HP restorers: Difference between revisions
Jump to navigation
Jump to search
PKProStudio (talk | contribs) No edit summary |
|||
Line 145: | Line 145: | ||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
{{Modifiers list}} | |||
==HP Returned from Damage== | ==HP Returned from Damage== |
Revision as of 17:19, 28 August 2010
HP Restoration
- These will increase HP when used.
- Any of these used on Sunday will restore 2 extra HP.
- Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source | Source type | Gain | When usable | Cost | Requirements | Notes |
---|---|---|---|---|---|---|
double plus good draught | Item | Fully | Non-combat | Item Loss | ||
Lifeblood Manipulation | Elemental Skill | 50% + 5*S% | Non-combat | 20 - round(S/2) PP | Level 10 | |
long-lost remote control | Item | Fully | Non-combat | Item Loss + 2.5-5 minutes | Works when resting Also restores 25% of total PP | |
lost remote control | Item | Fully | Non-combat | Item Loss + 2.5-5 minutes | Works when resting Also restores 25% of total PP | |
low pill | Item | Fully | Non-combat | Item Loss | Also restores some PP | |
Robe of 'Umr At-Tawil | Full-body suit | Fully | Combat | None | Level 50 | Also restores full PP Only 3 times a day |
Twilight Hospital | Location | Fully | Non-combat | 7 chips per HP | Transportation range 1 or greater | |
Space Station Sickbay | Location | Fully | Non-combat | 4 chips per HP | Space Station developed | |
Training | Location | Fully | Non-combat | None | See Level Mechanics | Level 2-25 at Training Room Level 26-50 at The Nagual Mystic Level 51-150 at Aquasson Base Also gives other benefits |
flash-restore capsule | Item | 60% of total | Always | Item Loss | ||
Drowsiness | Item | 50% of total | Non-combat | Item Loss + 2.5-5 minutes | Obtained from sleeping draught Works when resting Active for 5 minutes Also restores 50% of total PP | |
it's still good! draught | Item | 50% of total | Non-combat | Item Loss | ||
brown bandage | Item | 10% of total | Non-combat | Item Loss | ||
drowsing rod | Item | 6*Level, cap 200 | Combat | Item Loss | ||
Mink Seat of Justice Oaken Bench of Might |
Special | Varies | Non-combat | resting | Holding the chair | Triples the amount Also doubles the PP amount |
deluxe Lux Leather chair | Item | 100 | Non-combat | resting | In addition to normal resting | |
band-aid | Item | 77-96 | Always | Item Loss | ||
roast beast | Item | 80 | Non-combat | Item Loss | ||
roast beast (regifted) | Item | 80 | Non-combat | Item Loss | ||
Tikkoun elixir | Item | 67-68 | Non-combat | Item Loss | Level 15 | Also restores 132-136 PP |
Knit Bone | Psion Skill | 10-20 + 10-20 + 3*S | Non-combat | 12 PP | Level 9 | Also removes some negative effects |
First Aid | Gadgeteer Skill | 10-20 + 3*S Non-combat 6-10 + 2*S Combat |
Always | 6 PP | Level 4 | |
silver comPutty | Item | 40-44 | Non-combat | Item Loss | Also restores 40-44 PP | |
Rest at your Hideout | Location | ~4*Level, cap 40 | Non-combat | 2.5-5 minutes | Cost is level dependent Also restores ~4*Level, cap 40 PP | |
advanced medkit | Item | 30-35 | Non-combat | Item Loss | ||
automated medkit | Item | 31-34 | Non-combat | Item Loss | ||
red pill | Item | 21-30 | Non-combat | Item Loss | Also restores 21-30 PP | |
Knit Flesh | Psion Skill | 2-4 + 2-4 + ((2-4)*(S/2)) | Non-combat | 4 PP | Level 2 | Also removes some negative effects |
insta-salve, large | Item | 18-22 | Always | Item Loss | ||
green tea mochi ball | Item | 11-14 | Non-combat | Item Loss | Also restores 11-15 PP | |
smart bandages | Item | 8-15 | Non-combat | Item Loss | ||
insta-salve, small | Item | 8-12 | Always | Item Loss | ||
GigaGuy pellet | Item | 8-12 | Non-combat | Item Loss |
HP Regeneration
- These will regenerate HP each turn.
- Amounts for Skills are affected by S, the number of skill points invested in the skill.
Source | Source type | Gain | Duration | Requirements | Notes |
---|---|---|---|---|---|
Amazing Technicolor Dreampants | Pants | 2*Level, cap 30 | One turn | When trigger Purple Other beneficial results | |
Gwneuthurwr Deganau's hunllef puzzle | Accessory | 2*Level, cap 30 | One turn | When trigger Crimson Other beneficial results | |
Shining Trapezohedron | Accessory | 10 | Always | Level 55 | Increased chance of noncombat adventures. |
Massage therapist | Sidekick | Level-(Level+2), cap 10 | occasionally | Same amount of PP as well | |
Grimm's Bulwark | Talisman | 1*Level, cap 10 | Always | +20% defense +20% resistance to all elements Regenerates PP -15% offense | |
Rake's Garden Trowel | Talisman | 1*Level, cap 10 | Always | +20% defense +20% resistance to all elements Regenerates PP -15% offense | |
three-speed bicycle shorts (second gear) | Pants | 2*floor(Level/5), cap 10 | Always | Level 5 | -10 seconds to the duration of each turn +10 to hit |
Starfish Regeneration | Naturalist Passive skill | 2 + round(S/2), 8 for S=10 |
Always | Level 8 | |
Erdrick's plate | Full-body suit | 5 | Always | Level 15 | +20% Strength |
Old Man Walking | Item | 5 | 120 minutes | Obtained from tormented soles +10 seconds/turn +5 PP regen/turn | |
Aura: Vigor | Psion Skill | 2 + round(S/3) | 30 minutes | Level 12 | +20% + S% to maximum HP |
databelt | Accessory | 4 | Always | Level 6 | +4 PP per turn |
Got Drive? | Effect | 4 | 65 minutes | Gained from There's a Blog.Org for This | |
Toasty Heart | Item | 4 | 30 minutes | Obtained from returning or having returned to you an item from a Pouch +5% ice resistance | |
ball of wax | Offhand item | 3 | Always | ||
Billowing Blouse of Boisterous Bravery | Shirt | 3 | Always | Level 10 | +5% Reflexes |
garnet ion stone | Accessory | 3 | Always | Level 9 | |
gauze rifle | Ranged weapon | 3 | Always | Level 9 | +5% to hit |
music box | Accessory | 3 | Always | Level 12 | +3 PP per turn |
old-style ambulance | Transportation | 3 | Always | ||
Paradox Naught | Talisman | 3 | Always | Attacker takes 6 damage -15% Intellect | |
lover's locket | Accessory | 2 | Always | Level 9 | +2 PP per turn |
lover's locket, left half | Accessory | 2 | Always | Level 4 | |
trilobyte | Offhand Item | 2 | Always | Level 11 | +20 to maximum HP |
Paradime device | Transportation | 1 | Always | +2 PP per turn +5 dodging ability | |
cloak of desanguination | Shirt | -1 | Always | Level 9 | +4 foe toughness +5 psychic damage |
metaphoric shoes | Boots | -1 | Always | Level 18 | +5 XP per combat +8 to initiative |
neverending red pen | Offhand Item | -1 | Always | Level 10 | +4% chance of critical hits. +10 fire damage |
Mummified | Item | -2 | 120 minutes | Obtained from unsanitary gauze +4 damage absorption | |
Needs Stitches | Effect | -1*Level, cap 15 | 30 minutes | Obtained by being defeated |
HP Returned from Damage
These will return a percentage of the weapon damage you do back as HP. Damage counted is capped by the amount of HP the foe has left.
Source | Source type | Percentage | Duration | Requirements | Notes |
---|---|---|---|---|---|
Leechery | Item | 10 | 60 minutes | Obtained from leached liquid | |
Scourge of Souls | Melee weapon | 10 | Always | Level 55 | 5% chance to stun opponents -10 foe toughness. +50 Melee damage |
Torch of Nug | Melee weapon | 10 | Always | Level 70 | +50% weapon damage +50 fire damage |
smart axe | Melee weapon | 8 | Always | Level 12 | |
Fighting Club | Melee weapon | 5 | Always | +offense +20% Strength +10 Melee damage You do know Jack. Specifically, Jack's physiology. | |
mourning star | Melee weapon | 5 | Always | Level 9 | |
the Scottish necklace | Accessory | 5 | Always | Level 8 | |
Trident of Nodens | Ranged weapon | 5 | Always | Level 40 | +3 extra attack(s) per turn. +5% of weapon damage returned as PP Fires varying elemental beams. |
dragoon's lance | Melee weapon | 3 | Always | Level 15 | +5% offense |
King's boomerang Ring of Fellowship Zorromir's double tower shield |
Ranged weapon Accessory Offhand item |
3 | Always | Any two items from the set | Other beneficiary effects |
lightning rod | Melee weapon | 3 | Always | Level 14 | +3% of weapon damage returned as PP +5 electric damage |
mighty quill | Melee weapon | 3 | Always | Level 5 | +5% Strength +5% to your maximum Hit Points |
n-barreled shotgun (undecuple) | Ranged weapon | 3 | Always | Level 15 | +5 extra attack(s) per turn |
Reaper's scythe | Melee weapon | 1 | Always |
Notes
- Discovering the bonus healing on Sunday was part of the March 2009 spading bounty.