Special abilities
From Twilight Heroes Wiki
(Redirected from Sidekick Effectiveness)
As a super hero you can use special super abilities.
Contents
Breathing Under Water
Breathing under water grants access to:
Source | Source type | Requirements | Notes |
---|---|---|---|
air tank fins scuba mask |
Accessory Boots Helmet |
Level 3 Wear entire set |
-10 to hit -20% to initiative -5% item drops |
Aqua Boy Glove Charm | Talisman | +15% Melee damage +5% of weapon damage returned as HP Unlocks Aqua Boy's Call -20% Intellect | |
baseball pearl | Offhand Item | Level 4 | |
Blockee ATV | Transportation | Grants wearer the ability for super jumps -5 seconds to the duration of each turn You find Blockees in the weirdest places | |
diving bell | Transportation | Attacker takes +1% sonic damage upon successful hit | |
dreamer's clock | Transportation | Level 15 | Grants wearer the ability to fly |
Elemental | Class | ||
Gilles Gills | Item | Level 3 | Obtained from arefolia |
harbor pearl | Offhand Item | Level 5 | |
mellow submarine | Transportation | +10 damage against blue meanies Grants wearer the ability to breathe under water | |
SCUBF suit | Full-body suit | Grants wearer the ability for super jumps | |
seashell locket | Talisman | +3 PP per turn -20% Strength | |
Seppia's cephalopod skullcap | Helmet | +5 ice damage Allows the use of SQUID discs -5 seconds to the duration of each turn Regenerates PP as a function of level | |
spy submarine | Transportation | Level 4 | +3 damage absorption +4% item drops |
sub-ma-car | Transportation | Level 4 |
Flying
- Grants access to Flying above Twilight
- Enables a special outcome in the Gotta Move Quick choice adventure, opening Survey the Rooftops of Downtown.
- Enables adventuring in Rooftops of downtown once it is opened by the above.
- Enables the Just Deserts adventure.
- Enables skipping the Trapped! adventure.
- Speeds up part of Through the Dimensional Rabbit-Hole.
- Enables renting items at Quincy's Airship Emporium.
Source | Source type | Requirements | Notes |
---|---|---|---|
aeropack | Transportation | ||
armored pegasus | Transportation | Level 12 | -10 seconds to the duration of each turn |
Atmos Spear (extended) | Melee weapon | Level 10 | +10% to your maximum Hit Points Can call down lightning 5 times per day +8% chance of critical hits Grants wearer the ability for super jumps |
Atmos Spear (shortened) | Melee weapon | +20 to maximum HP Can call down lightning 5 times per day +7% chips Grants wearer the ability for super jumps | |
command chopper | Transportation | Passable Pilot | +10% spell danage |
dreamer's clock | Transportation | Level 15 | Grants wearer the ability to breathe under water |
Eon prime | Transportation | -5 seconds to the duration of each turn +5% chips Occasionally drops eon points Grants deja vu the longer it's been in the family | |
invisible jet | Transportation | Passable Pilot | Also inaudible, untasteable, and unsmellable |
jetpack | Transportation | Passable Pilot | |
lead dirigible | Transportation | Passable Pilot | +20 seconds to the duration of each turn Rental equipment is lost at rollover |
light reflected off a weather balloon | Transportation | Passable Pilot | Take 2 psychic damage per round of combat |
medevac chopper | Transportation | Passable Pilot | Can perform up to 5 air rescues per day +3 HP per turn |
Ned's chopper | Transportation | Passable Pilot | Rental equipment is lost at rollover |
pegasus | Transportation | Level 12 | |
rocket boots | Boots | Level 5 Gadgeteer |
+10 initiative - for Gadgeteers only |
shimmering wings | Accessory | Level 12 | +5% dodging ability +5% to initiative |
spy hot air balloon | Transportation | Level 12 | +5 HP per turn +5 PP per turn Increased chance of noncombat adventures. |
Ultimate Aviator Goggles | Talisman | +10% chips +2 PP per turn Grants wearer the ability for super jumps -5% item drops | |
VHF-1 Fighter | Transportation | Passable Pilot | Can perform up to 5 airstrike attacks per day Refreshingly climate-controlled cabin |
wings of Icarus | Transportation | Level 12 | Attacker takes +5 electric damage upon successful hit. |
Super Jumping
- Enables a special outcome in the Gotta Move Quick choice adventure, opening Survey the Rooftops of Downtown.
- Enables adventuring in Rooftops of downtown once it is opened by the above.
- Enables skipping the Trapped! adventure.
- Speeds up part of Through the Dimensional Rabbit-Hole.
- Enables renting items at Quincy's Airship Emporium.
- Needed to start the elevators working in the NCI Live building to finish the level 11 Quest so that one can Retcon.
Source | Source type | Requirements | Notes |
---|---|---|---|
Atmos Spear (extended) | Melee weapon | Level 10 | +10% to your maximum Hit Points Grants wearer the ability to fly Can call down lightning 5 times per day +8% chance of critical hits |
Atmos Spear (shortened) | Melee weapon | +20 to maximum HP Grants wearer the ability to fly Can call down lightning 5 times per day +7% chips | |
barrel full of monkeys (monkeys not included) | Pants | Level 9 | +5% item drops |
bionic hoppers | Boots | Level 10 | +8 dodging ability |
Blockee ATV | Transportation | Grants wearer the ability to breathe under water -5 seconds to the duration of each turn You find Blockees in the weirdest places | |
Bootstrapped | Item | Obtained from using bootstraps +1% chips | |
bun's blade | Melee weapon | Level 17 | +9 Melee damage +20 Reflexes |
celebrated Calaveras county culottes | Pants | Level 5 | |
foxy caped suit | Full-body suit | +5% Reflexes +10% to hit -10 seconds to the duration of each turn Chance of stunning opponents if you win initiative | |
frog's court horse | Transportation | Grants wearer the ability for super jumps | |
gnat gloves | Gloves | Level 5 | +2% item drops -2% chance of weapon fumbles |
high-jump boots | Boots | Level 5 | |
impossible hovercycle | Transportation | +4 foe toughness | |
multiversal feet | Boots | +3 HP per turn +3 PP per turn Rental equipment is lost at rollover | |
pogo-stick | Transportation | Level 5 | |
Roderick's Boots | Boots | +5 Reflexes Provides +10% Reflexes | |
SCUBF suit | Full-body suit | Grants wearer the ability to breathe under water | |
Spring-Heeled Jack's boots | Boots | 5% chance to stun opponents 10% dodging ability +1 skill point applied to combat skills if Jill's elegant gloves is worn | |
the Parachutist's pants | Pants | +10% dodging ability -10 seconds to the duration of each turn Grants wearer the ability for super jumps Parachute Drop (super jump with a melee weapon in combat) | |
tiny frog crown | Helmet | +10% Intellect | |
Ultimate Aviator Goggles | Talisman | +10% chips +2 PP per turn Grants wearer the ability to fly -5% item drops |
Block Foe Attacks
Source | Source type | Chance | Duration | Requirements | Notes |
---|---|---|---|---|---|
Clockwork owl | Companion | 35 ± 3% | 180 minutes | Obtained from clockwork owl | |
Grey robot | Companion | 30.8 ± 3.3% | 120 minutes | Obtained from grey robot | |
Rental ninja | Companion | 29 ± 2% | 60 minutes | Obtained from ninja coupon | |
Umbrella ghost | Companion | 27 ± 2.7% | 60 minutes | Obtained from umbrella ghost | |
chameleon clasp | Talisman | 20 ± 2.5% | Always | Grants invisibility (chat effect) +6% chance of critical hits -6% chance of weapon fumbles 30% additional damage taken from robots 30% less damage dealt to robots from weapons or skills | |
Gnoph-keh | Companion | 20.6 ± 2.5% | 240 minutes | Level 15 | Obtained from spiral horn Attacks opponent |
Grumpy old smuggler | Sidekick | 20.6 ± 3.1% | Full-time | Level 9 Quest | Enabled by using highly implausible script Item find |
Jujitsu expert | Sidekick | 19 ± 2.5% | Full-time | Enabled at Firebird College at Philbin | |
Smart-aleck kid | Companion | 21.6 ± 2.9% | 60 minutes | Obtained from old coin | |
spy sports car | Transportation | 21.1 ± 3% | Always | +7% chips | |
Squawking radio | Companion | 17.9 ± 2% | 30 minutes | Obtained from squawking radio | |
solar disc | Offhand | 15 ± 2.3% | Always | Attacker takes +10% electric damage upon successful hit. +5 HP per turn Charges with solar power when you take damage. | |
Stainless Steelbreaker | Offhand | 15.2 ± 2.3% | Always | +10% offense +4% chance of enemy fumbles Successful hit weakens opponents (by 5 points). | |
Strobe drone | Companion | 12.6 ± 1.5% | 30 minutes | Obtained from inactive strobe drone | |
Freelance teenager | Companion | 9.1 ± 1% | 60 minutes | Obtained from Jax 'Za | |
Gingerbread man | Companion | 9.6 ± 1.9% | 60 minutes | Obtained from gingerbread man, gingerbread man (regifted) +10 foe toughness | |
Burnt-out star | Companion | ? | 90 minutes | Obtained from Astral junk bonds Attacks opponent | |
universal mirror | Offhand Item | ? | Always | Catch enemies' reflections +10% chance of spell critical hits Increases the effectiveness of reputation-affecting choices |
Invisibility
- Invisibility is in fact a chat effect, makes people unable to tell you are listening to chat, unless you talk,
- Grants access to the Invisible Store.
Source | Source type | Duration | Requirements | Notes |
---|---|---|---|---|
chameleon clasp | Talisman | Always | Provides unsurpassed blending-in abilities +6% chance of critical hits -6% chance of weapon fumbles 30% additional damage taken from robots 30% less damage dealt to robots from weapons or skills | |
Indivisible | Item | 60 minutes | Obtained from potion of invisibility +15 dodging ability | |
quartz amulet | Talisman | Always | +7 sonic damage -10% dodging ability | |
Ring of Fellowship | Accessory | Always | +20 to maximum HP +5% psychic damage resistance +3% of weapon damage returned as HP offense | |
Ring of Solis | Accessory | Always | Level 70 | +5% resistance to all elements +10 psychic damage +40 to maximum HP +40 to maximum PP +10% Intellect -5 seconds to the duration of each turn |
Computer Interaction
This page contains some non specific data which NEEDS SPADING: How does it work |
Source | Source type | Interaction type | Requirements | Notes |
---|---|---|---|---|
blue smoke darts | Ranged weapon | More consistent (+) | +10% spell damage on electric spells | |
Cleaning Registry | software | More consistent (+) | Only on the computer on which it is run | |
Computer Friend | Accessory | More consistent (+) | Level 10 | +25% effectiveness from your sidekick. |
data platemail | Full-body suit | More consistent (+) | Level 13 | +3 XP per turn |
datashirt | Shirt | More consistent (+) | Level 6 | +5 electric damage |
Interstellar Internet | Item | More consistent (+) | Obtained from interstellar VCR instructions | |
magnetized needle | Melee weapon | More consistent (+) | +1 damage to electronic robots +1 damage to positronic robots | |
Moore Power | Item | More consistent (+) | Level 10 | Obtained from data draught, EOL drink |
processor spear | Melee weapon | More consistent (+) | +10% spell damage on electric spells | |
robo cap | Helmet | More consistent (+) | Level 12 | |
silicon scooter | Transportation | More consistent (+) | ||
stone nose | Helmet | More consistent (+) | Level 6 | |
ultra-visor | Helmet | More consistent (+) | Level 12 | +10 to hit |
V.I.L.L.A.I.N. case | Helmet | More consistent (+) | Level 15 | Villains find you 5% faster |
Virtual Reality helmet | Helmet | More consistent (+) | +3 XP per combat Wearer occasionally gains extra stat points. | |
ball of strings | Accessory | Less consistent (-) | +10% effectiveness from your sidekick. | |
Bug Buddy | Accessory | Less consistent (-) | ||
long string bow | Ranged weapon | Less consistent (-) | Level 10 | +15 damage to positronic robots |
pet dust bunny | Offhand Item | Less consistent (-) | Level 10 | Attacker takes +10% electric damage upon successful hit. |
short string bow | Ranged weapon | Less consistent (-) | Level 5 | +10 damage to electronic robots |
string bass | Offhand Item | Less consistent (-) | Increased chance of combat adventures. | |
string necklace | Accessory | Less consistent (-) | +7% chips | |
string sweater | Shirt | Less consistent (-) | Level 8 | +4 damage absorption |
Improved Sidekick Effectiveness
- Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source | Source type | Amount | Duration | Requirements | Notes |
---|---|---|---|---|---|
Motivational speaker | Sidekick | ∞ | Full-time | Enabled by using motivational DVD | |
judo kid gloves | Accessory | 50% | Always | Allows your sidekick to sometimes perform a vicious judo chop in fights Sidekicks occasionally provide refreshment | |
Green Thumb | Item | 30% | 180 minutes | Level 8 | Obtained from Emerald nectar |
Computer Friend | Accessory | 25% | Always | Level 10 | Your software triggers more consistently. |
Model T-1000 | Transportation | 25% | Always | Level 8 | |
prismatic sports bra | Shirt | 25% | one turn | When trigger Periwinkle Provides other beneficial results | |
Lil' Jerk Disguise Kit | Accessory | 20% | Always | Level 10 | |
Ursula's teddy | Full-body suit | 20% | Always | Level 12 | -20% ice resistance |
Walked Sidekick | Effect | 20% | Always | Obtained from master's yo-yo's Walk the Sidekick Opening (1 minute) | |
Nurture vs. Nature | Naturalist Skill | 10% + S% | 30 + 3*S minutes | Level 12 | |
Expendable Lad's boots | Boots | 15% | Always | +10% to initiative Kick back when your sidekick is doing the attacking Together with the gloves, inspire your sidekick to foolish new heights | |
Expendable Lad's gloves | Gloves | 15% | Always | 5% chance to stun opponents Applaud your sidekick's attacks for bonus sonic damage Together with the boots, inspire your sidekick to foolish new heights | |
ball of strings | Accessory | 10% | Always | Your software triggers less consistently | |
fragrant cape | Accessory | 10% | Always | +10% item drops Temporally unstable gear disappears at rollover | |
The Grouch's Sack of Loot (full) | Accessory | 10% | Always | ||
The Grouch's Sack of Loot (empty) | Accessory | 5% | Always | ||
shepherd's crook | Melee weapon | 5% | Always | Level 2 | Successful hit weakens opponents (by 5 points) |
Quizzically Quivering Quadraphonic Quad-Quadrant | Offhand Item | 3% | Always | Level 11 | +3% chance of critical hits +5 fire damage +5 psychic damage |
nicknack | Accessory | 1% | Always | Level 7 | +1 foe toughness +1 weapon damage (ranged or melee) +1 spell damage +1 damage absorption +1% item drops +1% chips |