18 +8 XP per combat
Upgrade Armor: Resistance Gadgeteer Skill 15% 15% 15% 45% 30-50 minutes Level 5 Actually 5% + S%
Skill points invested in Upgrade Armor
Duration depends on Improved Tinkering
Blockee power armor Full-body suit 10% 10% 10% 10% 40% Always +5 damage absorption
Attacker takes 5 damage
You find Blockees in the weirdest places
polytechnic tunic Shirt 10% 10% 10% 10% 40% Always Level 13 +10% Reflexes
portable hole Offhand Item 10% 10% 10% 10% 40% Always Level 11 -3% item drops
-3% chips
Robe of Summanus Full-body suit 10% 10% 10% 10% 40% Always Level 40 Increased chance of noncombat adventures
+6% chance of critical hits
Increases the effectiveness of reputation-affecting choices
Ring of Solis Accessory 5% 5% 5% 5% 5% 5% 30% Always Level 70 Grants invisibility (chat effect)
+10 psychic damage
+40 to maximum HP
+40 to maximum PP
+10% Intellect
-5 seconds to the duration of each turn
steam mask Helmet 15% 15% 30% Always Level 15 Grants wearer protection from noxious gases
Stone Armor Elemental Skill 10% 10% 10% 30% 30 + S Level 8 Actually 5% + (S/2)%
Increases defense by 10 + 2*S + level, capped at 30 + 2*S
that's my car Transportation 10% 10% 10% 30% Always Level 7
training suit Full-body suit 5% 5% 5% 5% 5% 5% 30% Always Level 12 +5% capacity to all resistances
unspeakable cloche Helmet 15% 15% 30% Always Level 25 Wailing of Yuggoth
Tangled Up in Two Item 25% 25% 60 minutes Obtained from lost soul
+2% chance of fumbles
+5 damage absorption
the watch of Dr. Somnus Talisman 25% 25% Always +25% spell damage on psychic spells
Amateur hypnosis
-75% dodging ability
Abaddon charm Talisman 20% 20% Always +10 fire damage
+20% Strength
-3 PP per turn
Bruiser's shell shield Offhand Item 20% 20% Always Level 12 Attacker takes 5 damage
+5 Melee damage
caldera chauses Pants 10% 10% 20% Always Level 15
Cappy Capi's cayenne cape Accessory 20% 20% Always Level 6 +8 fire damage
cold-blooded axe Melee weapon 20% 20% Always Level 15 +10 ice damage
cryonite corduroys Pants 20% 20% Always Level 5 +10 to maximum PP
cryonite shield Offhand Item 20% 20% Always Level 4 +5 Strength
Desert Dan's snake rattle Talisman 20% 20% Always +15% Melee damage
Attacker takes +10 sonic damage upon successful hit
This game is too hard
firewall fragment Offhand Item 20% 20% Always Level 20 Attacker takes +10% fire damage upon successful hit
Frog Wars medal Talisman 20% 20% Always +5 damage absorption
Regenerates HP as a function of level
This game is too hard
Gloam's Blindfold Helmet 20% 20% Always Level 9 +10% to the duration of auras
+10 foe toughness
gloveless fingers Accessory 5% 5% 5% 5% 20% Always +2 defense
golden knight's bracelet Talisman 20% 20% Always +2 extra ranged attack(s) per turn
+5% chance of critical hits
This game is too hard
letter shirt Shirt 10% 10% 20% Always +10% Intellect
Reduces turn length based on level
ninja hawk feather Talisman 20% 20% Always +20% spell damage
+2% of weapon damage returned as PP
This game is too hard
orwhal onesie Full-body suit 20% 20% Always Level 15 +20 fire damage
+20% to initiative
righteous shades Accessory 10% 10% 20% Always Level 15 +5% to your maximum Hit Points
solar-powered shirt Shirt 20% 20% Always Attacker takes +10% electric damage upon successful hit
Regenerates PP as a function of level
Sometimes hits enemies with solar-powered lightning
Spaced Item 20% 20% 120 minutes Level 15 Obtained from space mead
Regenerate 10 PP/turn
sweat suit Full-body suit 10% 10% 20% Always Level 11 +2 PP per turn
+5 psychic damage
forcegloves Gloves 4% 4% 4% 4% 16% Always Level 4
Bombayer jacket Shirt 15% 15% Always Level 16 +10% Intellect
foundational shield Offhand Item 5% 5% 5% 15% Always Level 7
heretical stockings Pants 15% 15% Always Level 25 Attacker takes +10% sonic damage upon successful hit
Wailing of Yuggoth
Magnetron's mantle Shirt 15% 15% Always Level 7
Petrograd pants Pants 15% 15% Always Level 16 +10% Intellect
Rhodesian ridged helm Helmet 15% 15% Always Level 16 +10% Intellect
thorax targe Offhand Item 15% 15% Always Level 8
Acronym Fever Effect 10% 10% 65 minutes Gained from There's a Blog.Org for This
chimney chauses Pants 10% 10% Always Level 8
Code Red Effect 10% 10% 65 minutes Gained from There's a Blog.Org for This
dishwasher's gloves Gloves 10% 10% Always Level 5
DownLowDed Effect 10% 10% 65 minutes Gained from There's a Blog.Org for This
Dr. Nano's labcoat Full-body suit 10% 10% Always Level 25 +25% Intellect
Attacker takes +10% acid damage upon successful hit
grounding boots Boots 10% 10% Always Level 8
heart of ice Accessory 10% 10% Always Level 10 +3 ice damage
+2 PP per turn
hooded cloak Shirt 10% 10% Always Level 4
Ice Cool Hair Item 10% 10% 120 minutes Obtained from ice cool hairgel
ice cool shades Accessory 10% 10% Always Level 15 +10% to your maximum Power Points
Cool as Ice
lab suit Full-body suit 10% 10% Always Level 10
Livia's icicle pendant Talisman 10% 10% Always +5 ice damage
+10 spell damage
Mister Chill Out's snow boots Boots 10% 10% Always Level 6
noise-reducing headphones Accessory 10% 10% Always Level 6
Offline Effect 10% 10% 65 minutes Gained from There's a Blog.Org for This
pyrophillic mitts Gloves 10% 10% Always Level 10 Infinitesimally increased odds of finding an ultra-rare.
Moderately increased odds of finding nonseizium.
+6 fire damage
Raskolnikov's fur hat Helmet 10% 10% Always Level 2 +20% to your maximum Hit Points
Seedy Effect 10% 10% 65 minutes Gained from There's a Blog.Org for This
Served Effect 10% 10% 65 minutes Gained from There's a Blog.Org for This
shield of Zion Offhand Item 10% 10% Always Level 5 +10 to maximum HP
Siamese dreamcatcher Offhand Item 10% 10% Always Level 16 Attacker takes +10% psychic damage upon successful hit.
Static's spark shield Offhand Item 10% 10% Always Level 7 +6 electric damage
teardrop necklace Accessory 10% 10% Always Level 8
three-fingered gloves Gloves 10% 10% Always Level 7 +3 defense
trylon tights Pants 5% 5% 10% Always Level 8
Ursula's fleece Accessory 10% 10% Always Villains find you 10% faster
vicious cycle Transportation 10% 10% Always Level 12 +6 fire damage
bionic legs Pants 8% 8% Always Level 10 +8% Reflexes
bite noise wristwands Gloves 8% 8% Always Level 3
Great Cesar's sheet Full-body suit 8% 8% Always Level 8 Attacker takes +4 ice damage upon successful hit
Lightning's floppy hat Helmet 6% 6% Always Level 8 +6 to hit
pearl necklace Accessory 6% 6% Always Level 5
Rain's flood pants Pants 6% 6% Always Level 8 +6 to maximum PP
Thunder's cat shirt Shirt 6% 6% Always Level 8 +6% Strength
acid-washed jeans Pants 5% 5% Always Level 4 +3 electric damage
black hood Helmet 5% 5% Always Level 8
cashmere scarf Accessory 5% 5% Always Level 5 +5% chips
hot pants Pants 5% 5% Always Level 11 +5 fire damage
ice kite Offhand Item 5% 5% Always Level 3 +3 ice damage
jungle boots Boots 5% 5% Always Level 3
knit cap Helmet 5% 5% Always Level 4
pseudo-chitin armor Full-body suit 5% 5% Always Level 8 +5 damage absorption
Attacker takes 3 damage
quiet riot helmet Helmet 5% 5% Always Level 3
razor glove Melee weapon 5% 5% Always Level 11 +10 Melee damage
+3% chance of critical hits
Ring of Fellowship Accessory 5% 5% Always Grants invisibility (chat effect)
+20 to maximum HP
+3% of weapon damage returned as HP
+X offense (requires suit)worn
tanker boots Boots 5% 5% Always Level 3
throne axes Melee weapon 5% 5% Always Level 7 +5 ice damage
titanium shield Offhand Item 5% 5% Always Level 2
Toasty Heart Item 5% 5% 30 minutes Obtained from returning or having returned to you an item from a Pouch
+4 HP per turn
tropical fleece Shirt 5% 5% Always Level 11 +5 ice damage
flip-flops Boots 2% 2% Always +1 to maximum HP
red cape and skirt combo Full-body suit 2% 2% Always
bunny slippers Boots 1% 1% Always
roll of gauze Full-body suit 1% 1% Always
chain mail bikini Full-body suit -10% -10% Always Level 11 +5 PP per turn
+10 to initiative
+5% chance of critical hits
five-finger discount gloves Gloves -10% -10% Always Level 9 +3 foe toughness
+3% chips
polyester suit Full-body suit -10% -10% Always Level 4
celestial snarl Talisman -20% -20% Always +3 PP per turn
-10 weapon damage (ranged or melee)
-20% Strength
fingerless gloves Gloves -5% -5% -5% -5% -20% Always Level 8 -4% chance of weapon fumbles
+2% chance of critical hits
genuine lookalike World Series 2013 ring Talisman -5% -5% -5% -5% -20% Always +15% damage to foes' weaknesses
Ursula's teddy Full-body suit -20% -20% Always Level 12 +20% sidekick effectiveness
The Lieforce Talisman -30% -30% Always +10% Intellect
+10 weapon damage (ranged or melee)
+10 sonic damage
genuine lookalike World Series 2014 ring Talisman -10% -10% -10% -10% -40% Always Attacker takes +15% acid damage upon successful hit
Red Pasha's Silver Spoon Talisman -15% -15% -15% -15% -15% -15% -90% Always +30% Reflexes
+2 extra attack(s) per turn
+4% chance of critical hits
Typhoon's Bracers Talisman -15% -15% -15% -15% -15% -15% -90% Always +30% Reflexes
+2 extra attack(s) per turn
+4% chance of critical hits
Jade Torch Signet Ring Talisman -20% -20% -20% -20% -20% -20% -120% Always +15% to your maximum Hit Points
Regenerates HP as a function of level
Solid mental blocks
Unlocks Jade Torch
-20% resistance to all elements
Rainbow Eyelets Talisman -20% -20% -20% -20% -20% -20% -120% Always Provides elemental damage as a function of level
+10% to hit
+10% to your maximum Hit Points
Scary World Effect -20% -20% -20% -20% -20% -20% -120% 30 minutes


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration