Reflexes modifiers: Difference between revisions
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| [[Mummers' gloves]] || Gloves || '''+5%''' || Always || || Can generate an invisible box 5 times per day.<br>Occasionally perpetrates mimery.<br>Increased chance of noncombat adventures. | | [[Mummers' gloves]] || Gloves || '''+5%''' || Always || || Can generate an invisible box 5 times per day.<br>Occasionally perpetrates mimery.<br>Increased chance of noncombat adventures. | ||
|- | |||
| [[Stiletto Shoes of Stealthy Subtlety]] || Boots || '''+5%''' || Always || Level 10 || Increased chance of noncombat adventures | |||
|- | |- | ||
| [[Toxic rocker pants]] || Pants || '''+5%''' || Always || Level 2 || +6 acid damage | | [[Toxic rocker pants]] || Pants || '''+5%''' || Always || Level 2 || +6 acid damage |
Revision as of 17:13, 16 August 2010
- Reflexes effect dodge and to-hit. They also allow additional shots with ranged weapons.
- Reflexes determines the result in A Funny Room.
- Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source | Source type | Increase | Duration | Requirements | Notes |
---|---|---|---|---|---|
Flexible | Item | +100% | 90 minutes | Obtained from draft of dexterity | |
corrupt amulet | Talisman | +50% | Always | +50% to all stats -50% XP per combat | |
Red Pasha's Silver Spoon | Talisman | +30% | Always | +2 extra attack(s) per turn. +4% chance of critical hits. -15% resistance to all elements | |
Typhoon's Bracers | Talisman | +30% | Always | +2 extra attack(s) per turn. +4% chance of critical hits. -15% resistance to all elements | |
Aqua Marine | Item | +25% | 180 minutes | Obtained from sapphire syrup +25% to all stats | |
Festive like October | Item | +25% | 60 minutes | Obtained from Brewmeister's master potion +25% to all stats | |
Pallid Mask | Helmet | 20% | Always | Level 70 | +10 XP per combat +20% Strength +20% Intellect |
Fordbot logo | Accessory | +15% | Always | Level 12 | |
Swedish Navy Wrench | Talisman | +15% | Always | +10 dodging ability -5% Strength | |
boogaloo boots | Boots | +10% | Always | Level 14 | +3 electric damage +10 dodging ability |
Doctor Talon's anklet | Accessory | +10% | Always | Level 8 | Attacker takes 5 damage |
hot potato | Offhand item | +10% | Always | Level 11 | |
jasper ion stone | Accessory | +10% | Always | Level 9 | |
polysteel panama | Helmet | +10% | Always | Level 13 | +2 PP per turn |
polytechnic tunic | Shirt | +10% | Always | Level 13 | +10% resist fire, ice, electric, and acid damage |
poly shorts | Pants | +10% | Always | Level 13 | +10 Increased foe toughness |
polyphonic spree-gun | Ranged weapon | +10% | Always | Level 13 | Take 1 sonic damage per round of combat +30 sonic damage -10 Ranged damage |
Gilligan's golf club | Melee weapon | +10% | Always | Level 13 | +6% chance of weapon fumbles. +3% chance of enemy fumbles +10% to your maximum hit points |
Robe of 'Umr At-Tawil | Full-body suit | +10% | Always | Level 50 | Limited immortality 3 times/day. -10 seconds to the duration of each turn +10% Strength +10% Intellect |
Sceptre of 'Umr At-Tawil | Melee Weapon | +10% | Always | Level 50 | Can use a disintegration beam 10 times/day. -5 seconds to the duration of each turn +10% Strength +10% Intellect |
smart suit | Full-body suit | +10% | Always | Level 12 | +10% Strength +20% resist fire, ice, electrical, and acid damage |
Strong Sense of Self | Item | +10% | 60 minutes | Obtained from lost wallet. *+10% to all stats | |
UltraSport socks | Boots | +10% | Always | Level 10 | +10 to maximum PP |
Viking Games jersey | Shirt | +10% | Always | +10% Strength +5% to your maximum Hit Points +5% to initiative +5 XP per combat | |
Happy Feet | Item | +6% | 90 minutes | Obtained from Dr. Stoll's Medical Soles. | |
Biff Socko's socks | Boots | +5% | Always | Level 5 | +2 damage absorption |
Billowing Blouse of Boisterous Bravery | Shirt | +5% | Always | Level 10 | +3 HP per turn |
databoots | Boots | +5% | Always | Level 6 | +10 offense |
Excelling | Effect | +5% | 65 minutes | Gained from There's a Blog.Org for This | |
repeating rifle | Ranged weapon | +5% | Always | Level 5 | +2 extra attack(s) per turn. Successful hit weakens opponents (by 4 points). |
polydactyl gloves | Gloves | +5% | Always | Level 13 | Successful hit weakens opponents. |
poly stilettos | Boots | +5% | Always | Level 13 | +8 Weapon damage (ranged or melee) |
polygon pavise | Offhand | +5% | Always | Level 13 | +10 dodging ability |
foxy caped suit | Full-body suit | +5% | Always | Grants wearer the ability for super jumps +10% to hit -10 seconds to the duration of each turn Chance of stunning opponents if you win initiative. | |
Mummers' gloves | Gloves | +5% | Always | Can generate an invisible box 5 times per day. Occasionally perpetrates mimery. Increased chance of noncombat adventures. | |
Stiletto Shoes of Stealthy Subtlety | Boots | +5% | Always | Level 10 | Increased chance of noncombat adventures |
Toxic rocker pants | Pants | +5% | Always | Level 2 | +6 acid damage |
bubblegum cigar | Offhand item | +1% | Always | ||
bun's blade | Melee weapon | 20 | Always | Level 17 | +9 Melee damage Grants wearer the ability for super jumps |
Mantis Reflexes | Naturalist Buff | 5 + S | 30 + 3*S minutes | +5 + S to initiative | |
Purple Cowardice | Item | 15 | 30 minutes | Obtained from purple pill +10 to initiative | |
crib sheet | Accessory | 10 | Always | +10 to all stats | |
quivering antenna | Accessory | 10 | Always | Level 9 | |
TheK3vin's Kh4k1s | Pants | 10 | Always | Level 7 | +5 defense |
Upgrade Armor: Motorized | Gadgeteer Skill | 4 + (S/2) 10 for S=10 |
20-40 minutes | Level 2 | +5 + S to initiative Skill points invested in Upgrade Armor Duration depends on Improved Tinkering |
Proper Grounding | Elemental Buff | 2+ceiling(S/3) | 15+S minutes | Also increases Strength and Intellect | |
fish whiskas | Accessory | 5 | Always | Level 4 | |
gold star | Accessory | 5 | Always | Increases all stats by +1 level: +5 Strength +5 Intellect +10 Maximum HP +10 Maximum PP | |
Roderick's Boots | Boots | 5 | Always | +10% chips Grants wearer the ability for super jumps Provides +10% Reflexes if worn in conjunction with Roderick's Gloves. | |
sturdy boots | Boots | 5 | Always | Level 7 | |
capo cap-o | Helmet | 4 | Always | Level 3 | |
leather pants | Pants | 3 | Always | ||
cleats | Boots | 2 | Always | ||
diamond | Offhand Item | 1 | Always | +1 to all stats | |
pirate hat | Helmet | 1 | Always | ||
Intellectual Headband | Talisman | -1 | Always | +10% to the duration of auras | |
discount pants | Pants | -3 | Always | +3% item drops -3 to initiative | |
Orb of Insight | Talisman | -5 | Always | +15% Intellect +20% to the duration of auras | |
Coward's Cloak | Accessory | -10% | Always | -10% to all stats | |
Listless | Enemy | -10% | 30 minutes | Obtained from several foes | |
Sluggish | Enemy | -20% | 30 minutes | Obtained from graboid | |
low-jump boots | Boots | -33% | Always | Level 9 | +1 damage absorption |
Laaaaazyyy | Item | -50% | 60 minutes | Obtained from lethargy pill -50% to all stats |