Welding Items: Difference between revisions

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m Item page says it's an accessory
smart mitt
Line 1,128: Line 1,128:
| 230
| 230
| +8% of weapon damage returned as HP
| +8% of weapon damage returned as HP
|-
| [[cybertronium]]
+ [[paper cut gloves]
| [[smart mitt]]
| [[:Category:Gloves|Gloves]]
| 13
| 12
| 60
| +2 skill point(s) applied to combat skills
|-
|-
| [[cybertronium]]
| [[cybertronium]]

Revision as of 12:27, 18 March 2011

Various items can be created by welding parts together on your workbench. In addition to the components listed below, the hero also needs a welding torch and some solder, both available from Lieutenant A.E.P. Bazooko's Military Surplus. One solder is required and consumed for each valid product.

Items Creates Category Power Level

Required

Autosell

Value

Benefit
byzantium

+ smart suit

Abyssinian exosuit Full-body suit 170 16 265 +20% Intellect
+20% resist fire, ice, electric, and acid damage
plasteel plating

+ throwing axe set

anti-interrogative axe Ranged weapon 111 10 75
malkamite

+ targe vert with human rampant

antique shield Offhand Item 64 18 256 +12% resist fire, ice, electric, and acid damage
+8 XP per combat
pentium

+ docker's pants

antsy pants Pants 52 9 100 +5 foe toughness
+5 to initiative
malkamite

+ snug breeches

armpit britches Pants 95 18 160 +2% XP per combat
+14 to maximum HP
illuminum

+ B.L.T.

B.L.ighT. gun Ranged weapon 135 14 245 +10 to hit
+6% chance of critical hits
titanium plating

+ beanbag cannon

ball bearing cannon Ranged weapon 48 3 30 +5 Ranged damage
robotics kit

+ plasteel plating

black robot Sidekick/companion NA NA 150 Black robot
malkamite

+ Aaron Burr's flintlock

blunderbuss Ranged weapon 190 18 205 +10 XP per combat
3% chance to stun opponents
byzantium

+ smart shirt

Bombayer jacket Shirt 85 16 255 +10% Intellect
+15% ice resistance
music box

+ squawking radio

boom box Accessory NA 12 260 +7 sonic damage
+6 foe toughness
cryonite

+ army boots

boots of the cold feet Boots 6 5 40 +3 ice damage
illuminum

+ chip loafers

boogaloo boots Boots 15 14 105 +3 electric damage
+10% Reflexes
+10 dodging ability
enerbun globule

+ large knife

bun's blade Melee Weapon 180 17 270 +9 Melee damage
+20 Reflexes
Grants wearer the ability for super jumps
byzantium

+ saw glove

Burma razor Melee Weapon 170 16 260
illuminum

+ robo cap

canary bonnet Helmet 80 14 260 +7 electric damage
+20 to maximum PP
byzantium

+ bodice

Cape Kennedy cape Accessory NA 16 100 +5 to hit
+5 dodging ability
byzantium

+ rail gun

Cathay ray Ranged Weapon 170 16 265 +5 fire damage
+10 dodging ability
cavorite

+ plasteel helmet

cavorite cap Helmet 68 12 180 +20 to maximum PP
+3 PP per turn
cavorite

+ plasteel shield

cavorite cover Offhand Item 40 12 180 +4 PP per turn
+10 dodging ability
pentium

+ hooded cloak

cloak of desanguination Shirt 52 9 60 +4 foe toughness
-1 HP per turn
+5 psychic damage
clockwork core

+ irrhodium socket set

clockwork ant Sidekick/companion NA NA 350 Clockwork ant
clockwork core

+ irrhodium plate

clockwork armadillo Sidekick/companion NA NA 350 Clockwork armadillo
clockwork core

+ xentrium axe

clockwork falcon Sidekick/companion NA NA 350 Clockwork falcon
clockwork core

+ xentrium crossbow

clockwork kangaroo Sidekick/companion NA NA 350 Clockwork kangaroo
clockwork core

+ irrhodium helm

clockwork owl Sidekick/companion NA NA 350 Clockwork owl
clockwork core

+ irrhodium gauntlets

clockwork spider Sidekick/companion NA NA 350 Clockwork spider
cryonite

+ ballistic vest

cold shoulder shirt Shirt 28 5 40 +4 ice damage
Attacker takes 2 damage
cryonite

+ xentrium axe

cold-blooded axe Melee Weapon 16 15 320 +10 ice damage
+20% ice resistance
cryonite

+ reinforced gloves

coldfinger gloves Gloves 6 5 25 +4% chips
-5 to hit
malkamite

+ telekinetic katana

cranky old bastard sword Melee Weapon 190 18 154 +2% XP per combat
+12 sonic damage
cryonite

+ peacekeeping baton

cryonite club Melee Weapon 63 5 50 +3 ice damage
Successful hit weakens opponents
cryonite

+ BDU pants

cryonite corduroys Pants 33 5 50 +20% fire resistance
+10 to maximum PP
cryonite

+ dark arts

cryonite darts Ranged Weapon 62 5 40 +3 ice damage
+3 Ranged damage
cryonite

+ riot shield

cryonite shield Offhand Item 18 4 30 +20% fire resistance
+10 to maximum PP
paladinum

+ sturdy boots

dashing shoes Boots 16 15 105 +5% Strength
+3% to initiative
malkamite

+ work gloves

dateless gloves Gloves 19 18 88 +5 XP per combat
+9 Strength
black gloves

+ paladinum

dauntless gauntlets Gloves 16 15 30 +5% Strength
+10 to hit
paladinum

+ threeinforced cap

defender of the crown Helmet 82 15 54 +10% Strength
+20 to maximum HP
paladinum

+ military sidearm

desert eagle Ranged weapon 155 14 80 +6% chance of critical hits
+2 extra attack(s) per turn
paladinum

+ astral spline

dragoon's lance Melee Weapon 165 15 85 +3% of weapon damage returned as HP
+5% offense
illuminum

+ titanium pipe

electric slide whistle Accessory NA 14 35 +10 electric damage
+5 increased foe toughness
double canister

+ titanium plating

empty tank Miscellaneous Item NA NA 70 jetpack component
paladinum

+ morning star

epic flail Melee Weapon 156 14 0 +10% Strength
+30 to maximum HP
+4% chance of weapon fumbles
Causes disastrous fumbles
paladinum

+ camouflage dungarees

Erdrick's plate Melee Weapon 160 15 125 +20% Strength
+5 HP per turn
saw glove

+ infernium slab

fire drill Melee Weapon 147 13 275 +13 fire damage
pentium

+ white gloves

five-finger discount gloves Gloves 10 9 20 +3 foe toughness
+3% chips
-10% psychic damage resistance
malkamite

+ robo cap

flinty beret Helmet 95 18 258 +2% XP per combat
+10 dodging ability
cryonite

+ extension cord

frostbite whip Melee Weapon 21 2 8 +4 ice damage
cryonite

+ flak helmet

frosty mug helmet Helmet 30 5 50 +4 ice damage
+4 increased foe toughness
byzantium

+ B.L.T.

Gaul blatter Ranged Weapon 160 16 245 +10 to hit
+5% to initiative
plasteel plating

+ dimestaff

Gallagher's mallet Melee Weapon 110 10 175 +30 damage to melons
polysteel

+ Gallagher's mallet

Gilligan's golf club Melee Weapon 145 13 180 +10% reflexes
+6% chance of weapon fumbles
+3% chance of enemy fumbles
+10% to your maximum hit points
malkamite

+ illuminum blouse

grandpa's flannel shirt Shirt 95 18 260 +2% XP per combat
+10 to maximum PP
robotics kit

+ titanium plating

grey robot Sidekick/companion NA NA 150 Grey robot
cavorite

+ Gallagher's mallet

Gulliver's maul Melee Weapon 130 12 180 +3% of weapon damage returned as PP
+10 spell damage
cryonite

+ lover's locket

heart of ice Accessory NA 10 160 +10% fire resistance
+3 ice damage
+2 PP per turn
pentium

+ polyester suit

heavy, heavy plate Full-body suit 100 9 55 +10 foe toughness
+4 damage absorption
paladinum

+ xentrium breastplate

heavy duty jacket Shirt 80 15 130 +10% Strength
+5 damage absorption
paladinum

+ U.R.L.

holy hand grenade launcher Ranged weapon 165 15 65 +10% Strength
+10 fire damage
+50% damage against rabbits
security slacks

+ infernium slab

hot pants Pants 60 11 200 +5 fire damage
+5% ice resistance
unbranded jalopy

+ Paddlebot logo

hot rodimus Transportation NA NA 120
illuminum

+ roboto shield

illuminated shield Offhand Item 50 14 235 +5 electric damage
+5% item drops
illuminum

+ smart shirt

illuminum blouse Shirt 77 14 255 +5 electric damage
+5% spell damage
illuminum

+ paper cut gloves

illuminum gloves Gloves 15 14 80 +3 electric damage
+1 to the cost of combat spells
illuminum

+ smarty pants

illuminum skirt Pants 75 14 255 +7 electric damage
+20 spell damage
royal crown

+ monarch butterfly pin

imperial diadem Helmet 52 10 135 +7% chips
+6 foe toughness
infernium slab

+ pinata

infernal pinata Miscellaneous Item NA NA 100 Component
armored gloves

+ infernium slab

infernium gloves Gloves 12 11 200 +20 to maximum PP
smoldering ash

+ plasteel plating

infernium slab Miscellaneous Item NA NA 80 Component
pentium

+ Hike boots

iron-toe boots Boots 10 9 20 +3 foe toughness
+3 offense
+3 defense
-5 to initiative
control frame

+ propulsion system

jetpack Transportation NA NA 300 Grants wearer the ability to fly
digital saber

+ laser macrodiode

laser saber Melee weapon 75 6 68 +3 electric damage
+4 dodging ability
illuminum

+ tri-cycle

light cycle Transportation NA 14 220 +4 electric damage
%4 item drops
illuminum

+ smart axe

lightning rod Melee weapon 137 14 235 +3% of weapon damage returned as PP
+3% of weapon damage returned as HP
+5 electric damage
paladinum

+ xentrium shield

lion-hearted shield Offhand Item 53 15 210 +5% Strength
25 to maximum HP
malkamite

+ tormented soles

metaphoric shoes Boots 19 18 10 +5 XP per combat
-1 HP per turn
+8 to initiative
robotics kit

+ infernal pinata

mechapinata Sidekick/companion NA NA 150 Mechapinata!!
malkamite

+ Erdrick's plate

medieval plate Full-body suit 190 18 130 +4% XP per combat
-10 to initiative
+10% defense
unbranded jalopy

+ Fordbot logo

Model T-1000 Transportation NA NA 120 +25% effectiveness from your sidekick
verse of the dodo

+ Schrodinger's Box

music box Accessory NA 12 260 +3 HP per turn
+3 PP per turn
byzantium

+ paper cut gloves

New Amsterdam gloves Gloves 17 16 80 +5% Intellect
+10% to hit
cryonite

+ frostbite whip

numbchucks Melee Weapon 48 4 14 +6 ice damage
paladinum

+ xentrium breeches‎

pants valiant Pants 80 15 160 +10% Strength
+20 to maximum HP
bicycle‎

+ super-stable gizmo‎

Paradime device Transportation NA NA 86 +1 HP per turn
+2 PP per turn
+5 dodging ability
pentium

+ dented hubcap

pent-a-gram Accessory NA 9 40 +5 foe toughness
pentium

+ horrid tentacle

pentacle Accessory NA 20 105 +10 foe toughness
+10 psychic damage
Take 1 psychic damage per round of combat
pentium

+ shield of Zion

pentagon buckler Offhand Item 33 9 85 +5 foe toughness
pentium

+ verse of the dodo

pentameter Ranged weapon 105 9 254 +5 foe toughness
+5 sonic damage
byzantium

+ smarty pants

Petrograd pants Pants 85 16 255 +10% Intellect
+15% electric resistance
titanium plating

+ boomerang

pingerang Ranged Weapon 35 2 30  
astral spline

+ fish whiskas

plaque buster Melee Weapon 112 10 165 +20 to maximum PP
plasteel plating

+ anodized bascinet

plasteel helmet Helmet 55 10 175  
plasteel plating

+ foundry shield

plasteel shield Offhand Item 36 10 175  
plasteel plating

+ weakened byrnie

plasteel shirt Shirt 55 10 175  
plasteel plating

+ anodized chauses

plasteel trousers Pants 55 10 175  
polysteel

+ plasteel trousers

poly shorts Pants 70 13 180 +10% Reflexes
+10 increased foe toughness
polysteel

+ sneakiers

poly stilettos Boots 14 13 125 +5% reflexes
+8 Weapon damage (ranged or melee)
polysteel

+ black gloves

polydactyl gloves Gloves 14 13 130 +5% reflexes
Successful hit weakens opponents
polysteel

+ cast arm cast

polydactyl gloves Gloves 14 13 130 +5% reflexes
Successful hit weakens opponents
polysteel

+ plasteel shield

polygon pavise Offhand Item 46 13 180 +5% Reflexes
+10 dodging ability
polysteel

+ needler

polyphonic spree-gun Ranged weapon 30 13 155 +10% reflexes
Take 1 sonic damage per round of combat
+30 sonic damage
-10 Ranged damage
polysteel

+ plasteel helmet

polysteel panama Helmet 70 13 60 +10% Reflexes
+2 PP per turn
polysteel

+ plasteel shirt

polytechnic tunic Shirt 70 13 180 +10% Reflexes
+10% resist fire, ice, electric, and acid damage
pentium

+ football helmet

provocative helmet Helmet 47 8 18 +5 foe toughness
+5 to maximum HP
pentium

+ repeating rifle

quint-barreled rifle Ranged weapon 100 9 NA +4 foe toughness
+2 extra attack(s) per turn
robotics kit

+ infernium slab

red robot Sidekick/companion NA NA 150 Red robot
titanium plating

+ baseball cap

reinforced helmet Helmet 23 3 46
titanium plating

+ denim jacket

reinforced shirt Shirt 18 2 35  
byzantium

+ robo cap

Rhodesian ridged helm Helmet 85 16 260 +10% Intellect
+15% psychic damage resistance
paladinum

+ big left hook

righteous hook Melee Weapon 162 15 50 +5% Strength
1% chance to stun opponents
paladinum

+ smoky goggles

righteous shades Accessory NA 15 7 +5% to your maximum Hit Points
+10% electric resistance
+10% psychic damage resistance
robotics kit

+ cybertronium

robot with a heart of gold Sidekick/companion NA NA 150 Robot with a heart of gold
cybertronium

+ strut bar

roboto shield Offhand Item 43 13 233 +20 damage absorption
malkamite

+ your little friend

rock-salt gun Ranged Weapon 180 17 85 Successful hit weakens opponents (by 10 points)
+5 XP per combat
titanium plating

+ denim pants

safety pants Pants 23 3 46  
quantum hopper

+ xentrium breastplate

Schrodinger's Box Miscellaneous Item NA NA 220  
byzantium

+ smart axe

Scythian crook Melee Weapon 155 16 235
malkamite

+ short end of the stick

shaking cane Melee Weapon 185 17 52 +5 XP per combat
+11 psychic damage
cavorite

+ needler

shrapnel gun Ranged Weapon 120 11 155 +3% of weapon damage returned as PP
+10 dodging ability
byzantium

+ roboto shield

Siamese dreamcatcher Offhand Item 56 16 235
chain cuisses

+ leather pants

silenced mail leggings Pants 60 11 100 +5 to initiative
+5 damage absorption
chain cuirass

+ leather jacket

silenced mail shirt Shirt 60 11 100 +5 to initiative
+5 damage absorption
cybertronium

+ the whole nine yards

smart axe Melee Weapons 125 12 230 +8% of weapon damage returned as HP
cybertronium

+ [[paper cut gloves]

smart mitt Gloves 13 12 60 +2 skill point(s) applied to combat skills
cybertronium

+ lab coat

smart shirt Shirt 65 12 250 +10% to hit
cybertronium

+ snug breeches

smarty pants Pants 65 12 250 +10% dodging ability
illuminum

+ saw glove

spark saw Melee weapon 152 14 260 +20 electric damage
illuminum

+ fusion pack

sparkle bomb Miscellaneous Item NA NA 105
gyro stabilizer‎

+ gyro stabilizer‎

stabilized gyros Miscellaneous Item NA NA 40
paladinum

+ larchwood staff‎

staff of the crusader Melee Weapon 140 15 120 +10% Strength
12 fire damage
reinforced helmet

+ shell casing

stovepipe hat Helmet 50 9 160 +10 Strength
plasteel plating

+ harness

sturdy harness Shirt 45 8 125 jetpack component
unbranded jalopy

+ Aquasson logo

sub-ma-car Transportation NA NA 120 Grants wearer the ability to breathe under water
illuminum

+ smart suit

sun dress Full-body suit 150 14 265 +10 electric damage
5% chance to stun opponents
+4 PP per turn
+5% item drops
stabilized gyros‎

+ stabilized gyros‎

super-stable gizmo Miscellaneous Item NA NA 75
tritanium

+ pingerang

the 3-erang Ranged Weapon 82 7 35 +30% offense
+10 offense
tritanium

+ BDU pants

TheK3vin's Kh4k1s Pants 42 7 50 +5 defense
+10 Reflexes
illuminum

+ rail gun

third rail gun Ranged weapon 155 14 265 Take 1 electric damage per round of combat
+30 electric damage
+10 fire damage
-10 Ranged damage
tritanium

+ reinforced gloves

three-fingered gloves Gloves 8 7 25 +5 defense
+10% acid resistance
tritanium

+ flak helmet

threeinforced cap Helmet 38 7 50 +5 defense
+10 Intellect
tritanium

+ ballistic vest

threeinforced vest Shirt 38 7 40 +5 defense
+10 Strength
titanium plating

+ pocket van de graf generator

titanium lump Miscellaneous Item NA 1 10 Component
titanium pipe

+ titanium lump

titanium mace Melee Weapon 48 3 48  
titanium plating

+ lead pipe

titanium pipe Melee Weapon 38 2 32 Component
titanium plating

+ trash can lid

titanium shield Offhand Item 11 2 24 +5% acid damage resistance
tritanium

+ motorcycle

tri-cycle Transportation NA NA 205 +10 defense
+10 offense
tritanium

+ riot shield

triangle triptych Offhand Item 26 7 30 +4 defense
Attacker takes 7 damage
tritanium

+ army boots

tritanium treads Boots 7 6 25 +3 defense
-2% chance of weapon fumbles
tritanium

+ peacekeeping baton

tritanium trident Melee weapon 78 7 50 +30% offense
+10 Strength
cavorite

+ black gloves

UltraSport boxing gloves Gloves 11 10 130 +10 to maximum PP
+10% Strength
cavorite

+ cast arm cast

UltraSport boxing gloves Gloves 11 10 130 +10 to maximum PP
+10% Strength
cavorite

+ plasteel shirt

UltraSport jersey Shirt 63 12 180 +30 to maximum PP
+10 to initiative
cavorite

+ plasteel trousers

UltraSport slacks Miscellaneous Item 63 12 180 +20 to maximum PP
+5% spell damage
cavorite

+ sneakiers

UltraSport socks Boots 11 10 125 +10 to maximum PP
+10% Reflexes
pentium

+ big honkin' hammer

unbalanced club Melee Weapon 100 9 85 +3 foe toughness
+6 Melee damage
infernium slab

+ tri-cycle

vicious cycle Transportation NA 12 220 +6 fire damage
%10 fire resistance
boogaloo boots

+ Vinlands' End hiking boots

vindaloo boots Boots 18 17 200 +5 fire damage
+10% dodging ability
byzantium

+ chip loafers

Vinlands' End hiking boots Boots 17 16 105 +3% Intellect
+10% dodging ability
xentrium ingot

+ jack boots

xentrium boots Boots 5 7 130 -5 seconds to the duration of each turn
xentrium ingot

+ plasteel trousers

xentrium breeches Pants 50 10 205 -10 seconds to the duration of each turn
xentrium ingot

+ irrhodium gauntlets

xentrium gauntlets Gloves 5 14 328 -5 seconds to the duration of each turn
xentrium ingot

+ irrhodium helm

xentrium helm Helmet 50 14 330 -10 seconds to the duration of each turn
xentrium ingot

+ plasteel shield

xentrium shield Offhand Item 33 10 205 -10 seconds to the duration of each turn