Difference between revisions of "HP restorers"

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m (HP Restoration: fragrant fowl)
 
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* These will increase HP when used.
 
* These will increase HP when used.
 
* Any of these used on Sunday will restore 2 extra HP.
 
* Any of these used on Sunday will restore 2 extra HP.
* Amounts for [[Skills (manual)|Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill.  
+
* Amounts for [[Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill.
 
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
 
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
 
|- style="background-color:#EFEFEF"
 
|- style="background-color:#EFEFEF"
 
! '''Source''' !! '''Source type''' !! '''Gain''' !! '''When usable''' !! '''Cost''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 
! '''Source''' !! '''Source type''' !! '''Gain''' !! '''When usable''' !! '''Cost''' !! '''Requirements''' !! class="unsortable"|'''Notes'''
 +
|-
 +
| [[bezoar juice]] || Item || '''Fully''' || Non-combat || Item Loss || || Also removes some negative effects
 
|-
 
|-
 
| [[double plus good draught]] || Item || '''Fully''' || Non-combat || Item Loss || ||
 
| [[double plus good draught]] || Item || '''Fully''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[Guild First Aid]] || Location || '''Fully''' || Non-combat || 6 chips per HP || [[Riding in the Lists]] finished || Can be healed for free once a day
 
|-
 
|-
 
| [[Lifeblood Manipulation]] || [[Elemental]] Skill || '''50% + 5*S%''' || Non-combat || 20 - round(S/2) PP || Level 10 ||
 
| [[Lifeblood Manipulation]] || [[Elemental]] Skill || '''50% + 5*S%''' || Non-combat || 20 - round(S/2) PP || Level 10 ||
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| [[lost remote control]] || Item || '''Fully''' || Non-combat || Item Loss + 2.5-5 minutes || || Works when [[Rest for a turn|resting]]<br>Also restores 25% of total PP
 
| [[lost remote control]] || Item || '''Fully''' || Non-combat || Item Loss + 2.5-5 minutes || || Works when [[Rest for a turn|resting]]<br>Also restores 25% of total PP
 
|-
 
|-
| [[low pill]] || Item || '''Fully''' || Non-combat || Item Loss || || Also restores some PP
+
| [[low pill]] || Item || '''Fully''' || Non-combat || Item Loss || || Also restores 45-55 PP
 +
|-
 +
| [[regoodened draught]] || Item || '''Fully''' || Non-combat || Item Loss || ||
 
|-
 
|-
 
| [[Robe of 'Umr At-Tawil]] || Full-body suit || '''Fully''' || Combat || None || Level 50 || Also restores full PP<br>Only 3 times a day
 
| [[Robe of 'Umr At-Tawil]] || Full-body suit || '''Fully''' || Combat || None || Level 50 || Also restores full PP<br>Only 3 times a day
 
|-
 
|-
| [[The Elsie C. Attus and Lilly C. Anine Memorial Hospital Emergency Room|Twilight Hospital]] || Location || '''Fully''' || Non-combat || 7 chips per HP || Transportation range 1 or greater ||  
+
| [[Space Station Sickbay]] || Location || '''Fully''' || Non-combat || 4 chips per HP || Space Station developed || Also removes some negative effects
 
|-
 
|-
| [[Space Station Sickbay]] || Location || '''Fully''' || Non-combat || 4 chips per HP || Space Station developed ||  
+
| [[The Elsie C. Attus and Lilly C. Anine Memorial Hospital Emergency Room|Twilight Hospital]] || Location || '''Fully''' || Non-combat || 7 chips per HP || Transportation range 1 or greater || Also removes some negative effects
 
|-
 
|-
 
| Training || Location || '''Fully''' || Non-combat || None || See [[Level Mechanics]] || Level 2-25 at [[Training Room]]<br>Level 26-50 at [[The Nagual Mystic]]<br>Level 51-150 at [[Aquasson Base]]<br>Also gives other benefits
 
| Training || Location || '''Fully''' || Non-combat || None || See [[Level Mechanics]] || Level 2-25 at [[Training Room]]<br>Level 26-50 at [[The Nagual Mystic]]<br>Level 51-150 at [[Aquasson Base]]<br>Also gives other benefits
|-
 
| [[flash-restore capsule]] || Item || '''60% of total''' || Always || Item Loss || ||
 
 
|-
 
|-
 
| [[Drowsiness]] || Item || '''50% of total''' || Non-combat || Item Loss + 2.5-5 minutes || || Obtained from [[sleeping draught]]<br>Works when [[Rest for a turn|resting]]<br>Active for 5 minutes<br>Also restores 50% of total PP
 
| [[Drowsiness]] || Item || '''50% of total''' || Non-combat || Item Loss + 2.5-5 minutes || || Obtained from [[sleeping draught]]<br>Works when [[Rest for a turn|resting]]<br>Active for 5 minutes<br>Also restores 50% of total PP
 
|-
 
|-
 
| [[it's still good! draught]] || Item || '''50% of total''' || Non-combat || Item Loss || ||
 
| [[it's still good! draught]] || Item || '''50% of total''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[adapted Brutgel]] || Item || '''33.3% of total''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[cracked candied nuts]] || Item || '''20% to 25% total''' || Non-combat || Item Loss || || Contains 2 sugar
 +
|-
 +
| [[cracked chockfulo nuts]] || Item || '''20% to 25% total''' || Non-combat || Item Loss || || Contains 3 caffeine
 +
|-
 +
| [[dungeon dumpling]] || Item || '''20% to 25% total''' || Non-combat || Item Loss || || Gain [[Dungeon Durability]], [[Dungeon Dinner]], or [[Dungeon Dash]]
 +
|-
 +
| [[unfinished road snacks]] || Item || '''?-21%-? total''' || Non-combat || Item Loss || ||
 
|-
 
|-
 
| [[brown bandage]] || Item || '''10% of total''' || Non-combat || Item Loss || ||
 
| [[brown bandage]] || Item || '''10% of total''' || Non-combat || Item Loss || ||
 
|-
 
|-
| [[drowsing rod]] || Item || '''6*Level, cap 200''' || Combat || Item Loss || ||
+
| [[ball o' fire]] || Item || '''5% of total''' || Non-combat || Item Loss || || Also restores 5% of total PP
 +
|-
 +
| [[ectoplasmic glove]] || Item || '''10% of foe's remaining HP''' || Combat || Item Loss || || Minimum of 5 HP<br>Also does {{col|ice|ice}} damage
 +
|-
 +
| [[specter snare]] || Item || '''6.67% of foe's remaining HP''' || Combat || Item Loss || || Minimum of 5 HP<br>Also does {{col|ice|ice}} damage
 +
|-
 +
| [[drowsing rod]] || Item || '''6*Level''' || Combat || Item Loss || ||
 +
|-
 +
| [[medevac chopper]] || Item skill || '''Level*4+1 - Level*4+5''' || Combat || || || 5 times per day<br>Grants wearer the ability to fly<br>+3 HP per turn
 +
|-
 +
| [[Tikkoun elixir]] || Item || '''Level±3''' || Non-combat || Item Loss || Level 15 || Also restores 2*(Level±3) PP
 
|-
 
|-
 
| [[Joiner's Club and Furrier's Den|Mink Seat of Justice]]<br>[[Joiner's Club and Furrier's Den|Oaken Bench of Might]] || Special || '''Varies''' || Non-combat || [[Rest for a turn|resting]] || Holding the chair || Triples the amount<br>Also doubles the PP amount
 
| [[Joiner's Club and Furrier's Den|Mink Seat of Justice]]<br>[[Joiner's Club and Furrier's Den|Oaken Bench of Might]] || Special || '''Varies''' || Non-combat || [[Rest for a turn|resting]] || Holding the chair || Triples the amount<br>Also doubles the PP amount
 
|-
 
|-
| [[medevac chopper]] || Item skill || Level*4+1 - Level*4+5 || Combat || || || 5 times per day<br>Grants wearer the ability to fly<br>+3 HP per turn
+
| [[flash-restore capsule]] || Item || '''60% of total, cap at 300''' || Always || Item Loss || ||
 
|-
 
|-
 
| [[deluxe Lux Leather chair]] || Item || '''100''' || Non-combat || [[Rest for a turn|resting]] || || In addition to normal resting
 
| [[deluxe Lux Leather chair]] || Item || '''100''' || Non-combat || [[Rest for a turn|resting]] || || In addition to normal resting
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| [[roast beast (regifted)]] || Item || '''80''' || Non-combat || Item Loss || ||
 
| [[roast beast (regifted)]] || Item || '''80''' || Non-combat || Item Loss || ||
 
|-
 
|-
| [[Tikkoun elixir]] || Item || '''67-68''' || Non-combat || Item Loss || Level 15 || Also restores 132-136 PP
+
| [[byeon]] || Item || '''60-80''' || Non-combat || Item Loss || Level 8 || Also restores 60-80 PP<br>Can be used to end combat without costing time
 +
|-
 +
| [[syringe of nanites]] || Item || '''?-68-73-?''' || Non-combat || || || Gives effect [[Nanoful]]
 +
|-
 +
| [[bleeding edge medkit]] || Item || '''60-70''' || Non-combat || Item Loss || ||
 
|-
 
|-
 
| [[Knit Bone]] || [[Psion]] Skill || '''10-20 + 10-20 + 3*S''' || Non-combat || 12 PP || Level 9 || Also removes some negative effects
 
| [[Knit Bone]] || [[Psion]] Skill || '''10-20 + 10-20 + 3*S''' || Non-combat || 12 PP || Level 9 || Also removes some negative effects
 
|-
 
|-
| [[First Aid]] || [[Gadgeteer]] Skill || '''10-20 + 3*S Non-combat<br>6-10 + 2*S Combat''' || Always || 6 PP || Level 4 ||  
+
| [[athelas capsule]] || Item || '''40-60''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[chubby bunny]] || Item || '''40-60''' || Non-combat || Item Loss || || Also restores 40-60 PP
 +
|-
 +
| [[red horse pill]] || Item || '''40-60''' || Non-combat || Item Loss || || Also restores 40-60 PP
 +
|-
 +
| [[First Aid]] || [[Gadgeteer]] Skill || '''10-20 + 3*S Non-combat<br>6-10 + 2*S Combat''' || Always || 6 PP || Level 4 ||
 
|-
 
|-
| [[Mattress]] || Item || '''50''' || Non-combat || [[Rest for a turn|resting]] || || In addition to normal resting
+
| [[mattress]] || Item || '''50''' || Non-combat || [[Rest for a turn|resting]] || || In addition to normal resting
 
|-
 
|-
| [[benefits package]] || Item || '''?-49-?''' || Non-combat || Item Loss || || Also restores ?-21-? PP
+
| [[benefits package]] || Item || '''40-50''' || Non-combat || Item Loss || || Also restores 20-25 PP
 
|-
 
|-
| [[silver comPutty]] || Item || '''40-44''' || Non-combat || Item Loss || || Also restores 40-44 PP
+
| [[silver comPutty]] || Item || '''30-50''' || Non-combat || Item Loss || || Also restores 30-50 PP
 +
|-
 +
| [[ff0000 pill]] || Item || '''?-42-?''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[cracked roasting chestnuts]] || Item || '''38-42''' || Non-combat || Item Loss || || Gives effect [[On an Open Fire]]
 +
|-
 +
| [[cracked wallnut]] || Item || '''38-42''' || Non-combat || Item Loss || || Gives effect [[Wallnut Skin]]
 +
|-
 +
| [[cracked water chestnuts]] || Item || '''38-42''' || Non-combat || Item Loss || || Gives effect [[Swimming in Chestnuts]]
 
|-
 
|-
 
| [[Rest for a turn|Rest at your Hideout]] || Location || '''~4*Level, cap 40''' || Non-combat || 2.5-5 minutes || || Cost is level dependent<br>Also restores ~4*Level, cap 40 PP
 
| [[Rest for a turn|Rest at your Hideout]] || Location || '''~4*Level, cap 40''' || Non-combat || 2.5-5 minutes || || Cost is level dependent<br>Also restores ~4*Level, cap 40 PP
 
|-
 
|-
| [[advanced medkit]] || Item || '''30-35''' || Non-combat || Item Loss || ||  
+
| [[blue Blockee potion]] || Item || '''30-40''' || Non-combat || Item Loss || || Also restores 30-40 PP
 +
|-
 +
| [[king's bandages]] || Item || '''28-38''' || Non-combat || Item Loss || Level 5 ||
 +
|-
 +
| [[dumpling]] || Item || '''30-35''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[advanced medkit]] || Item || '''30-35''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[automated medkit]] || Item || '''26-34''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[Blockee potion]] || Item || '''20-30''' || Non-combat || Item Loss || ||
 
|-
 
|-
| [[automated medkit]] || Item || '''31-34''' || Non-combat || Item Loss || ||  
+
| [[fortified sparkling water]] || Item || '''20-30''' || Non-combat || Item Loss || || Also restores 20-30 PP
 
|-
 
|-
| [[red pill]] || Item || '''21-30''' || Non-combat || Item Loss || || Also restores 21-30 PP
+
| [[red pill]] || Item || '''20-30''' || Non-combat || Item Loss || || Also restores 20-30 PP
 
|-
 
|-
| [[pillow]] || Item || '''20-30''' || Non-combat || Item Loss || ||  
+
| [[pillow]] || Item || '''20-30''' || Non-combat || Item Loss || ||
 
|-
 
|-
 
| [[Knit Flesh]] || [[Psion]] Skill || '''2-4 + 2-4 + ((2-4)*(S/2))''' || Non-combat || 4 PP || Level 2 || Also removes some negative effects
 
| [[Knit Flesh]] || [[Psion]] Skill || '''2-4 + 2-4 + ((2-4)*(S/2))''' || Non-combat || 4 PP || Level 2 || Also removes some negative effects
 
|-
 
|-
| [[insta-salve, large]] || Item || '''18-22''' || Always || Item Loss || ||  
+
| [[athelas tea]] || Item || '''16-22''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[insta-salve, large]] || Item || '''18-22''' || Always || Item Loss || ||
 
|-
 
|-
 
| [[green tea mochi ball]] || Item || '''11-14''' || Non-combat || Item Loss || || Also restores 11-15 PP
 
| [[green tea mochi ball]] || Item || '''11-14''' || Non-combat || Item Loss || || Also restores 11-15 PP
 
|-
 
|-
| [[smart bandages]] || Item || '''8-15''' || Non-combat || Item Loss || ||  
+
| [[ectopellet]] || Item || '''8-12''' || Non-combat || Item Loss || ||
 
|-
 
|-
| [[insta-salve, small]] || Item || '''8-12''' || Always || Item Loss || ||  
+
| [[GigaGuy pellet]] || Item || '''8-12''' || Non-combat || Item Loss || ||
 
|-
 
|-
| [[GigaGuy pellet]] || Item || '''8-12''' || Non-combat || Item Loss || ||
+
| [[insta-salve, small]] || Item || '''8-12''' || Always || Item Loss || ||
 
|-
 
|-
| [[International agent of intrigue]] || Sidekick || ? || Combat || || ||  
+
| [[smart bandages]] || Item || '''8-12''' || Non-combat || Item Loss || ||
 +
|-
 +
| [[fragrant fowl]] || Item || '''?-10-?''' || Non-combat || Item Loss || || Combat use stuns
 
|-
 
|-
 
|}
 
|}
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==HP Regeneration==
 
==HP Regeneration==
 
* These will regenerate [[Character Stats and Info (manual)|HP]] each turn.
 
* These will regenerate [[Character Stats and Info (manual)|HP]] each turn.
* Amounts for [[Skills (manual)|Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill.  
+
* Amounts for [[Skills]] are affected by S, the number of {{skillPoint}}s invested in the skill.  
 
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
 
{| cellpadding="3" cellspacing="0" border="1" align="center" style="text-align:center" class="sortable"
 
|- style="background-color:#EFEFEF"
 
|- style="background-color:#EFEFEF"
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|-
 
|-
 
| [[Gwneuthurwr Deganau's hunllef puzzle]] || Accessory || '''2*Level, cap 30''' || One turn || || When trigger Crimson<br>Other beneficial results
 
| [[Gwneuthurwr Deganau's hunllef puzzle]] || Accessory || '''2*Level, cap 30''' || One turn || || When trigger Crimson<br>Other beneficial results
 +
|-
 +
| [[butler bear]] || Accessory || '''?, cap 15''' || Always || || based on difficulty and speed of combat<br>Also restores PP<br>+20% item drops<br>+3 damage absorption
 
|-
 
|-
 
| [[Shining Trapezohedron]] || Accessory || '''10''' || Always || Level 55 || Increased chance of noncombat adventures.
 
| [[Shining Trapezohedron]] || Accessory || '''10''' || Always || Level 55 || Increased chance of noncombat adventures.
 
|-
 
|-
| [[Massage therapist]] || Sidekick || '''Level-(Level+2), cap 10''' || occasionally || || Same amount of PP as well
+
| [[Bubble Bauble]] || Talisman || '''1*Level, cap 10''' || Always || || Foes never have critical hits<br>+10% defense<br>No critical hits, ever<br>-5 weapon damage (ranged or melee)
 +
|-
 +
| [[Frog Wars medal]] || Talisman || '''?, cap 10''' || Always || || +5 damage absorption<br>+20% electric resistance<br>This game is too hard
 +
|-
 +
| [[Massage therapist]] || Sidekick || '''Level-(Level+2), cap 10, occasionally''' || Full-time || || Enabled at [[Firebird College at Philbin‎]]<br>Same amount of PP as well
 
|-
 
|-
 
| [[Grimm's Bulwark]] || Talisman || '''1*Level, cap 10''' || Always || || +20% defense<br>+20% resistance to all elements<br>Regenerates PP<br>-15% offense
 
| [[Grimm's Bulwark]] || Talisman || '''1*Level, cap 10''' || Always || || +20% defense<br>+20% resistance to all elements<br>Regenerates PP<br>-15% offense
 +
|-
 +
| [[oily egg]] || Accessory|| '''floor(level/2)+3, cap 10''' || Always || || Regenerates HP and PP as a function of level<br>Temporally unstable gear disappears at rollover
 
|-
 
|-
 
| [[Rake's Garden Trowel]] || Talisman || '''1*Level, cap 10''' || Always || || +20% defense<br>+20% resistance to all elements<br>Regenerates PP<br>-15% offense
 
| [[Rake's Garden Trowel]] || Talisman || '''1*Level, cap 10''' || Always || || +20% defense<br>+20% resistance to all elements<br>Regenerates PP<br>-15% offense
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| [[three-speed bicycle shorts (second gear)]] || Pants || '''2*floor(Level/5), cap 10''' || Always || Level 5 || -10 seconds to the duration of each turn<br>+10 to hit
 
| [[three-speed bicycle shorts (second gear)]] || Pants || '''2*floor(Level/5), cap 10''' || Always || Level 5 || -10 seconds to the duration of each turn<br>+10 to hit
 
|-
 
|-
| [[Starfish Regeneration]] || [[Naturalist]] Passive skill || '''2 + round(S/2),<br>8 for S=10''' || Always || Level 8 ||  
+
| [[turkey shoot jacket]] || Shirt || '''MAX[ 1 ; 2*floor(level/5)], cap 10''' || Always || || +5 damage absorption<br>+10% to initiative<br>Allows use of the Flight of the Turkey skill 5x per day
 +
|-
 +
| [[Jade Torch Signet Ring]] || Talisman || '''?, cap 10''' || Always || || +15% to your maximum Hit Points<br>Solid mental blocks<br>Unlocks Jade Torch<br>-20% resistance to all elements
 +
|-
 +
| [[Wulf Ram's heart]] || Talisman || '''?, cap 10''' || Always || || +5 damage absorption<br>Tires opponents using physical attacks<br>Draws you to an Abandoned Chemistry Lab in Somerset<br>-15% dodging ability
 +
|-
 +
| [[Starfish Regeneration]] || [[Naturalist]] Passive Skill || '''2 + round(S/2),<br>8 for S=10''' || Always || Level 8 ||  
 
|-
 
|-
 
| [[Aura: Vigor]] || [[Psion]] Skill || '''2 + round(S/3)''' || 30 minutes || Level 12 || +20% + S% to maximum HP
 
| [[Aura: Vigor]] || [[Psion]] Skill || '''2 + round(S/3)''' || 30 minutes || Level 12 || +20% + S% to maximum HP
 +
|-
 +
| [[baseball hematite]] || Offhand Item || '''6''' || Always || Level 4 ||
 
|-
 
|-
 
| [[Captain Nocturnal's Serpent Skin Pants]] || Pants || '''5''' || Always || Level 9 || +10 Melee damage<br>+5% chance of critical hits
 
| [[Captain Nocturnal's Serpent Skin Pants]] || Pants || '''5''' || Always || Level 9 || +10 Melee damage<br>+5% chance of critical hits
 
|-
 
|-
 
| [[Erdrick's plate]] || Full-body suit || '''5''' || Always || Level 15 || +20% Strength
 
| [[Erdrick's plate]] || Full-body suit || '''5''' || Always || Level 15 || +20% Strength
 +
|-
 +
| [[Foe to Fish]] || Item || '''5''' || 90 minutes || || Obtained from [[throat lozenges]]<br>+5 PP regen/turn<br>-3% item drops<br>-3% chips
 +
|-
 +
| [[infernal byrnie]] || Shirt || '''5''' || Always || Level 15 || Prevents bad injuries
 +
|-
 +
| [[MechaPinata hooves]] || Boots || '''5''' || Always || Level 20 || MechaPinata Fortitude
 +
|-
 +
| [[Nanoful]] || Item || '''5''' || 60 minutes || || Obtained from [[syringe of nanites]]<br>+10% to your maximum Hit Points<br>Bolsters your Defense when the city is under attack
 
|-
 
|-
 
| [[Old Man Walking]] || Item || '''5''' || 120 minutes || || Obtained from [[tormented soles]]<br>+10 seconds/turn<br>+5 PP regen/turn
 
| [[Old Man Walking]] || Item || '''5''' || 120 minutes || || Obtained from [[tormented soles]]<br>+10 seconds/turn<br>+5 PP regen/turn
 
|-
 
|-
 
| [[relaxing flats]] || Boots || '''5''' || Always || Level 10 || +5 PP per turn
 
| [[relaxing flats]] || Boots || '''5''' || Always || Level 10 || +5 PP per turn
 +
|-
 +
| [[solar disc]] || Offhand Item || '''5''' || Always || || Attacker takes +10% electric damage upon successful hit<br>+5 HP per turn<br>Occasionally blocks enemy attacks<br>Charges with solar power when you take damage
 +
|-
 +
| [[spy hot air balloon]] || Transportation || '''5''' || Always || Level 12 || +5 PP per turn<br>Grants wearer the ability to fly<br>Increased chance of noncombat adventures.
 
|-
 
|-
 
| [[databelt]] || Accessory || '''4''' || Always || Level 6 || +4 PP per turn
 
| [[databelt]] || Accessory || '''4''' || Always || Level 6 || +4 PP per turn
 +
|-
 +
| [[golden cashmere fleece]] || Shirt || '''4''' || Always || Level 10 || +5% chips
 
|-
 
|-
 
| [[Got Drive?]] || Effect || '''4''' || 65 minutes || || Gained from [[There's a Blog.Org for This]]
 
| [[Got Drive?]] || Effect || '''4''' || 65 minutes || || Gained from [[There's a Blog.Org for This]]
 
|-
 
|-
| [[Toasty Heart]] || Item || '''4''' || 30 minutes || || Obtained from returning or having returned to you<br>an item from a [[Pouch of Many Lost Things|Pouch]]<br>+5% ice resistance
+
| [[Toasty Heart]] || Item || '''4''' || 30 minutes || || Obtained from returning or having returned to you an item from a [[Pouch of Many Lost Things|Pouch]]<br>+5% ice resistance
 +
|-
 +
| [[waaambulance]] || Transportation || '''4''' || Always || Level 8 || Your Shock Grenade also weakens opponents' Dodge and Defense
 
|-
 
|-
| [[ball of wax]] || Offhand item || '''3''' || Always || ||
+
| [[ball of wax]] || Offhand Item || '''3''' || Always || ||
 
|-
 
|-
 
| [[Billowing Blouse of Boisterous Bravery]] || Shirt || '''3''' || Always || Level 10 || +5% Reflexes
 
| [[Billowing Blouse of Boisterous Bravery]] || Shirt || '''3''' || Always || Level 10 || +5% Reflexes
Line 133: Line 221:
 
|-
 
|-
 
| [[gauze rifle]] || Ranged weapon || '''3''' || Always || Level 9 || +5% to hit
 
| [[gauze rifle]] || Ranged weapon || '''3''' || Always || Level 9 || +5% to hit
 +
|-
 +
| [[glowing plum]] || Offhand Item || '''3''' || Always || ||
 +
|-
 +
| [[Hale to the King]] || Item || '''3''' || 60 minutes || || Obtained from [[athelas capsule]]
 +
|-
 +
| [[liquid crystal ion stone]] || Accessory || '''3''' || Always || Level 10 || +10% Ranged damage
 
|-
 
|-
 
| [[medevac chopper]] || Transportation || '''3''' || Always || || Grants wearer the ability to fly<br>Can perform up to 5 air rescues per day
 
| [[medevac chopper]] || Transportation || '''3''' || Always || || Grants wearer the ability to fly<br>Can perform up to 5 air rescues per day
 +
|-
 +
| [[multiversal feet]] || Boots || '''3''' || Always || || +3 PP per turn<br>Grants wearer the ability for super jumps<br>Rental equipment is lost at rollover
 +
|-
 +
| [[multiversal fist]] || Gloves || '''3''' || Always || || +3 PP per turn<br>+10% Strength<br>Rental equipment is lost at rollover
 
|-
 
|-
 
| [[music box]] || Accessory || '''3''' || Always || Level 12 || +3 PP per turn  
 
| [[music box]] || Accessory || '''3''' || Always || Level 12 || +3 PP per turn  
Line 144: Line 242:
 
| [[gilded leggings]] || Pants || '''2''' || Always || ||
 
| [[gilded leggings]] || Pants || '''2''' || Always || ||
 
|-
 
|-
| [[hoplite sword]] || Melee weapon || '''2''' || Always || Level 10 ||
+
| [[herbal remedy]] || Accessory || '''2''' || Always || Level 9 ||
 +
|-
 +
| [[hoplite sword]] || Melee weapon || '''2''' || Always || Level 10 || Madness?
 
|-
 
|-
 
| [[lover's locket]] || Accessory || '''2''' || Always || Level 9 || +2 PP per turn
 
| [[lover's locket]] || Accessory || '''2''' || Always || Level 9 || +2 PP per turn
Line 151: Line 251:
 
|-
 
|-
 
| [[trilobyte]] || Offhand Item || '''2''' || Always || Level 11 || +20 to maximum HP
 
| [[trilobyte]] || Offhand Item || '''2''' || Always || Level 11 || +20 to maximum HP
 +
|-
 +
| [[goaty slippers]] || Boots || '''1''' || Always || || +1 Melee damage
 +
|-
 +
| [[limpid kufiyya]] || Helmet || '''1''' || Always || ||
 
|-
 
|-
 
| [[Paradime device]] || Transportation || '''1''' || Always || || +2 PP per turn<br>+5 dodging ability
 
| [[Paradime device]] || Transportation || '''1''' || Always || || +2 PP per turn<br>+5 dodging ability
 +
|-
 +
| [[Cosmic jester]] || Sidekick || '''?''' || Full-time || || Enabled by using [[Rigoletto's Compleat Jester kit]]<br>When tuned to healing<br>Can provide other effects
 +
|-
 +
| [[EMT]] || Sidekick || '''?''' || Combat || || Enabled by using [[trilowatt physiology interpreter]]
 +
|-
 +
| [[International agent of intrigue]] || Sidekick || '''?''' || Combat || || Enabled by using [[The Spy who Loved and Let Die at the Royal Casino]]
 +
|-
 +
| [[Minstrel]] || Sidekick || '''?''' || Combat || || Enabled by using [[Minstrel's Story hint book]]
 
|-
 
|-
 
| [[cloak of desanguination]] || Shirt || '''<font color="red">-1</font>''' || Always || Level 9 || +4 foe toughness<br>+5 psychic damage
 
| [[cloak of desanguination]] || Shirt || '''<font color="red">-1</font>''' || Always || Level 9 || +4 foe toughness<br>+5 psychic damage
Line 161: Line 273:
 
|-
 
|-
 
| [[Mummified]] || Item || '''<font color="red">-2</font>''' || 120 minutes || || Obtained from [[unsanitary gauze]]<br>+4 damage absorption
 
| [[Mummified]] || Item || '''<font color="red">-2</font>''' || 120 minutes || || Obtained from [[unsanitary gauze]]<br>+4 damage absorption
 +
|-
 +
| [[pure pyrite]] || Offhand Item || '''<font color="red">-5</font>''' || Always || ||
 
|-
 
|-
 
| [[Needs Stitches]] || Effect || '''<font color="red">-1*Level, cap 15</font>''' || 30 minutes || || Obtained by being [[defeated]]
 
| [[Needs Stitches]] || Effect || '''<font color="red">-1*Level, cap 15</font>''' || 30 minutes || || Obtained by being [[defeated]]
Line 178: Line 292:
 
|-
 
|-
 
| [[Torch of Nug]] || Melee weapon || '''10''' || Always || Level 70 || +50% weapon damage<br>+50 fire damage
 
| [[Torch of Nug]] || Melee weapon || '''10''' || Always || Level 70 || +50% weapon damage<br>+50 fire damage
 +
|-
 +
| [[tricky triskelion]] || Talisman || '''10''' || Always || || Prevents bad injuries<br>Attacker takes 10 damage<br>-75% dodging ability
 +
|-
 +
| [[Tsar Tsavorite]] || Offhand Item || '''10''' || Always || Level 4 ||
 +
|-
 +
| [[universal hammer]] || Melee weapon || '''10''' || Always || Level 6 ||
 
|-
 
|-
 
| [[smart axe]] || Melee weapon || '''8''' || Always || Level 12 ||  
 
| [[smart axe]] || Melee weapon || '''8''' || Always || Level 12 ||  
 
|-
 
|-
| [[Fighting Club]] || Melee weapon || '''5''' || Always || || +offense <br>+20% Strength<br>+10 Melee damage<br>You do know Jack. Specifically, Jack's physiology.
+
| [[molar drill]] || Melee weapon || '''6''' || Always || Level 15 || Devastating Criticals
 +
|-
 +
| [[Aqua Boy Glove Charm]] || Talisman  || '''5''' || Always || || +15% Melee damage<br>Grants wearer the ability to breathe under water<br>Unlocks Aqua Boy's Call<br>-20% Intellect
 +
|-
 +
| [[dungeon gauntlet]] || Melee weapon || '''5''' || Always || || More returned when you need HP badly<br>No weapon fumbles, ever<br>Picks up dungeon food
 +
|-
 +
| [[kombat kitty]] || Transportation || '''5''' || Always || || Successful hit weakens opponents (by 5 points)<br>+5% chance of enemy fumbles<br>Transforms on command... when it feels like it
 +
|-
 +
| [[Fighting Club]] || Melee weapon || '''5''' || Always || || +offense<br>+20% Strength<br>+10 Melee damage<br>You do know Jack. Specifically, Jack's physiology.
 
|-
 
|-
 
| [[mourning star]] || Melee weapon || '''5''' || Always || Level 9 ||  
 
| [[mourning star]] || Melee weapon || '''5''' || Always || Level 9 ||  
 +
|-
 +
| [[Plum Bum's level]] || Talisman  || '''5''' || Always || || +30% Strength<br>Earn some chips periodically for odd jobs while patrolling<br>Draws you to an Abandoned Chemistry Lab in Somerset<br>-15% to your maximum Power Points
 
|-
 
|-
 
| [[the Scottish necklace]] || Accessory || '''5''' || Always || Level 8 ||  
 
| [[the Scottish necklace]] || Accessory || '''5''' || Always || Level 8 ||  
Line 190: Line 320:
 
|-
 
|-
 
| [[Knight of Ruin]] || Talisman || '''4''' || Always || || +2% of weapon damage returned as PP<br>-25% dodging ability
 
| [[Knight of Ruin]] || Talisman || '''4''' || Always || || +2% of weapon damage returned as PP<br>-25% dodging ability
 +
|-
 +
| [[Cupid's quiver]] || Accessory || '''3''' || Always || || +20% item drops<br>3% chance to stun opponents
 
|-
 
|-
 
| [[dragoon's lance]] || Melee weapon || '''3''' || Always || Level 15 || +5% offense
 
| [[dragoon's lance]] || Melee weapon || '''3''' || Always || Level 15 || +5% offense
Line 202: Line 334:
 
|-
 
|-
 
| [[n-barreled shotgun (undecuple)]] || Ranged weapon || '''3''' || Always || Level 15 || +5 extra attack(s) per turn
 
| [[n-barreled shotgun (undecuple)]] || Ranged weapon || '''3''' || Always || Level 15 || +5 extra attack(s) per turn
 +
|-
 +
| [[serpentine ion stone]] || Accessory || '''3''' || Always || Level 10 || +10% Melee damage
 +
|-
 +
| [[Wraith]] || Melee weapon || '''3''' || Always || || +3% of weapon damage returned as PP<br>+10 dodging ability<br>+5 to initiative<br>Rental equipment is lost at rollover
 +
|-
 +
| [[syphon gun prototype]] || Ranged weapon || '''2''' || Always || || +1 extra ranged attack(s) per turn.<br>+2% of weapon damage returned as PP<br>Syphons elemental essence from opponents
 +
|-
 +
| [[creepy locket]] || Accessory || '''1''' || Always || Level 9 || +1% of weapon damage returned as PP
 
|-
 
|-
 
| [[Reaper's scythe]] || Melee weapon || '''1''' || Always || ||
 
| [[Reaper's scythe]] || Melee weapon || '''1''' || Always || ||

Latest revision as of 11:10, 6 December 2015

HP Restoration

  • These will increase HP when used.
  • Any of these used on Sunday will restore 2 extra HP.
  • Amounts for Skills are affected by S, the number of Skill-point.gif skill points invested in the skill.
Source Source type Gain When usable Cost Requirements Notes
bezoar juice Item Fully Non-combat Item Loss Also removes some negative effects
double plus good draught Item Fully Non-combat Item Loss
Guild First Aid Location Fully Non-combat 6 chips per HP Riding in the Lists finished Can be healed for free once a day
Lifeblood Manipulation Elemental Skill 50% + 5*S% Non-combat 20 - round(S/2) PP Level 10
long-lost remote control Item Fully Non-combat Item Loss + 2.5-5 minutes Works when resting
Also restores 25% of total PP
lost remote control Item Fully Non-combat Item Loss + 2.5-5 minutes Works when resting
Also restores 25% of total PP
low pill Item Fully Non-combat Item Loss Also restores 45-55 PP
regoodened draught Item Fully Non-combat Item Loss
Robe of 'Umr At-Tawil Full-body suit Fully Combat None Level 50 Also restores full PP
Only 3 times a day
Space Station Sickbay Location Fully Non-combat 4 chips per HP Space Station developed Also removes some negative effects
Twilight Hospital Location Fully Non-combat 7 chips per HP Transportation range 1 or greater Also removes some negative effects
Training Location Fully Non-combat None See Level Mechanics Level 2-25 at Training Room
Level 26-50 at The Nagual Mystic
Level 51-150 at Aquasson Base
Also gives other benefits
Drowsiness Item 50% of total Non-combat Item Loss + 2.5-5 minutes Obtained from sleeping draught
Works when resting
Active for 5 minutes
Also restores 50% of total PP
it's still good! draught Item 50% of total Non-combat Item Loss
adapted Brutgel Item 33.3% of total Non-combat Item Loss
cracked candied nuts Item 20% to 25% total Non-combat Item Loss Contains 2 sugar
cracked chockfulo nuts Item 20% to 25% total Non-combat Item Loss Contains 3 caffeine
dungeon dumpling Item 20% to 25% total Non-combat Item Loss Gain Dungeon Durability, Dungeon Dinner, or Dungeon Dash
unfinished road snacks Item ?-21%-? total Non-combat Item Loss
brown bandage Item 10% of total Non-combat Item Loss
ball o' fire Item 5% of total Non-combat Item Loss Also restores 5% of total PP
ectoplasmic glove Item 10% of foe's remaining HP Combat Item Loss Minimum of 5 HP
Also does ice damage
specter snare Item 6.67% of foe's remaining HP Combat Item Loss Minimum of 5 HP
Also does ice damage
drowsing rod Item 6*Level Combat Item Loss
medevac chopper Item skill Level*4+1 - Level*4+5 Combat 5 times per day
Grants wearer the ability to fly
+3 HP per turn
Tikkoun elixir Item Level±3 Non-combat Item Loss Level 15 Also restores 2*(Level±3) PP
Mink Seat of Justice
Oaken Bench of Might
Special Varies Non-combat resting Holding the chair Triples the amount
Also doubles the PP amount
flash-restore capsule Item 60% of total, cap at 300 Always Item Loss
deluxe Lux Leather chair Item 100 Non-combat resting In addition to normal resting
band-aid Item 77-96 Always Item Loss
roast beast Item 80 Non-combat Item Loss
roast beast (regifted) Item 80 Non-combat Item Loss
byeon Item 60-80 Non-combat Item Loss Level 8 Also restores 60-80 PP
Can be used to end combat without costing time
syringe of nanites Item ?-68-73-? Non-combat Gives effect Nanoful
bleeding edge medkit Item 60-70 Non-combat Item Loss
Knit Bone Psion Skill 10-20 + 10-20 + 3*S Non-combat 12 PP Level 9 Also removes some negative effects
athelas capsule Item 40-60 Non-combat Item Loss
chubby bunny Item 40-60 Non-combat Item Loss Also restores 40-60 PP
red horse pill Item 40-60 Non-combat Item Loss Also restores 40-60 PP
First Aid Gadgeteer Skill 10-20 + 3*S Non-combat
6-10 + 2*S Combat
Always 6 PP Level 4
mattress Item 50 Non-combat resting In addition to normal resting
benefits package Item 40-50 Non-combat Item Loss Also restores 20-25 PP
silver comPutty Item 30-50 Non-combat Item Loss Also restores 30-50 PP
ff0000 pill Item ?-42-? Non-combat Item Loss
cracked roasting chestnuts Item 38-42 Non-combat Item Loss Gives effect On an Open Fire
cracked wallnut Item 38-42 Non-combat Item Loss Gives effect Wallnut Skin
cracked water chestnuts Item 38-42 Non-combat Item Loss Gives effect Swimming in Chestnuts
Rest at your Hideout Location ~4*Level, cap 40 Non-combat 2.5-5 minutes Cost is level dependent
Also restores ~4*Level, cap 40 PP
blue Blockee potion Item 30-40 Non-combat Item Loss Also restores 30-40 PP
king's bandages Item 28-38 Non-combat Item Loss Level 5
dumpling Item 30-35 Non-combat Item Loss
advanced medkit Item 30-35 Non-combat Item Loss
automated medkit Item 26-34 Non-combat Item Loss
Blockee potion Item 20-30 Non-combat Item Loss
fortified sparkling water Item 20-30 Non-combat Item Loss Also restores 20-30 PP
red pill Item 20-30 Non-combat Item Loss Also restores 20-30 PP
pillow Item 20-30 Non-combat Item Loss
Knit Flesh Psion Skill 2-4 + 2-4 + ((2-4)*(S/2)) Non-combat 4 PP Level 2 Also removes some negative effects
athelas tea Item 16-22 Non-combat Item Loss
insta-salve, large Item 18-22 Always Item Loss
green tea mochi ball Item 11-14 Non-combat Item Loss Also restores 11-15 PP
ectopellet Item 8-12 Non-combat Item Loss
GigaGuy pellet Item 8-12 Non-combat Item Loss
insta-salve, small Item 8-12 Always Item Loss
smart bandages Item 8-12 Non-combat Item Loss
fragrant fowl Item ?-10-? Non-combat Item Loss Combat use stuns


HP Regeneration

  • These will regenerate HP each turn.
  • Amounts for Skills are affected by S, the number of Skill-point.gif skill points invested in the skill.
Source Source type Gain Duration Requirements Notes
Amazing Technicolor Dreampants Pants 2*Level, cap 30 One turn When trigger Purple
Other beneficial results
Gwneuthurwr Deganau's hunllef puzzle Accessory 2*Level, cap 30 One turn When trigger Crimson
Other beneficial results
butler bear Accessory ?, cap 15 Always based on difficulty and speed of combat
Also restores PP
+20% item drops
+3 damage absorption
Shining Trapezohedron Accessory 10 Always Level 55 Increased chance of noncombat adventures.
Bubble Bauble Talisman 1*Level, cap 10 Always Foes never have critical hits
+10% defense
No critical hits, ever
-5 weapon damage (ranged or melee)
Frog Wars medal Talisman ?, cap 10 Always +5 damage absorption
+20% electric resistance
This game is too hard
Massage therapist Sidekick Level-(Level+2), cap 10, occasionally Full-time Enabled at Firebird College at Philbin‎
Same amount of PP as well
Grimm's Bulwark Talisman 1*Level, cap 10 Always +20% defense
+20% resistance to all elements
Regenerates PP
-15% offense
oily egg Accessory floor(level/2)+3, cap 10 Always Regenerates HP and PP as a function of level
Temporally unstable gear disappears at rollover
Rake's Garden Trowel Talisman 1*Level, cap 10 Always +20% defense
+20% resistance to all elements
Regenerates PP
-15% offense
three-speed bicycle shorts (second gear) Pants 2*floor(Level/5), cap 10 Always Level 5 -10 seconds to the duration of each turn
+10 to hit
turkey shoot jacket Shirt MAX[ 1 ; 2*floor(level/5)], cap 10 Always +5 damage absorption
+10% to initiative
Allows use of the Flight of the Turkey skill 5x per day
Jade Torch Signet Ring Talisman ?, cap 10 Always +15% to your maximum Hit Points
Solid mental blocks
Unlocks Jade Torch
-20% resistance to all elements
Wulf Ram's heart Talisman ?, cap 10 Always +5 damage absorption
Tires opponents using physical attacks
Draws you to an Abandoned Chemistry Lab in Somerset
-15% dodging ability
Starfish Regeneration Naturalist Passive Skill 2 + round(S/2),
8 for S=10
Always Level 8
Aura: Vigor Psion Skill 2 + round(S/3) 30 minutes Level 12 +20% + S% to maximum HP
baseball hematite Offhand Item 6 Always Level 4
Captain Nocturnal's Serpent Skin Pants Pants 5 Always Level 9 +10 Melee damage
+5% chance of critical hits
Erdrick's plate Full-body suit 5 Always Level 15 +20% Strength
Foe to Fish Item 5 90 minutes Obtained from throat lozenges
+5 PP regen/turn
-3% item drops
-3% chips
infernal byrnie Shirt 5 Always Level 15 Prevents bad injuries
MechaPinata hooves Boots 5 Always Level 20 MechaPinata Fortitude
Nanoful Item 5 60 minutes Obtained from syringe of nanites
+10% to your maximum Hit Points
Bolsters your Defense when the city is under attack
Old Man Walking Item 5 120 minutes Obtained from tormented soles
+10 seconds/turn
+5 PP regen/turn
relaxing flats Boots 5 Always Level 10 +5 PP per turn
solar disc Offhand Item 5 Always Attacker takes +10% electric damage upon successful hit
+5 HP per turn
Occasionally blocks enemy attacks
Charges with solar power when you take damage
spy hot air balloon Transportation 5 Always Level 12 +5 PP per turn
Grants wearer the ability to fly
Increased chance of noncombat adventures.
databelt Accessory 4 Always Level 6 +4 PP per turn
golden cashmere fleece Shirt 4 Always Level 10 +5% chips
Got Drive? Effect 4 65 minutes Gained from There's a Blog.Org for This
Toasty Heart Item 4 30 minutes Obtained from returning or having returned to you an item from a Pouch
+5% ice resistance
waaambulance Transportation 4 Always Level 8 Your Shock Grenade also weakens opponents' Dodge and Defense
ball of wax Offhand Item 3 Always
Billowing Blouse of Boisterous Bravery Shirt 3 Always Level 10 +5% Reflexes
garnet ion stone Accessory 3 Always Level 9
gauze rifle Ranged weapon 3 Always Level 9 +5% to hit
glowing plum Offhand Item 3 Always
Hale to the King Item 3 60 minutes Obtained from athelas capsule
liquid crystal ion stone Accessory 3 Always Level 10 +10% Ranged damage
medevac chopper Transportation 3 Always Grants wearer the ability to fly
Can perform up to 5 air rescues per day
multiversal feet Boots 3 Always +3 PP per turn
Grants wearer the ability for super jumps
Rental equipment is lost at rollover
multiversal fist Gloves 3 Always +3 PP per turn
+10% Strength
Rental equipment is lost at rollover
music box Accessory 3 Always Level 12 +3 PP per turn
old-style ambulance Transportation 3 Always
Paradox Naught Talisman 3 Always Attacker takes 6 damage
-15% Intellect
gilded leggings Pants 2 Always
herbal remedy Accessory 2 Always Level 9
hoplite sword Melee weapon 2 Always Level 10 Madness?
lover's locket Accessory 2 Always Level 9 +2 PP per turn
lover's locket, left half Accessory 2 Always Level 4
trilobyte Offhand Item 2 Always Level 11 +20 to maximum HP
goaty slippers Boots 1 Always +1 Melee damage
limpid kufiyya Helmet 1 Always
Paradime device Transportation 1 Always +2 PP per turn
+5 dodging ability
Cosmic jester Sidekick ? Full-time Enabled by using Rigoletto's Compleat Jester kit
When tuned to healing
Can provide other effects
EMT Sidekick ? Combat Enabled by using trilowatt physiology interpreter
International agent of intrigue Sidekick ? Combat Enabled by using The Spy who Loved and Let Die at the Royal Casino
Minstrel Sidekick ? Combat Enabled by using Minstrel's Story hint book
cloak of desanguination Shirt -1 Always Level 9 +4 foe toughness
+5 psychic damage
metaphoric shoes Boots -1 Always Level 18 +5 XP per combat
+8 to initiative
neverending red pen Offhand Item -1 Always Level 10 +4% chance of critical hits.
+10 fire damage
Mummified Item -2 120 minutes Obtained from unsanitary gauze
+4 damage absorption
pure pyrite Offhand Item -5 Always
Needs Stitches Effect -1*Level, cap 15 30 minutes Obtained by being defeated


Modifiers List
Strength modifiers | Intellect modifiers | Reflexes modifiers | HP modifiers | PP modifiers
Hit Chance modifiers | Critical Hit Chance | Fumble Chance | Spell Critical Chance
Initiative modifiers | Offense modifiers | Extra attacks | Stunning
Bonus melee damage | Bonus ranged damage | Bonus spell damage | Bonus elemental damage | Strike-back damage
Damage absorption | Elemental resistance | Dodging modifiers | Defense modifiers
Chips Drop modifiers | Item Drop modifiers | XP modifiers
Skill Cost modifiers | Time modifiers | Foe Toughness modifiers | Combat chance modifiers | Special abilities
HP Regeneration | PP Regeneration

HP Returned from Damage

These will return a percentage of the weapon damage you do back as HP. Damage counted is capped by the amount of HP the foe has left.

Source Source type Percentage Duration Requirements Notes
Leechery Item 10 60 minutes Obtained from leached liquid
Scourge of Souls Melee weapon 10 Always Level 55 5% chance to stun opponents
-10 foe toughness.
+50 Melee damage
Torch of Nug Melee weapon 10 Always Level 70 +50% weapon damage
+50 fire damage
tricky triskelion Talisman 10 Always Prevents bad injuries
Attacker takes 10 damage
-75% dodging ability
Tsar Tsavorite Offhand Item 10 Always Level 4
universal hammer Melee weapon 10 Always Level 6
smart axe Melee weapon 8 Always Level 12
molar drill Melee weapon 6 Always Level 15 Devastating Criticals
Aqua Boy Glove Charm Talisman 5 Always +15% Melee damage
Grants wearer the ability to breathe under water
Unlocks Aqua Boy's Call
-20% Intellect
dungeon gauntlet Melee weapon 5 Always More returned when you need HP badly
No weapon fumbles, ever
Picks up dungeon food
kombat kitty Transportation 5 Always Successful hit weakens opponents (by 5 points)
+5% chance of enemy fumbles
Transforms on command... when it feels like it
Fighting Club Melee weapon 5 Always +offense
+20% Strength
+10 Melee damage
You do know Jack. Specifically, Jack's physiology.
mourning star Melee weapon 5 Always Level 9
Plum Bum's level Talisman 5 Always +30% Strength
Earn some chips periodically for odd jobs while patrolling
Draws you to an Abandoned Chemistry Lab in Somerset
-15% to your maximum Power Points
the Scottish necklace Accessory 5 Always Level 8
Trident of Nodens Ranged weapon 5 Always Level 40 +3 extra attack(s) per turn.
+5% of weapon damage returned as PP
Fires varying elemental beams.
Knight of Ruin Talisman 4 Always +2% of weapon damage returned as PP
-25% dodging ability
Cupid's quiver Accessory 3 Always +20% item drops
3% chance to stun opponents
dragoon's lance Melee weapon 3 Always Level 15 +5% offense
King's boomerang
Ring of Fellowship
Zorromir's double tower shield
Ranged weapon
Accessory
Offhand item
3 Always Any two items from the set Other beneficiary effects
Leon's beard Accessory 3 Always Level 10
lightning rod Melee weapon 3 Always Level 14 +3% of weapon damage returned as PP
+5 electric damage
mighty quill Melee weapon 3 Always Level 5 +5% Strength
+5% to your maximum Hit Points
n-barreled shotgun (undecuple) Ranged weapon 3 Always Level 15 +5 extra attack(s) per turn
serpentine ion stone Accessory 3 Always Level 10 +10% Melee damage
Wraith Melee weapon 3 Always +3% of weapon damage returned as PP
+10 dodging ability
+5 to initiative
Rental equipment is lost at rollover
syphon gun prototype Ranged weapon 2 Always +1 extra ranged attack(s) per turn.
+2% of weapon damage returned as PP
Syphons elemental essence from opponents
creepy locket Accessory 1 Always Level 9 +1% of weapon damage returned as PP
Reaper's scythe Melee weapon 1 Always

Notes