Bonus elemental damage
- Bonus elemental damage is applied to attacks made with both Melee Weapons and Ranged Weapons.
- Amounts for Skills are affected by S, the number of
skill points invested in the skill. Because of the size of the table, values for S=10 are listed, and the exact formula is specified under the Notes column.
| Source | Source type | Fire | Ice | Electric | Sonic | Acid | Psychic | Total | Duration | Requirements | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| bouncy battery ball | Ranged weapon | notes | notes | Always | 2.5*(hits)^2+2.5*(hits) +1 extra ranged attack(s) per turn 10% of weapon electric damage returned as PP | ||||||
| ice cool galoshes | Boots | notes | notes | Always | 2+ sources of Cool as Ice | 5*(sources)*(sources-1)+(iceberg lettuce eaten) +5% chance of enemy fumbles +5% to your maximum Power Points | |||||
| ice cool gun | Ranged weapon | notes | notes | Always | 2+ sources of Cool as Ice | 5*(sources)*(sources-1)+(iceberg lettuce eaten) +2 extra ranged attack(s) per turn +5% of weapon damage returned as PP | |||||
| Ice Cool Hair | Item | notes | notes | 120 minutes | 2+ sources of Cool as Ice | 5*(sources)*(sources-1)+(iceberg lettuce eaten) Obtained from ice cool hairgel +10% fire resistance | |||||
| ice cool jacket | Shirt | notes | notes | Always | 2+ sources of Cool as Ice | 5*(sources)*(sources-1)+(iceberg lettuce eaten) Attacker takes +10% ice damage upon successful hit +5 PP per turn | |||||
| ice cool shades | Accessory | notes | notes | Always | 2+ sources of Cool as Ice | 5*(sources)*(sources-1)+(iceberg lettuce eaten) +10% to your maximum Power Points +10% psychic damage resistance | |||||
| ice cool whip | Melee weapon | notes | notes | Always | 2+ sources of Cool as Ice | 5*(sources)*(sources-1)+(iceberg lettuce eaten) Successful hit weakens opponents (by 10 points) +20% spell damage on ice spells | |||||
| Furnace of Yeb | Ranged weapon | 50 | 50 | Always | Level 70 | +50% weapon damage +5 extra attack(s) per turn | |||||
| Torch of Nug | Melee weapon | 50 | 50 | Always | Level 70 | +50% weapon damage +10% of weapon damage returned as HP | |||||
| Trident of Nodens | Ranged weapon | 36-44 | 36-44 | 36-44 | 36-44 | ~40 | Always | Level 40 | One random damage type per round +3 extra attack(s) per turn +5% of weapon damage returned as HP +5% of weapon damage returned as PP | ||
| third rail gun | Ranged weapon | 10 | 30 | 40 | Always | Level 14 | Take 1 electric damage per round of combat -10 Ranged damage | ||||
| polyphonic spree-gun | Ranged weapon | 30 | 30 | Always | Level 13 | +10% Reflexes Take 1 sonic damage per round of combat -10 Ranged damage | |||||
| Markov chain | Melee weapon | 15-26 | 15-26 | 15-26 | 15-26 | 15-26 | 15-26 | ~20.5 | Always | Level 10 | One random damage type per round |
| Electric Smile | Item | 10 | 10 | 20 | 60 minutes | Obtained from Clegg's elixir | |||||
| flaming whip | Melee weapon | 20 | 20 | Always | Level 3 | Take 3 damage per round of combat | |||||
| jury-rigged splatter | Ranged weapon | 20 | 20 | Always | Level 10 | ||||||
| megaphone | Accessory | 20 | 20 | Always | Level 12 | ||||||
| N'Gah-Kthun's Lancer | Ranged weapon | 20 | 20 | Always | Level 55 | +3 extra attack(s) per turn +20% to hit +2% chance of critical hits | |||||
| orwhal onesie | Full-body suit | 20 | 20 | Always | Level 15 | +20% to initiative +20% ice resistance | |||||
| rail gun | Ranged weapon | 10 | 10 | 20 | Always | Level 12 | |||||
| scavenged death ray | Ranged weapon | 20 | 20 | Always | Level 10 | -5 extra ranged attack(s) per turn +3% chance of weapon fumbles | |||||
| spark saw | Melee weapon | 20 | 20 | Always | Level 14 | ||||||
| swanky hat | Helmet | 10 | 10 | 20 | Always | Level 11 | |||||
| telekinetic katana | Melee weapon | 20 | 20 | Always | Level 10 | ||||||
| Umbra's Shadow Blaster | Ranged weapon | 20 | 20 | Always | Level 9 | +3 extra ranged attack(s) per turn +5% chance of critical hits | |||||
| Rainbow Eyelets | Talisman | Cap 3 | Cap 3 | Cap 3 | Cap 3 | Cap 3 | Cap 3 | Cap 18 | Always | 1 + floor((level-1)/10) +10% to hit +10% to your maximum Hit Points -20% resistance to all elements | |
| axion | Ranged weapon | 16 | 16 | Always | Level 10 | +5% chance of weapon fumbles. | |||||
| bionic cannon | Ranged weapon | 8 | 8 | 16 | Always | Level 10 | Take 2 fire damage per round of combat Take 2 electric damage per round of combat No weapon fumbles, ever. | ||||
| bionic whip | Melee weapon | 16 | 16 | Always | Level 10 | Wraps around enemies | |||||
| Boomstick | Ranged weapon | 5 | 10 | 15 | Always | Level 3 | |||||
| ground surge boots | Boots | 15 | 15 | Always | Level 15 | ||||||
| lava pillar | Melee weapon | 15 | 15 | Always | Level 15 | ||||||
| mini fusion octotron | Transportation | 3 | 3 | 3 | 3 | 3 | 15 | Always | Level 5 | +5 defense | |
| volcanic hammers | Ranged weapon | 15 | 15 | Always | Level 15 | ||||||
| fire drill | Melee weapon | 13 | 13 | Always | Level 13 | ||||||
| cranky old bastard sword | Melee weapon | 12 | 12 | Always | Level 18 | +2% XP per combat | |||||
| Firestarter | Skill | 12 | 12 | 30 + S minutes | Formula for damage is 2 + S | ||||||
| Jimmy Six's laser | Ranged weapon | 12 | 12 | Always | Level 13 | +4% chance of critical hits | |||||
| photo-chopper | Melee weapon | 2 | 2 | 2 | 2 | 2 | 2 | 12 | Always | Level 4 | Custom item given to Corrupt Shadow |
| shrunken head | Accessory | 12 | 12 | Always | Level 10 | Take 6 psychic damage per round of combat | |||||
| staff of the crusader | Melee weapon | 12 | 12 | Always | Level 15 | +10% Strength | |||||
| Upgrade Weapons: Lethalized | Gadgeteer Skill | 6 | 6 | 12 | 30-50 minutes | Level 6 | Actually 1 + floor(S/2) fire and 1 + ceil(S/2) electric Skill points invested in Upgrade Weapons Duration depends on Improved Tinkering | ||||
| King of Armageddon | Talisman | Cap 12 | 12 | Always | 1*Level Allows you to tap into the power of Armageddon in combat Attacker takes +10 fire damage upon successful hit -25% to your maximum Hit Points Take 2 psychic damage per round of combat | ||||||
| shaking cane | Melee weapon | 11 | 11 | Always | Level 17 | +5 XP per combat | |||||
| Abaddon charm | Talisman | 10 | 10 | Always | +20% fire resistance +20% Strength -3 PP per turn | ||||||
| Amazing Technicolor Dreampants | Pants | 10 | 10 | One turn | When trigger Red Other beneficial effects | ||||||
| bag of rubble | Ranged weapon | 10 | 10 | Always | Level 12 | +3 foe toughness +1 extra ranged attack(s) per turn | |||||
| blasphemous dress | Shirt | 10 | 10 | Always | Level 25 | +20 foe toughness Wailing of Yuggoth | |||||
| channeling blade | Melee weapon | 10 | 10 | Always | Level 5 Psion |
+10 spell damage - for Psions only | |||||
| cold-blooded axe | Melee weapon | 10 | 10 | Always | Level 15 | +20% ice resistance | |||||
| dataclub | Melee weapon | 10 | 10 | Always | Level 6 | Attacker takes 5 damage | |||||
| dongle | Melee weapon | 10 | 10 | Always | Level 12 | Successful hit weakens opponents (by 10 points) | |||||
| electric slide whistle | Accessory | 10 | 10 | Always | Level 14 | +5 increased foe toughness | |||||
| energy mace | Melee weapon | 10 | 10 | Always | Level 5 Elemental |
+2% chance to stun opponents - for Elementals only | |||||
| epic mop | Melee weapon | 10 | 10 | Always | Level 10 | +10% to initiative | |||||
| Gwneuthurwr Deganau's hunllef puzzle | Accessory | 10 | 10 | One turn | When trigger White Other beneficial results | ||||||
| Hercules sandals | Boots | 10 | 10 | Always | Level 12 | Gives wearer a slightly brutish appearance | |||||
| holy hand grenade launcher | Ranged weapon | 10 | 10 | Always | Level 15 | +10% Strength +50% damage against rabbits | |||||
| ion beamer | Ranged weapon | 10 | 10 | Always | Level 8 | +10 to hit | |||||
| law suit | Full-body suit | 10 | 10 | Always | Level 10 | Take 1 psychic damage per round of combat -20% chips | |||||
| multiversal autohammer | Melee weapon | 10 | 10 | Always | +5% chance of critical hits. +5% item drops Rental equipment is lost at rollover | ||||||
| multiversal derringer | Ranged weapon | 10 | 10 | Always | +1 extra ranged attack(s) per turn. +5% item drops Rental equipment is lost at rollover | ||||||
| n-barreled shotgun (quintuple) | Ranged weapon | 10 | 10 | Always | Level 5 | +3 extra attack(s) per turn | |||||
| neverending red pen | Offhand Item | 10 | 10 | Always | Level 10 | -1 HP per turn +4% chance of critical hits | |||||
| pentacle | Accessory | 10 | 10 | Always | Level 20 | +10 foe toughness Take 1 psychic damage per round of combat | |||||
| prismatic sports bra | Shirt | 10 | 10 | One turn | When trigger Chartreuse Other beneficial effects | ||||||
| Quizzically Quivering Quadraphonic Quad-Quadrant | Offhand Item | 5 | 5 | 10 | Always | Level 11 | +3% chance of critical hits +3% effectiveness from your sidekick | ||||
| Ring of Solis | Accessory | 10 | 10 | Always | Level 70 | Grants invisibility (chat effect) +5% resistance to all elements +40 to maximum HP +40 to maximum PP +10% Intellect -5 seconds to the duration of each turn | |||||
| shooting stars | Ranged weapon | 10 | 10 | Always | Level 10 | ||||||
| steaming hood | Helmet | 10 | 10 | Always | Level 15 | +10 to initiative | |||||
| stranging device | Ranged weapon | 10 | 10 | Always | Level 7 | +8% chance of weapon fumbles Causes disastrous fumbles | |||||
| sun dress | Full-body suit | 10 | 10 | Always | Level 14 | 5% chance to stun opponents +4 PP per turn +5% item drops | |||||
| The Lieforce | Talisman | 10 | 10 | Always | +10% Intellect +10 weapon damage (ranged or melee) -30% psychic damage resistance | ||||||
| venerable beads necklace | Accessory | 10 | 10 | Always | Level 18 | +5 XP per turn | |||||
| Vuvuzilla's xylophone | Accessory | 10 | 10 | Always | Level 9 | ||||||
| writhing deco shoes | Boots | 10 | 10 | Always | Level 25 | +10% Reflexes Wailing of Yuggoth | |||||
| Anna Conda's fang | Melee weapon | 8 | 8 | Always | Level 6 | ||||||
| Axe Hero™ guitar | Melee weapon | 8 | 8 | Sometimes | Other effects | ||||||
| bass bascinet | Helmet | 8 | 8 | Always | Level 8 | ||||||
| Big Earl's suspenders | Shirt | 8 | 8 | Always | Level 6 | ||||||
| Big honkin' hammer | Melee weapon | 8 | 8 | Always | Level 5 | -5 to hit | |||||
| Cappy Capi's cayenne cape | Accessory | 8 | 8 | Always | Level 6 | +20% ice resistance | |||||
| Frost | Melee weapon | 8 | 8 | Always | Level 5 | +50% ice resistance Attacker takes +8 ice damage upon successful hit Rental equipment is lost at rollover | |||||
| Kookoo's pie pitcher | Ranged weapon | 4 | 4 | 8 | Always | Level 9 | |||||
| Thor's bolts | Ranged weapon | 8 | 8 | Always | Level 7 | ||||||
| Thundarr's photon blade | Melee weapon | 8 | 8 | Always | Level 8 | +8 defense | |||||
| Wolley's Index | Accessory | 8 | 8 | Always | +20% item drops | ||||||
| boom box | Accessory | 7 | 7 | Always | Level 12 | +6 foe toughness | |||||
| canary bonnet | Helmet | 7 | 7 | Always | Level 14 | +20 to maximum PP | |||||
| Fast Eddy's cold cash | Accessory | 7 | 7 | Always | Level 5 | ||||||
| Human Campfire's flaming marshmallow | Offhand Item | 7 | 7 | Always | Level 5 | ||||||
| illuminum skirt | Pants | 7 | 7 | Always | Level 14 | +20 spell damage | |||||
| Mother's whistle | Accessory | 7 | 7 | Always | Level 5 | ||||||
| quartz amulet | Talisman | 7 | 7 | Always | Grants invisibility (chat effect) -10% dodging ability | ||||||
| spy ice cream truck | Transportation | 7 | 7 | Always | Level 8 | +7 foe toughness. Increased chance of combat adventures. | |||||
| Aaron Burr's flintlock | Ranged weapon | 3 | 3 | 6 | Always | Level 2 | +2% chance of weapon fumbles | ||||
| cold-blooded axe | Melee weapon | 6 | 6 | Always | Level 10 | +5% to hit | |||||
| Colorful | Item | 1 | 1 | 1 | 1 | 1 | 1 | 6 | 90 minutes | Obtained from stick-on tattoo | |
| hunk'a burnin' gloves | Gloves | 3 | 3 | 6 | Always | Take 1 fire damage per round of combat Take 1 psychic damage per round of combat | |||||
| numbchucks | Melee weapon | 6 | 6 | Always | Level 4 | ||||||
| off-handed hatchet | Offhand Item | 6 | 6 | Always | Level 10 | ||||||
| pyrophillic mitts | Gloves | 6 | 6 | Always | Level 10 | Infinitesimally increased odds of finding an ultra-rare. Moderately increased odds of finding nonseizium. +10% fire resistance | |||||
| spinel tap shoes | Boots | 6 | 6 | Always | Level 11 | +6 to initiative | |||||
| Static's spark shield | Offhand Item | 6 | 6 | Always | Level 7 | +10% electric resistance | |||||
| Toxic rocker pants | Pants | 6 | 6 | Always | Level 2 | +5% Reflexes | |||||
| vicious cycle | Transportation | 6 | 6 | Always | Level 12 | %10 fire resistance | |||||
| Blockee orb | Ranged weapon | 5 | 5 | Always | Level 3 | +5% spell damage on psychic spells | |||||
| Cathay ray | Ranged weapon | 5 | 5 | Always | Level 16 | +10 dodging ability | |||||
| cloak of desanguination | Shirt | 5 | 5 | Always | Level 9 | +4 foe toughness -1 HP per turn | |||||
| Cool Coding | Software | 5 | 5 | ∞ | Obtained from TH Editor software | ||||||
| crop | Melee weapon | 5 | 5 | Always | Level 11 | +15% to initiative -10% weapon damage | |||||
| datagloves | Gloves | 5 | 5 | Always | Level 6 | 5% chance to stun opponents | |||||
| datahat | Helmet | 5 | 5 | Always | Level 6 | +5% to your maximum Power Points | |||||
| datashield | Offhand Item | 5 | 5 | Always | Level 6 | +10 dodging ability | |||||
| datashirt | Shirt | 5 | 5 | Always | Level 6 | Your software triggers more consistently | |||||
| frusion neoscepter | Offhand Item | 5 | 5 | Always | Level 4 | ||||||
| hot pants | Pants | 5 | 5 | Always | Level 11 | +5% ice resistance | |||||
| icicle | Melee weapon | 5 | 5 | Always | Level 2 | ||||||
| illuminum blouse | Shirt | 5 | 5 | Always | Level 14 | +5% spell damage | |||||
| illuminated shield | Offhand Item | 5 | 5 | Always | Level 14 | +5% item drops | |||||
| legal briefs | Pants | 5 | 5 | Always | Level 10 | +5% Intellect | |||||
| lightning rod | Melee weapon | 5 | 5 | Always | Level 14 | +3% of weapon damage returned as PP +3% of weapon damage returned as HP | |||||
| Livia's icicle pendant | Talisman | 5 | 5 | Always | +10 spell damage +10% ice resistance | ||||||
| Ludvig Van's Fifth Symphony | Accessory | 5 | 5 | Always | Level 8 | +5% chips | |||||
| n-barreled shotgun (double) | Ranged weapon | 5 | 5 | Always | +1 extra attack(s) per turn | ||||||
| Pachelbel's cannon | Ranged weapon | 5 | 5 | Always | Level 7 | ||||||
| pentameter | Ranged Weapon | 5 | 5 | Always | Level 9 | +5 foe toughness | |||||
| pitch fork | Accessory | 5 | 5 | Always | Level 5 | ||||||
| positive thinking pajamas | Full-body suit | 5 | 5 | Always | Elemental | +5 spell damage | |||||
| power company pajamas | Full-body suit | 5 | 5 | Always | Psion | +5% chips | |||||
| Seppia's cephalopod skullcap | Helmet | 5 | 5 | Always | Allows the use of SQUID discs -5 seconds to the duration of each turn Grants wearer the ability to breathe under water Regenerates PP as a function of level | ||||||
| slick suit | Full-body suit | 5 | 5 | Always | Level 10 | +10% dodging ability +10% to initiative | |||||
| S.N.O.W. pants | Pants | 5 | 5 | Always | +10 foe toughness. Regenerates PP Chance of flurries | ||||||
| sonic echidna figurine | Accessory | 5 | 5 | Always | Level 4 | ||||||
| super-advanced weapon | Ranged weapon | 5 | 5 | Always | Level 12 | +5 to hit +5 Ranged damage +5% chance of critical hits +5% chance of weapon fumbles | |||||
| sweat suit | Full-body suit | 5 | 5 | Always | Level 11 | +10% fire resistance +10% ice resistance +2 PP per turn | |||||
| The Gadget | Offhand Item | 5 | 5 | Always | |||||||
| throne axes | Melee weapon | 5 | 5 | Always | Level 7 | +5% ice resistance | |||||
| tropical fleece | Shirt | 5 | 5 | Always | Level 11 | +5% fire resistance | |||||
| vindaloo boots | Boots | 5 | 5 | Always | Level 17 | +10% dodging ability | |||||
| zapper | Ranged weapon | 5 | 5 | Always | Level 4 | ||||||
| bow of hazard | Ranged weapon | 4 | 4 | Always | Level 3 | ||||||
| cold shoulder shirt | Shirt | 4 | 4 | Always | Level 5 | Attacker takes 2 damage | |||||
| fire orb | Offhand Item | 4 | 4 | Always | Level 8 | Successful hit weakens opponents (by 3 points) | |||||
| frostbite whip | Melee weapon | 4 | 4 | Always | Level 2 | ||||||
| frosty mug helmet | Helmet | 4 | 4 | Always | Level 5 | +4 foe toughness | |||||
| frying pan | Melee weapon | 4 | 4 | Always | Level 5 | ||||||
| ice orb | Offhand Item | 4 | 4 | Always | Level 8 | 2% chance to stun opponents | |||||
| laser cannon | Ranged weapon | 4 | 4 | Always | Level 6 | ||||||
| light cycle | Transportation | 4 | 4 | Always | Level 14 | %4 item drops | |||||
| military sidearm | Ranged weapon | 4 | 4 | Always | Level 7 | ||||||
| night club | Melee weapon | 4 | 4 | Always | Level 7 | ||||||
| suspicious trench coat | Full-body suit | 4 | 4 | Always | Level 9 | ||||||
| TaserMax | Ranged weapon | 4 | 4 | Always | Level 6 | ||||||
| U.R.L. | Ranged weapon | 4 | 4 | Always | Level 4 | ||||||
| acid-washed jeans | Pants | 3 | 3 | Always | Level 4 | +5% acid resistance | |||||
| boogaloo boots | Boots | 3 | 3 | Always | Level 14 | +10% Reflexes +10 dodging ability | |||||
| boots of the cold feet | Boots | 3 | 3 | Always | Level 5 | ||||||
| cryonite club | Melee weapon | 3 | 3 | Always | Level 5 | Successful hit weakens opponents | |||||
| cryonite darts | Ranged weapon | 3 | 3 | Always | Level 5 | +3 Ranged damage | |||||
| dented hubcap | Ranged weapon | 3 | 3 | Always | Level 5 | ||||||
| digital saber | Melee weapon | 3 | 3 | Always | Level 4 | ||||||
| heart of ice | Accessory | 3 | 3 | Always | Level 10 | +10% fire resistance +2 PP per turn | |||||
| ice kite | Offhand Item | 3 | 3 | Always | Level 3 | +5% fire resistance | |||||
| illuminum gloves | Gloves | 3 | 3 | Always | Level 14 | +1 to the cost of combat skills | |||||
| laser saber | Melee weapon | 3 | 3 | Always | Level 6 | +4 dodging ability | |||||
| Malappropriator's ski beanery | Helmet | 3 | 3 | Always | Level 7 | +10% Intellect Take 1 pyschic damage per round of combat | |||||
| metaphoric claws | Melee weapon | 3 | 3 | Always | Level 3 | ||||||
| mysterious machine | Transportation | 1 | 1 | 1 | 3 | Always | Level 8 | ||||
| On an Open Fire | Item | 3 | 3 | 60 minutes | Obtained from cracked roasting chestnuts | ||||||
| Pinging | Effect | 3 | 3 | 65 minutes | Gained from There's a Blog.Org for This | ||||||
| taser | Ranged weapon | 3 | 3 | Always | Level 3 | ||||||
| battery whip | Melee weapon | 1 | 1 | 2 | Always | Take 1 acid damage per round of combat | |||||
| dark arts | Ranged weapon | 2 | 2 | Always | |||||||
| demolition derby | Helmet | 2 | 2 | Always | Level 6 | ||||||
| hot pockets | Pants | 2 | 2 | Always | Level 3 | Take 2 fire damage per round of combat +50% ice resistance | |||||
| laser pistol | Ranged weapon | 2 | 2 | Always | Level 4 | ||||||
| newt leather jacket | Shirt | 2 | 2 | Always | Level 3 | Take 2 fire damage per round of combat +2 PP per turn | |||||
| photoelectric cello | Offhand Item | 2 | 2 | Always | Level 6 | Infinitesimally increased odds of finding an ultra-rare. Moderately increased odds of finding nonseizium. Attacker takes +5 electric damage upon successful hit. | |||||
| water moccasins | Boots | 2 | 2 | Always | Level 5 | ||||||
| pocket van de graf generator | Offhand item | 2 | 2 | Always | Level 3 | ||||||
| bed-sheet with holes | Full-body suit | 1 | 1 | Always | |||||||
| creepy robe | Full-body suit | 1 | 1 | Always | |||||||
| dog days of summer | Event | 1 | 1 | Always | |||||||
| extension cord | Melee weapon | 1 | 1 | Always | |||||||
| hack jammer | Melee weapon | 1 | 1 | Always | |||||||
| infernal team van | Transportation | 1 | 1 | Always | Level 15 | +8 foe toughness | |||||
| pocket laser | Ranged weapon | 1 | 1 | Always | Level 2 |