Difference between revisions of "Combination Items"
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Revision as of 05:51, 24 December 2009
Contents
Combination Items Summary Table
Various items can be created by combining other items back at the hideout.
Assembly
Assembly takes place on the workbench. Nothing special is needed to create these items except the component parts.
Combinations of "code" items are in the software section below.
Welding
Various items can be created by welding parts together on your workbench. In addition to the components listed below, the hero also needs a welding torch and some solder, both available from Lieutenant A.E.P. Bazooko's Military Surplus. One solder is used if the welding has a valid product.
Items | Creates | Category | Power | Level
Required |
Autosell
Value |
Benefit |
---|---|---|---|---|---|---|
byzantium | Abyssinian exosuit | Full-body suit | 170 | 16 | 265 | +20% Intellect +20% resist fire, ice, electric, and acid damage |
illuminum
+ B.L.T. |
B.L.ighT. gun | Ranged weapon | 135 | 14 | 245 | +10 to hit +6% chance of critical hits. |
titanium plating | ball bearing cannon | Ranged weapon | 48 | 3 | 30 | +5 Weapon damage (ranged or melee) |
robotics kit | black robot | Sidekick/companion | NA | NA | 150 | Black robot |
byzantium | Bombayer jacket | Shirt | 85 | 16 | 255 | +10% Intellect +15% ice resistance |
music box | boom box | Accessory | NA | 12 | 260 | +7 sonic damage +6 foe toughness |
cryonite | boots of the cold feet | Boots | 6 | 5 | 40 | +3 ice damage |
illuminum | boogaloo boots | Boots | 15 | 14 | 105 | +3 electric damage +10% Reflexes +10 dodging ability |
enerbun globule | bun's blade | Melee Weapon | 180 | 17 | 270 | +9 weapon damage (ranged or melee) +20 Reflexes Grants wearer the ability for super jumps |
byzantium | Burma razor | Melee Weapon | 170 | 16 | 260 | |
illuminum
+ robo cap |
canary bonnet | Helmet | 80 | 14 | 260 | +7 electric damage +20 to maximum PP |
byzantium
+ bodice |
Cape Kennedy cape | Shirt | NA | 16 | 100 | +5 to hit +5 dodging ability |
byzantium
+ rail gun |
Cathay ray | Ranged Weapon | 170 | 16 | 265 | +5 fire damage +10 dodging ability |
cavorite | cavorite cap | Helmet | 68 | 12 | 180 | +20 to maximum PP +3 PP per turn |
cavorite | cavorite cover | Offhand Item | 40 | 12 | 180 | +4 PP per turn +10 dodging ability |
clockwork core | clockwork ant | Sidekick/companion | NA | NA | 350 | Clockwork ant |
clockwork core | clockwork armadillo | Sidekick/companion | NA | NA | 350 | Clockwork armadillo |
clockwork core | clockwork falcon | Sidekick/companion | NA | NA | 350 | Clockwork falcon |
clockwork core | clockwork kangaroo | Sidekick/companion | NA | NA | 350 | Clockwork kangaroo |
clockwork core | clockwork owl | Sidekick/companion | NA | NA | 350 | Clockwork owl |
clockwork core | clockwork spider | Sidekick/companion | NA | NA | 350 | Clockwork spider |
cryonite | cold shoulder shirt | Shirt | 28 | 5 | 40 | +4 ice damage Attacker takes 2 damage |
cryonite | cold-blooded axe | Melee Weapon | 16 | 15 | 320 | +10 ice damage +20% ice resistance |
cryonite | coldfinger gloves | Gloves | 6 | 5 | 25 | +4% chips -5 to hit |
malkamite | cranky old bastard sword | Melee Weapon | 190 | 18 | 154 | +2% XP per combat +12 sonic damage |
cryonite | cryonite club | Melee Weapon | 63 | 5 | 50 | +3 ice damage Successful hit weakens opponents. |
cryonite | cryonite corduroys | Pants | 33 | 5 | 50 | +20% fire resistance +10 to maximum PP |
cryonite | cryonite darts | Ranged Weapon | 62 | 5 | 40 | +3 ice damage +3 Ranged damage |
cryonite | cryonite shield | Offhand Item | 18 | 4 | 30 | +20% fire resistance +10 to maximum PP |
paladinum | defender of the crown | Helmet | 82 | 15 | 54 | +10% Strength +20 to maximum HP |
illuminum | electric slide whistle | Accessory | NA | 14 | 35 | +10 electric damage +5 increased foe toughness. |
double canister | empty tank | Miscellaneous Item | NA | NA | 70 | jetpack component |
saw glove | fire drill | Melee Weapon | 147 | 13 | 275 | +13 fire damage |
malkamite
+ robo cap |
flinty beret | Helmet | 95 | 18 | 258 | +2% XP per combat +10 dodging ability |
cryonite | frostbite whip | Melee Weapon | 21 | 2 | 8 | +4 ice damage |
cryonite | frosty mug helmet | Helmet | 30 | 5 | 50 | +4 ice damage +4 increased foe toughness. |
byzantium
+ B.L.T. |
Gaul blatter | Ranged Weapon | 160 | 16 | 245 | +10 to hit +5% to initiative |
plasteel plating | Gallagher's mallet | Melee Weapon | 110 | 10 | 175 | +30 damage to melons |
polysteel | Gilligan's golf club | Melee weapon | 145 | 13 | 180 | +10% reflexes +6% chance of weapon fumbles. +3% chance of enemy fumbles +10% to your maximum hit points |
robotics kit | grey robot | Sidekick/companion | NA | NA | 150 | Grey robot |
cavorite | Gulliver's maul | Melee Weapon | 130 | 12 | 180 | +3% of weapon damage returned as PP +10 spell damage |
cryonite | heart of ice | Accessory | NA | 10 | 160 | +10% fire resistance +3 ice damage +2 PP per turn |
security slacks | hot pants | Pants | 60 | 11 | 200 | +5 fire damage +5% ice resistance |
unbranded jalopy | hot rodimus | Transportation | NA | NA | 120 | |
illuminum | illuminated shield | Offhand Item | 50 | 14 | 235 | +5 electric damage +5% item drops |
illuminum | illuminum blouse | Shirt | 77 | 14 | 255 | +5 electric damage +5% spell damage |
illuminum | illuminum gloves | Gloves | 15 | 14 | 80 | +3 electric damage +1 to the cost of combat spells |
illuminum | illuminum skirt | Pants | 75 | 14 | 255 | +7 electric damage +20 spell damage |
royal crown | imperial diadem | Helmet | 52 | 10 | 135 | +7% chips +6 foe toughness |
infernium slab
+ pinata |
infernal pinata | Miscellaneous Item | NA | NA | 100 | Component |
armored gloves | infernium gloves | Gloves | 12 | 11 | 200 | +20 to maximum PP |
smoldering ash | infernium slab | Miscellaneous Item | NA | NA | 80 | Component |
control frame | jetpack | Transportation | NA | NA | 300 | Grants wearer the ability to fly |
digital saber | laser saber | Melee weapon | 75 | 6 | 68 | +3 electric damage +4 dodging ability |
illuminum | light cycle | Transportation | NA | 14 | 220 | +4 electric damage %4 item drops |
illuminum | lightning rod | Melee weapon | 137 | 14 | 235 | +3% of weapon damage returned as PP +3% of weapon damage returned as HP +5 electric damage |
robotics kit | mechapinata | Sidekick/companion | NA | NA | 150 | Mechapinata!! |
unbranded jalopy | Model T-1000 | Transportation | NA | NA | 120 | +25% effectiveness from your sidekick. |
verse of the dodo | music box | Accessory | NA | 12 | 260 | +3 HP per turn +3 PP per turn |
byzantium | New Amsterdam gloves | Gloves | 17 | 16 | 80 | +5% Intellect +10% to hit |
cryonite | numbchucks | Melee Weapon | 48 | 4 | 14 | +6 ice damage |
bicycle | Paradime device | Transportation | NA | NA | 86 | +1 HP per turn +2 PP per turn +5 dodging ability |
byzantium | Petrograd pants | Pants | 85 | 16 | 255 | +10% Intellect +15% electric resistance |
titanium plating | pingerang | Ranged Weapon | 35 | 2 | 30 | |
astral spline | plaque buster | Melee Weapon | 112 | 10 | 165 | +20 to maximum PP |
plasteel plating | plasteel helmet | Helmet | 55 | 10 | 175 | |
plasteel plating | plasteel shield | Offhand Item | 36 | 10 | 175 | |
plasteel plating | plasteel shirt | Shirt | 55 | 10 | 175 | |
plasteel plating | plasteel trousers | Pants | 55 | 10 | 175 | |
polysteel | poly shorts | Pants | 70 | 13 | 180 | +10% Reflexes +10 increased foe toughness. |
polysteel | poly stilettos | Boots | 14 | 13 | 125 | +5% reflexes +8 Weapon damage (ranged or melee) |
polysteel | polydactyl gloves | Gloves | 14 | 13 | 130 | +5% reflexes Successful hit weakens opponents. |
polysteel | polygon pavise | Offhand Item | 46 | 13 | 180 | +5% Reflexes +10 dodging ability |
polysteel
+ needler |
polyphonic spree-gun | Ranged weapon | 30 | 13 | 155 | +10% reflexes Take 1 sonic damage per round of combat +30 sonic damage -10 Weapon damage (ranged or melee) |
polysteel | polysteel panama | Helmet | 70 | 13 | 60 | +10% Reflexes +2 PP per turn |
polysteel | polytechnic tunic | Shirt | 70 | 13 | 180 | +10% Reflexes +10% resist fire, ice, electric, and acid damage |
robotics kit | red robot | Sidekick/companion | NA | NA | 150 | Red robot |
titanium plating | reinforced helmet | Helmet | 23 | 3 | 46 | |
titanium plating | reinforced shirt | Shirt | 18 | 2 | 35 | |
byzantium
+ robo cap |
Rhodesian ridged helm | Helmet | 85 | 16 | 260 | +10% Intellect +15% psychic damage resistance |
robotics kit | robot with a heart of gold | Sidekick/companion | NA | NA | 150 | Robot with a heart of gold |
cybertronium | roboto shield | Offhand Item | 43 | 13 | 233 | +20 damage absorption |
titanium plating | safety pants | Pants | 23 | 3 | 46 | |
quantum hopper | Schrodinger's Box | Miscellaneous Item | NA | NA | 220 | |
byzantium | Scythian crook | Melee Weapon | 155 | 16 | 235 | |
cavorite
+ needler |
shrapnel gun | Ranged Weapon | 120 | 11 | 155 | +3% of weapon damage returned as PP +10 dodging ability |
byzantium | Siamese dreamcatcher | Offhand Item | 56 | 16 | 235 | |
cybertronium | smart axe | Melee Weapons | 125 | 12 | 230 | +8% of weapon damage returned as HP |
cybertronium
+ lab coat |
smart shirt | Shirt | 65 | 12 | 250 | +10% to hit |
cybertronium | smarty pants | Pants | 65 | 12 | 250 | +10% dodging ability |
illuminum | spark saw | Melee weapon | 152 | 14 | 260 | +20 electric damage |
illuminum | sparkle bomb | Miscellaneous Item | NA | NA | 105 | |
gyro stabilizer | stabilized gyros | Miscellaneous Item | NA | NA | 40 | |
reinforced helmet | stovepipe hat | Helmet | 50 | 9 | 160 | +10 Strength |
plasteel plating
+ harness |
sturdy harness | Shirt | 45 | 8 | 125 | jetpack component |
unbranded jalopy | sub-ma-car | Transportation | NA | NA | 120 | Grants wearer the ability to breathe under water. |
illuminum | sun dress | Full-body suit | 150 | 14 | 265 | +10 electric damage 5% chance to stun opponents +4 PP per turn +5% item drops |
stabilized gyros | super-stable gizmo | Miscellaneous Item | NA | NA | 75 | |
tritanium | the 3-erang | Ranged Weapon | 82 | 7 | 35 | +30% offense +10 offense |
tritanium | TheK3vin's Kh4k1s | Pants | 42 | 7 | 50 | +5 defense +10 Reflexes |
illuminum
+ rail gun |
third rail gun | Ranged weapon | 155 | 14 | 265 | Take 1 electric damage per round of combat +30 electric damage +10 fire damage -10 Weapon damage (ranged or melee) |
tritanium | three-fingered gloves | Gloves | 8 | 7 | 25 | +5 defense +10% acid resistance |
tritanium | threeinforced cap | Helmet | 38 | 7 | 50 | +5 defense +10 Intellect |
tritanium | threeinforced vest | Shirt | 38 | 7 | 40 | +5 defense +10 Strength |
titanium plating | titanium lump | Miscellaneous Item | NA | 1 | 10 | Component |
titanium pipe | titanium mace | Melee Weapon | 48 | 3 | 48 | |
titanium plating | titanium pipe | Melee Weapon | 38 | 2 | 32 | Component |
titanium plating | titanium shield | Offhand Item | 11 | 2 | 24 | +5% acid damage resistance |
tritanium | tri-cycle | Transportation | NA | NA | 205 | +10 defense +10 offense |
tritanium | triangle triptych | Offhand Item | 26 | 7 | 30 | +4 defense Attacker takes 7 damage |
tritanium | tritanium treads | Boots | 7 | 6 | 25 | +3 defense -2% chance of weapon fumbles. |
tritanium | tritanium trident | Melee weapon | 78 | 7 | 50 | +30% offense +10 Strength |
cavorite | UltraSport boxing gloves | Gloves | 11 | 10 | 130 | +10 to maximum PP +10% Strength |
cavorite | UltraSport jersey | Shirt | 63 | 12 | 180 | +30 to maximum PP +10 to initiative |
cavorite | UltraSport slacks | Miscellaneous Item | 63 | 12 | 180 | +20 to maximum PP +5% spell damage |
cavorite | UltraSport socks | Boots | 11 | 10 | 125 | +10 to maximum PP +10% Reflexes |
infernium slab | vicious cycle | Transportation | NA | 12 | 220 | +6 fire damage %10 fire resistance |
byzantium | Vinlands' End hiking boots | Boots | 17 | 16 | 105 | +3% Intellect +10% dodging ability |
xentrium ingot | xentrium boots | Boots | 5 | 7 | 130 | -5 seconds to the duration of each turn |
xentrium ingot | xentrium breeches | Pants | 50 | 10 | 205 | -10 seconds to the duration of each turn |
xentrium ingot | xentrium gauntlets | Gloves | 5 | 14 | 328 | -5 seconds to the duration of each turn |
xentrium ingot | xentrium helm | Helmet | 50 | 14 | 330 | -10 seconds to the duration of each turn |
xentrium ingot | xentrium shield | Offhand Item | 33 | 10 | 205 | -10 seconds to the duration of each turn |
Computers & Software
There are two computers that can be constructed depending on the components available and whether your hero has Supercomputer Skills. These are assembled and used in the Computer Lab. Even super heroes need help once in a while, so be sure to pick up a copy of the Electronic computer instructions or the Positronic computer instructions, both available from Aaron's All-Night Electronics.
Electronic computer
Part Needed | Quantity Needed |
---|---|
data plate | 1 |
electronic cabling | 2 |
memory tube | 2 |
nanoprocessor | 1 |
power converter | 1 |
titanium chassis | 1 |
Positronic computer
Gadgeteer heroes with Supercomputer Skills can build a Positronic computer which is faster than the Electronic computer.
Part Needed | Quantity Needed |
---|---|
carbon-microfiber chassis | 1 |
fusion pack | 2 |
lepton mesh | 1 |
oculum felis | 1 |
pathway imager | 1 |
photonic chiller | 2 |
positron originator | 1 |
quantum hopper | 1 |
Software
What good is a computer without software? For now that means Vlad's Decryptonomicon software, available at Aaron's All-Night Electronics, and handy for decrypting the Mangled data plate into:
- City map code
- Financial spreadsheet code
- Physiology scan code
- Signal processing code
- Statistical analysis code
These codes may then be combined to form software, which (mostly) have continuing effects:
Large Assembly Projects
This section is for items that require a complete assembly tree to make. Below is a stripped down speed version (to reduce page load) as well as links to the Full Assembly Version & Grocery list along with complete item links.
Jetpack
Speed Assembly | repeat
step |
---|---|
"use" (like you would for caffeine) firecracker or enerbun globule on digital rapier = gyro stabilizer | |
signal process code + physiological scan code = control software | |
PDA + control software = control unit | |
control unit + gyro stabilizer = guidance system | |
filter + fire bladder = fuel | |
Weld two shell casings together = double canister | |
weld double canister + titanium plating = empty tanks | |
empty tanks + fuel = fuel tank | |
guidance system + fuel tank = propulsion system | |
pressure plate + electronic cabling = sensor mechanism | 1x |
sensor mechanism + motor = servomotor | 1x |
2 trylon straps together = harness | |
weld harness + plasteel plating = Sturdy harness | |
tacky grips + titanium pipes = handles | 1x |
handles + servomotor = control arm | 1x |
control arm + Sturdy harness = one-armed harness | |
control arm + one-armed harness = control frame | |
weld control frame + propulsion system = jetpack |
MECHAPIÑATA
Item removed due to it being "too silly".